UX Designer (Remote/Europe)
π Job Overview
Job Title: UX Designer (Remote/Europe) Company: Jobgether (Partner Company) Location: United Kingdom (Remote within Europe) Job Type: Full-Time Category: UX/Product Design Operations Date Posted: September 18, 2025 Experience Level: Mid-Level (2-5 years) Remote Status: Fully Remote
π Role Summary
- This role focuses on enhancing user experience through meticulous design of digital interfaces, with a strong emphasis on SVG icon design and wireframing.
- The position requires a blend of user-centric design principles and practical frontend development understanding, particularly with CSS and Git.
- A key aspect involves collaborating with cross-functional teams to translate user needs and business objectives into tangible, high-quality design solutions.
- The role is embedded within an open-source environment, demanding contributions and familiarity with collaborative development workflows.
π Enhancement Note: While the job title is "UX Designer," the responsibilities lean towards a hybrid role that bridges UX design with practical frontend implementation and asset creation (SVG icons). The emphasis on open-source and Linux environments suggests a technically oriented design role that supports product development operations.
π Primary Responsibilities
- Design, develop, and maintain a consistent library of SVG icons, ensuring clear visual metaphors and adherence to brand guidelines across all digital touchpoints.
- Create detailed UX wireframes, user flows, and interactive prototypes to effectively communicate design concepts and gather stakeholder feedback.
- Conduct user research, analyze user feedback, and synthesize insights from user anecdotes to inform and iterate on design solutions, driving product usability improvements.
- Collaborate closely with product managers, software engineers, and other stakeholders to ensure seamless integration of designs into the product development lifecycle.
- Contribute to the continuous improvement of user experience by identifying pain points and proposing actionable design enhancements based on data and user feedback.
- Leverage version control systems like Git for managing design assets and code contributions, ensuring efficient workflow and collaboration.
π Enhancement Note: The responsibilities highlight a hands-on approach to UX design, extending into asset creation and close collaboration with development teams. The mention of "open-source projects" implies a need for understanding collaborative workflows and potential contributions to publicly available design systems or components.
π Skills & Qualifications
Education:
- Bachelor's degree in Design, Interaction Design, Human-Computer Interaction (HCI), or a related field is preferred.
Experience:
- A minimum of 3 years of professional experience in UX Design, Product Design, or a closely related role.
- Demonstrated experience contributing to open-source projects is highly valued.
- Proven ability to translate complex user needs and business requirements into intuitive and effective design solutions.
- Experience in analyzing user feedback and incorporating it into iterative design processes.
Required Skills:
- UX Design: Expertise in user-centered design principles, interaction design, wireframing, and prototyping tools.
- Visual Design: Strong capability in designing and maintaining visual assets, specifically SVG icons, with a focus on clarity and consistency.
- Version Control: Proficiency with Git for managing design files and collaborative workflows.
- Styling: Solid understanding and practical experience with CSS for styling and implementing user interfaces.
- User Research & Testing: Experience in conducting user research, gathering feedback, and performing usability testing.
- Collaboration: Excellent communication and interpersonal skills to work effectively with cross-functional teams.
- Operating Systems: Comfort and familiarity with Linux command-line and desktop environments.
Preferred Skills:
- JavaScript: Basic knowledge of JavaScript for understanding front-end functionality and potential interactive elements.
- Office Productivity Tools: Familiarity with standard office software for documentation and communication.
- Project Management: Experience in managing projects within small teams, demonstrating organizational and planning skills.
- Account Management: Understanding of client or stakeholder relationship management is a plus.
π Enhancement Note: The combination of UX design skills with Git, CSS, and Linux command-line proficiency indicates a role that requires a designer with a strong technical aptitude and an understanding of development environments, particularly within the open-source community.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- A strong portfolio showcasing a minimum of 3 years of UX design work, with a particular emphasis on digital product interfaces and icon design.
- Demonstrate case studies that highlight your process for transforming user research and feedback into design solutions, including wireframes, prototypes, and final UI.
- Include examples of your work with SVG icons, showcasing consistency, metaphor clarity, and scalability across different contexts.
- Showcase experience with version control systems (like Git) in your design workflow or contributions to collaborative projects, if applicable.
- Present projects that reflect an understanding of CSS for styling and UI implementation, detailing your role in bridging design and front-end development.
Process Documentation:
- Provide examples of how you document user flows, interaction logic, and design specifications for development teams.
- Illustrate your process for iterating on designs based on user testing, analytics, or stakeholder feedback.
- Detail your approach to maintaining consistency and quality in design assets, such as icon libraries or style guides.
π Enhancement Note: The emphasis on SVG icons and collaboration with developers suggests a portfolio that demonstrates not just aesthetic design but also the practical implementation and asset management aspects crucial for product development operations.
π΅ Compensation & Benefits
Salary Range:
- Given the "Mid-Level" experience requirement (2-5 years) and the "Remote/Europe" location, a competitive salary range for a UX Designer in the UK/Europe would typically fall between β¬45,000 - β¬70,000 annually, depending on specific experience, skills, and the exact location within Europe. For the United Kingdom specifically, this could translate to approximately Β£38,000 - Β£60,000 GBP per year.
Benefits:
- Fully Remote Work: Enjoy the flexibility of working from anywhere within Europe, promoting work-life balance.
- Open-Source Contribution: Opportunity to work on and contribute to widely used open-source projects, enhancing professional visibility and skill development.
- Collaborative Environment: Be part of an international team that fosters innovation, knowledge sharing, and a supportive work culture.
- Professional Development: Access to opportunities for continuous learning and skill growth in UX design, front-end technologies, and product development.
- Impactful Work: Directly influence the usability and user experience of digital products used by a broad audience.
Working Hours:
- Standard full-time hours (approximately 40 hours per week) with flexibility in scheduling to accommodate different European time zones.
π Enhancement Note: The salary estimate is based on general market rates for UX Designers in Europe, particularly the UK, for the specified experience level. Benefits focus on the unique aspects of this role within an open-source, remote, and international context.
π― Team & Company Context
π’ Company Culture
Industry:
- The partner company operates within the technology sector, likely focusing on software development, open-source tools, or platform development, given the emphasis on open-source projects and technical design requirements. This context implies a fast-paced, innovative environment driven by technological advancement.
Company Size:
- Jobgether is a Talent Matching Platform, indicating it works with a diverse range of companies, from startups to larger enterprises. The specific partner company's size is not detailed, but the remote and open-source nature might suggest a lean, agile, or globally distributed team structure.
Founded:
- Jobgether's founding date is not specified, but its existence as a platform suggests a modern approach to talent acquisition. The partner company's founding date is also not provided, but the focus on open-source could point to a company with a community-driven ethos or one that emerged from or strongly supports the open-source movement.
Team Structure:
- The UX Designer will likely be part of a product development team, working closely with product managers, front-end developers, and potentially other designers or researchers.
- The reporting structure would typically place the UX Designer under a Head of Product, Design Lead, or a similar management role within the product organization.
- Cross-functional collaboration is a core requirement, emphasizing strong working relationships between design, engineering, and product management to ensure successful product delivery.
Methodology:
- The team likely employs agile methodologies for product development, with a strong emphasis on iterative design and continuous feedback loops.
- Data-driven decision-making is expected, utilizing user research, analytics, and A/B testing to inform design choices and optimize user experiences.
- The open-source nature implies a culture of transparency, community contribution, and collaborative problem-solving.
Company Website:
- Jobgether: https://jobs.workable.com/company/cYtTTZT89nK9s72RNDJP1f/jobs-at-jobgether (This links to their Workable page, not a direct company website.) The partner company's website is not provided.
π Enhancement Note: The context of Jobgether as a talent matching platform means this role is with a client company. The emphasis on open-source and technical design skills points to a company that values technical contribution, community engagement, and robust product development processes.
π Career & Growth Analysis
Operations Career Level:
- This role is positioned at a Mid-Level, typically requiring 2-5 years of dedicated experience. It signifies a contributor role with significant autonomy in executing design tasks and a growing responsibility for influencing product design decisions. The role is expected to be proficient in core UX design methodologies and capable of independently managing design projects.
Reporting Structure:
- The UX Designer will likely report to a Design Lead, Product Manager, or a CTO, depending on the partner company's organizational structure. This implies direct interaction with product strategy and development leadership.
- The role involves close collaboration with front-end developers, making it integral to the product development pipeline.
Operations Impact:
- The UX Designerβs impact is directly tied to the usability, accessibility, and overall user satisfaction of the partner companyβs digital products. By creating intuitive interfaces and consistent visual assets (like SVG icons), the designer influences user adoption, retention, and perception of product quality. This role is crucial for operational efficiency by ensuring design specifications are clear and implementable, reducing development rework.
Growth Opportunities:
- Skill Specialization: Deepen expertise in specific areas such as interaction design, user research, visual design for open-source communities, or advanced SVG animation.
- Lead Roles: Progress to Senior UX Designer or Design Lead positions, taking on more complex projects, mentoring junior designers, and contributing to design strategy.
- Cross-Functional Movement: Transition into Product Management or Frontend Development roles, leveraging a strong understanding of both user needs and technical implementation.
- Open-Source Leadership: Become a key contributor or maintainer within the open-source projects supported by the company, gaining recognition and influence within the broader tech community.
π Enhancement Note: The growth path for this role is tied to deepening design expertise, taking on leadership responsibilities, or leveraging the technical and collaborative experience gained in an open-source environment for broader career development.
π Work Environment
Office Type:
- This is a fully remote position, meaning there is no central physical office for this role. The work environment is distributed across Europe, with team members connecting virtually.
Office Location(s):
- The position is open to candidates located anywhere in Europe. Specific office locations are not relevant as the role is remote.
Workspace Context:
- The workspace is digital, relying heavily on collaborative online tools for communication, project management, and design sharing.
- Candidates will need a reliable internet connection and a suitable home office setup to effectively perform their duties and participate in virtual meetings.
- The team environment is expected to be dynamic and collaborative, with regular virtual interactions, team syncs, and potentially pair design or code review sessions.
Work Schedule:
- The role operates on a full-time basis, with an expected 40 hours per week. There is flexibility in how these hours are structured to accommodate different European time zones and individual work preferences, within the bounds of team collaboration needs.
π Enhancement Note: The fully remote nature of the role requires strong self-discipline, effective time management, and proficiency in remote collaboration tools. The flexibility offered in working hours is a key benefit for work-life integration.
π Application & Portfolio Review Process
Interview Process:
- Application Screening: Initial review of CV and LinkedIn profile by Jobgether's AI, followed by potential human review, to identify candidates with the highest match score.
- Hiring Manager/Team Interview: A first-round interview, likely with a hiring manager or a senior member of the product/design team, to assess technical skills, experience, and cultural fit.
- Portfolio Review & Design Challenge: A session dedicated to reviewing the candidate's portfolio, discussing past projects, and potentially presenting a small design challenge or case study relevant to the role's responsibilities (e.g., icon design, user flow critique).
- Cross-functional Interview: An interview with team members from development or product management to evaluate collaboration skills and understanding of the development lifecycle.
- Final Interview/Offer: A final discussion with leadership for cultural alignment and offer extension.
Portfolio Review Tips:
- Showcase Process: Clearly articulate your design process for each project, from initial research and problem definition to ideation, prototyping, testing, and final implementation.
- Highlight Impact: Quantify the impact of your designs whenever possible (e.g., improved conversion rates, reduced user errors, increased engagement).
- Emphasize Specific Skills: Ensure your portfolio prominently features examples of SVG icon design, wireframing, prototyping, and any experience with Git and CSS.
- Open-Source Context: If you have open-source contributions, explain your role, the impact of your contributions, and how you collaborated within that community.
- Visual Clarity: Present your portfolio in a clean, organized, and visually appealing manner, reflecting your UX design skills.
Challenge Preparation:
- Understand the Tools: Be prepared to discuss your proficiency with common UX design tools (e.g., Figma, Sketch, Adobe XD) and front-end technologies (CSS, Git).
- Iconography Focus: If a design challenge is given, expect it to involve icon design or critique. Practice creating clear, metaphorical, and scalable icons.
- Problem-Solving: Demonstrate your ability to break down design problems, consider user needs, and propose practical solutions.
- Communication: Practice articulating your design decisions and rationale clearly and concisely, as if presenting to a cross-functional team.
π Enhancement Note: The AI screening process by Jobgether is a critical first step. Candidates should ensure their profiles are optimized for this, highlighting relevant keywords and achievements. The portfolio needs to explicitly demonstrate the hybrid nature of the role, covering both UX design and practical asset creation/implementation skills.
π Tools & Technology Stack
Primary Tools:
- Design Software: Proficiency with industry-standard UX/UI design tools such as Figma, Sketch, Adobe XD, or similar for wireframing, prototyping, and visual design.
- Icon Design Tools: Experience with vector graphics editors like Adobe Illustrator or Affinity Designer for creating and refining SVG icons.
- Version Control: Familiarity and practical experience with Git for code and asset management.
- Prototyping Tools: Tools like InVision, Figma, or Axure for creating interactive prototypes.
Analytics & Reporting:
- While not explicitly stated as a primary responsibility, familiarity with analytics platforms (e.g., Google Analytics, Mixpanel) for understanding user behavior and informing design decisions is beneficial.
CRM & Automation:
- Not directly relevant to the core responsibilities of this UX Designer role.
π Enhancement Note: The core technical requirements revolve around design software, vector graphics for icons, and Git for collaboration. A foundational understanding of front-end development principles, particularly CSS, is also essential for effective collaboration with engineering teams.
π₯ Team Culture & Values
Operations Values:
- User-Centricity: A strong commitment to understanding and advocating for the user throughout the design process.
- Collaboration: Valuing teamwork, open communication, and cross-functional partnerships to achieve shared goals.
- Innovation: Encouraging creative problem-solving and the exploration of new ideas to improve user experiences and product functionality.
- Quality & Consistency: Dedication to producing high-quality, visually consistent design assets and interfaces.
- Open-Source Ethos: Embracing transparency, community contribution, and shared development principles.
Collaboration Style:
- The team likely operates with a highly collaborative and communicative style, leveraging digital tools to bridge geographical distances.
- Expect regular virtual stand-ups, design critiques, and feedback sessions to ensure alignment and continuous improvement.
- A proactive approach to sharing work, seeking feedback, and contributing to team knowledge is highly valued.
π Enhancement Note: Given the open-source context, values around community, transparency, and contribution are likely paramount. The remote nature necessitates a proactive and communicative collaboration style.
β‘ Challenges & Growth Opportunities
Challenges:
- Remote Collaboration: Effectively collaborating and maintaining strong working relationships with a distributed international team requires excellent communication and self-management skills.
- Bridging Design and Development: Balancing creative UX vision with the technical constraints and implementation realities of front-end development, especially within an open-source framework.
- Iconography Consistency: Maintaining a high degree of visual consistency and metaphorical clarity across a potentially large library of SVG icons.
- AI Screening: Navigating the initial application through an AI-driven screening process requires careful optimization of CV and profile.
Learning & Development Opportunities:
- Gain in-depth experience with open-source development workflows and community engagement.
- Enhance skills in specialized areas like advanced SVG design, interaction design patterns, and user research methodologies.
- Develop a deeper understanding of front-end development principles through close collaboration with engineers.
- Opportunity to contribute to publicly recognized open-source projects, building a professional reputation and network.
π Enhancement Note: The primary challenges involve mastering remote collaboration and effectively translating design concepts into implementable solutions within a collaborative, open-source environment. Growth lies in deepening technical design skills and community engagement.
π‘ Interview Preparation
Strategy Questions:
- Design Process: "Walk me through your process for designing a new set of icons for a product. How do you ensure consistency and clarity?" (Focus on your methodology, research, iteration, and final output.)
- Collaboration: "Describe a time you collaborated with developers or product managers on a challenging feature. What was your role, and how did you ensure successful implementation?" (Highlight communication, problem-solving, and understanding of technical constraints.)
- Problem-Solving: "Imagine a user is struggling to find a key feature on a dashboard. How would you approach diagnosing the issue and designing a solution?" (Showcase your analytical thinking, user empathy, and design iteration process.)
Company & Culture Questions:
- Open-Source Experience: "What is your experience with open-source projects, and what do you find most rewarding or challenging about contributing to them?" (Demonstrate your understanding and enthusiasm for the open-source community.)
- Remote Work: "How do you stay productive and connected with your team while working remotely?" (Focus on your self-discipline, communication strategies, and use of collaboration tools.)
- Design Philosophy: "What are your core principles when it comes to UX design, particularly regarding SVG icons and user interfaces?" (Articulate your design philosophy and how it aligns with user-centricity and aesthetic quality.)
Portfolio Presentation Strategy:
- Storytelling: Frame your portfolio projects as narratives, detailing the problem, your process, the challenges faced, and the outcomes achieved.
- Quantify Impact: Whenever possible, use data or metrics to illustrate the success of your designs.
- Highlight Key Skills: Explicitly point out examples of SVG icon design, wireframing, prototyping, and your experience with Git/CSS within your case studies.
- Interactive Elements: If possible, present interactive prototypes to showcase the user experience you've designed.
- Conciseness: Be prepared to present your most relevant projects efficiently, focusing on the aspects most pertinent to this role.
π Enhancement Note: Candidates should prepare to discuss their experience with SVG design, open-source contributions, and remote collaboration extensively. The AI screening means keywords and clear achievements on the CV and LinkedIn profile are crucial.
π Application Steps
To apply for this UX Designer position:
- Submit your application through the provided link on Workable. Ensure your CV and LinkedIn profile are up-to-date and optimized with relevant keywords such as "UX Design," "SVG Icons," "Wireframing," "Prototyping," "Git," "CSS," and "Open-Source."
- Prepare a portfolio that clearly showcases your UX design process, with a strong emphasis on SVG icon design and any collaborative projects or contributions.
- Practice articulating your experience with remote work, cross-functional collaboration, and your understanding of the open-source environment.
- Research Jobgether and try to infer the general characteristics of the partner companies they work with to tailor your application and responses.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
3+ years of experience in UX design or a related role is required, along with strong skills in design conceptualization and user testing. A degree in Design or Interaction Design is preferred, and some knowledge of JavaScript and project management is desirable.