UI Designer, AI Mobile Game
📍 Job Overview
Job Title: UI Designer, AI Mobile Game
Company: Wolf Games
Location: Los Angeles, California, United States
Job Type: Contractor
Category: Art & Design / Software Development
Date Posted: September 23, 2025
Experience Level: Mid-Level (2-5 years)
Remote Status: Fully Remote
🚀 Role Summary
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Design intuitive and engaging user interfaces for mobile gameplay, menus, HUDs, and onboarding flows within AI-driven mobile games.
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Translate complex game mechanics and AI features into seamless, accessible, and visually polished player experiences.
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Collaborate with game designers, engineers, and artists to ensure a cohesive and fun interactive storytelling environment.
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Establish and maintain a consistent visual language and robust design system across all game interfaces.
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Conduct rapid usability checks and iterate designs based on player feedback and performance data.
📝 Enhancement Note: This role is classified as a 'Contractor' position with a 'Contract-to-Hire' pathway, indicating an initial evaluation period of 90 days. The focus on "AI Mobile Game" suggests a need for designers familiar with integrating emerging technologies into user-centric game experiences.
📈 Primary Responsibilities
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Develop wireframes, interactive prototypes, and final production-ready assets for both iOS and Android platforms.
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Integrate AI-driven features into the game's user experience in a player-friendly and intuitive manner, working closely with game designers.
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Create and document a comprehensive design system, ensuring a consistent visual language and scalable UI components.
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Execute pixel-perfect asset delivery and provide clear documentation for engineering implementation.
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Perform quick usability assessments and iterate on UI designs based on feedback, data analytics, and A/B testing results.
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Contribute to the overall player experience by ensuring all interactions are seamless, accessible, and enjoyable.
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Collaborate with cross-functional teams, including game designers, engineers, artists, and product managers, to align UI with game objectives.
📝 Enhancement Note: The emphasis on "contract-to-hire" and "startup-like environment" implies a need for a candidate who can adapt quickly, take initiative, and deliver high-quality work with minimal supervision. Responsibilities include not just design execution but also contributing to the establishment of design processes and systems.
🎓 Skills & Qualifications
Education: While no specific degree is mandated, a background in Human-Computer Interaction (HCI), Graphic Design, Digital Media, or a related field is beneficial.
Experience: Minimum of 3 years of dedicated UI/UX design experience, with a strong preference for candidates with prior experience in mobile games or complex mobile applications.
Required Skills:
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Proven experience in UI/UX design, specifically for mobile platforms (iOS and Android).
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Strong portfolio showcasing mobile UI design, wireframing, and interactive prototyping skills.
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Proficiency in industry-standard design and prototyping tools such as Figma, Sketch, Adobe XD, Photoshop, and Illustrator.
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Solid understanding of game UI conventions, player psychology, and best practices for accessibility and usability.
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Ability to work efficiently in a fast-paced, agile, and startup-like environment, demonstrating adaptability and rapid iteration.
Preferred Skills:
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Experience with animation and motion graphics for UI elements.
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Familiarity with or direct experience in designing for AI-driven features or generative AI applications.
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Knowledge of game design principles and mechanics.
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Experience in establishing or contributing to design systems.
📝 Enhancement Note: The requirement for a "strong portfolio" is paramount for this role, serving as the primary evaluation tool for design skills and experience. Proficiency in specific design software is expected, and an understanding of how AI influences user interaction in games is a significant plus.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
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Showcase a minimum of two distinct mobile game UI projects or complex mobile application interfaces.
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Include detailed case studies demonstrating the design process from initial concept to final polished UI, including wireframes, user flows, prototypes, and final assets.
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Highlight specific examples of how player feedback and data were used to iterate and improve UI designs.
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Present interactive prototypes that effectively communicate user journeys and interaction design.
Process Documentation:
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Demonstrate experience in creating and utilizing design systems for consistency and scalability.
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Provide examples of how design documentation (e.g., style guides, asset specifications) was used to facilitate efficient implementation by engineers.
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Showcase an understanding of agile development methodologies and how UI design integrates into sprint cycles.
📝 Enhancement Note: The portfolio is critical for this role. Candidates should prepare to walk through their projects, explaining the problem, their process, the solutions, and the impact, with a particular focus on mobile game UI and how AI features were integrated.
💵 Compensation & Benefits
Salary Range: $40 - $50 per hour. This range is based on current market research for UI Designers with 2-5 years of experience in the Los Angeles area, considering the contract-to-hire nature of the role and the specialized skills in mobile gaming and AI.
Benefits:
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Competitive Hourly Rate: $40-50/hour, reflecting experience and market value.
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Contract-to-Hire Pathway: Opportunity for long-term employment based on mutual fit and business needs.
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Flexible Work Environment: Autonomy and self-direction within a startup setting.
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Fully Remote: 100% remote work arrangement, allowing for global talent acquisition.
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Innovative Technology Exposure: Work with cutting-edge generative AI technologies and advanced software.
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Professional Development: Potential to shape and lead product management practices as the company grows.
Working Hours: Approximately 40 hours per week, with flexibility inherent to a startup environment.
📝 Enhancement Note: The hourly rate is competitive for contract UI designers in the US, especially those with game industry experience. The "contract-to-hire" model offers a clear path to full-time employment, which often includes more comprehensive benefits not listed here.
🎯 Team & Company Context
🏢 Company Culture
Industry: Technology, specifically focused on AI-driven interactive entertainment and media. Wolf Games is at the intersection of creative industries and advanced AI technology.
Company Size: Small to Medium-sized (Startup environment), indicated by the "contract-to-hire" model and the emphasis on rapid growth and innovation. This means a dynamic, hands-on work environment where individual contributions have a significant impact.
Founded: The company was founded by individuals with significant experience from leading media groups (Twitter, NextVR) and generative art platforms, indicating a strong foundation in both technology and creative industries.
Team Structure:
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The UI Designer will report to a more senior UX/UI Designer, indicating a collaborative design team structure.
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Close collaboration is expected with game designers, engineers, and artists, highlighting a cross-functional, agile team dynamic.
Methodology:
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Data-Driven Design: The role involves conducting usability checks and iterating based on feedback and data, emphasizing a data-informed approach to design.
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Agile Development: The startup environment and focus on rapid iteration suggest adherence to agile or lean development methodologies.
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AI Integration: A core methodology is the integration of cutting-edge AI technologies into creative products, particularly games.
Company Website: https://wolf-games.breezy.hr
📝 Enhancement Note: Wolf Games is positioned as an innovative startup leveraging AI. The culture is likely fast-paced, collaborative, and focused on pushing technological boundaries in entertainment. The "contract-to-hire" aspect suggests a focus on finding individuals who are adaptable and contribute significantly to the team's growth.
📈 Career & Growth Analysis
Operations Career Level: This is a Mid-Level UI Designer role, suitable for individuals with 2-5 years of experience. It offers a significant opportunity to impact the foundational design of a new AI-driven mobile game.
Reporting Structure: The role reports to a Senior UX/UI Designer, providing mentorship and guidance. This structure allows for learning from experienced professionals while taking ownership of specific design tasks.
Operations Impact: The UI Designer will directly influence the player experience, retention rates, and overall success of the flagship AI-driven mobile game, "Public Eye." Their work will be critical in making complex AI features accessible and engaging, directly impacting user adoption and satisfaction.
Growth Opportunities:
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Contract-to-Hire: The potential for a full-time, permanent position with expanded responsibilities and benefits.
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Skill Specialization: Opportunity to deepen expertise in AI-driven game design, mobile UI/UX, and potentially motion graphics.
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Leadership Potential: As the company grows and product lines expand, there's potential to take on lead design roles or contribute to building out the product management function, as mentioned in the benefits.
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Industry Influence: Be part of a team at the forefront of combining AI with creative industries, offering exposure to future trends in interactive storytelling.
📝 Enhancement Note: This role offers a clear path for growth from a contract position to a full-time role within an innovative startup. The emphasis on AI and interactive storytelling provides unique development opportunities beyond standard UI design.
🌐 Work Environment
Office Type: Fully Remote. This position is 100% remote, offering flexibility and the ability to work from anywhere within the US (as per location requirements).
Office Location(s): While the company is based in Los Angeles, CA, this role is fully remote and does not require physical presence in an office.
Workspace Context:
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Autonomy and Self-Direction: The remote, startup environment encourages self-starters who can manage their time and tasks effectively.
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Digital Collaboration Tools: Expect to use various digital tools for communication, project management, and design collaboration (e.g., Slack, Jira, Figma).
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Cross-Functional Interaction: While remote, active participation in team meetings and collaborative design sessions is expected.
Work Schedule: The role is structured around a 40-hour work week but offers flexibility. This allows for adapting work hours to optimize productivity, especially important for remote roles and in a startup setting where adaptability is key.
📝 Enhancement Note: The fully remote nature and flexible work schedule are significant advantages. Candidates should be comfortable working independently, managing their own time, and leveraging digital tools for seamless collaboration across potentially distributed teams.
📄 Application & Portfolio Review Process
Interview Process:
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Initial Screening: Review of resume and portfolio to assess foundational skills and experience.
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Portfolio Presentation: A dedicated session where candidates present their portfolio, discussing case studies, design rationale, and problem-solving approaches. This is crucial for evaluating UI/UX skills and communication.
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Technical/Design Challenge: Potentially a small design exercise or a discussion on how to approach a specific UI problem related to AI features in games.
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Team/Hiring Manager Interview: Assessment of cultural fit, collaboration style, and alignment with the company's innovative vision.
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Contract Offer & Evaluation: An initial contract offer for 90 days, followed by a mutual assessment for potential full-time hire.
Portfolio Review Tips:
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Focus on Mobile Game UI: Highlight projects most relevant to mobile games, demonstrating understanding of platform constraints and player engagement.
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Showcase AI Integration: If possible, include examples or discuss how you've approached designing interfaces for features that leverage AI or complex data.
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Demonstrate Process: Clearly articulate your design process, including user research, wireframing, prototyping, user testing, and iteration. Explain the "why" behind your design choices.
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Quantify Impact: Where possible, use metrics to showcase the success of your designs (e.g., improved conversion rates, reduced user errors, positive feedback).
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Prepare for Questions: Be ready to discuss your experience with specific design tools, collaboration with engineers, and your understanding of game UI conventions.
Challenge Preparation:
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Familiarize yourself with current trends in mobile game UI design and AI integration.
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Practice articulating your design thinking process concisely and effectively.
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Be prepared to discuss how you would approach designing an interface for a novel AI-driven game mechanic.
📝 Enhancement Note: The interview process will heavily rely on the portfolio. Candidates should prepare a concise yet comprehensive presentation that highlights their most relevant work and demonstrates their ability to think strategically about UI/UX in the context of AI-driven mobile games.
🛠 Tools & Technology Stack
Primary Tools:
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Design & Prototyping: Figma, Sketch, Adobe XD. Candidates are expected to be proficient in at least one, with Figma being a common industry standard for collaborative design.
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Asset Creation: Adobe Photoshop, Adobe Illustrator for creating high-fidelity visual assets and icons.
Analytics & Reporting:
CRM & Automation:
- Not directly applicable to the UI Designer role, but familiarity with project management and communication tools is essential.
📝 Enhancement Note: Proficiency in Figma is highly recommended given its prevalence in collaborative design environments. The ability to export pixel-perfect assets and provide clear documentation for engineers is a key technical requirement.
👥 Team Culture & Values
Operations Values:
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Innovation: Embracing cutting-edge AI technologies to redefine interactive storytelling.
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Creativity: Pushing boundaries in game design and user experience.
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Collaboration: Working closely with diverse teams to bring ambitious projects to life.
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Agility: Adapting quickly to changes and iterating rapidly in a startup environment.
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Player-Centricity: Designing experiences that are intuitive, engaging, and fun for players.
Collaboration Style:
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Cross-Functional Integration: Close partnership with game designers, engineers, and artists is fundamental.
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Feedback-Oriented: Emphasis on quick usability checks and iterative improvements based on feedback.
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Remote Teamwork: Leveraging digital tools to maintain strong communication and collaboration across a distributed team.
📝 Enhancement Note: The company culture likely values individuals who are proactive, adaptable, and passionate about innovation in the gaming and AI space. A collaborative spirit is essential for success in a startup environment.
⚡ Challenges & Growth Opportunities
Challenges:
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Designing for Novelty: Creating intuitive interfaces for AI-driven features that players may not have encountered before.
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Rapid Iteration: Adapting to fast-paced development cycles and frequent design revisions in a startup environment.
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Balancing Aesthetics and Functionality: Ensuring visually appealing interfaces that are also highly functional and accessible.
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Remote Collaboration: Maintaining strong communication and team cohesion in a fully remote setting.
Learning & Development Opportunities:
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Specialized AI Design Skills: Gaining hands-on experience designing for AI in a creative context.
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Game UI Expertise: Deepening knowledge in mobile game UI conventions and best practices.
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Product Development Acumen: Contributing to the early stages of product development for a new AI-driven game.
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Career Progression: Potential transition to a full-time role with opportunities for increased responsibility and leadership.
📝 Enhancement Note: This role presents a unique opportunity to tackle design challenges at the intersection of AI and gaming. The growth potential is tied to the company's expansion and the successful launch of its flagship product.
💡 Interview Preparation
Strategy Questions:
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"How would you approach designing a UI for an AI character that learns and adapts to player behavior?"
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"Describe a time you had to integrate a complex technical feature into a user-friendly interface. What was your process and outcome?"
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"How do you ensure accessibility and usability in mobile game UI design, especially for new or complex mechanics?"
Company & Culture Questions:
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"What excites you about Wolf Games' mission to combine AI with creative industries?"
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"How do you typically collaborate with game designers and engineers in a remote environment?"
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"Describe your experience working in a fast-paced, startup-like setting."
Portfolio Presentation Strategy:
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Structure: Begin with an overview of your design philosophy, then dive into 2-3 key projects. For each project, clearly state the problem, your role, your process, the solution, and the impact.
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Visuals: Use high-fidelity mockups, interactive prototypes, and clear user flow diagrams.
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Narrative: Tell a compelling story about each project, highlighting your problem-solving skills and design thinking.
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AI/Game Focus: Emphasize any experience or understanding relevant to AI integration and mobile game UI. Be prepared to discuss how your designs contribute to player engagement and retention.
📝 Enhancement Note: Be prepared to articulate your design process and rationale clearly and concisely. Demonstrating an understanding of AI's role in gaming and your ability to adapt to a startup environment will be key.
📌 Application Steps
To apply for this UI Designer position:
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Submit your resume and a link to your online portfolio through the application portal.
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Ensure your portfolio prominently features mobile UI/UX design work, ideally with examples of interactive prototypes and case studies.
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Tailor your resume to highlight experience with design tools (Figma, Sketch, Adobe XD), mobile game UI, and any exposure to AI or complex interactive features.
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Be prepared to discuss your portfolio in detail during an interview, focusing on your design process, problem-solving abilities, and collaborative approach.
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Research Wolf Games' mission and their flagship game, "Public Eye," to articulate your interest and understanding of their innovative approach to AI in gaming.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have 3+ years of UI/UX design experience, ideally in mobile games or apps, and a strong portfolio. Proficiency with design tools and an understanding of game UI conventions are essential.