Senior Product Designer

INFOMEDIJI d.o.o.
Full-time
Apply Now

πŸ“ Job Overview

Job Title: Senior Product Designer

Company: INFOMEDIJI d.o.o.

Location: London, England, United Kingdom

Job Type: CONTRACTOR

Category: Product Design / UI/UX

Date Posted: September 17, 2026

Experience Level: Mid-Senior Level (5-10 years)

Remote Status: Fully Remote

πŸš€ Role Summary

  • Shape the design of cutting-edge Spatial Media experiences across VR, web, and mobile platforms.

  • Translate user needs and behaviors into intuitive and visually compelling UI/UX solutions.

  • Develop interactive prototypes to validate design concepts and collaborate closely with development teams.

  • Drive innovation in a rapidly evolving industry focused on immersive storytelling and multi-user journeys.

  • Contribute to a remote-first culture that values initiative, clarity, and collaboration.

πŸ“ Enhancement Note: This role is categorized under Product Design and UI/UX, reflecting the core responsibilities of creating user-centric digital experiences. The "Senior" title and the mention of "end-to-end product design ownership" suggest a need for significant experience and autonomy. The company's focus on "Spatial Media," VR, and "interactive, multi-user journeys" indicates a highly innovative and forward-thinking product landscape.

πŸ“ˆ Primary Responsibilities

  • Design and develop visually attractive, intuitive user interfaces and experiences for VR, web, and mobile applications, ensuring a cohesive and scalable design system.

  • Conduct user research, analyze user needs and behaviors, and translate these insights into effective and user-friendly design solutions that enhance engagement.

  • Create interactive prototypes and wireframes to effectively demonstrate and validate design concepts, facilitating clear communication with stakeholders and development teams.

  • Collaborate closely with cross-functional teams, including product managers, engineers, and marketing, to ensure seamless integration of design elements into the final product and a unified user journey.

  • Stay abreast of industry trends, emerging technologies (especially in AI and immersive tech), and best practices in UI/UX design to continuously innovate and improve product offerings.

  • Contribute to the development and maintenance of a comprehensive design system to ensure consistency and efficiency across all platforms.

  • Leverage AI tools and potentially "vibe coding" skills to enhance design workflows and product features.

πŸ“ Enhancement Note: The responsibilities emphasize a full product design lifecycle, from conceptualization and user understanding to detailed UI/UX execution and cross-functional collaboration. The inclusion of "vibe coding skills" and "AI tools" alongside traditional design responsibilities suggests a unique, forward-looking approach to design within this company.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong educational background in Design, Human-Computer Interaction, Computer Science, or a related field is beneficial. Equivalent practical experience will be highly valued.

Experience: A minimum of 5-10 years of progressive experience in product design, with a significant portion focused on UI/UX design for digital platforms, is expected. Experience in leadership roles or as a Team Lead is a plus.

Required Skills:

  • Portfolio: A robust portfolio demonstrating end-to-end product design ownership, showcasing user problem identification, solution conceptualization, and delivery of polished, implementation-ready designs.

  • Design Tools: High proficiency in Figma or comparable industry-standard design and prototyping tools (e.g., Sketch, Adobe XD).

  • UI/UX Design: Deep understanding and practical application of UI/UX principles, user-centered design methodologies, and visual design best practices.

  • Design Systems: Proven ability to develop, implement, and maintain cohesive, scalable design systems that ensure brand consistency and streamline development.

  • Mobile Design: Adeptness at designing for mobile platforms (iOS and Android) with a diverse portfolio showcasing UI/UX expertise across various mobile applications.

  • AI Tools & Emerging Tech: Familiarity and skill with AI tools for design enhancement and a willingness to explore and integrate emerging technologies like "vibe coding."

  • Collaboration & Communication: Excellent verbal and written communication skills, with a demonstrated ability to collaborate effectively with cross-functional teams and development partners.

  • Language Proficiency: Fluency in English (B2 level and above).

Preferred Skills:

  • Team Leadership: Experience in Team Lead or higher positions, demonstrating leadership capabilities in design strategy and team management.

  • 3D Modelling & Animation: Advanced skills in 3D modelling and animation software, which would be highly relevant for immersive VR experiences.

  • Immersive Projects: Direct experience designing for VR, AR, or other immersive technologies, with a portfolio showcasing relevant projects.

  • Web Technologies: Understanding of web development principles and how design translates into functional web interfaces.

πŸ“ Enhancement Note: The "vibe coding skills" requirement is unusual for a pure design role and suggests a need for designers who can either understand or contribute to the technical implementation, perhaps through advanced prototyping or direct code contributions in specific contexts. The portfolio requirement is critical and should highlight end-to-end ownership and problem-solving capabilities.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • End-to-End Ownership: Showcase projects that demonstrate your involvement from initial user problem identification and research through to final design delivery and implementation support.

  • Problem/Solution Framing: Clearly articulate the user problem or business challenge addressed in each project, followed by your design approach and the rationale behind your solutions.

  • Design Process Documentation: Illustrate your design process, including user research methodologies, wireframing, prototyping, user testing, and iteration cycles.

  • Visual Design & UI Execution: Present high-fidelity mockups and UI designs, highlighting attention to detail, visual hierarchy, typography, color theory, and overall aesthetic quality.

  • Interaction Design: Include examples of interactive prototypes that demonstrate user flows, microinteractions, and the overall user experience.

  • Platform Diversity: Feature projects that span different platforms, with a strong emphasis on mobile design, and ideally, immersive/VR experiences.

  • Design System Contribution: If applicable, showcase contributions to or use of design systems, demonstrating an understanding of scalability and consistency.

Process Documentation:

  • Workflow Design: Detail how you approach designing complex user flows and interactions for web, mobile, and VR applications.

  • Prototyping & Validation: Explain your methods for creating interactive prototypes and how you use them for user testing and design validation.

  • Cross-functional Collaboration: Provide examples of how you have worked with engineering and product teams to translate designs into functional products, highlighting communication strategies and problem-solving during development.

  • Impact Measurement: Where possible, demonstrate how your designs have positively impacted key metrics such as user engagement, conversion rates, or user satisfaction.

πŸ“ Enhancement Note: The portfolio is paramount for this role. It needs to prove not just design talent but also a strategic approach to problem-solving, a deep understanding of the design process, and the ability to translate complex ideas into tangible, user-friendly interfaces across diverse platforms, including emerging immersive technologies.

πŸ’΅ Compensation & Benefits

Salary Range: As this is a contractor role based in London, UK, and requires significant experience, the estimated salary range for a Senior Product Designer with 5-10 years of experience in this market is approximately Β£60,000 - Β£90,000 per annum (or equivalent in Euros/USD, depending on payment structure). This is an estimate based on industry benchmarks for senior-level design roles in major tech hubs like London, considering the contractor status which often commands a higher rate than full-time employment.

Benefits:

  • Flexible Working Hours: The ability to set your own working schedule to accommodate personal needs and optimize productivity.

  • Remote-First Culture: Full remote work environment, eliminating the need for daily commutes and offering a better work-life balance.

  • Access to All Tools and Tech: Provision of necessary software, hardware, and technological resources required to perform the role effectively.

  • Unlimited DeoVR Premium: Complimentary access to the company's premium streaming service, allowing designers to experience and test the product firsthand.

  • B2B Contract: Opportunity to work as an independent contractor through your own legal entity, offering potential tax and business flexibility.

Working Hours: The role specifies flexible working hours, aligning with a remote-first culture. While the core expectation might align with a standard 40-hour work week, the emphasis on flexibility allows for adaptation based on project needs and personal scheduling, provided deliverables are met.

πŸ“ Enhancement Note: Salary estimation is based on general market data for Senior Product Designers in London for contract roles, acknowledging that specific rates can vary significantly based on the contractor's experience, negotiation skills, and the project's scope. The benefits are typical for remote contract positions, emphasizing flexibility and access to company products.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology, specifically Spatial Media, VR, and Immersive Streaming. INFOMEDIJI d.o.o. (operating as DeoVR) is at the forefront of developing next-generation video experiences that move beyond passive viewing to interactive, multi-user journeys.

Company Size: While specific numbers are not provided, the mention of "millions of users globally" and "multiple enterprise customers" suggests a company with significant reach and a substantial user base, likely operating as a scale-up or established tech company.

Founded: The company's focus on "next generation" technologies and "expanding boundaries" implies a relatively young, innovative company, likely founded within the last decade, driving rapid technological advancement.

Team Structure:

  • Cross-functional Collaboration: The role explicitly requires close collaboration with development teams, product managers, and potentially marketing, indicating a highly integrated, project-oriented team structure.

  • Remote-First Environment: The company operates on a remote-first model, fostering a culture of autonomy, trust, and asynchronous communication.

  • Specialized Roles: While the role is Senior Product Designer, the mention of "AI tools" and "vibe coding skills" alongside "3D modelling and animation" in bonus points suggests a team composed of highly specialized individuals in various tech and creative domains.

Methodology:

  • User-Centric Design: The emphasis on understanding user needs and translating them into "compelling and user-friendly design solutions" points to a user-centric design methodology.

  • Agile Development: The need for close collaboration with development teams and the mention of iterative prototyping suggest an agile or iterative product development process.

  • Innovation-Driven: The company's mission to pioneer "Spatial Media" and "interactive, multi-user journeys" indicates a strong drive for innovation and exploration of new technologies.

Company Website: https://infomediji.com/ (Derived from domain_derived)

πŸ“ Enhancement Note: The company culture is described as pioneering and innovative, focusing on cutting-edge immersive technology. The remote-first, B2B contractor model suggests a flexible, results-oriented environment where individuals are expected to be self-motivated and collaborative.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is a Senior Product Designer role, indicating a mid-to-senior level position. It requires significant autonomy, end-to-end ownership of design projects, and the ability to mentor or guide less experienced designers. The "Senior" title, combined with the "Team Lead or higher" bonus point, suggests a potential path towards design leadership.

Reporting Structure: As a contractor, the reporting structure might be less formal than a traditional employee. However, the role will likely report to a Design Lead, Head of Product, or a Product Manager, with close interactions with engineering leads and other functional heads. The CEO call in the hiring process suggests a high level of visibility to senior leadership.

Operations Impact: The Senior Product Designer will have a direct and significant impact on the user experience of DeoVR's platforms, which reach millions of users globally. By shaping intuitive interfaces and engaging immersive experiences, this role directly influences user adoption, retention, satisfaction, and ultimately, the company's market position in the rapidly evolving spatial media landscape. The design decisions made will define how users interact with and perceive the future of video.

Growth Opportunities:

  • Design Leadership: With experience in Team Lead positions being a bonus, there's a clear opportunity to grow into a Design Lead or Managerial role, overseeing design strategy and teams.

  • Specialization in Immersive Tech: Deepening expertise in VR/AR design, 3D modelling, animation, and AI-driven design tools, becoming a specialist in a high-demand, emerging field.

  • Product Strategy Influence: As a senior member, contributing to product strategy discussions and influencing the long-term vision of DeoVR's spatial media offerings.

  • Entrepreneurial Experience: Gaining experience in a pioneering tech company operating in a B2B contractor model can be valuable for future entrepreneurial endeavors.

πŸ“ Enhancement Note: The career path is geared towards leadership and specialization within the exciting domain of immersive technology. The contractor status implies a focus on project delivery and expertise, with growth potentially coming from increased project scope, leadership on larger initiatives, or transitioning into a full-time leadership role if opportunities arise.

🌐 Work Environment

Office Type: This is a fully remote role, meaning there is no central office. The work environment is entirely virtual, leveraging digital collaboration tools.

Office Location(s): While the role is remote and the company is based in London, UK, the contractor can be located anywhere, though adherence to UK employment/contracting law might be relevant for tax purposes. The company has a presence in London, but this does not translate to an on-site requirement for this role.

Workspace Context:

  • Virtual Collaboration Hubs: The primary workspace will be digital, relying on platforms like Slack, Zoom, Notion, and potentially VR collaboration tools for team interactions and design reviews.

  • Tools and Technology: Access to necessary design software (Figma, AI tools), communication platforms, and potentially hardware required for VR design and testing will be provided or supported.

  • Team Interaction: Regular virtual meetings, design critiques, and collaborative sessions will be the norm, fostering a sense of connection and shared purpose despite the physical distance.

Work Schedule: The role offers flexible working hours, allowing individuals to manage their time effectively. This is typical for remote contract roles, emphasizing output and results over rigid schedules, but requires strong self-discipline and time management to meet project deadlines and collaborate asynchronously with global teams.

πŸ“ Enhancement Note: The work environment is entirely virtual, demanding strong self-management and proactive communication. The flexibility is a key feature, but requires individuals to be highly organized and reliable to ensure seamless collaboration with a distributed team.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • HR Screening (30 min): An initial conversation to assess general fit, communication skills, understanding of the role, and alignment with the company's remote-first and innovative culture. Be prepared to discuss your career journey and initial interest in DeoVR.

  • HM Interview (30 min): Interview with the Hiring Manager, likely focusing on your experience with product design, UI/UX, and specific tools. They will delve into your understanding of user-centered design and your approach to problem-solving.

  • Case Task (2-6 hours): A practical design challenge to assess your skills in action. This could involve analyzing a problem, proposing solutions, creating wireframes or mockups, and potentially a brief prototype. Focus on demonstrating your process, problem-solving approach, and design rationale.

  • Design Interview (1 hour): A deeper dive into your portfolio and design philosophy, potentially with other designers or senior team members. This is where you'll present your case studies, explain your design decisions, and discuss your experience with design systems and immersive technologies.

  • CEO Call (30 min): A final conversation with the CEO to gauge overall cultural fit, strategic thinking, and alignment with the company's vision. This is an opportunity to show your passion for spatial media and innovation.

Portfolio Review Tips:

  • Curate Selectively: Showcase 3-5 of your strongest projects that best represent end-to-end ownership and relevant skills (mobile, VR, design systems).

  • Tell a Story: For each project, clearly outline the problem, your role, your process, the challenges faced, your solutions, and the outcomes or impact. Use visuals effectively.

  • Highlight Collaboration: Emphasize how you worked with cross-functional teams, especially developers, and how you managed feedback and iterations.

  • Demonstrate Process: Clearly articulate your design thinking, research methods, and rationale behind key decisions. Show the evolution of your designs.

  • Address "AI Tools" and "Vibe Coding": Be prepared to discuss your experience or understanding of these requirements, even if it's conceptual. Show your willingness to explore and adapt.

  • Immersive Experience: If you have VR/AR experience, make it prominent. If not, articulate how your existing skills translate to immersive environments.

Challenge Preparation:

  • Understand the Product: Familiarize yourself deeply with DeoVR's current offerings and the concept of Spatial Media.

  • Focus on User Problems: Anticipate design challenges that users might face with immersive video streaming and interactive platforms.

  • Showcase Your Process: The case task is as much about how you approach a problem as the final solution. Document your steps clearly.

  • Time Management: Be realistic about what you can accomplish within the given timeframe. Prioritize key deliverables.

  • Presentation Skills: Practice articulating your design decisions clearly and concisely, as if you were presenting to the team.

πŸ“ Enhancement Note: The multi-stage interview process, including a case task and CEO call, indicates a thorough evaluation. The portfolio is central, and candidates should be ready to articulate their process, problem-solving skills, and how they've handled cross-functional collaboration. The unique requirements like "AI tools" and "vibe coding" need specific attention in preparation.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI/UX design, wireframing, prototyping, and collaborative design work. Proficiency is a core requirement.

  • AI Tools: Candidates are expected to be skilled in or willing to learn AI tools relevant to design, which could include AI-powered design assistants, image generators, or tools for feature ideation.

  • Prototyping Tools: Beyond Figma, familiarity with other advanced prototyping tools might be beneficial for demonstrating complex interactions.

  • "Vibe Coding" Skills: This is an unconventional requirement. It may refer to a specific internal tool, a form of low-code/no-code development for designers, or an understanding of how design translates into code. Candidates should be prepared to clarify or demonstrate any related skills.

Analytics & Reporting:

  • User Analytics Platforms: Experience with tools like Google Analytics, Mixpanel, Amplitude, or similar for understanding user behavior and product performance.

  • A/B Testing Tools: Familiarity with A/B testing frameworks to validate design hypotheses and measure impact.

  • Data Visualization Tools: Ability to interpret data and present insights, potentially using tools like Tableau or Looker, though direct use might not be required for the designer.

CRM & Automation:

  • CRM Systems: While not a direct CRM role, understanding how user data is managed in systems like Salesforce or HubSpot can inform design decisions related to user profiles and personalization.

  • Project Management Tools: Proficiency in tools like Jira, Asana, or Trello for tracking design tasks, sprints, and project progress within an agile framework.

  • Collaboration Suites: Expertise in tools like Slack, Microsoft Teams, and Google Workspace for communication and document sharing.

πŸ“ Enhancement Note: The technology stack emphasizes modern design tools like Figma and a forward-looking approach with AI and "vibe coding." The ability to work with data analytics tools to inform design decisions is also crucial for a senior role.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Innovation & Pioneering Spirit: A core value is pushing boundaries and building the future of Spatial Media. Designers are expected to be forward-thinking and embrace new technologies.

  • User-Centricity: Deeply understanding and prioritizing user needs and behaviors to create intuitive and engaging experiences.

  • Clarity & Precision: Valuing clear communication, well-defined design solutions, and attention to detail in all aspects of work.

  • Collaboration & Initiative: Encouraging teamwork, proactive problem-solving, and taking ownership of tasks and projects.

  • Respect & Openness: Fostering a work environment where ideas are valued, individuals are treated with respect, and diverse perspectives are welcomed.

Collaboration Style:

  • Remote & Asynchronous: The team operates primarily remotely, necessitating strong asynchronous communication skills and the use of digital tools to stay connected and aligned.

  • Cross-Functional Integration: Designers are expected to work seamlessly with engineers, product managers, and other stakeholders, acting as a bridge between user needs and technical implementation.

  • Feedback-Driven Iteration: An open culture for giving and receiving constructive feedback is essential for continuous improvement of designs and products.

  • Knowledge Sharing: A commitment to sharing learnings, best practices, and insights within the team to foster collective growth and innovation.

πŸ“ Enhancement Note: The company culture values innovation, user focus, and proactive collaboration within a remote-first setting. Designers are expected to be self-starters who thrive in a team environment and are committed to continuous learning and improvement.

⚑ Challenges & Growth Opportunities

Challenges:

  • Navigating Emerging Technologies: Designing for nascent fields like Spatial Media and advanced VR requires constant learning and adaptation to new technical capabilities and user interaction paradigms.

  • Balancing Innovation with Usability: The challenge of creating novel, cutting-edge experiences while ensuring they remain intuitive and accessible to a broad user base.

  • Remote Collaboration Dynamics: Maintaining strong team cohesion and effective communication in a fully remote, global setup, especially with unique requirements like "vibe coding."

  • Defining "Spatial Media" UX: Establishing best practices and user expectations for a new category of media where established patterns are still evolving.

  • Contractor Autonomy: Managing project scope, client expectations, and personal productivity effectively as an independent contractor.

Learning & Development Opportunities:

  • Immersive Design Specialization: Gaining deep expertise in VR/AR design, 3D asset integration, and interactive storytelling within immersive environments.

  • AI in Design: Exploring and mastering AI tools that can augment the design process, personalize user experiences, and drive product innovation.

  • Cross-Disciplinary Exposure: Working closely with engineers and potentially gaining insights into "vibe coding" or other advanced development practices.

  • Leadership Development: Opportunities to take on more responsibility, mentor junior designers, and potentially lead design initiatives or teams.

  • Industry Trend Immersion: Staying at the forefront of advancements in VR, AR, AI, and interactive media through project work and company-sponsored learning.

πŸ“ Enhancement Note: The role presents opportunities to pioneer in a new technological frontier, demanding continuous learning and adaptation. Growth is tied to specialization in immersive tech and AI, along with potential leadership progression.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you owned a product design end-to-end, from initial concept to launch. What were the key challenges and how did you overcome them?" (Focus on your process, decision-making, and impact.)

  • "How do you approach understanding user needs for a novel product like Spatial Media? What research methods would you employ?" (Highlight user-centricity and adaptability.)

  • "Imagine we're designing a new multi-user interaction for VR video watching. Walk me through your design process and how you'd ensure it's intuitive." (Demonstrate your problem-solving and iterative design skills.)

  • "How do you ensure consistency and scalability in your designs, particularly when working with a design system?" (Showcase your understanding of design systems and efficiency.)

  • "What are your thoughts on 'vibe coding' or AI-assisted design? How might you incorporate these into your workflow?" (Be prepared to discuss your understanding or willingness to learn.) Company & Culture Questions:

  • "What excites you about DeoVR's mission and the future of Spatial Media?" (Show your passion and research into the company's vision.)

  • "How do you thrive in a remote-first, collaborative environment, especially with a global team?" (Emphasize your self-discipline, communication, and teamwork.)

  • "Describe a situation where you had to collaborate closely with developers to implement a complex design. What was your approach?" (Highlight your communication and problem-solving skills with engineering.)

  • "How do you stay updated on emerging technologies and design trends?" (Demonstrate your commitment to continuous learning.) Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, start with the "Why" (the problem), then the "How" (your process and solutions), and finally the "What" (the outcome/impact).

  • Quantify Impact: Whenever possible, use metrics to demonstrate the success of your designs (e.g., increased engagement, reduced errors, improved conversion).

  • Show, Don't Just Tell: Use high-quality visuals, interactive prototypes, and concise explanations.

  • Be Ready for Deep Dives: Anticipate questions about specific design choices, trade-offs, and challenges encountered.

  • Address Unique Requirements: Be prepared to discuss your experience or approach to AI tools and "vibe coding," even if it's conceptual.

  • Enthusiasm for VR/Immersive Tech: Convey genuine excitement for the company's domain and your desire to contribute to its innovative future.

πŸ“ Enhancement Note: Preparation should focus on demonstrating end-to-end design ownership, user-centricity, collaborative skills, and adaptability to new technologies like AI and VR. The portfolio is key, and candidates must be able to articulate their process and impact effectively.

πŸ“Œ Application Steps

To apply for this Senior Product Designer position:

  • Submit your application through the provided link on the INFOMEDIJI d.o.o. careers page.

  • Portfolio Customization: Tailor your portfolio to highlight projects demonstrating end-to-end product design ownership, mobile UI/UX expertise, and any experience with immersive technologies or design systems. Ensure it is easily accessible and well-organized.

  • Resume Optimization: Craft your resume to emphasize your 5-10 years of relevant experience, key skills such as Figma, UI/UX design, and any familiarity with AI tools or emerging tech. Quantify achievements where possible.

  • Interview Preparation: Practice articulating your design process, problem-solving approach, and collaboration experience. Prepare specific examples for behavioral questions and be ready to discuss your understanding of Spatial Media and DeoVR's mission.

  • Company Research: Thoroughly research INFOMEDIJI d.o.o. and DeoVR. Understand their product, mission, and the "Spatial Media" concept. Familiarize yourself with their current platforms and target audience to demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have a strong portfolio demonstrating end-to-end product design ownership and proficiency in Figma or similar tools. Experience with AI tools, design systems, and mobile UI/UX is required, along with excellent communication skills.