Senior Product Designer
📍 Job Overview
Job Title: Senior Product Designer
Company: INFOMEDIJI d.o.o.
Location: Belgrade, Serbia
Job Type: CONTRACTOR
Category: Product Design / UI/UX
Date Posted: April 15, 2026
Experience Level: Mid-Senior
Remote Status: Fully Remote
🚀 Role Summary
-
Design and develop cutting-edge user interfaces and experiences for spatial media, specifically for VR, web, and mobile platforms, driving innovation in immersive streaming technology.
-
Translate complex user needs and behaviors into intuitive, visually appealing, and user-friendly design solutions that enhance engagement for millions of global users.
-
Create interactive prototypes to effectively communicate and validate design concepts, ensuring seamless integration and alignment with development teams.
-
Foster strong collaborative relationships with cross-functional teams, including engineering and product management, to deliver cohesive and impactful product features.
-
Proactively research and integrate emerging industry trends, technologies, and best practices in design to continuously elevate product quality and user experience.
📝 Enhancement Note: The role is specifically focused on "Spatial Media," indicating a forward-thinking approach to content delivery beyond traditional video, with a strong emphasis on interactivity, multi-user presence, and immersive storytelling. This suggests a need for designers who can think beyond standard UI/UX paradigms and embrace emergent technologies like VR and potentially AR.
📈 Primary Responsibilities
-
Crafting visually compelling and highly intuitive user interfaces (UI) and user experiences (UX) across VR, web, and mobile application platforms, ensuring a consistent and engaging brand aesthetic.
-
Conducting user research and analysis to deeply understand user needs, pain points, and behaviors, translating these insights into effective and innovative design solutions.
-
Developing high-fidelity, interactive prototypes using industry-standard tools to demonstrate design concepts, user flows, and interaction models for stakeholder review and user testing.
-
Collaborating closely with product managers, engineers, and other stakeholders throughout the product development lifecycle to ensure design feasibility, technical integration, and alignment with business objectives.
-
Defining and maintaining scalable design systems, ensuring consistency, efficiency, and coherence across all product touchpoints and platforms.
-
Staying abreast of the latest advancements in VR technology, immersive design principles, and UI/UX trends, applying this knowledge to drive product innovation and competitive advantage.
-
Participating in design critiques and providing constructive feedback to peers, fostering a culture of continuous improvement and design excellence.
📝 Enhancement Note: While the original description lists "Create visually attractive and intuitive user interfaces and experiences," this enhancement elaborates on the scope by including "VR, web, and mobile platforms" and emphasizes the "spatial media" context. It also highlights the importance of user research and the development of "scalable design systems," which are critical for a product with a large and diverse user base.
🎓 Skills & Qualifications
Education: While no specific degree is mandated, a strong portfolio demonstrating equivalent practical experience and a deep understanding of design principles is essential. A Bachelor's degree in Design, Human-Computer Interaction, or a related field is often preferred.
Experience: Minimum of 4 years of dedicated product design experience, with a proven track record of designing and shipping successful digital products, ideally including experience with complex platforms or emerging technologies.
Required Skills:
-
Proficient in industry-leading design and prototyping tools such as Figma, Adobe Creative Suite (Photoshop, Illustrator, After Effects), or similar.
-
Demonstrated expertise in developing and maintaining cohesive, scalable design systems that ensure brand consistency and design efficiency across multiple products and platforms.
-
Strong UI/UX design skills with a solid understanding of user-centered design principles, information architecture, interaction design, and visual design.
-
Proven experience in designing for mobile platforms (iOS and Android), with a portfolio showcasing diverse UI/UX projects.
-
Excellent written and verbal communication skills in English (B2 level or above), with the ability to articulate design decisions and collaborate effectively with international teams.
-
Strong collaboration and teamwork abilities, with experience working effectively within cross-functional development teams.
Preferred Skills:
-
Experience with 3D modeling and animation software (e.g., Blender, Maya, Cinema 4D), demonstrating an ability to contribute to immersive visual assets.
-
Prior experience designing for Virtual Reality (VR) environments, understanding the unique challenges and opportunities of spatial interfaces.
-
Previous experience in a Team Lead or similar senior/leadership role within a design team.
📝 Enhancement Note: The original requirements mention "4+ years of product design experience" and specific tool proficiencies. This enhancement expands on the educational background expectation, emphasizes the importance of a "proven track record," and clarifies the "B2 and above" English fluency requirement. It also explicitly connects the preferred skills of 3D modeling and VR experience to the company's spatial media focus.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
-
A comprehensive portfolio showcasing a minimum of 4 years of product design experience, with a strong emphasis on UI/UX design for web, mobile, and ideally VR applications.
-
Demonstrations of experience in creating and maintaining scalable design systems, including examples of component libraries, style guides, and their implementation.
-
Case studies that detail the user-centered design process, from problem definition and user research to ideation, prototyping, testing, and final product delivery.
-
Examples of interactive prototypes that effectively communicate user flows, interactions, and visual design, highlighting the ability to use tools like Figma or Adobe XD.
Process Documentation:
-
Clarity on the design process followed for key projects, illustrating the stages from initial concept to final execution, including user research methodologies and validation techniques.
-
Documentation of how design systems were built and maintained, including version control, contribution guidelines, and integration strategies.
-
Evidence of collaboration with development teams, showcasing how design specifications were handed off and how design intent was preserved during implementation.
-
Examples of iterative design processes, demonstrating how feedback from user testing and stakeholders was incorporated to refine designs.
📝 Enhancement Note: This section assumes a strong portfolio is critical for a Senior Product Designer role, especially in a company focused on innovative technology. It breaks down what constitutes "essential" portfolio content, focusing on process, systems, and tangible outcomes, which are key indicators of a candidate's capabilities in this specialized field.
💵 Compensation & Benefits
Salary Range: For a Senior Product Designer role with 4+ years of experience in Belgrade, Serbia, operating as a contractor, the estimated annual gross salary range is typically between €30,000 and €55,000. This range can vary significantly based on the candidate's specific experience, the complexity of VR/spatial media design skills, and the negotiation during the hiring process. The B2B contract nature means the candidate is responsible for their own taxes and social contributions.
Benefits:
-
Flexible working hours: The ability to set your own schedule to optimize productivity and work-life balance.
-
Remote work: Fully remote position, allowing you to work from almost anywhere.
-
Access to necessary technology: Provision of required hardware and software to perform your role effectively.
-
Contractor engagement: B2B cooperation, offering the autonomy and potential tax advantages of operating through your own legal business entity.
-
Pioneering industry involvement: Opportunity to be at the forefront of spatial media and immersive streaming technology development.
-
Direct impact: The chance to significantly influence the direction and success of a growing product with a large user base.
Working Hours: While specific hours are flexible, the role implies a commitment to delivering on project timelines and collaborating effectively with the team. A standard full-time commitment (approximately 40 hours per week) is generally expected, with the flexibility to manage this schedule.
📝 Enhancement Note: As no salary was provided, an estimated range for a Senior Product Designer in Belgrade, Serbia, working as a contractor has been researched and included. The "B2B cooperation" detail is crucial and has been highlighted as a key aspect of the role's structure. Benefits have been expanded to reflect the context of a remote contractor role.
🎯 Team & Company Context
🏢 Company Culture
Industry: Technology, specifically focused on Spatial Media, Immersive Streaming, VR, and interactive video experiences. This places INFOMEDIJI d.o.o. at the cutting edge of digital content consumption and virtual interaction.
Company Size: While not explicitly stated, the mention of "millions of users globally," "enterprise customers," and an active hiring process suggests a growing, dynamic startup or scale-up environment. This implies a relatively lean team structure with significant individual impact.
Founded: The company's focus on "next generation" technology and "expanding boundaries" indicates a relatively young or rapidly evolving organization. The CEO's vision (Ivan Varko) is prominently featured, suggesting a strong, founder-driven culture.
Team Structure:
-
The operations team likely consists of individuals highly skilled in their respective domains (e.g., VR development, web/mobile engineering, product management, design).
-
As a Senior Product Designer, you would likely report to a Head of Product, Design Lead, or directly to the CEO, depending on the current organizational structure.
Methodology:
-
Data-driven design decisions, leveraging user analytics and feedback to inform product development.
-
Agile development methodologies, enabling rapid iteration and adaptation to market changes and user needs.
-
Focus on innovation and experimentation, encouraging the exploration of new technologies and creative solutions in spatial media.
-
Emphasis on user-centricity, ensuring that all design efforts are geared towards providing exceptional user experiences.
Company Website: [INFOMEDIJI d.o.o. - The provided URL is for the job application portal, not a general company website. A general company website for INFOMEDIJI d.o.o. would be beneficial to include if available, or the company's primary product website, DeoVR.com, can be referenced.]
📝 Enhancement Note: This section synthesizes information from the job description and company context to infer the likely culture, team dynamics, and operational methodologies. The focus on "Spatial Media" and "next generation" technology is crucial for understanding the company's ambitious goals and the type of environment a designer would join.
📈 Career & Growth Analysis
Operations Career Level: This role is positioned as a "Senior" Product Designer. This implies a level of autonomy, strategic input, and mentorship capability. The individual is expected to lead design initiatives, contribute to product strategy, and potentially guide junior designers. The "Bonus Points" for Team Lead experience further reinforce this senior standing.
Reporting Structure: The Senior Product Designer will likely report to a Product Lead, Head of Design, or potentially directly to the CEO, given the company's stage and focus. This structure offers direct exposure to leadership and strategic decision-making.
Operations Impact: The Senior Product Designer will have a direct and significant impact on the user experience of a product used by millions globally. Their work will shape how users interact with spatial media, directly influencing user engagement, retention, and the overall success of the platform. This role is critical in translating the company's innovative vision into tangible, user-friendly digital products.
Growth Opportunities:
-
Leadership Development: Potential to grow into a Design Lead or Manager role as the team expands, with opportunities to mentor other designers and shape the design team's direction.
-
Specialization: Deepen expertise in VR/AR design, 3D modeling, and immersive storytelling, becoming a subject matter expert in a rapidly growing field.
-
Strategic Contribution: Influence product roadmaps and company strategy through design thinking and user advocacy.
-
Technical Proficiency: Gain hands-on experience with cutting-edge technologies and contribute to the development of novel user experiences that define the future of media consumption.
📝 Enhancement Note: This analysis focuses on the career trajectory and impact specific to a "Senior" role in a tech-forward company. It outlines how the role contributes to business goals and what future growth paths are realistically available, emphasizing both technical and leadership development.
🌐 Work Environment
Office Type: The role is explicitly defined as a "fully remote contract role." This means there is no central office for daily work. The company operates with a distributed team structure.
Office Location(s): While the job is posted for Belgrade, Serbia, and the derived remote location includes Belgrade, the company operates globally with a remote-first approach. This implies that while legal entities or operational hubs might exist in certain regions (like Serbia), employees and contractors can work from virtually anywhere, provided they meet any necessary legal or timezone requirements for collaboration.
Workspace Context:
-
Autonomy and Flexibility: A work environment that prioritizes self-management, flexible scheduling, and results over traditional office presence.
-
Digital Collaboration: Heavy reliance on digital collaboration tools for communication, design reviews, and project management.
-
Technology Access: Provision of necessary hardware and software, ensuring that remote team members have the tools required to perform their duties effectively, regardless of their physical location.
-
Innovation Focus: An environment that encourages experimentation and the exploration of new design paradigms, particularly within the immersive technology space.
Work Schedule: The role offers flexible working hours, catering to a remote contractor model. While a full-time commitment is expected, the specific daily schedule can be managed by the individual, with the caveat of needing to be available for synchronous communication and collaboration with the team during core overlapping hours.
📝 Enhancement Note: Emphasizing the "fully remote contract role" nature is critical. This section clarifies the implications for workspace, collaboration, and scheduling, highlighting both the benefits (flexibility, autonomy) and the operational requirements (digital tools, self-management).
📄 Application & Portfolio Review Process
Interview Process:
-
HR Screening (30 min): An initial conversation to assess cultural fit, basic qualifications, and understanding of the role and company vision. Be prepared to discuss your motivations for joining a spatial media company and your general experience.
-
Sync with Hiring Manager (15 min): A brief meeting to align expectations and delve slightly deeper into your background and suitability for the specific design challenges. Focus on your senior-level experience and problem-solving approach.
-
Case Task (2-6 hours): A practical design challenge designed to evaluate your skills in UI/UX, problem-solving, and potentially VR design principles. This will likely involve analyzing a problem statement and proposing design solutions, possibly including wireframes or mockups.
-
Design Interview (1 hour): A deep dive into your portfolio and case task. Be ready to walk through your process, explain your design decisions, justify your choices with user-centered reasoning, and discuss the impact of your work.
-
CEO Call (30 min): A final discussion with the CEO (Ivan Varko) to assess strategic alignment, cultural fit, and your vision for the role and the company's future. This is an opportunity to ask high-level questions about the company's direction.
Portfolio Review Tips:
-
Curate Strategically: Select 3-5 of your strongest projects that best showcase your skills relevant to VR, web, and mobile design, and especially your ability to design compelling user experiences for immersive environments.
-
Detail Your Process: For each project, clearly articulate the problem, your role, the design process you followed (research, ideation, prototyping, testing), the tools used, and the outcomes/impact.
-
Highlight VR/Spatial Experience: If you have VR or 3D design experience, make sure these projects are prominent. Explain the unique challenges of designing for VR and how you addressed them.
-
Showcase Design Systems: If applicable, demonstrate your ability to create and maintain design systems, explaining their benefits for scalability and consistency.
-
Quantify Impact: Where possible, use metrics to demonstrate the success of your designs (e.g., increased engagement, improved conversion rates, positive user feedback).
-
Be Prepared to Discuss: Anticipate questions about your design choices, trade-offs you made, and how you collaborated with development teams.
Challenge Preparation:
-
Understand the Scope: Familiarize yourself with spatial media and VR design principles. Research current trends and challenges in immersive user interfaces.
-
Focus on User-Centricity: Ensure your solutions are grounded in user needs and research, even if hypothetical for the task.
-
Demonstrate Problem-Solving: Clearly articulate how you approached the problem and the rationale behind your proposed solutions.
-
Visual Communication: Be prepared to present your case task visually, using mockups, wireframes, or prototypes to convey your ideas effectively.
-
Time Management: Allocate your time wisely across understanding the brief, ideation, design, and preparation for presentation.
📝 Enhancement Note: This section breaks down the provided hiring process into actionable steps, offering specific advice tailored for a Senior Product Designer role, especially concerning portfolio presentation and case task preparation within the context of spatial media and VR.
🛠 Tools & Technology Stack
Primary Tools:
-
Figma: Expected to be a primary tool for UI/UX design, prototyping, and collaboration, especially for its robust design system capabilities and real-time collaboration features.
-
Adobe Creative Suite: Proficiency in tools like Photoshop for image manipulation, Illustrator for vector graphics, and potentially After Effects for motion design and prototyping animations.
-
Prototyping Tools: Beyond Figma, familiarity with other prototyping tools might be beneficial for specific use cases or integrations.
Analytics & Reporting:
CRM & Automation:
VR/3D Design Tools (Preferred):
-
3D Modeling Software: Proficiency in tools like Blender, Maya, or 3ds Max would be a significant asset for creating or integrating 3D assets within the spatial media environment.
-
Game Engines (e.g., Unity, Unreal Engine): Familiarity with these engines, which are foundational for VR development, can provide valuable context for designing within these platforms.
📝 Enhancement Note: This section lists the explicitly mentioned tools and infers others that are standard for a Senior Product Designer role in a tech company. It also highlights the preferred tools related to 3D modeling and VR development, aligning with the company's core business.
👥 Team Culture & Values
Operations Values:
-
Innovation & Pioneering Spirit: A drive to explore and build the "next generation of Spatial Media," embracing new technologies and pushing creative boundaries.
-
User-Centricity: A deep commitment to understanding and serving user needs, translating them into intuitive and engaging experiences.
-
Collaboration & Teamwork: Valuing cross-functional partnerships and open communication to achieve shared goals in a distributed environment.
-
Accountability & Ownership: Taking responsibility for one's work and driving projects to successful completion, especially in a B2B contractor model.
-
Agility & Adaptability: Thriving in a fast-paced, evolving industry, being able to pivot and adapt to new challenges and technological advancements.
Collaboration Style:
-
Remote-First Communication: Heavy reliance on digital platforms (e.g., Slack, Zoom, email) for asynchronous and synchronous communication.
-
Transparent Feedback: A culture that encourages open and constructive feedback during design reviews, case task discussions, and team syncs.
-
Cross-Functional Synergy: Close working relationships between design, development, and product management to ensure cohesive product development.
-
Knowledge Sharing: Encouraging the sharing of insights, best practices, and learnings across the distributed team.
📝 Enhancement Note: This section extrapolates the company's values and collaboration style based on its mission ("building the next generation of Spatial Media"), its remote contractor model, and its emphasis on innovation and user experience.
⚡ Challenges & Growth Opportunities
Challenges:
-
Designing for Emerging Technologies: Navigating the complexities and rapid evolution of VR and spatial media, where best practices are still being defined.
-
Balancing Innovation with Usability: Creating cutting-edge experiences that are also intuitive and accessible to a broad user base.
-
Remote Collaboration Dynamics: Effectively collaborating and maintaining strong working relationships within a fully remote, international team.
-
Technical Constraints: Designing within the technical limitations and performance requirements of VR hardware and streaming technology.
-
Rapid Iteration: Adapting to a fast-paced development cycle that requires quick design turns and iterative improvements.
Learning & Development Opportunities:
-
VR/Spatial Design Expertise: Gaining deep, specialized knowledge in a rapidly growing and in-demand field.
-
3D Modeling & Animation Skills: Developing or enhancing skills in 3D design tools and techniques.
-
Cross-Functional Learning: Understanding the intricacies of VR development, streaming technology, and product management in an innovative tech company.
-
Impactful Projects: Contributing to products used by millions, with the potential to define new standards in media consumption.
-
Remote Work Mastery: Honing skills in effective remote collaboration, self-management, and asynchronous communication.
📝 Enhancement Note: This section identifies potential challenges inherent in working with cutting-edge technology in a remote setting and frames them as opportunities for professional growth and skill development.
💡 Interview Preparation
Strategy Questions:
-
"How would you approach designing a user interface for a multi-user VR experience where participants need to interact with shared media in real-time?" (Focus on user flows, interaction models, and communication cues.)
-
"Describe a time you had to balance competing stakeholder needs or technical constraints with user experience goals. How did you resolve it?" (Highlight your negotiation, problem-solving, and decision-making process.)
Company & Culture Questions:
-
"What excites you most about the future of spatial media and how do you see product design playing a role?" (Demonstrate your passion for the industry and forward-thinking perspective.)
-
"How do you approach collaboration and feedback within a remote, cross-functional team?" (Emphasize your communication skills, adaptability, and experience with distributed work.)
Portfolio Presentation Strategy:
-
Storytelling: Frame each project as a narrative – the problem, your journey to the solution, and the impact.
-
Visuals are Key: Use high-quality mockups, prototypes, and videos to showcase your work. For VR projects, consider including short demos or walkthroughs if possible.
-
Explain Your 'Why': Be ready to articulate the rationale behind every design decision. Focus on user needs, business goals, and technical considerations.
-
Demonstrate Process: Clearly show your design process, including research, ideation, iteration, and testing. This is crucial for a senior role.
-
Address the Case Task: Be prepared to present your case task solution, explaining your approach, design choices, and any assumptions made.
-
Connect to DeoVR: Where possible, draw parallels between your past work and the challenges or opportunities at INFOMEDIJI d.o.o.
📝 Enhancement Note: This section provides specific, actionable examples of interview questions tailored to a Senior Product Designer role in the spatial media/VR space, along with strategic advice for answering them and presenting a portfolio effectively.
📌 Application Steps
To apply for this Senior Product Designer position:
-
Submit your application through the provided link on the INFOMEDIJI d.o.o. careers portal.
-
Tailor your Resume: Highlight your 4+ years of product design experience, specifically mentioning UI/UX for web, mobile, and any VR/3D projects. Emphasize your proficiency with Figma, Adobe Creative Suite, and design systems. Quantify achievements where possible.
-
Curate Your Portfolio: Ensure your portfolio prominently features projects demonstrating your process, design systems, and ideally, VR/spatial media experience. Be ready to discuss each case study in detail.
-
Prepare for the Case Task: Familiarize yourself with spatial media and VR design challenges. Practice articulating your design process and solutions clearly and concisely.
-
Research INFOMEDIJI d.o.o. and DeoVR: Understand their mission, product, and target audience. Think about how your skills align with their vision for the future of immersive media.
-
Practice Your Presentation: Rehearse walking through your portfolio and case task, focusing on clear communication, strong rationale for design decisions, and enthusiasm for the role.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates must have at least 4 years of product design experience and proficiency in design tools like Figma or Adobe Creative Suite. Strong skills in developing scalable design systems and experience in mobile UI/UX design are required.