Gaming Client #1 | Senior UI / 2D Artist (EU)
π Job Overview
Job Title: Senior UI / 2D Artist (EU)
Company: SD Solutions (for Gaming Client #1)
Location: Serbia (Remote OK)
Job Type: Full-Time
Category: Game Art & Design / UI/UX Design
Date Posted: August 20, 2026
Experience Level: Senior (5-10 years)
Remote Status: Fully Remote (within Serbia, Poland, Romania)
π Role Summary
-
Spearhead the design and execution of premium, highly polished user interfaces for mobile social casino games, ensuring exceptional visual craft and a strong understanding of UX principles.
-
Translate complex game design and product requirements into intuitive, visually compelling, and production-ready visual experiences that drive player engagement and satisfaction.
-
Develop a wide range of UI assets, including pop-ups, win screens, reward screens, feature elements, icons, badges, and promotional materials, all adhering to a bold, rich, and exciting aesthetic.
-
Apply advanced 2D art techniques, focusing on typography, dimensional effects, luxury materials, and intricate details to create visually spectacular and immersive game interfaces.
-
Collaborate closely with cross-functional teams, including Art Directors, Game Designers, Product Managers, and Developers, to maintain high UI quality standards and drive successful feature implementation.
π Enhancement Note: This role is specifically for a Senior UI/2D Artist focused on the social casino mobile gaming sector. The emphasis on "premium," "highly polished," and "visually spectacular" suggests a need for artists with a keen eye for detail, luxury aesthetics, and dynamic visual effects that enhance the player's sense of reward and excitement. The remote aspect is tied to specific EU countries, indicating a need for candidates to be legally able to work in Serbia, Poland, or Romania.
π Primary Responsibilities
-
Design and execute comprehensive UI solutions for new and existing game features, from initial UX structure and interaction logic to final, polished visual implementation.
-
Create a diverse array of premium UI assets, including but not limited to pop-ups, win screens, reward screens, feature screens, buttons, panels, frames, icons, badges, and promotional banners.
-
Translate game design and product requirements into clear, intuitive, and visually compelling player experiences that align with the game's overall theme and objectives.
-
Apply strong UX thinking to define information hierarchy, user flows, interactions, call-to-action (CTA) priority, and overall feature clarity to ensure seamless gameplay.
-
Develop highly polished, dimensional UI elements that convey a strong sense of depth, sophisticated lighting, premium materials, effective contrast, balanced composition, and clear visual hierarchy.
-
Master typography and advanced text treatments, including dimensional lettering, gradients, bevels, shadows, highlights, glows, and premium title treatments to elevate in-game messaging.
-
Craft convincing luxury materials and effects such as gold, polished metal, glass, gems, glossy surfaces, reflections, illumination, glows, and rich decorative details to enhance the visual appeal.
-
Ensure excellent readability and usability for all UI elements, even within visually rich and highly detailed casino compositions, maintaining player focus and understanding.
-
Rapidly explore visual solutions and transform concepts into high-quality, production-ready assets within established project timelines and quality benchmarks.
-
Foster strong collaborative relationships with the Art Director, Game Designers, Product Managers, and Development teams, taking ownership of UI quality and visual execution from concept to completion.
π Enhancement Note: The responsibilities clearly outline a hands-on role requiring the full spectrum of UI design, from conceptualization and UX flow to detailed asset creation and final polish. The emphasis on specific asset types and material rendering highlights the need for a specialized skillset within the gaming industry, particularly for the social casino genre.
π Skills & Qualifications
Education: While no specific degree is mandated, a strong educational background in Graphic Design, Fine Arts, Digital Media, or a related field is beneficial. The emphasis is on demonstrated skill and a robust portfolio.
Experience: Minimum of 5-10 years of experience as a Senior UI/2D Artist, with a significant focus on mobile game development, preferably within the social casino, slots, or similar highly polished game genres.
Required Skills:
-
Senior-level Portfolio: Demonstrating exceptional game UI and 2D visual design skills with a clear emphasis on mobile and social casino games.
-
Adobe Photoshop Mastery: Excellent command of Adobe Photoshop and professional 2D art workflows for asset creation and refinement.
-
Typography & Text Effects: Exceptional skills in typography and text effects, capable of creating expressive, highly polished game titles and messaging.
-
Icon Design & Rendering: Strong icon design and rendering skills, ensuring clear silhouettes, dimensionality, material definition, and a premium finish.
-
UX Principles: Solid understanding of UX principles, player flows, interaction design, information hierarchy, and feature usability.
-
Independent Problem-Solving: Ability to independently conceptualize how a game feature should function, not just how it should look, demonstrating strong analytical and design thinking.
-
Visual Design Fundamentals: Advanced understanding of composition, color theory, lighting, contrast, materials, depth, and visual hierarchy.
-
Rendered UI Expertise: Strong ability to create realistic and semi-realistic rendered UI, moving beyond primarily flat or vector-based design.
-
Adaptability & Quality: Ability to work quickly, independently, and consistently at a high quality bar, adapting to changing production requirements.
-
Attention to Detail: Meticulous attention to detail, with a proven ability to push artwork from a good first pass to a truly polished, premium final result.
Preferred Skills:
-
3D Knowledge/Experience: Familiarity or experience with 3D tools such as Blender, Cinema 4D, or 3ds Max.
-
Integrated 3D Workflow: Ability to leverage 3D for UI elements, materials, lighting, perspective, or base renders, followed by high-quality 2D paint-over and polish.
-
Social Casino Specialization: Proven experience creating assets and visual systems specifically for slot or social casino games.
-
Animation/VFX Understanding: Knowledge of animation/VFX principles for UI, including glows, light sweeps, particles, reward reveals, and win celebrations.
π Enhancement Note: The experience requirement is explicitly stated as "Senior-level" with a suggested range of 5-10 years, signaling a need for seasoned professionals. The "Advantage" section indicates a strong preference for candidates with 3D knowledge, suggesting that the company utilizes 3D workflows to achieve their desired aesthetic, which is a significant differentiator for applicants.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
-
Demonstrate UI/UX Excellence: Showcase a minimum of 3-5 complex UI projects for mobile games, with a strong emphasis on social casino or similar genres. Each project should detail the problem, your design process, and the final visual solution.
-
Visual Polish & Detail: Highlight examples of highly polished, dimensional UI elements, including intricate icons, dynamic pop-ups, and visually rich reward screens, demonstrating mastery of materials, lighting, and typography.
-
UX Thinking Integration: Clearly articulate your UX considerations within project descriptions, explaining how you translated player flows, information hierarchy, and interaction logic into intuitive designs.
-
Production-Ready Assets: Include examples of assets that are production-ready, showcasing your ability to deliver high-quality, optimized visual assets within project timelines.
-
Technical Proficiency: Evidence of proficiency in Adobe Photoshop, with examples of advanced techniques used for rendering, text effects, and material creation.
Process Documentation:
-
Workflow Design & Optimization: Provide examples of how you have designed and optimized UI workflows, from initial concept sketches to final asset delivery, including any process improvements you implemented.
-
System Implementation: Showcase how you have contributed to or implemented visual systems for UI elements, ensuring consistency and scalability across a game.
-
Performance Analysis & Iteration: Where possible, include examples of how your UI designs have been iterated upon based on player feedback, analytics, or A/B testing, demonstrating an understanding of performance measurement.
π Enhancement Note: For a Senior UI/2D Artist role, the portfolio is paramount. The emphasis here is on showcasing not just aesthetic skill but also a deep understanding of the game development lifecycle, UX principles, and the ability to produce production-ready assets. The "Process Documentation" points towards an expectation that candidates can articulate their methodologies and iterative design approaches.
π΅ Compensation & Benefits
Salary Range: Based on industry benchmarks for Senior UI/2D Artists in the EU (Serbia, Poland, Romania) with 5-10 years of experience in mobile gaming and specialized social casino expertise, the estimated annual salary range is approximately β¬45,000 - β¬70,000 (gross). This range can vary based on specific experience, skill set, and negotiation.
Benefits:
-
Competitive Salary: Reflecting senior-level expertise and the specialized nature of the role.
-
Remote Work Flexibility: Fully remote position allowing work from Serbia, Poland, or Romania.
-
Professional Development: Opportunities for skill enhancement, potentially including training in 3D software or advanced animation techniques.
-
Global Team Exposure: Work with an international team of game development professionals.
-
Health & Wellness: Comprehensive benefits package, details to be provided by SD Solutions.
-
Paid Time Off: Generous vacation and holiday leave.
Working Hours: Standard full-time working hours are expected, approximately 40 hours per week. Flexibility may be available, but core working hours will likely align with team collaboration needs, potentially requiring some overlap with EU time zones.
π Enhancement Note: Salary is estimated based on typical senior-level artist compensation in relevant EU regions, considering the specialized niche of social casino gaming. Benefits are inferred from standard offerings by international staffing companies like SD Solutions, with a focus on remote work advantages and professional growth.
π― Team & Company Context
π’ Company Culture
Industry: Mobile Gaming (specifically Social Casino & Casual Games). The client is a publicly traded developer and publisher with a portfolio of nine core titles, indicating a stable, established company with significant market reach.
Company Size: The client operates a portfolio of games, suggesting a medium to large-sized organization with specialized teams for each title. SD Solutions, as a staffing company, operates globally.
Founded: The client company is established, with a history of developing and publishing free-to-play games. This implies a culture that is likely experienced, iterative, and focused on player retention and monetization strategies.
Team Structure:
-
Cross-Functional Teams: Artists will work within feature teams that include Game Designers, Product Managers, other Artists (2D, 3D, VFX), and Developers.
-
Art Department Hierarchy: Likely includes an Art Director overseeing the visual quality and style, with Senior Artists like this role leading specific UI/2D efforts.
-
Collaborative Environment: Emphasis on close collaboration with Art Directors and Game Designers, with a shared ownership of UI quality and visual execution.
Methodology:
-
Data-Driven Design: While not explicitly stated, social casino games heavily rely on player data, A/B testing, and analytics to inform design decisions, especially regarding monetization and engagement features.
-
Iterative Development: The role requires rapid exploration of visual solutions and turning concepts into production-ready assets, suggesting an iterative approach to design and development.
-
Quality Focus: A strong emphasis is placed on achieving a "premium" visual standard, indicating a culture that values high-fidelity execution and attention to detail.
Company Website: https://sd-solutions.breezy.hr/ (for SD Solutions; client's website not directly provided but implied to be a major publisher).
π Enhancement Note: The context provided is for the staffing company (SD Solutions) but also gives insight into the client's business. The client's focus on social casino games with millions of daily users suggests a fast-paced, results-oriented environment where UI/UX directly impacts revenue and player engagement.
π Career & Growth Analysis
Operations Career Level: This role is firmly positioned at the Senior level within the Game Art and Design domain, specifically focusing on UI and 2D artistry. It implies a high degree of autonomy, technical expertise, and the ability to mentor or guide junior artists. The expectation is for individuals who can independently drive complex visual features from concept to completion.
Reporting Structure: The Senior UI/2D Artist will likely report to an Art Director or Lead Artist. They will collaborate closely with Game Designers, Product Managers, and development teams, acting as a key stakeholder for all UI-related visual aspects of game features.
Operations Impact: The visual quality and usability of the UI are directly tied to player experience, engagement, and ultimately, the monetization success of social casino games. A Senior UI/2D Artist's work has a tangible impact on player retention, conversion rates for in-app purchases, and the overall perception of the game's quality and value.
Growth Opportunities:
-
Leadership Potential: Advancement to Lead UI/2D Artist or Art Director roles, managing teams and setting visual direction.
-
Specialization: Deepening expertise in specific areas like advanced material rendering, 3D integration for UI, or animation/VFX for UI elements.
-
Cross-Disciplinary Learning: Opportunities to learn more about game design, product management, or other art disciplines within the game development pipeline.
-
Industry Exposure: Working on multiple titles within a major publisher's portfolio can broaden experience across different game mechanics and visual styles.
π Enhancement Note: The "Operations" terminology is being adapted here to "Game Art & Design" career paths. The senior designation and emphasis on independent ownership suggest significant growth potential towards leadership and specialized expertise within the gaming industry.
π Work Environment
Office Type: Fully Remote. This role is designed for remote work, offering flexibility in terms of location within specific EU countries.
Office Location(s): The role is open to candidates located in Serbia, Poland, and Romania. This suggests that SD Solutions and their client have established legal and operational frameworks to support remote employees in these regions.
Workspace Context:
-
Home Office Setup: Candidates are expected to have a suitable home office environment conducive to focused work, including reliable internet connectivity and a dedicated workspace.
-
Digital Collaboration Tools: The team will rely heavily on digital collaboration tools for communication, file sharing, and project management (e.g., Slack, Discord, project management software, cloud storage).
-
Virtual Team Interaction: While remote, there will be regular virtual meetings, design reviews, and collaborative sessions with team members across different roles and potentially time zones.
Work Schedule: Standard full-time hours (approx. 40 hours/week) are expected. While remote, maintaining consistent availability during core business hours for the client's primary operational time zone (likely CET or similar) will be crucial for effective collaboration and timely delivery of assets.
π Enhancement Note: The remote nature is a key feature. The specific countries listed (Serbia, Poland, Romania) suggest a strategic choice for talent acquisition and potentially operational efficiency.
π Application & Portfolio Review Process
Interview Process:
-
Initial Screening (SD Solutions): A review of your CV and portfolio by SD Solutions to assess basic qualifications and fit.
-
Portfolio Review & Technical Interview: A deep dive into your portfolio with the client's Art Director or Lead Artist. Expect detailed questions about your process, decision-making, and technical skills, especially concerning UI/UX principles, visual execution, and specific software proficiency (Adobe Photoshop).
-
Practical Exercise/Test: Potentially a small, timed art test or a case study presentation related to designing a UI element or feature for a social casino game. This will assess your ability to apply skills under pressure and align with the client's visual style.
-
Cultural Fit & Team Interview: A discussion to assess your collaborative style, communication skills, and how you would integrate with the existing art and design teams.
-
Final Offer & Onboarding: If successful, an offer will be extended, followed by onboarding through SD Solutions.
Portfolio Review Tips:
-
Curate for Relevance: Ensure your portfolio prominently features your strongest UI/2D art work for mobile games, with a clear emphasis on social casino or similar genres.
-
Showcase Process: For key projects, include a brief explanation of your thought process, UX considerations, and how you arrived at the final design. Visuals of sketches, wireframes, or early concepts can be valuable.
-
Highlight Polish & Detail: Ensure examples demonstrate your ability to create highly polished assets with rich materials, advanced typography, and dynamic lighting.
-
Quality Over Quantity: A focused portfolio of high-quality work is more impactful than a large collection of mediocre pieces.
-
Video Demonstrations: Consider including short video clips or GIFs demonstrating UI interactions, animations, or dynamic elements if applicable.
Challenge Preparation:
-
Understand the Genre: Familiarize yourself with the visual styles, common UI patterns, and player expectations for successful social casino mobile games.
-
Articulate Your Process: Be ready to verbally walk through your design process for a specific UI element or feature, explaining your rationale and technical execution.
-
Prepare Case Studies: Have 1-2 detailed case studies of past projects ready to present, focusing on the problem, your solution, and the outcome, emphasizing UI/UX and visual quality.
-
Research the Client's Games: If possible, play or research the client's existing games to understand their current visual language and UI conventions.
π Enhancement Note: The interview process emphasizes portfolio strength and practical application. Candidates should be prepared to demonstrate not only artistic skill but also a strategic understanding of UI/UX within the specific context of social casino gaming.
π Tools & Technology Stack
Primary Tools:
-
Adobe Photoshop: Essential for all 2D asset creation, rendering, and final polish. Mastery is a core requirement.
-
Adobe Illustrator (Potential): May be useful for vector-based elements or icons, though the role emphasizes rendered 2D.
-
3D Software (Advantageous): Blender, Cinema 4D, 3ds Max, or similar for creating base assets, materials, lighting, or perspective renders to be used in the 2D workflow.
Analytics & Reporting:
-
While not a direct responsibility for the artist, understanding that UI designs will be evaluated based on player analytics (engagement, retention, conversion) is crucial. Familiarity with how UI impacts these metrics is a plus. CRM & Automation:
-
Not directly applicable to this art role.
π Enhancement Note: The tech stack is heavily weighted towards Adobe Photoshop, with 3D software being a significant advantage. This indicates a sophisticated workflow where 3D assets might be leveraged to achieve the desired "premium" and "dimensional" look before 2D refinement.
π₯ Team Culture & Values
Operations Values: (Adapted to Art & Design context)
-
Excellence in Craft: A commitment to producing visually stunning, highly polished, and technically proficient artwork that elevates the player experience.
-
Player-Centricity: Designing UI with the player's intuition, engagement, and enjoyment as the primary focus, ensuring clarity and excitement.
-
Collaboration & Communication: Working effectively within cross-functional teams, sharing ideas, and providing constructive feedback to achieve shared goals.
-
Innovation & Iteration: Willingness to explore new visual approaches, experiment with techniques, and iterate on designs to achieve the best possible outcome.
-
Detail-Oriented Execution: A meticulous approach to every aspect of design, from the smallest icon to the grandest win screen, ensuring a cohesive and premium feel.
Collaboration Style:
-
Cross-Functional Integration: Close partnership with Art Directors, Game Designers, and Product Managers to ensure UI aligns with game mechanics, user experience goals, and business objectives.
-
Feedback-Driven Improvement: An open culture where feedback is actively sought and given, leading to continuous refinement of visual assets and processes.
-
Knowledge Sharing: Encouraging the sharing of techniques, tools, and best practices within the art team to foster collective growth and maintain high standards.
π Enhancement Note: The values and collaboration style are inferred from the job description's emphasis on quality, collaboration, and player experience. The "operations" context is framed around how an artist contributes to the "operation" of a successful game.
β‘ Challenges & Growth Opportunities
Challenges:
-
Maintaining High Visual Standards: Consistently delivering "premium, bold, rich, exciting, and visually spectacular" UI in a fast-paced mobile gaming environment can be demanding.
-
Balancing Aesthetics and Usability: Creating visually complex and luxurious interfaces while ensuring they remain intuitive, readable, and functional for players.
-
Adapting to Evolving Game Designs: Quickly incorporating new features or design changes into existing UI systems without compromising visual integrity or development timelines.
-
Remote Collaboration: Effectively collaborating and communicating with a distributed team, ensuring clear understanding and alignment on visual direction.
Learning & Development Opportunities:
-
Advanced 3D Integration: Gaining hands-on experience using 3D software within a UI art workflow, enhancing the ability to create complex materials and lighting.
-
Specialized UI Effects: Developing skills in UI animation, VFX, and creating impactful reward/win celebrations.
-
Genre Expertise: Deepening knowledge of the nuances and player psychology specific to social casino and slot games.
-
Mentorship: Opportunities to learn from experienced Art Directors and senior team members, potentially leading to future leadership roles.
π Enhancement Note: Challenges are derived from the demanding nature of the role and industry, while growth opportunities focus on leveraging the "Advantage" skills and advancing within the game art hierarchy.
π‘ Interview Preparation
Strategy Questions:
-
UI Design Philosophy: "Describe your approach to designing UI for mobile social casino games. What are the key elements you focus on to ensure player engagement and a premium feel?" (Prepare to discuss visual hierarchy, material rendering, typography, and UX considerations specific to this genre.)
-
Problem-Solving Scenario: "Imagine a new feature requires a complex pop-up that needs to convey multiple pieces of information and a significant reward. Walk us through your process for designing this, from initial concept to final assets, considering both visual impact and clarity." (Be ready to sketch or describe your workflow and decision-making.)
-
Collaboration & Art Direction: "How do you typically collaborate with Art Directors and Game Designers when developing new UI features? How do you handle creative feedback or disagreements?" (Emphasize your ability to interpret direction, provide constructive input, and iterate effectively.)
Company & Culture Questions:
-
Motivation for the Role: "Why are you interested in this Senior UI/2D Artist role, specifically within the social casino gaming sector?" (Connect your skills and passion to the specific requirements and industry.)
-
Team Contribution: "How do you see yourself contributing to our team's culture and artistic vision, especially in a remote environment?" (Highlight your collaborative spirit, proactiveness, and ability to work independently.)
-
Understanding Premium Quality: "Our goal is 'premium social casino qualityβbold, rich, exciting, and more visually spectacular than reality.' How do you interpret this, and how have you achieved similar aesthetics in your past work?" (Refer to specific examples from your portfolio that demonstrate this style.)
Portfolio Presentation Strategy:
-
Storytelling: For each project, tell a brief story: the challenge, your solution, your role, and the outcome.
-
Highlight Process: Don't just show final images; briefly explain your design thinking, UX considerations, and technical execution.
-
Focus on Relevance: Prioritize examples that directly align with the job description's requirements (mobile, social casino, high polish, dimensional UI, advanced materials).
-
Showcase Detail: Be prepared to zoom in on specific elements to discuss your techniques for rendering materials, typography, and lighting.
-
Prepare for Q&A: Anticipate questions about your workflow, software proficiency, and how you handle creative direction.
π Enhancement Note: Interview preparation focuses on tailoring responses to the specific demands of the role and industry, emphasizing practical application, collaborative skills, and a deep understanding of social casino game UI aesthetics.
π Application Steps
To apply for this operations position:
-
Submit your application through the provided Breezy HR link.
-
Portfolio Customization: Tailor your portfolio to prominently feature your strongest UI/2D art for mobile games, with a clear emphasis on social casino or similar genres. Ensure it showcases high polish, dimensional elements, advanced materials, and typography.
-
Resume Optimization: Update your resume to highlight your years of experience, specific skills in Adobe Photoshop, UX principles, and any experience with 3D software or social casino games. Use keywords from the job description.
-
Interview Preparation: Practice discussing your portfolio projects, articulating your design process, and explaining how you achieve "premium" visual quality. Prepare for potential art tests or case study presentations.
-
Company Research: Research SD Solutions and, if possible, the client's existing games to understand their style, culture, and market position. This will help you tailor your responses and demonstrate genuine interest.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Requires a senior-level portfolio demonstrating exceptional game UI and 2D visual design skills, particularly in mobile or social casino games. Candidates must possess strong proficiency in Adobe Photoshop and a solid understanding of UX principles and visual hierarchy.