Junior Mobile UI / Design Systems Designer - News & Media

Truelogic
Full-time
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πŸ“ Job Overview

Job Title: Junior Mobile UI / Design Systems Designer - News & Media

Company: Truelogic

Location: Dominican Republic

Job Type: FULL_TIME

Category: Product Design / UI/UX Design

Date Posted: September 17, 2026

Experience Level: Junior to Mid-Level (1-3 years)

Remote Status: 100% Remote

πŸš€ Role Summary

  • Design and maintain mobile UI components and interfaces for iOS and Android platforms, ensuring adherence to established design systems and brand guidelines.

  • Execute Figma designs with precision, focusing on Auto Layout, components, variants, and library organization to support a high-fidelity user experience.

  • Facilitate seamless developer handoff by preparing meticulously organized Figma files, clear documentation, and accurate asset specifications for mobile development teams.

  • Collaborate with senior designers and developers to translate high-level design concepts into detailed, platform-specific UI elements and ensure visual consistency across all mobile touchpoints.

  • Contribute to the evolution and maintenance of the mobile design system, ensuring its scalability, reusability, and alignment with user needs and business objectives.

πŸ“ Enhancement Note: This role is explicitly focused on the execution and maintenance of an existing design system and UI assets within Figma, rather than conceptual design. The emphasis is on precision, consistency, and efficient developer handoff, indicating a need for strong technical design skills and a detail-oriented approach. The "Junior" title combined with 1-3 years of experience suggests a focus on refining existing designs and contributing to a larger design strategy, rather than leading it.

πŸ“ˆ Primary Responsibilities

  • Translate established design strategies, brand guidelines, and high-level concepts into detailed, pixel-perfect mobile UI solutions for both iOS and Android applications.

  • Create, update, and meticulously organize Figma files, including screens, components, variants, and nested symbols, ensuring a clean and scalable design library.

  • Apply and enforce the usage of established design system components, ensuring visual consistency, adherence to spacing rules, typography standards, and interaction patterns across all mobile interfaces.

  • Define and document detailed specifications for component states, visual attributes, spacing, typography, and interaction behaviors, providing clarity for development teams.

  • Prepare and export assets, generate style guides, and ensure all necessary documentation within Figma is accurate and readily accessible for developer handoff.

  • Conduct thorough design reviews to identify and rectify visual inconsistencies, ensuring all implemented UI elements accurately reflect the design intent and adhere to platform-specific guidelines.

  • Actively participate in design system maintenance, contributing to updates, improvements, and the expansion of reusable UI elements and design tokens.

  • Collaborate closely with mobile developers to clarify design details, resolve implementation challenges, and ensure a smooth integration of UI designs into the codebase.

  • Support the continuous improvement of design processes and workflows, particularly those related to design system management and developer collaboration.

  • Review implemented interfaces and provide feedback to developers on visual accuracy and adherence to design specifications, ensuring a high-quality end product.

πŸ“ Enhancement Note: The responsibilities highlight a strong emphasis on execution, documentation, and quality assurance within an existing design framework. The core tasks revolve around Figma proficiency, design system application, and bridging the gap between design and development, which are critical for maintaining consistency and efficiency in a product development cycle.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a background in Graphic Design, Interaction Design, Human-Computer Interaction (HCI), or a related field is highly beneficial. A strong portfolio demonstrating practical skills is prioritized over formal education.

Experience: 1–3 years of hands-on experience in UI/UX design or Product Design, with a significant focus on mobile application interfaces.

Required Skills:

  • Demonstrated proficiency in designing user interfaces for both **iOS and

Android** platforms.

  • Expert-level command of Figma, including advanced utilization of:

    • Auto Layout for responsive and adaptable designs.
    • Components and Variants for efficient and scalable UI elements.
    • Component libraries and reusable design assets for systematic design.
    • Design libraries and their management within Figma.
  • Proven experience working within and contributing to an established design system.

  • Solid understanding of mobile interaction patterns, navigation paradigms, and platform-specific interface conventions.

  • Familiarity with and ability to apply Apple Human Interface Guidelines (HIG) and Google Material Design principles.

  • Experience in preparing comprehensive design specifications and assets for developer handoff.

  • Exceptional attention to detail, with a keen eye for visual consistency, alignment, and spacing.

  • Ability to maintain highly organized, structured, and well-documented Figma files.

  • Effective communication skills, capable of clear articulation of design decisions and collaborative problem-solving with cross-functional teams.

  • Capacity to meticulously follow established design guidelines while ensuring accuracy and consistency across numerous screens and components. Preferred Skills:

  • Experience working with large-scale, corporate, enterprise, or global design systems.

  • Familiarity with specialized design-to-code or advanced developer handoff tools (e.g., Zeplin, Avocode, Inspect in Figma).

  • Basic understanding of mobile development constraints and technologies, such as React Native, Swift (iOS), or Kotlin (Android), to inform design decisions.

  • Hands-on experience with design tokens for managing design system variables.

  • Experience in reviewing implemented interfaces and providing actionable feedback to development teams on visual accuracy.

  • A comprehensive portfolio showcasing mobile app interfaces, detailed Figma file examples, wireframes, design system components, and UI documentation.

πŸ“ Enhancement Note: The required skills emphasize practical, hands-on execution within Figma and established design systems. The "Nice to Have" section points towards candidates who can go beyond basic application to contribute more strategically to design system evolution and understand the technical implications of their designs. The emphasis on 1-3 years of experience suggests a focus on core design execution and system adherence.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 2-3 distinct mobile application projects (iOS and/or Android) that demonstrate your UI design execution and design system application skills.

  • Include detailed examples of your work within Figma, highlighting the organization of your files, the structure of your components, and the application of Auto Layout and Variants.

  • Present specific examples of how you have utilized or contributed to an established design system, illustrating your understanding of component libraries and design tokens.

  • Provide evidence of your ability to prepare designs for developer handoff, including annotated screens, asset exports, and clear specification documentation.

  • Include examples of UI documentation, such as style guides or component specifications, that demonstrate your attention to detail and communication clarity. Process Documentation:

  • For each project in your portfolio, clearly articulate the design process followed, focusing on:

    • How you translated requirements and existing guidelines into UI designs.
    • Your approach to maintaining visual consistency and adhering to the design system.
    • The methodology used for organizing Figma files and preparing for developer handoff.
    • How you collaborated with developers and addressed implementation feedback.
  • Demonstrate an understanding of the lifecycle of design system components, from creation/update to implementation and review.

  • Highlight your process for ensuring accuracy and quality assurance in your design deliverables.

πŸ“ Enhancement Note: A strong portfolio is crucial for this role, as it serves as the primary evidence of the candidate's ability to execute within established frameworks. The emphasis is on demonstrating practical skills in Figma, design system utilization, and developer handoff, rather than high-level strategic thinking or original concept generation.

πŸ’΅ Compensation & Benefits

Salary Range: Based on the location (Dominican Republic), remote nature, and the junior to mid-level experience requirement (1-3 years), a competitive salary range for a Junior Mobile UI/Design Systems Designer in this market would typically fall between USD $20,000 - $35,000 annually. This estimate is derived from industry benchmarks for remote tech roles in Latin America, considering the specific skill set and the client's position as a provider of nearshore talent to US companies.

Benefits:

  • 100% Remote Work: The flexibility to work from any location within the Dominican Republic, requiring only a laptop and stable internet connection.

  • Highly Competitive USD Pay: Compensation is provided in US Dollars, offering a significant advantage over local market rates and ensuring a high earning potential.

  • Paid Time Off: Comprehensive paid time off policies are in place to support employee well-being and work-life balance.

  • Work with Autonomy: Emphasis on results-driven work, allowing for flexible scheduling and self-management, provided tasks are completed efficiently.

  • Work with Top American Companies: Opportunity to collaborate with leading US-based companies on impactful projects, enhancing professional experience and exposure.

  • Engagement Activities: Truelogic fosters a positive work environment with engagement activities designed to promote team cohesion and employee satisfaction.

  • Diverse, Global Network: Access to a network of over 600 professionals across 25+ countries, facilitating cross-cultural collaboration and professional networking.

Working Hours: While the job description emphasizes autonomy and results over strict clock-watching, the standard expectation for a FULL_TIME role with US-based clients is typically around 40 hours per week. The exact daily schedule can often be flexible, provided it allows for effective collaboration with teams in different time zones (likely US Eastern Time).

πŸ“ Enhancement Note: Salary is estimated based on typical remote tech roles in the Dominican Republic serving US clients, considering the specified experience level and the competitive nature of Truelogic's offerings. The benefits package is a significant draw, emphasizing remote flexibility, high USD pay, and professional development opportunities.

🎯 Team & Company Context

🏒 Company Culture

Industry: Truelogic operates within the Staff Augmentation and IT Services sector, specifically focusing on nearshore solutions for US companies. Their client in this instance is a Global Media and News Organization, indicating a dynamic and fast-paced environment where information dissemination is key.

Company Size: Truelogic is a substantial organization with 600+ highly skilled tech professionals. This size suggests a well-established company with robust processes and a significant global footprint. The client's size and scope are not explicitly stated but are described as a "leading global media and news organization" with a "strong international presence," implying a large, established enterprise.

Founded: Truelogic has been operating for over two decades, establishing a strong track record and deep expertise in the nearshore staffing market. The client's founding date is not specified but is noted as having a "long-standing history in journalism."

Team Structure:

  • The Product Design team within the client organization is likely structured to support various product lines or platforms. This Junior Designer will work under a Senior/Internal Designer, indicating a hierarchical structure for design guidance.

  • Collaboration will extend to mobile development teams, suggesting a cross-functional product development model where design and engineering work closely together.

  • Truelogic itself acts as an employer and facilitator, meaning the designer will be part of Truelogic's broader network of professionals while reporting functionally to the client's project team. Methodology:

  • The client likely employs agile or hybrid development methodologies, requiring designers to be adaptable and responsive to iterative feedback.

  • The emphasis on design systems and developer handoff points towards a focus on efficient, scalable, and standardized design and development processes.

  • Data-driven insights are implied by the client's nature as a news organization, though the designer's role is more focused on UI execution than direct data analysis.

Company Website: https://www.truelogic.io/

πŸ“ Enhancement Note: The context highlights that this role is for a client of Truelogic, meaning the designer will be integrated into a client's team while employed by Truelogic. The client's industry (News & Media) suggests a need for clarity, speed, and wide reach in their digital products.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Junior to Mid-Level Designer, with 1-3 years of experience. It's an execution-focused role where the primary growth path involves deepening expertise in mobile UI design, design system application, and Figma proficiency. The role is ideal for someone looking to refine their skills within a structured environment and contribute to large-scale projects.

Reporting Structure: The designer will report to a Senior/Internal Designer within the client's organization. This mentorship structure is key for skill development and guidance. Collaboration will also be extensive with mobile developers.

Operations Impact: While not a traditional "operations" role in the GTM sense, the impact is significant on the user experience and brand consistency of the client's mobile applications. By ensuring visual accuracy and adherence to the design system, this role directly contributes to the usability, reliability, and perceived quality of the news and media products, which in turn impacts user engagement and trust.

Growth Opportunities:

  • Deepened Design System Expertise: Opportunity to become an expert in managing and contributing to a large-scale, potentially global, design system, which is a highly valued skill.

  • Cross-Platform Design Mastery: Further development of skills in designing for both iOS and Android, understanding their unique patterns and requirements.

  • Enhanced Developer Collaboration: Building stronger relationships and communication skills with development teams, leading to more efficient and effective product delivery.

  • Potential for Senior Design Roles: With proven performance and expanded expertise, there's a pathway to Senior UI Designer or Design System Specialist roles within client organizations or similar companies.

  • Exposure to News & Media Industry: Gaining specialized knowledge and experience within the fast-paced and evolving news and media digital landscape.

πŸ“ Enhancement Note: The growth trajectory for this role is focused on specialization within UI/UX design, particularly in the areas of mobile and design systems. It's about becoming a highly proficient executor and contributor within established design frameworks.

🌐 Work Environment

Office Type: The role is 100% Remote, offering significant flexibility. This means no physical office presence is required, and work can be conducted from any suitable location within the Dominican Republic.

Office Location(s): Not applicable due to the remote nature of the role. However, candidates must be based in the Dominican Republic to comply with Truelogic's nearshore model.

Workspace Context:

  • Independent Work Environment: Candidates will be responsible for setting up their own productive workspace, equipped with a reliable laptop and stable internet connection.

  • Digital Collaboration Tools: The work environment will be heavily reliant on digital collaboration tools such as Figma, Slack, video conferencing platforms (Zoom, Google Meet), and project management software.

  • Cross-Functional Interaction: While remote, there will be frequent interaction with designers and developers, fostering a collaborative digital workspace focused on shared project goals.

  • Client-Focused Culture: The environment will be influenced by the client's operational tempo, which, as a global news organization, is likely fast-paced and deadline-driven.

Work Schedule: The role offers autonomy in managing work hours, with the primary expectation being the completion of tasks and deliverables. However, standard Full-Time hours (approx. 40/week) are expected, and availability for real-time collaboration with US-based teams during their business hours is crucial. This implies some degree of adherence to a schedule that overlaps with US Eastern Time.

πŸ“ Enhancement Note: The remote aspect is a key feature, but candidates must be aware of the need for self-discipline, effective home office setup, and availability for synchronous communication with US-based teams.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your application, resume, and portfolio to assess basic qualifications and experience.

  • Technical Interview (Figma & Design Systems): This will likely involve a live screen-sharing session where you'll be asked to demonstrate your Figma skills, navigate existing design files, explain your component structure, and discuss how you'd approach specific design tasks within an established system. Be prepared to talk through your portfolio projects in detail.

  • Design Challenge/Exercise: You might be given a small, focused task to complete within a limited timeframe, such as updating a component, creating a new screen based on existing patterns, or documenting a specific UI element. This assesses your practical application of skills and understanding of design system principles.

  • Behavioral Interview: Questions will focus on your collaboration style, problem-solving approach, how you handle feedback, and your experience working with developers and within teams.

  • Final Interview: Potentially with a hiring manager or senior team member to assess cultural fit and overall suitability.

Portfolio Review Tips:

  • Curate Strategically: Select projects that best showcase your mobile UI design skills, Figma proficiency, and experience with design systems. Prioritize quality over quantity.

  • Showcase Figma Organization: Clearly demonstrate your file structure, component hierarchy, use of variants, and Auto Layout. Use annotations or screen recordings if necessary.

  • Explain the "Why": For each project, articulate the problem you were solving, your design process, and the rationale behind your UI decisions, especially how they relate to the design system or platform guidelines.

  • Highlight Developer Handoff: Include examples of how you prepare assets and specifications for developers. Explain your process and any tools you used.

  • Address Design System Contribution: If you have experience contributing to or maintaining a design system, clearly showcase those elements and your role.

  • Be Ready to Discuss Constraints: Be prepared to discuss how you worked within established brand guidelines and mobile platform constraints (HIG/Material Design).

Challenge Preparation:

  • Practice Figma: Ensure you are comfortable with all aspects of Figma mentioned in the requirements (Auto Layout, Components, Variants, Libraries). Practice creating and modifying components quickly.

  • Understand Design System Principles: Review core concepts of design systems, component states, design tokens, and atomic design principles.

  • Platform Guidelines: Refresh your knowledge of Apple Human Interface Guidelines and Google Material Design.

  • Developer Handoff Workflow: Be ready to explain your process for handing off designs, including essential elements developers need.

  • Communication: Practice articulating your design decisions clearly and concisely, especially under pressure.

πŸ“ Enhancement Note: The interview process is heavily weighted towards practical design skills, particularly Figma and design system execution. A strong, well-organized portfolio that clearly demonstrates these abilities is paramount.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: This is the core tool for this role. Proficiency in advanced features like Auto Layout, Components, Variants, Component Libraries, and Design Libraries is essential.

  • Design System Management Tools: While Figma is primary, familiarity with how design systems are structured and managed (e.g., using design tokens) is key.

Analytics & Reporting:

  • While not a primary focus for this role, awareness of how UI designs contribute to user engagement metrics tracked by analytics tools (e.g., Google Analytics, Amplitude, Mixpanel) is beneficial. CRM & Automation:

  • Not directly applicable to this design role. Developer Handoff Tools:

  • Figma's Inspect Mode: The primary tool for developers to inspect designs.

  • Zeplin, Avocode, or similar: Familiarity with these specialized tools can be a plus for more streamlined handoff processes.

Version Control & Collaboration:

  • Figma's Version History: Essential for tracking changes and reverting if necessary.

  • Slack/Microsoft Teams: For communication and collaboration with the design and development teams.

  • Jira/Asana/Trello: Familiarity with project management tools used for task tracking and workflow management.

πŸ“ Enhancement Note: Figma is the central technology for this role. Understanding how the UI elements designed in Figma translate into code (even without coding knowledge) through tools like Inspect Mode or specialized handoff platforms is important.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Precision and Accuracy: A strong emphasis on meticulous detail in design execution, ensuring visual consistency and adherence to established standards.

  • Collaboration and Communication: Valuing clear, open communication with designers and developers to ensure smooth workflow and problem-solving.

  • Efficiency and Scalability: A focus on creating reusable components and well-organized files that contribute to efficient design and development processes.

  • Quality and User Focus: A commitment to delivering high-quality user interfaces that meet user needs and uphold the brand's reputation for trustworthy news.

  • Continuous Improvement: An openness to refining processes, updating design systems, and learning new best practices in mobile design.

Collaboration Style:

  • Cross-Functional Integration: Close collaboration with senior designers for guidance and with mobile developers for implementation and feedback.

  • Process-Oriented: Working within established workflows and design system guidelines, with a structured approach to tasks.

  • Feedback-Driven: A willingness to both provide and receive constructive feedback to improve design quality and implementation accuracy.

  • Remote Team Dynamics: Adapting to a remote work environment by leveraging digital communication tools effectively and proactively engaging with team members.

πŸ“ Enhancement Note: The culture emphasizes meticulous execution within a structured framework, with strong cross-functional collaboration being key to success, especially in a remote setting.

⚑ Challenges & Growth Opportunities

Challenges:

  • Maintaining Consistency at Scale: Ensuring visual consistency across a large number of screens and potentially multiple mobile applications, especially when working with established design systems.

  • Bridging Design and Development Gaps: Effectively communicating design intent to developers and resolving implementation issues to ensure designs are translated accurately.

  • Adapting to Existing Systems: Working within established design systems and brand guidelines can sometimes be restrictive, requiring creativity within defined boundaries.

  • Remote Collaboration Effectiveness: Maintaining strong communication and collaboration with team members who are geographically dispersed.

  • Fast-Paced News Environment: Adapting to the rapid pace of the news industry, which may require quick turnarounds on design updates and iterations.

Learning & Development Opportunities:

  • Advanced Figma Mastery: Deepening expertise in Figma's more advanced features and workflows.

  • Design System Architecture: Gaining insights into the structure and maintenance of robust design systems, potentially leading to specialization.

  • Mobile Platform Best Practices: Becoming an expert in the nuances of iOS and Android design patterns and user experience principles.

  • Industry-Specific Design: Developing a specialized understanding of UI/UX design challenges and opportunities within the news and media sector.

  • Cross-Functional Project Experience: Working on high-impact projects with leading US companies, providing valuable portfolio pieces and industry exposure.

πŸ“ Enhancement Note: The role presents opportunities to become highly skilled in specific areas of design execution and system management, with challenges primarily revolving around meticulous execution and effective remote collaboration.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe your process for translating a high-level design concept into detailed mobile UI screens for both iOS and Android within an existing design system." (Focus on your step-by-step approach, attention to detail, and use of Figma features like components and Auto Layout).

  • "How do you ensure visual consistency and adherence to design guidelines when working on multiple screens or features within a project?" (Discuss your methods for using design systems, documentation, and visual checks).

  • "Walk me through a time you had to prepare designs for developer handoff. What were the key elements you included, and what challenges did you face?" (Highlight your process for asset export, specification documentation, and communication with developers).

  • "How do you approach organizing and maintaining large Figma files and component libraries to ensure they remain efficient and scalable?" (Explain your file naming conventions, component structure, and version control strategies).

  • "Describe your experience working with design tokens. If you haven't directly, how would you approach using them if they were part of the design system?" (Demonstrate understanding of their purpose and application in maintaining consistency). Company & Culture Questions:

  • "Why are you interested in working with a news and media organization, and what do you see as the unique design challenges in this industry?" (Research the client's products and recent news).

  • "How do you handle receiving constructive feedback on your designs, especially from developers or senior designers?" (Emphasize your collaborative and growth-oriented mindset).

  • "Describe your ideal remote work environment and how you maintain productivity and engagement when working independently." (Highlight self-discipline, communication strategies, and time management).

  • "What do you know about Truelogic and its mission in staff augmentation?" (Show you've researched the employer). Portfolio Presentation Strategy:

  • Structure is Key: For each project, clearly state the objective, your role, the tools used (especially Figma), and the key outcomes.

  • Show, Don't Just Tell: Use screen recordings or interactive prototypes to demonstrate your Figma file organization, component structure, and the application of Auto Layout.

  • Focus on Design System Application: For relevant projects, explicitly detail how you utilized or contributed to the design system, showcasing your understanding of its components and principles.

  • Highlight Developer Handoff: Dedicate a section to explaining your handoff process, showing annotated screens or examples of specifications provided to developers.

  • Quantify Impact (If Possible): While challenging for a junior role, if your designs contributed to measurable improvements (e.g., user feedback, efficiency), mention it.

πŸ“ Enhancement Note: Preparation should focus on demonstrating practical, hands-on proficiency in Figma and design systems, alongside strong communication and collaboration skills essential for a remote, client-facing role.

πŸ“Œ Application Steps

To apply for this operations position:

  • Submit your application through the provided link on Ashby, ensuring all requested fields are completed accurately.

  • Tailor your Resume: Highlight your experience with mobile UI design, Figma proficiency (specifically mentioning Auto Layout, Components, Variants, Libraries), design system work, and developer handoff processes. Use keywords from the job description.

  • Curate Your Portfolio: Ensure your portfolio prominently features mobile app projects, clear examples of your Figma file organization, design system components, and your developer handoff process. Consider creating a brief presentation or walkthrough video of your key projects.

  • Prepare for a Figma Demonstration: Be ready to share your screen and demonstrate your skills live during an interview. Practice navigating Figma, creating/modifying components, and explaining your workflow.

  • Research Truelogic and the Client: Understand Truelogic's business model and the client's role as a global media and news organization to better tailor your responses and demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must have 1-3 years of experience in UI/UX or product design with a strong focus on mobile applications. Proficiency in Figma and familiarity with established design systems and mobile interface guidelines are required.