UX Designer, Mobile
📍 Job Overview
Job Title: UX Designer, Mobile
Company: Roku
Location: Manchester, England, United Kingdom
Job Type: Full-Time
Category: User Experience (UX) Design
Date Posted: 2026-03-30
Experience Level: Mid-Senior Level (5-10 years)
Remote Status: Hybrid
🚀 Role Summary
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Lead the design of key mobile streaming experiences, focusing on subscription and account management workflows.
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Contribute to the enhancement of content discovery and playback features within Roku's mobile applications.
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Collaborate with Product Managers, Engineers, and User Researchers across the product development lifecycle.
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Balance qualitative and quantitative data to drive user-centered design decisions and deliver intuitive user experiences.
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Articulate design rationale effectively through comprehensive design artifacts, including wireframes, flows, and specifications.
📝 Enhancement Note: This role is specifically for a Mobile UX Designer, emphasizing deep interaction design skills for consumer-facing mobile applications within the streaming media industry. The hybrid work model requires 4 days in the office per week, indicating a focus on collaborative design processes.
📈 Primary Responsibilities
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Conceptualize, design, and deliver innovative mobile app features that enhance user engagement with content discovery, playback, and account management.
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Develop and articulate design rationale, creating clear and effective design artifacts such as wireframes, user flows, and detailed specifications for development.
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Actively participate in all phases of the product development lifecycle, from initial product discovery and ideation through to A/B testing and post-launch analysis.
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Conduct and participate in constructive design reviews with cross-functional stakeholders, including Product Management, Engineering, and User Research teams.
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Leverage both qualitative user insights and quantitative data analytics to inform and validate user-centered design decisions.
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Collaborate closely with Product Managers to deeply understand user problems and business objectives, ensuring design solutions align with strategic goals.
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Partner with User Researchers to define and execute appropriate research methodologies for gathering customer insights and evaluating design effectiveness.
📝 Enhancement Note: The responsibilities highlight a hands-on design role with significant stakeholder interaction and a data-informed approach. The emphasis on the full product lifecycle suggests a need for a designer who can manage projects from concept to completion.
🎓 Skills & Qualifications
Education: While not explicitly stated, a Bachelor's or Master's degree in Human-Computer Interaction (HCI), Interaction Design, Graphic Design, or a related field is typically expected for this level of role.
Experience: 6+ years of relevant experience in Mobile Product Design, with a strong portfolio showcasing shipped consumer mobile applications.
Required Skills:
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6+ years of experience in Mobile Product Design.
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Demonstrated proficiency in designing delightful and effective consumer mobile app experiences, with a deep understanding of both Material Design (Android) and iOS design guidelines.
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Experience designing for streaming experiences, including an understanding of common asset considerations and technical constraints.
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Proven ability to design reusable patterns and components that scale across multiple product surfaces (mobile, tablet).
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High tolerance for ambiguity and a proactive approach to rapidly iterating on designs in a fast-paced environment.
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Strong collaboration skills, with experience working effectively with Product Managers, Developers, and management to refine design concepts.
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Hands-on experience working with User Researchers or conducting user research yourself, and applying research findings to shape designs.
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A meticulous attention to detail for creating high-performing, world-class user experiences.
Preferred Skills:
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Experience designing for subscription and account management workflows.
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Familiarity with A/B testing methodologies and incorporating results into design iterations.
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Experience working within a large, established public company environment.
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Passion for the nuances of user interface and user experience design in the digital media or streaming space.
📝 Enhancement Note: The experience requirement of 6+ years combined with the specific mention of Material and iOS guidelines indicates a need for a seasoned mobile designer with platform-specific expertise. The emphasis on thriving in ambiguity and rapid iteration suggests a dynamic, agile development environment.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
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Showcase 2-3 key mobile product design projects that demonstrate your process from problem identification to final shipped product.
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Highlight specific contributions to user-centered design, interaction design, and visual design for mobile applications.
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Include examples of design artifacts such as wireframes, user flows, prototypes, and final UI designs, articulating the rationale behind each.
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Demonstrate experience in designing for both iOS and Android platforms, showcasing adaptability to different design conventions.
Process Documentation:
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Clearly articulate your design process, including methods for user research, ideation, prototyping, user testing, and iteration.
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Explain how you leverage qualitative and quantitative data to inform design decisions and measure success.
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Detail your approach to stakeholder management and cross-functional collaboration throughout the design lifecycle.
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Showcase your ability to handle ambiguity and adapt your process to evolving project requirements.
📝 Enhancement Note: The interview process explicitly requires a 35-minute portfolio presentation. Therefore, candidates must be prepared to present detailed case studies that walk through their process, role, outcomes, and lessons learned, supported by visual artifacts.
💵 Compensation & Benefits
Salary Range:
Based on industry benchmarks for a UX Designer with 5-10 years of experience in a major UK city like Manchester, the estimated salary range is £55,000 - £80,000 per annum. This estimate considers the company's status as a well-established public company and the specialized nature of mobile interaction design.
Benefits:
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Global access to mental health and financial wellness support and resources.
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Local statutory and voluntary benefits, which may include:
- Healthcare (medical, dental, and vision)
- Life insurance
- Accident insurance
- Disability insurance
- Commuter benefits
- Retirement options (e.g., pension)
Working Hours:
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Standard full-time working hours are assumed to be approximately 40 hours per week.
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The company operates a hybrid work model with 4 days in the office (Monday-Thursday) and 1 flexible remote day (Friday), unless the role requires a full 5 days in office.
📝 Enhancement Note: The salary range is an estimate based on market data for similar roles in the UK. Actual compensation will vary based on the candidate's specific experience, skills, and negotiation. Benefits listed are general; specific details should be confirmed with the recruiter.
🎯 Team & Company Context
🏢 Company Culture
Industry: Technology / Streaming Media / Consumer Electronics. Roku is a leading TV streaming platform, operating in a highly competitive and rapidly evolving market.
Company Size: Roku is a large, publicly traded company, indicating a structured environment with established processes but also opportunities for impact.
Founded: 2002. Roku has a significant history in pioneering streaming technology, suggesting a culture of innovation and long-term vision.
Team Structure:
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The User Experience team is composed of UX designers, researchers, and writers.
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This team collaborates closely with Product and Engineering teams.
Methodology:
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Emphasis on a user-centered design approach, balancing customer needs with business objectives.
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Utilization of qualitative and quantitative data to inform design decisions and validate solutions.
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Active participation in the full product development lifecycle, from discovery to A/B testing.
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Collaborative design reviews and cross-functional teamwork are integral.
Company Website: https://www.weareroku.com/
📝 Enhancement Note: Roku's culture emphasizes teamwork, innovation, and a pragmatic approach to problem-solving. The company values talented individuals who are easy to work with and possess a strong sense of ownership.
📈 Career & Growth Analysis
Operations Career Level: This role is positioned at a Mid-Senior level (5-10 years of experience), suitable for experienced UX Designers looking to lead significant mobile product initiatives. It implies a high degree of autonomy and responsibility for design outcomes.
Reporting Structure: The UX Designer will report to a UX Design Manager and work closely with Product Managers and engineering teams. This structure facilitates direct impact on product strategy and execution.
Operations Impact: The UX Designer's work directly influences millions of users' daily interactions with Roku's platform, impacting user satisfaction, engagement, retention, and potentially subscription conversions and ad revenue through improved content discovery and management experiences.
Growth Opportunities:
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Skill Advancement: Opportunities to deepen expertise in mobile interaction design, subscription management flows, and potentially explore new areas within the Roku ecosystem.
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Leadership: Potential to mentor junior designers, lead design initiatives for new features or product areas, and influence design strategy.
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Cross-functional Exposure: Gain experience working with diverse teams, understanding different business functions, and contributing to large-scale product development.
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Career Progression: Possible advancement to Senior UX Designer, Lead UX Designer, or other specialized design roles within Roku.
📝 Enhancement Note: The role offers substantial opportunity for growth within a major tech company, particularly for designers who excel in collaborative environments and can demonstrate a strong track record of delivering impactful user experiences in the mobile space.
🌐 Work Environment
Office Type: Roku operates a hybrid work model, with specific days designated for in-office collaboration. This suggests a blend of focused individual work and team-based interaction.
Office Location(s): The position is based in Manchester, England, United Kingdom. Specific office details and amenities are not provided but can be assumed to support a professional work environment.
Workspace Context:
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A collaborative office environment is encouraged, with in-office days fostering team synergy and spontaneous problem-solving.
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Access to standard office technology and design tools is expected.
Work Schedule:
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The hybrid model allows for flexibility, with Fridays typically designated as remote workdays.
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Standard full-time hours apply, with an expectation of delivering high-quality work within established timelines.
📝 Enhancement Note: The hybrid model indicates a balance between the benefits of in-person collaboration and the flexibility of remote work, catering to modern work preferences while maintaining team cohesion.
📄 Application & Portfolio Review Process
Interview Process:
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Recruiter Call: Initial screening with a dedicated Roku recruiter to assess general fit and interest.
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Hiring Manager Call: Follow-up discussion with the UX Design Manager to delve deeper into experience and role alignment.
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Portfolio Presentation: A 35-minute presentation to a 4-person cross-functional panel (designers, researchers, PMs). This is a critical stage where you'll present 2-3 proud projects, detailing your role, process, outcomes, and learnings, supported by visual artifacts.
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One-on-One Meetings: Individual follow-up interviews with members of the panel for deeper dives and specific discussions.
Portfolio Review Tips:
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Project Selection: Choose projects that best showcase your mobile UX design skills, particularly for consumer apps and ideally related to streaming or account management.
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Storytelling: Structure your presentation as a narrative. Clearly define the problem, your approach/process, your specific contributions, the solutions you designed, the outcomes (quantified if possible), and what you learned.
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Artifacts: Be prepared to show artifacts from your process – sketches, user flows, wireframes, prototypes, user research findings, and final UI designs. This demonstrates your methodology.
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Conciseness: Stick to the 35-minute time limit. Practice your presentation to ensure it's well-paced and covers all key aspects efficiently.
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Rationale: Be ready to articulate the "why" behind your design decisions, referencing user needs, business goals, and data.
Challenge Preparation:
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Anticipate questions about how you handle ambiguity, collaborate with teams, and use data to drive design.
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Be prepared to discuss your understanding of Material Design and iOS Human Interface Guidelines.
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Think about how you would approach designing specific mobile streaming features or improving existing workflows.
📝 Enhancement Note: The portfolio presentation is a central element of the hiring process. Candidates should dedicate significant time to preparing a compelling and well-structured presentation that highlights their design thinking and execution capabilities.
🛠 Tools & Technology Stack
Primary Tools:
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Design & Prototyping: Figma, Sketch, Adobe XD, InVision (or similar industry-standard tools for wireframing, UI design, and interactive prototyping).
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Collaboration: Jira, Confluence (for project management, documentation, and team communication).
Analytics & Reporting:
- Proficiency in interpreting data from analytics platforms (e.g., Google Analytics, Amplitude, Mixpanel) to understand user behavior and inform design decisions.
CRM & Automation:
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While not directly a CRM role, understanding how user data is managed and how design impacts conversion funnels (e.g., subscription sign-ups) is beneficial.
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Familiarity with integration concepts for understanding how mobile apps connect with backend systems.
📝 Enhancement Note: While specific tools aren't listed, proficiency in leading design and prototyping software is essential. The role also requires a data-driven mindset, implying familiarity with analytics and A/B testing principles.
👥 Team Culture & Values
Operations Values:
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User-Centricity: A deep commitment to understanding and advocating for the user's needs and experience.
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Collaboration: A strong emphasis on teamwork, open communication, and cross-functional partnership to achieve shared goals.
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Innovation & Agility: Embracing new ideas, iterating quickly, and adapting to a dynamic market and product landscape.
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Data-Driven Decisions: Utilizing both qualitative and quantitative data to inform design choices and measure impact.
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Pragmatism: A practical, problem-solving approach to design and development, focusing on delivering real value.
Collaboration Style:
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Open and communicative, with regular design reviews and feedback sessions.
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Cross-functional integration with Product Management and Engineering is key to successful product development.
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A culture that encourages sharing knowledge, best practices, and learning from each other.
📝 Enhancement Note: Roku's culture values individuals who are talented, collaborative, and pragmatic problem-solvers. The emphasis on teamwork and a fast-paced environment suggests a dynamic and results-oriented culture.
⚡ Challenges & Growth Opportunities
Challenges:
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Balancing Ambiguity: Navigating evolving product requirements and market dynamics to deliver effective designs.
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Cross-functional Alignment: Ensuring design vision is understood and supported by diverse stakeholders with varying priorities.
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Scalability: Designing patterns and components that work effectively across a wide range of mobile devices and user segments.
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Data Interpretation: Effectively translating complex qualitative and quantitative data into actionable design improvements.
Learning & Development Opportunities:
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Specialized Skill Development: Deepening expertise in mobile UX, interaction design, and potentially venturing into areas like motion design or accessibility.
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Industry Trends: Staying abreast of the latest advancements in mobile UX, streaming technology, and design best practices.
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Mentorship: Opportunities to learn from experienced designers, researchers, and product leaders within Roku.
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Impactful Projects: Contributing to a platform used by millions, offering significant professional satisfaction and portfolio enhancement.
📝 Enhancement Note: This role presents a great opportunity to tackle complex design challenges within the fast-growing streaming industry, fostering professional growth through hands-on experience and continuous learning.
💡 Interview Preparation
Strategy Questions:
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Design Process: "Walk us through a mobile app feature you designed from conception to launch. What was the problem, your process, your role, the outcome, and what did you learn?" (Prepare 2-3 such case studies for your portfolio presentation.)
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User-Centered Design: "How do you incorporate user feedback and data into your design decisions? Can you give an example?"
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Collaboration: "Describe a time you had to collaborate with product managers and engineers who had different perspectives. How did you reach a consensus?"
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Platform Guidelines: "How do you approach designing for both iOS and Android? What are the key differences you consider?"
Company & Culture Questions:
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"What interests you about Roku and our mobile streaming platform?"
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"How do you describe your ideal team environment and collaboration style?"
Portfolio Presentation Strategy:
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Structure: Problem -> Your Role -> Process -> Solution (with artifacts) -> Outcomes (Metrics) -> Learnings.
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Visuals: Ensure your artifacts are clear, well-organized, and visually appealing.
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Conciseness: Practice to stay within the 35-minute limit, allocating time for each project and Q&A.
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Enthusiasm: Show genuine passion for design and for Roku's mission.
📝 Enhancement Note: The interview process heavily relies on the portfolio presentation. Candidates should focus on crafting compelling narratives for their projects, clearly demonstrating their design thinking, problem-solving abilities, and impact.
📌 Application Steps
To apply for this UX Designer role:
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Submit your application through the provided link on the Roku careers page.
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Portfolio Customization: Tailor your portfolio to highlight mobile UX design projects, emphasizing your contributions to consumer-facing apps, interaction design, and platform-specific guidelines (iOS/Material).
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Resume Optimization: Ensure your resume clearly outlines your 6+ years of mobile product design experience, specific achievements in enhancing user engagement or streamlining workflows, and proficiency with relevant design tools.
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Interview Preparation: Practice your portfolio presentation thoroughly, focusing on clear storytelling, showcasing your process with visual artifacts, and articulating your rationale. Be ready to discuss your approach to user research, data analysis, and cross-functional collaboration.
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Company Research: Familiarize yourself with Roku's platform, its market position, and its company culture. Understand their hybrid work approach and values.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details should be verified directly with the hiring organization, particularly regarding compensation, specific benefits, and exact interview stages, before making application decisions.
Application Requirements
Candidates should possess 6+ years of relevant experience in Mobile Product Design, demonstrating proficiency in delivering effective consumer mobile app experiences and fluency with both Material and iOS design guidelines. Essential requirements include experience designing for streaming, the ability to thrive in ambiguity, and close collaboration with Product Managers and User Researchers.