<strong>Responsibilities</strong></p><ul><li>Define end-to-end user journeys for the game areas owned by Barcelona studio.</li><li>Create user flows, wireframes, prototypes, information architectures, and interaction models.</li><li>Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences.</li><li>Advocate for player needs and usability throughout the development process.</li><li>Translate complex systems into clear and intuitive interactions.</li><li>Leverage player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions.</li><li>Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem.</li><li>Mentor junior and mid-level UX designers, providing feedback and design leadership.</li><li>Present design solutions and rationale to stakeholders at all levels.</li></ul><p> </p></div></section><section class="job-section" id="st-qualifications"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Qualifications</h2></div><div class="wysiwyg spl-wysiwyg" itemprop="qualifications"><ul><li>6+ years of professional UX design experience, within the gaming industry.</li><li>Demonstrated experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support.</li><li>Proven experience designing complex digital products, live-service games, or multiplayer experiences.</li><li>Strong portfolio demonstrating end-to-end UX design process and measurable impact.</li><li>Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar.</li><li>Strong understanding of usability, accessibility, and interaction design best practices.</li><li>Excellent communication, collaboration, and stakeholder management skills.</li><li>Ability to balance player needs, business goals, and technical constraints.</li></ul><p><strong>Nice to have</strong></p><ul><li>Experience working on AAA games, competitive multiplayer titles, or live-service products.</li><li>Passion for tactical shooters and deep understanding of Rainbow Six Siege and its player community.</li><li>Knowledge of player behavior, progression systems, social features, and retention mechanics.</li></ul><p> </p></div></section><section class="job-section" id="st-additionalInformation"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Additional Information</h2></div><div class="wysiwyg spl-wysiwyg" itemprop="incentives"><p><strong>Benefits:</strong></p><ul><li>Private Health Insurance and fitness subsidies.</li><li>Employee mental health assistance.</li><li>Tickets restaurant</li><li>Free coffee, fruits and daily breakfast.</li><li>Spectacular roof-top terrace with sea views</li></ul></div></section><li class="job-detail">Contract: Permanent</li><li class="job-detail">Work flexibility: Office-based</li>
Application Requirements
Candidates must have 6+ years of professional UX design experience within the gaming industry and a strong portfolio. Proficiency in design tools like Figma and experience with complex digital products or live-service games is required.