UX Writer (World of Warships PC)

Wargaming
Full-timeBelgrade, Serbia

📍 Job Overview

Job Title: UX Writer (World of Warships PC)

Company: Wargaming

Location: Belgrade, Central Serbia, Serbia

Job Type: Full-Time

Category: UX Writing / Game Content

Date Posted: 2026-01-21

Experience Level: Mid-Level (3-5 years)

Remote Status: Hybrid (On-site during probation, then 3 days/week in-office)

🚀 Role Summary

  • Crafting and refining English-language UI copy for in-game features, ensuring clarity, conciseness, and player engagement.

  • Collaborating closely with cross-functional teams, including game designers, UI designers, and localization specialists, to deliver a cohesive player experience.

  • Developing and maintaining brand voice, tone, and terminology guidelines to ensure consistency across the World of Warships PC client.

  • Contributing to narrative concepts and naming conventions for in-game entities and items, enriching the player's immersion.

📝 Enhancement Note: While the role is listed as UX Writer, the emphasis on in-game entities, narrative concepts, and player interaction suggests a strong connection to game narrative design and content creation, requiring an understanding of player psychology and game design principles.

📈 Primary Responsibilities

  • Create, edit, and update user interface (UI) copy for all game features, including instructional texts, button labels, notifications, tooltips, and other interface elements within the English-language version of the game client.

  • Develop compelling names for in-game entities, items, and characters, and assist in shaping narrative concepts into engaging in-game stories.

  • Collaborate with game designers, UI designers, product managers, producers, researchers, and localization specialists to ensure all copy aligns with business objectives, game design principles, and player needs.

  • Participate actively in design reviews and iteration cycles, providing expert input on copy and user experience from a linguistic and player-centric perspective.

  • Develop and maintain comprehensive style guides and glossaries for in-game terms, ensuring consistency in tone, voice, and terminology across all game content.

  • Support the localization process by providing clear source text, context, and consulting with localization specialists on new features and content.

📝 Enhancement Note: The responsibilities highlight a need for strong project management skills to handle updates and new features, as well as the ability to influence design decisions through persuasive communication and understanding of player experience.

🎓 Skills & Qualifications

Education:

Experience:

  • Minimum of 3 years of relevant professional experience in roles such as English-language writer, translator, editor, or localization specialist.

Required Skills:

  • Advanced proficiency in the English language, with exceptional command of grammar, syntax, and style.

  • Experience in creating and editing UI copy for digital products, with a focus on clarity, conciseness, and user experience.

  • Understanding of core game design principles and player interaction dynamics within a gaming context.

  • Demonstrated ability to collaborate effectively with cross-functional teams, including UX designers, product managers, and developers.

Preferred Skills:

  • Familiarity with design and prototyping tools such as Figma.

  • Experience with version control systems like Git and Atlassian products (JIRA, Confluence).

  • Experience in managing and contributing to localization workflows and processes.

  • Basic understanding of UX/UI design principles and UX research methodologies.

  • Experience with Computer-Assisted Translation (CAT) tools.

  • Basic knowledge of markup languages, such as HTML.

📝 Enhancement Note: The preferred skills indicate a desire for candidates who can integrate seamlessly into a modern game development pipeline, leveraging industry-standard tools and processes to streamline content creation and localization.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing best-in-class examples of UX writing for games or digital products, demonstrating a range of content types (UI copy, tooltips, notifications).

  • Case studies that highlight your process for developing and refining UI copy, including problem definition, iterative design, and final output.

  • Examples that demonstrate your ability to adapt tone and style to specific game contexts and player demographics.

Process Documentation:

  • Evidence of creating and editing UI copy within a structured development lifecycle, showing awareness of version control and collaboration tools.

  • Examples of how you have collaborated with designers and developers to integrate copy seamlessly into UI mockups and prototypes.

  • Demonstrations of your process for supporting localization efforts, including providing context and working with translators.

  • Instances where you have contributed to defining or refining the narrative or lore elements of a game through your writing.

📝 Enhancement Note: Candidates should prepare to discuss specific projects within their portfolio, detailing their thought process, challenges encountered, and how they measured the success of their copy, particularly in relation to player experience and game immersion.

💵 Compensation & Benefits

Salary Range:

Benefits:

  • Additional vacation days based on years of service at Wargaming (up to 5 days).

  • Additional paid time off: 5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave.

  • Sick Leave Compensation and Maternity Leave Benefits.

  • Premium Private Health Insurance for comprehensive medical coverage.

  • Career development and ongoing education opportunities within the company.

  • Access to English clubs and platforms for language learning.

  • Mental well-being program (iFeel) to support employee health.

  • Commuting allowance to assist with travel expenses.

  • Regular company events for team building and social engagement.

  • FitPass membership for fitness and wellness activities.

  • Employee discounts on Wargaming products and services.

  • Personal Gaming Account benefits.

  • Daily office amenities including coffee, fruits, and snacks.

  • Access to an on-site canteen with subsidized food and drink prices.

  • Seniority Awards recognizing long-term commitment.

Working Hours:

  • Standard full-time working hours, estimated at 40 hours per week, with flexibility for project demands. The initial probation period requires on-site presence, transitioning to a hybrid work mode with 3 days per week in the office thereafter.

📝 Enhancement Note: The salary estimate is based on general market data for this role in the specified region and experience level. Actual compensation may vary based on individual qualifications, interview performance, and Wargaming's internal compensation structure.

🎯 Team & Company Context

🏢 Company Culture

Industry: Gaming (Online Game Development and Publishing)

Company Size: Large (Over 1,000 employees globally, with multiple international offices). This size indicates established processes, opportunities for specialization, and potential for career growth within a structured environment.

Founded: 1998. With over two decades of experience, Wargaming has a strong history in the gaming industry, known for its enduring titles and global reach.

Team Structure:

  • The UX Writer will be part of the World of Warships (PC) development team, reporting to the UX Writing Team Lead.

  • This role involves close collaboration with game designers, UI designers, product managers, producers, researchers, and localization specialists, indicating a highly cross-functional and iterative development process.

Methodology:

  • The team employs a player-centric approach to game development, emphasizing user experience through iterative design and feedback loops.

  • Content creation is integrated into the game development pipeline, working alongside design and engineering teams.

  • A strong focus on quality assurance and localization ensures a polished and globally accessible product.

Company Website: https://wargaming.net/

📝 Enhancement Note: Wargaming's long history and global presence suggest a stable yet dynamic work environment. The emphasis on player experience and cross-functional collaboration points to a culture that values teamwork, iterative improvement, and a passion for gaming.

📈 Career & Growth Analysis

Operations Career Level:

Reporting Structure:

Operations Impact:

Growth Opportunities:

  • Specialization: Deepen expertise in UX writing specifically for the gaming industry, focusing on complex game mechanics and player engagement strategies.

  • Leadership: Progress to a Senior UX Writer role, taking on more complex projects, mentoring junior writers, and contributing more significantly to UX strategy.

  • Cross-functional Advancement: Transition into roles such as Game Narrative Designer, Content Designer, or Localization Manager, leveraging a strong understanding of game development and player experience.

  • Skill Development: Opportunities to develop skills in game design principles, UX research, and advanced localization workflows through internal training and project experience.

📝 Enhancement Note: The career path suggests a strong trajectory within the gaming industry, with opportunities to grow both vertically within UX writing and horizontally into related content and design roles.

🌐 Work Environment

Office Type:

Office Location(s):

Workspace Context:

  • The workspace supports a hybrid model, balancing remote flexibility with in-office collaboration. The office environment is equipped with amenities to enhance productivity and employee well-being.

  • Proximity to colleagues in design, product, and development teams is key for seamless communication and iterative content refinement.

Work Schedule:

  • Standard full-time hours are expected, with the hybrid model allowing for some flexibility. The initial probation period requires full-time on-site presence, after which employees work 3 days from the office and 2 days remotely.

📝 Enhancement Note: The hybrid model indicates a modern work environment that balances individual focus with team synergy. Successful candidates will need to be self-motivated and effective communicators in both remote and in-office settings.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: HR or recruiter will review your CV and portfolio for basic qualifications and fit.

  • Technical Interview: A discussion with the UX Writing Team Lead or a senior team member focusing on your UX writing experience, game design understanding, and problem-solving skills. You may be asked to discuss your portfolio in detail.

  • Practical Task/Challenge: A take-home assignment or live exercise to assess your writing skills, ability to adhere to brand voice, and understanding of UI copy principles within a game context.

  • Team/Cultural Fit Interview: Meeting with other team members (e.g., game designers, UI designers) to assess collaboration style and cultural alignment.

  • Final Interview: Potentially with a hiring manager or department head to finalize the decision.

Portfolio Review Tips:

  • Curate Selectively: Showcase 3-5 of your strongest, most relevant projects. For UX writing, this means demonstrating UI copy, tooltips, notifications, and in-game text.

  • Context is Key: For each project, clearly explain the goal, your role, the challenges, your process, and the outcomes. Use screenshots or interactive prototypes to illustrate your work in situ.

  • Highlight Impact: Quantify results where possible (e.g., "reduced player confusion by X%", "improved task completion rate"). If direct metrics aren't available, articulate the intended impact on player experience.

  • Demonstrate Process: Show your iterative approach, how you incorporated feedback, and how you collaborated with designers and developers.

  • Tailor to Gaming: If you have gaming-specific UX writing samples, prioritize those. If not, clearly articulate how your experience with other digital products translates to the gaming context.

  • Include Style Guide/Glossary Examples: If available, demonstrate your ability to create and maintain editorial standards.

Challenge Preparation:

  • Understand the Brief: Carefully read and understand the requirements of any take-home assignment or live exercise.

  • Focus on Clarity & Conciseness: For UI copy, brevity and directness are paramount.

  • Adhere to Tone: If a style guide or brand voice is provided, strictly follow it.

  • Think Player-First: Always consider the player's perspective and how the copy will affect their experience.

  • Structure Your Response: For live exercises, clearly articulate your thought process and justify your choices.

📝 Enhancement Note: Candidates should be prepared to discuss their experience with localization workflows and their understanding of how UI copy impacts international player bases. The portfolio should clearly demonstrate the ability to write for a global audience.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Frequently used for UI design and prototyping, allowing writers to see copy in context and collaborate on mockups.

  • Git: A version control system essential for managing code and text assets in a collaborative development environment.

  • Atlassian Products (JIRA, Confluence): JIRA is used for task tracking and project management, while Confluence serves as a knowledge base for documentation, style guides, and team collaboration.

Analytics & Reporting:

CRM & Automation:

  • Not directly applicable to this role, as the focus is on game client content rather than customer relationship management or sales automation.

📝 Enhancement Note: Proficiency with Figma, Git, and Atlassian products is highly desirable, indicating a need for candidates who can integrate into a standard game development workflow. Familiarity with these tools can streamline the content creation and review process.

👥 Team Culture & Values

Operations Values:

  • Player-Centricity: A core value is understanding and serving the player. Copy should be created with the player's experience, understanding, and enjoyment as the top priority.

  • Collaboration: The team thrives on cross-functional teamwork. Open communication, constructive feedback, and mutual respect are essential for success.

  • Quality & Polish: A commitment to delivering high-quality, polished content that reflects Wargaming's reputation for excellence in its titles.

  • Efficiency & Iteration: Embracing agile methodologies means being adaptable, willing to iterate based on feedback, and striving for efficient content creation processes.

  • Passion for Gaming: A shared enthusiasm for video games, particularly naval combat, can foster a more engaged and motivated team environment.

Collaboration Style:

  • Proactive Communication: Regularly engaging with designers, producers, and localization specialists to ensure copy is integrated smoothly and contextually.

  • Constructive Feedback: Willingness to both give and receive feedback on copy and design elements to achieve the best possible player experience.

  • Knowledge Sharing: Contributing to team knowledge bases (e.g., Confluence) and sharing best practices for UX writing and localization.

  • Cross-functional Problem Solving: Working together to overcome challenges related to UI design, game mechanics, and player comprehension.

📝 Enhancement Note: The emphasis on player-centricity and collaboration suggests a team that values input from all disciplines and is dedicated to creating an exceptional player experience through collective effort.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Clarity and Conciseness: Crafting UI copy that is both informative and brief, especially within limited screen real estate, is a constant challenge.

  • Maintaining Consistency: Ensuring a consistent tone, voice, and terminology across a large and complex game like World of Warships, with contributions from multiple writers and evolving features.

  • Supporting Localization: Providing clear, unambiguous source text and context that enables accurate and culturally appropriate translation for a global audience.

  • Adapting to Game Design Changes: Keeping UI copy up-to-date with evolving game mechanics, features, and design direction, often under tight deadlines.

Learning & Development Opportunities:

  • Game-Specific UX Writing: Gaining deep expertise in the nuances of UX writing for naval combat games and complex simulation titles.

  • Advanced Localization Practices: Understanding end-to-end localization workflows, including the use of CAT tools and working closely with LSPs (Language Service Providers).

  • UX/UI Design Principles: Developing a stronger understanding of UX/UI design and research to better inform copy creation and collaboration.

  • Narrative Design Integration: Opportunities to contribute more deeply to narrative concepts and lore development.

  • Industry Conferences & Training: Potential for Wargaming to sponsor attendance at relevant industry events or provide access to specialized training programs.

📝 Enhancement Note: The challenges presented are typical for UX writing roles in the gaming industry. Successfully navigating them offers significant opportunities for professional growth and skill development in a specialized field.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to write UI copy for a complex feature. How did you ensure it was clear and easy for users to understand?" (Focus on your process, iteration, and user testing/feedback).

  • "How do you approach maintaining brand voice and tone consistency across different UI elements and features?" (Discuss style guides, glossaries, and collaboration with creative leads).

Company & Culture Questions:

  • "What interests you about working on World of Warships specifically, and Wargaming in general?" (Research the game's current state, recent updates, and Wargaming's known values).

  • "How do you handle receiving critical feedback on your writing from designers or other team members?" (Emphasize your collaborative and open-minded approach to feedback).

Portfolio Presentation Strategy:

  • Storytelling: For each portfolio piece, frame it as a mini-story: the problem, your solution (the copy), the process, and the outcome/impact.

  • Visual Context: Show your copy within actual UI mockups or screenshots. If possible, demonstrate interactive elements or prototypes.

  • Highlight Your Process: Explain why you made certain word choices, how you tested them, and how you collaborated with others.

  • Quantify Impact: If you have metrics (e.g., improved task completion, reduced support tickets due to clearer instructions), present them. If not, articulate the intended player benefit clearly.

  • Be Ready for Live Edits: Practice making small edits on the spot or discussing how you would approach them, demonstrating your quick thinking and understanding of UI constraints.

📝 Enhancement Note: Candidates should be prepared to discuss how they approach writing for a specific game genre and target audience, demonstrating an understanding of player motivations and immersion.

📌 Application Steps

To apply for this UX Writer position:

  • Submit your CV and portfolio through the Wargaming careers portal. Ensure your CV is in English.

  • Portfolio Customization: Tailor your portfolio to highlight relevant UX writing samples for games or complex digital products. Prioritize examples demonstrating UI copy, tooltips, instructional text, and naming conventions. For each piece, clearly articulate the project context and your specific contribution.

  • Resume Optimization: Ensure your resume clearly lists your 3+ years of relevant experience, your degree, and proficiency in English and Russian. Use keywords from the job description such as "UX Writer," "UI Copy," "Game Design Principles," "Localization," and "Collaboration."

  • Interview Preparation: Practice articulating your UX writing process, how you handle feedback, and your understanding of game design principles. Prepare to discuss specific projects from your portfolio and how you would approach writing for World of Warships.

  • Company Research: Familiarize yourself with Wargaming, World of Warships (PC), and the company's culture and values. Understand the game's target audience and general player experience to better align your responses and portfolio examples.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

The position requires 3+ years of relevant experience and a degree in a related field. Proven experience in UI/UX writing for games and an understanding of game design principles are essential.