Product Designer (UX/UI)

Quartile
Full-time
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πŸ“ Job Overview

Job Title: Product Designer (UX/UI)

Company: Quartile

Location: Remote (Brazil)

Job Type: Contract

Category: Product Design / UX/UI

Date Posted: 2026-09-16

Experience Level: Mid-Level (2-4 years)

Remote Status: Fully Remote

πŸš€ Role Summary

  • Design and conceptualize user interfaces and experiences for web and mobile applications, ensuring user-friendliness and business objective alignment.

  • Develop wireframes, prototypes, and high-fidelity mockups to clearly communicate design concepts and user flows.

  • Conduct user research and usability testing to gather critical feedback for design iteration and product improvement.

  • Collaborate closely with product managers, engineers, and the broader design team to ensure design feasibility and successful implementation within an agile framework.

  • Contribute to and maintain a comprehensive design system for consistency across all products.

πŸ“ Enhancement Note: This role is a long-term PJ contract position based in Brazil, requiring advanced English proficiency. The company is looking for a creative and detail-oriented designer to enhance user engagement and fulfill business objectives.

πŸ“ˆ Primary Responsibilities

  • Conceptualize, design, and iterate on user interfaces (UI) and user experiences (UX) for both web and mobile platforms, aligning with product strategy and user needs.

  • Translate complex ideas into intuitive and visually appealing designs through wireframes, user flows, interactive prototypes, and high-fidelity mockups.

  • Lead and execute user research initiatives, including interviews, surveys, and usability testing sessions, to gather actionable insights and validate design decisions.

  • Partner effectively with product management and engineering teams throughout the product development lifecycle, from ideation to launch, ensuring seamless integration of designs.

  • Actively contribute to the development, maintenance, and governance of the company's design system, ensuring brand consistency, scalability, and efficiency across all product touchpoints.

  • Proactively stay abreast of emerging design trends, industry best practices, and new technologies in UX/UI design, applying relevant learnings to enhance product offerings.

  • Participate actively in design critique sessions, providing and receiving constructive feedback to foster continuous improvement and elevate design quality.

πŸ“ Enhancement Note: The primary responsibilities emphasize a hands-on approach to design, from conceptualization to iteration, with a strong focus on user research and collaborative implementation. Contribution to the design system is a key aspect, indicating a need for someone who understands scalability and consistency.

πŸŽ“ Skills & Qualifications

Education:

  • Bachelor's degree in Design, Human-Computer Interaction (HCI), or a closely related field.

  • Equivalent practical experience will also be considered. Experience:

  • 2-4 years of professional experience specifically in product design, with a demonstrated track record of impactful UX/UI contributions. Required Skills:

  • Design Tool Proficiency: Expert-level command of industry-standard design and prototyping tools, including Figma, FigJam, and Miro.

  • User-Centered Design: Deep understanding of user-centered design principles, methodologies, and best practices for creating intuitive and engaging user experiences.

  • User Research & Testing: Proven experience in conducting user research, usability testing, and synthesizing findings into actionable design improvements.

  • Wireframing & Prototyping: Ability to create clear and effective wireframes, user flows, prototypes, and high-fidelity mockups.

  • Design System Contribution: Experience in contributing to or maintaining design systems to ensure consistency and scalability across products.

  • Agile Environment: Demonstrated ability to thrive in a fast-paced, agile product development environment.

  • English Proficiency: Advanced level of English communication, both written and verbal, essential for an international team.

Preferred Skills:

  • Experience designing for both web and mobile applications.

  • Familiarity with front-end development principles to better collaborate with engineers.

  • Experience working within cross-functional, international teams.

πŸ“ Enhancement Note: The requirement for "equivalent practical experience" alongside a degree signifies flexibility. The emphasis on Figma, FigJam, and Miro points to a modern, collaborative design workflow. Advanced English is crucial for this remote role within an international team.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a range of UX/UI design projects, ideally including web and mobile applications.

  • Detailed case studies that articulate the design process, from problem definition and user research to solution design and outcomes.

  • Clear demonstration of your role and contributions within each project, highlighting problem-solving skills and design thinking.

  • Examples of wireframes, user flows, interactive prototypes, and final high-fidelity mockups.

  • Evidence of how user research and testing informed design decisions and led to measurable improvements. Process Documentation:

  • Showcase your approach to user-centered design methodologies and how you integrate them into your workflow.

  • Illustrate your experience with iterative design processes, including how you incorporate feedback from user testing and stakeholder reviews.

  • Provide examples of how you have contributed to or leveraged design systems for consistency and efficiency.

πŸ“ Enhancement Note: The portfolio is critical for this role. Candidates should focus on demonstrating their end-to-end design process, user research capabilities, and proficiency with key design tools. Case studies should emphasize the impact of their designs.

πŸ’΅ Compensation & Benefits

Salary Range:

  • As this is a contract position based in Brazil, specific salary ranges can vary significantly based on experience, negotiation, and market rates for contract UX/UI designers in the region. Based on industry benchmarks for mid-level remote contract designers with 2-4 years of experience in markets with comparable cost of living and tech talent availability, a range of BRL 7,000 - BRL 12,000 per month (approximately USD 1,300 - USD 2,300 per month, subject to exchange rates) is estimated. This range is for estimation purposes and should be confirmed directly with Quartile. Benefits:

  • Company-provided laptop for work.

  • Fully remote work arrangement, offering flexibility and work-life balance.

  • Opportunity to join and collaborate with an international team, expanding professional network and cultural understanding.

  • Paid Time Off (PTO), providing opportunities for rest and rejuvenation. Working Hours:

  • Standard full-time working hours (estimated at 40 hours per week), with flexibility expected in a remote, international team environment. Some overlap with core business hours may be required for collaboration.

πŸ“ Enhancement Note: The salary estimate is based on market research for contract UX/UI designers in Brazil, considering the mid-level experience and remote nature of the role. It is crucial to note that this is an estimate and the actual compensation will be determined by Quartile. The contract nature of the role (PJ) implies specific tax and employment considerations in Brazil.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology / Software. Quartile likely operates within the SaaS (Software as a Service) sector, potentially focusing on data analytics, marketing technology, or business intelligence, given the "Quartile" name suggesting data segmentation.

Company Size: While not explicitly stated, the mention of an "international team" and the use of a professional recruitment platform (Rippling) suggests a growing company, likely ranging from 50-250 employees, with potential for further expansion. This size typically fosters a dynamic and collaborative environment.

Founded: Information not provided.

Team Structure:

  • The Product Design team likely operates within a Product department, closely aligned with Product Management and Engineering.

  • The designer will report to a Design Lead or Head of Product, depending on the team's structure.

  • Cross-functional collaboration is a core expectation, involving regular interaction with Product Managers for requirements, Engineers for technical feasibility, and potentially Marketing or Sales for understanding user needs and market positioning. Methodology:

  • Data-Driven Design: Given the company name, a strong emphasis on data analysis to inform design decisions and measure impact is probable.

  • Agile Development: The job description explicitly mentions working in an agile environment, implying iterative development cycles, frequent feedback loops, and adaptive planning.

  • User-Centric Approach: A commitment to understanding and addressing user needs through research and testing is fundamental.

Company Website: Quartile.com

πŸ“ Enhancement Note: The company's name suggests a data-centric approach, which should be reflected in the designer's mindset and portfolio. The agile and collaborative environment implies a need for strong communication and adaptability.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: Mid-Level Product Designer. This role sits between junior and senior levels, requiring independent execution on defined tasks while also contributing to strategic design discussions and process improvements. The focus is on delivering high-quality designs and collaborating effectively within the team.

Reporting Structure: Typically, a Product Designer at this level reports to a Senior Product Designer, Design Lead, or Head of Product. They will work closely with Product Managers and Engineers on specific product initiatives.

Operations Impact: The Product Designer's impact is measured by their ability to translate business objectives into user-centric designs that drive user engagement, satisfaction, and ultimately, business growth (e.g., increased conversion rates, reduced churn, improved feature adoption). Their work directly influences the usability and marketability of Quartile's products.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in specific areas like interaction design, visual design, user research, or design systems.

  • Leadership Potential: With proven performance, potential to move into a Senior Product Designer role, mentoring junior designers, or leading design initiatives for specific product areas.

  • Cross-Functional Development: Gaining deeper insights into product strategy, engineering constraints, and market dynamics through close collaboration.

  • Design System Ownership: Potential to take on more responsibility for the growth and maintenance of the design system.

πŸ“ Enhancement Note: This role offers a solid foundation for career progression within product design. The emphasis on collaboration and iterative design in an agile setting prepares the candidate for more senior roles with greater strategic influence.

🌐 Work Environment

Office Type: Fully Remote. This means there is no physical office requirement, allowing the designer to work from any location within Brazil.

Office Location(s): Remote (Brazil). This designation allows flexibility for candidates residing anywhere in Brazil.

Workspace Context:

  • Collaborative Environment: While remote, the role emphasizes collaboration through digital tools like Figma, FigJam, and Miro. Regular virtual meetings and communication channels are essential for team cohesion.

  • Tools & Technology: Access to necessary design software (Figma, etc.) and communication platforms will be provided or expected. A reliable internet connection is paramount.

  • Team Interaction: Expect frequent interaction with product managers, engineers, and fellow designers via video calls, chat, and collaborative design sessions.

Work Schedule:

  • The standard working hours are expected to be around 40 hours per week. Given the international team aspect, there might be a need for some flexibility to accommodate different time zones for critical meetings or project deadlines.

πŸ“ Enhancement Note: The fully remote nature requires self-discipline and strong digital communication skills. Candidates should be comfortable working asynchronously and proactively engaging with team members across potentially different time zones within Brazil.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess qualifications and design experience.

  • Portfolio Presentation & Discussion: A dedicated session where you present your portfolio, walk through key case studies, and discuss your design process, problem-solving approach, and impact. Be prepared to articulate your contributions clearly.

  • Technical/Design Challenge: Potentially a take-home assignment or a live design exercise to evaluate your skills in tackling a specific design problem relevant to Quartile's products.

  • Team Interviews: Meetings with Product Managers, Engineers, and potentially other Designers to assess collaboration skills, cultural fit, and technical understanding.

  • Final Interview: A discussion with a hiring manager or senior leadership to finalize the decision.

Portfolio Review Tips:

  • Curate Selectively: Choose 3-5 of your strongest projects that best represent your skills and experience relevant to this role (UX/UI, web/mobile, user research).

  • Tell a Story: For each case study, clearly outline the problem, your role, the process you followed (research, ideation, design, testing), the challenges you faced, and the final outcome or impact. Quantify results where possible.

  • Highlight Process: Showcase your design thinking. Explain why you made certain decisions, not just what you designed.

  • Tool Proficiency: Clearly indicate the tools used in each project, especially Figma, FigJam, and Miro.

  • Clarity and Conciseness: Ensure your portfolio is well-organized, easy to navigate, and visually appealing.

Challenge Preparation:

  • Research Quartile's existing products and understand their potential user base and business goals.

  • Practice articulating your design decisions concisely and justifying them with user-centered principles and data.

  • Be prepared to discuss how you would approach a given design problem, considering constraints and collaboration.

πŸ“ Enhancement Note: The portfolio presentation is a critical component. Candidates should prepare to deep-dive into their projects, demonstrating not just design execution but also strategic thinking and problem-solving abilities within a collaborative context.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: The core tool for UI design, wireframing, prototyping, and collaboration. Expect to use its advanced features for component creation, auto layout, and design system integration.

  • FigJam: Likely used for brainstorming, ideation, user flow mapping, and collaborative workshops.

  • Miro: Similar to FigJam, often used for more complex collaborative whiteboarding, user journey mapping, and affinity diagramming.

  • Prototyping Tools: While Figma has robust prototyping capabilities, familiarity with other tools like Adobe XD or InVision might be beneficial.

Analytics & Reporting:

  • While not directly a designer's tool, understanding how to interpret data from analytics platforms (e.g., Google Analytics, Mixpanel, Amplitude) will be crucial for data-informed design decisions.

  • Familiarity with A/B testing principles and how design variations impact key metrics. CRM & Automation:

  • Less directly relevant for this design role, but understanding how user data flows from CRM or marketing automation platforms can inform design choices related to user onboarding and engagement.

πŸ“ Enhancement Note: Proficiency in Figma, FigJam, and Miro is explicitly required. Candidates should be comfortable using these tools for collaborative design and ideation in a remote setting. Understanding analytics will enhance their ability to measure design impact.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A deep commitment to understanding and serving the user's needs is paramount. Designs should solve real problems and provide genuine value.

  • Collaboration: Working effectively with cross-functional teams (Product, Engineering) is essential. Open communication, constructive feedback, and a shared sense of ownership are key.

  • Innovation & Creativity: Encouraging new ideas and approaches to design challenges, fostering a space where creative solutions can emerge.

  • Data-Informed Decisions: Leveraging data and user research to guide design choices, rather than relying solely on intuition.

  • Efficiency & Quality: Striving for high-quality design output while working efficiently within agile timelines and contributing to scalable design systems.

Collaboration Style:

  • Digital First: Heavy reliance on digital collaboration tools for communication, whiteboarding, and design reviews.

  • Iterative & Feedback-Driven: A culture that embraces iteration based on feedback from user testing, design critiques, and stakeholder input.

  • Transparent Communication: Open sharing of design progress, challenges, and learnings across teams.

πŸ“ Enhancement Note: The culture likely values a blend of creativity, data-driven insights, and strong teamwork. Candidates who can demonstrate these values in their work and communication style will be a strong fit.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Business Goals: Navigating the complexities of designing for diverse user needs while ensuring alignment with business objectives and technical constraints.

  • Remote Collaboration Dynamics: Effectively collaborating and building strong relationships with team members across different locations and potentially time zones.

  • Maintaining Design Consistency: Ensuring consistent user experience and visual identity across multiple products and features, especially as the product suite grows.

  • Adapting to a Fast-Paced Environment: Thriving in an agile setting that requires quick iterations and the ability to adapt to changing priorities.

Learning & Development Opportunities:

  • Mastering Design Tools: Deepening expertise in advanced features of Figma, FigJam, and potentially exploring new design technologies.

  • User Research Expansion: Gaining more sophisticated skills in qualitative and quantitative user research methodologies.

  • Design System Leadership: Opportunity to contribute significantly to or even lead the evolution of Quartile's design system.

  • Cross-Disciplinary Knowledge: Learning more about product strategy, business development, and engineering processes through close collaboration.

πŸ“ Enhancement Note: This role provides opportunities to tackle complex design challenges and grow professionally by deepening existing skills and acquiring new ones within a collaborative, remote setting.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you had to balance conflicting user needs or business requirements in a design. How did you approach it, and what was the outcome?" (Prepare a STAR method response focusing on your decision-making process and trade-offs.)

  • "How do you approach user research and usability testing? Walk us through a project where research significantly influenced your design decisions." (Focus on your methodology, tools, and how you translated findings into actionable design changes.)

  • "How do you ensure consistency and scalability in your designs, especially when working with a design system?" (Discuss your understanding of design systems, component-based design, and contribution methods.) Company & Culture Questions:

  • "What interests you about Quartile and this specific Product Designer role?" (Research Quartile's products, mission, and recent news. Connect your skills and career goals to their work.)

  • "How do you contribute to a collaborative team environment, especially in a remote setting?" (Provide examples of your communication style, how you give and receive feedback, and your experience with remote collaboration tools.)

  • "How do you measure the success of your designs?" (Discuss key UX metrics like conversion rates, task completion, user satisfaction, and how you use data to inform your work.) Portfolio Presentation Strategy:

  • Structure: Organize your presentation logically: Problem -> Your Role -> Process -> Solution -> Impact/Outcome.

  • Visuals: Use high-quality visuals of your work. Show the evolution from sketches/wireframes to final mockups.

  • Narrative: Tell a compelling story about each project. Explain the "why" behind your design choices.

  • Conciseness: Be mindful of time. Focus on the most impactful aspects of each project.

  • Engagement: Be prepared for questions and engage in a discussion about your work.

πŸ“ Enhancement Note: Candidates should prepare to discuss their design process in detail, demonstrate their problem-solving skills, and articulate how their work aligns with business objectives and user needs. Understanding Quartile's business context will be highly beneficial.

πŸ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your application through the provided link on the Rippling careers portal.

  • Portfolio Customization: Tailor your portfolio to highlight projects demonstrating UX/UI design for web and mobile applications, user research, and proficiency in Figma, FigJam, and Miro. Focus on case studies that showcase your end-to-end design process and impact.

  • Resume Optimization: Ensure your resume clearly outlines your 2-4 years of relevant product design experience, key skills (UX/UI, Figma, research), and educational background. Use keywords from the job description.

  • Interview Preparation: Practice presenting your portfolio, preparing answers to common UX interview questions (e.g., process, problem-solving, collaboration), and researching Quartile's products and company mission.

  • Company Research: Familiarize yourself with Quartile's offerings, target audience, and any recent news or developments to better understand their business context and demonstrate your interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Requires a bachelor's degree in design, HCI, or a related field and 2-4 years of experience in product design. Candidates must be proficient in Figma, FigJam, Miro, and prototyping tools with strong user-centered design skills.