UX/UI Designer - Motion & Interaction Design

Entertainment Benefits Group
Full-timeOrlando, United States

📍 Job Overview

Job Title: UX/UI Designer - Motion & Interaction Design

Company: Entertainment Benefits Group (EBG)

Location: Orlando, Florida, USA

Job Type: Full-time

Category: User Experience (UX) / User Interface (UI) Design, Motion Design, Interaction Design

Date Posted: 2025-12-17

Experience Level: 5-10 Years Professional Experience

Remote Status: On-site

🚀 Role Summary

  • Drive the creation of engaging, intuitive, and high-performing digital experiences across EBG's e-commerce platforms and technology solutions.

  • Blend user experience design, interface design, and motion principles to translate complex ideas into elegant, usable, and visually dynamic solutions.

  • Collaborate closely with lead designers and cross-functional teams to ensure creative direction and usability goals are met across multiple brands.

  • Integrate motion design and animation into user interfaces to enhance clarity, engagement, and storytelling, utilizing tools for Lottie or vector-based motion assets.

📝 Enhancement Note: While the original listing is for a UX/UI Designer, the emphasis on "Motion & Interaction Design" and the specific mention of Lottie/vector-based motion assets position this role within the specialized field of motion UI design, a critical component of modern user experience strategy for enhancing engagement and conveying complex information dynamically. The role requires a strong blend of traditional UX/UI skills with specialized animation and interaction design expertise.

📈 Primary Responsibilities

  • Design and deliver high-fidelity wireframes, user flows, and interactive prototypes using Figma to effectively communicate user-centered design solutions.

  • Collaborate with the Lead UX Designer, VP of Studios, and cross-functional teams (Product, Engineering, Marketing) to align creative direction and usability goals across all digital products.

  • Contribute to and maintain EBG's design system by creating, documenting, and testing reusable UI components, ensuring brand consistency and design efficiency.

  • Design responsive and accessible interfaces that perform seamlessly across desktop, tablet, and mobile devices, adhering to WCAG standards.

  • Integrate motion design and animation principles into user interfaces to enhance clarity, engagement, and storytelling, making complex interactions more intuitive.

  • Design and export Lottie or vector-based motion assets suitable for web and mobile interfaces, ensuring optimal performance and visual quality.

  • Partner closely with developers to ensure pixel-perfect execution and proper functionality of all design deliverables, facilitating a smooth handoff process.

  • Participate actively in user testing sessions, gather insights, and apply feedback to iteratively refine design solutions and optimize user journeys for improved conversion and satisfaction.

  • Manage multiple concurrent projects in a fast-paced, agile development environment while maintaining creative excellence and meticulous attention to detail.

  • Stay current on emerging UX/UI trends, motion design tools, accessibility standards, and industry best practices to continuously elevate design quality.

📝 Enhancement Note: The responsibilities highlight a hands-on design role with a significant focus on prototyping, design system contribution, and cross-functional collaboration. The explicit mention of "Lottie or vector-based motion assets" and "motion design and animation" indicates a need for specialized skills beyond standard UX/UI, emphasizing dynamic visual communication and user engagement through motion.

🎓 Skills & Qualifications

Education:

Experience:

Required Skills:

  • Expert proficiency in Figma, including advanced features like design systems, interactive components, and smart prototyping for creating rich user experiences.

  • Strong understanding of user-centered design (UCD) principles, interaction design patterns, and accessibility standards (WCAG 2.1 AA).

  • Demonstrated experience creating responsive and adaptive digital interfaces for cross-platform compatibility (web and mobile).

  • Proficiency in Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere) for asset creation, manipulation, and animation.

  • Proven ability to design and animate compelling motion graphics for digital environments that enhance user experience and brand storytelling.

  • Basic knowledge of front-end development concepts (HTML, CSS, JavaScript) to facilitate effective collaboration with engineering teams.

  • Excellent organizational, analytical, and communication skills, with the ability to articulate design rationale clearly and persuasively.

  • Ability to present and explain design solutions and rationale effectively to both creative and non-creative stakeholders.

  • Adaptability, strong collaborative spirit, and the ability to thrive in a fast-paced environment with shifting priorities.

Preferred Skills:

  • Experience with Lottie animation tools and workflows for web and mobile.

  • Familiarity with other design and prototyping tools such as Sketch, Adobe XD, or InVision.

  • Experience working within an agile development methodology (Scrum, Kanban).

  • Familiarity with workflow and project management tools like Jira and Slack.

  • Experience in e-commerce or entertainment industries.

📝 Enhancement Note: The "5+ years" experience level, coupled with "expert proficiency" in Figma and a strong understanding of UCD and accessibility, suggests this role is for a mid-to-senior level designer. The emphasis on motion design tools like After Effects and Lottie indicates a need for specialized skills beyond general UX/UI, making candidates with a portfolio showcasing motion work highly desirable.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a minimum of 3-5 distinct projects that demonstrate expertise in UX/UI design, interaction design, and motion design.

  • Projects should highlight your ability to translate user needs and business requirements into intuitive and engaging digital experiences.

  • For each project, clearly articulate your role, the problem statement, your design process, key decisions, and the measurable outcomes or impact.

  • Include detailed case studies demonstrating your approach to wireframing, user flows, prototyping, interaction design, and motion graphics.

Process Documentation:

  • Portfolio pieces should clearly illustrate your design process, from initial research and ideation through to final design and collaboration with development.

  • Demonstrate your ability to document design decisions, user flows, and interaction specifications.

  • Include examples of how you've iterated on designs based on user feedback and testing.

  • Showcase your understanding of creating and maintaining design systems, including component libraries and style guides.

📝 Enhancement Note: For a role emphasizing motion and interaction design, the portfolio is paramount. It must not only demonstrate aesthetic and functional design skills but also the ability to animate and integrate motion effectively. Candidates should be prepared to walk through their process, explain design rationale, and showcase specific examples of dynamic UI elements and animations.

💵 Compensation & Benefits

Salary Range:

Benefits:

  • Comprehensive Medical, Dental, and Vision insurance plans.

  • 401k plan with company match to support long-term financial planning.

  • Company-paid Short-Term Disability and Long-Term Disability insurance for income protection.

  • Company-paid Basic Life Insurance and Accidental Death & Dismemberment (AD&D) coverage.

  • Access to additional voluntary benefits for personalized coverage.

  • Flexible Work Arrangements to support work-life balance.

  • Generous Paid Time Off (PTO) package: 3 weeks of PTO plus 5 Personal Days annually.

  • Paid Holiday Break from Christmas to New Year, providing extended time off during the holiday season.

  • Paid Holidays throughout the year.

  • Fitness Benefit to encourage employee wellness.

  • Annual Day of Giving to support community involvement.

  • Eligibility for a Company Bonus Program, reflecting company performance.

Working Hours:

  • Standard full-time work week, likely around 40 hours per week.

  • The mention of "Flexible Work Arrangements" suggests potential for some flexibility in daily start/end times, subject to team and project needs.

📝 Enhancement Note: The salary range is an estimation based on industry data for similar roles in the specified location and experience level. EBG's unique "Share in the FUN!" benefit is a significant perk that directly aligns with the company's focus on experiences and entertainment.

🎯 Team & Company Context

🏢 Company Culture

Industry: Technology, E-commerce, Entertainment, Travel, Employee Benefits.

Company Size: EBG operates a network exceeding 100 million users and serves over 40,000 corporate clients. While the exact number of employees isn't specified, its broad reach and multiple brands suggest a medium to large-sized organization with a significant operational footprint.

Founded: The company's founding date is not explicitly stated, but its established brands like TicketsatWork and Undercover Tourist indicate a history of growth and market presence.

Team Structure:

  • The UX/UI Designer will be part of EBG Studios, which is responsible for creating world-class digital experiences.

  • This likely involves a studio environment with specialized roles (UX, UI, Motion, Content, etc.) and close collaboration with Product Management and Engineering teams.

  • Reporting to the Lead UX Designer and working under the VP of Studios, the role is integrated into a creative and strategic function.

Methodology:

  • EBG utilizes proprietary e-commerce platforms and technology solutions, implying a focus on innovation and robust platform development.

  • The role operates within a fast-paced, agile environment, suggesting iterative design processes, quick turnarounds, and continuous improvement.

  • A user-centered design approach is core, emphasized by the need for user testing and data-driven refinements.

  • The company's focus on exclusive deals and experiences suggests a culture that values creativity, user engagement, and delivering value.

Company Website: https://www.entertainmentbenefits.com/

📝 Enhancement Note: EBG's business model, focused on exclusive deals and experiences powered by proprietary technology, suggests a dynamic and innovative work environment. The "EBG Studios" team is positioned as a central creative hub driving digital product evolution, requiring designers to be both creative and strategically aligned with business goals.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a mid-to-senior level UX/UI Designer with a specialization in Motion and Interaction Design. It requires significant autonomy in design execution and a strong ability to influence design direction within projects.

Reporting Structure: The designer reports to the Lead UX Designer and works closely with the VP of Studios, indicating a clear reporting line within the EBG Studios team. Collaboration with Product Managers, Developers, and other stakeholders is critical.

Operations Impact: The UX/UI Designer's work directly impacts user engagement, conversion rates, customer satisfaction, and brand perception across EBG's diverse portfolio of brands. By creating intuitive, visually appealing, and motion-rich interfaces, they contribute significantly to the success of e-commerce platforms and the achievement of business objectives.

Growth Opportunities:

  • Specialization Advancement: Deepen expertise in motion design, interaction design, animation for digital interfaces, and potentially explore advanced areas like UX research or design leadership within motion UI.

  • Skill Development: Opportunity to work across multiple brands and product types, expanding a diverse portfolio and gaining experience with varied user bases and business challenges. Continuous learning is encouraged through staying current on industry trends and tools.

  • Leadership Potential: As a senior member of the EBG Studios team, there's potential to mentor junior designers, lead design initiatives, and contribute to the strategic direction of EBG's digital product offerings.

📝 Enhancement Note: The role offers a clear path for growth by deepening specialization in motion and interaction design, a highly sought-after skill set. The opportunity to impact multiple brands within EBG provides a broad scope of experience, and the structure of EBG Studios suggests potential for leadership progression.

🌐 Work Environment

Office Type: The role is listed as "On-site" in Orlando, Florida, indicating a traditional office-based work environment. EBG's focus on delivering "experiences" and "fun" might translate to a vibrant and collaborative office atmosphere.

Office Location(s): Orlando, Florida, USA. Specific office address details would be provided upon further engagement.

Workspace Context:

  • A collaborative environment is expected, with close interaction with the Lead UX Designer, VP of Studios, and other members of EBG Studios.

  • The workplace will be equipped with the necessary design tools and technology, including Figma, Adobe Creative Suite, and potentially specialized animation software.

  • Opportunities for direct collaboration with development teams will be present, facilitating the implementation of designs.

Work Schedule:

  • Standard full-time hours are expected, likely around 40 hours per week.

  • The "Flexible Work Arrangements" benefit suggests potential for some flexibility in daily start/end times, but the "On-site" requirement means consistent presence in the Orlando office is necessary.

📝 Enhancement Note: The "On-site" designation is clear, and the "Flexible Work Arrangements" benefit should be clarified with the hiring manager regarding its practical application for this specific role, especially concerning daily hours and potential for occasional remote work if company policy evolves.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A recruiter or hiring manager will review your application and resume, assessing overall fit and experience.

  • Portfolio Review & Interview: Candidates will be asked to present their portfolio, focusing on projects that demonstrate UX/UI, motion, and interaction design skills. This stage often involves a discussion about your design process, problem-solving approach, and collaboration style.

  • Skills Assessment/Design Challenge: You may be given a design challenge or asked to complete a take-home assignment to assess your practical design skills, problem-solving abilities, and proficiency with specific tools (e.g., Figma, After Effects).

  • Team/Stakeholder Interviews: Interviews with the Lead UX Designer, VP of Studios, and potentially other key stakeholders (e.g., Product Managers, Engineers) to evaluate technical skills, cultural fit, and collaboration capabilities.

  • Final Interview: A concluding interview, possibly with senior leadership, to finalize the decision.

Portfolio Review Tips:

  • Curate your portfolio to prominently feature your strongest work in UX/UI, motion design, and interaction design.

  • For each project, clearly articulate the problem, your role, your design process (including research, ideation, prototyping, and iteration), and the quantifiable results or impact.

  • Prepare to walk through your Figma files, showcasing your use of design systems, components, and interactive prototypes.

  • Have specific examples ready of how you've used motion and animation to enhance user experience, clarify information, or create engaging interactions.

  • Be ready to discuss your experience with Lottie or other vector-based animation formats.

Challenge Preparation:

  • If a design challenge is provided, thoroughly understand the prompt and constraints.

  • Focus on demonstrating a structured design process, from problem definition to solution.

  • Clearly articulate your assumptions and design decisions.

  • For motion-focused challenges, showcase how animation can enhance usability and engagement.

  • Practice presenting your work concisely and persuasively, highlighting key design elements and outcomes.

📝 Enhancement Note: The interview process will heavily rely on the candidate's portfolio. It's crucial to highlight specific examples of motion design integrated into UI, alongside strong UX/UI fundamentals. Candidates should be prepared to discuss their experience with Lottie animations and how they collaborate with developers to implement these dynamic elements.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Expert proficiency required for wireframing, user flows, high-fidelity design, interactive prototyping, and design systems.

  • Adobe Creative Suite: Essential for asset creation, manipulation, and animation. Specific applications include:

    • After Effects: For creating complex motion graphics and animations.
    • Photoshop: For image editing and asset creation.
    • Illustrator: For vector graphics and icons.
    • Premiere: Potentially for video editing related to motion design presentations.
  • Lottie (or similar vector animation tools): Proficiency in designing and exporting motion assets for web and mobile integration.

Analytics & Reporting:

CRM & Automation:

  • Jira: Familiarity with Jira for project management and tracking is preferred.

  • Slack: For team communication and collaboration.

📝 Enhancement Note: Figma is the cornerstone design tool. Proficiency in After Effects and Lottie is critically important, differentiating this role from a standard UX/UI position. Familiarity with Jira and Slack indicates a need for integration into agile development workflows.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A deep commitment to understanding and serving user needs through intuitive and engaging design.

  • Creativity & Innovation: Encouraging fresh ideas and novel approaches to digital experiences, particularly through motion and interaction.

  • Collaboration & Teamwork: Working effectively with cross-functional teams to achieve shared goals and deliver cohesive products.

  • Excellence & Detail: A drive for high-quality design execution, meticulous attention to detail, and pixel-perfect implementation.

  • Adaptability & Agility: Thriving in a fast-paced environment with evolving priorities, embracing change, and iterating quickly.

  • Ownership & Accountability: Taking responsibility for design outcomes and proactively solving problems.

Collaboration Style:

  • Highly collaborative, working closely with Lead UX Designer, VP of Studios, Product Managers, and Engineers.

  • Open communication and feedback exchange are vital for iterative design and development.

  • The "Share in the FUN!" benefit suggests a company culture that values employee enjoyment and engagement.

📝 Enhancement Note: The company culture appears to blend a professional, results-driven environment with an underlying ethos of "fun" and "experiences," aligning with its industry. The emphasis on collaboration and adaptability is key for success within EBG Studios.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Motion and Usability: Effectively integrating sophisticated motion design without compromising usability, accessibility, or performance.

  • Cross-Brand Consistency: Maintaining a cohesive brand experience across multiple diverse brands within the EBG portfolio.

  • Fast-Paced Environment: Adapting to shifting priorities and delivering high-quality work under tight deadlines common in agile development.

  • Technical Constraints: Collaborating with developers to ensure motion designs are feasible and performant within technical limitations.

Learning & Development Opportunities:

  • Specialized Skill Deepening: Opportunities to become a go-to expert in motion UI and interaction design within EBG.

  • Industry Exposure: Working with a variety of digital products and user bases, providing broad exposure to different design challenges.

  • Mentorship: Potential for mentorship from senior designers and leaders within EBG Studios.

  • Tool Proficiency: Expanding expertise in advanced features of Figma, After Effects, and Lottie.

📝 Enhancement Note: The primary challenge lies in mastering the blend of creative motion design with practical UX principles and technical feasibility. Growth opportunities are strong for those looking to specialize in a high-demand area of design.

💡 Interview Preparation

Strategy Questions:

  • "Describe a project where you used motion design to significantly improve user engagement or clarify complex information. What was your process, and what were the results?"

  • "How do you approach balancing creative motion design with accessibility standards and performance optimization?"

  • "Walk us through your process for creating and maintaining a design system, specifically how you integrate motion components."

  • "How do you collaborate with developers to ensure your motion designs are implemented accurately and efficiently?"

Company & Culture Questions:

  • "What excites you about EBG's mission and the opportunity to work with brands like TicketsatWork?"

  • "How do you see your motion and interaction design expertise contributing to the success of our e-commerce platforms?"

Portfolio Presentation Strategy:

  • Structure: Organize your portfolio by project, starting with a brief overview, then diving into the problem, your role, your process (research, ideation, wireframes, prototypes, motion design), design rationale, and finally, the outcomes/impact.

  • Highlight Motion: For relevant projects, dedicate specific slides or sections to showcase your motion design work. Use animated GIFs, short video clips, or interactive prototypes to demonstrate animations and transitions.

  • Figma Showcase: Be prepared to share your Figma files to demonstrate your proficiency with design systems, components, and interactive prototyping.

  • Storytelling: Frame your projects as narratives. Explain the challenges, your journey to the solution, and the value you delivered.

  • Quantify Impact: Wherever possible, use data and metrics to demonstrate the success of your designs.

📝 Enhancement Note: Interview preparation should heavily focus on showcasing motion design capabilities. Candidates should have specific, well-documented examples of their work in this area, ready to be presented and discussed in detail, alongside their broader UX/UI skills.

📌 Application Steps

To apply for this UX/UI Designer position:

  • Submit your application through the provided link on SmartRecruiters.

  • Customize Your Resume: Tailor your resume to highlight your experience in UX/UI design, motion design, interaction design, Figma, and Adobe Creative Suite. Use keywords from the job description.

  • Prepare Your Portfolio: Ensure your portfolio is up-to-date, polished, and prominently features your best work in motion and interaction design. Be ready to explain your process and impact for each project.

  • Research EBG: Familiarize yourself with Entertainment Benefits Group, its brands (TicketsatWork, Plum Benefits, Undercover Tourist), and its mission to understand their business context and target audience.

  • Practice Presentations: Rehearse presenting your portfolio and design case studies, focusing on clarity, conciseness, and demonstrating your problem-solving skills and design rationale.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates should have a bachelor's degree in a relevant field and at least 5 years of professional UX/UI design experience. Proficiency in Figma and a strong understanding of user-centered design principles are essential.