π Job Overview
Job Title: Product Designer - TV & Entertainment Products
Company: HumanI (partnering with Desquared)
Location: Athens, Attica, Greece
Job Type: FULL_TIME
Category: Product Design / UX/UI Design
Date Posted: 2026-10-02
Experience Level: Mid-Senior Level (5-10 years implied)
Remote Status: Hybrid (with remote flexibility)
π Role Summary
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Design and evolve intuitive digital products for the TV and entertainment sectors, focusing on user experience across TV, mobile, and web platforms.
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Collaborate closely with product managers, engineers, and stakeholders to translate complex requirements into seamless and engaging digital experiences.
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Drive the full product design lifecycle, from initial discovery and user research through to high-fidelity UI delivery and ongoing product iteration.
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Develop and maintain robust design systems, ensuring consistency and scalability across diverse product offerings.
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Specialize in user journeys critical to entertainment consumption, including content discovery, search, recommendations, and playback.
π Enhancement Note: The role is explicitly for a Product Designer with a strong emphasis on TV and entertainment products, indicating a need for specialized knowledge in this domain, particularly regarding Smart TV interfaces and content consumption patterns. The partnership with Desquared, an established design agency, suggests a high standard of design quality and client-facing responsibilities.
π Primary Responsibilities
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Conceptualize, design, and deliver intuitive and engaging digital products specifically for TV and entertainment ecosystems across Smart TV, mobile, and web interfaces.
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Translate business objectives and user needs into clear, actionable product requirements, user flows, and detailed design specifications.
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Partner with Product Managers and Engineering teams throughout the entire product development lifecycle, ensuring design integrity from conception to launch and post-launch optimization.
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Design and iterate on core TV and entertainment user journeys, including content discovery, browsing, search functionalities, recommendation engines, subscription management, user profiles, and seamless playback experiences.
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Create comprehensive design artifacts, including wireframes, interactive prototypes, high-fidelity UI mockups, and detailed user flows, primarily utilizing Figma.
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Contribute to and conduct user research, usability testing sessions, and other design validation activities to inform design decisions and ensure user-centricity.
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Develop user experiences tailored to the unique interaction patterns and constraints of TV interfaces, with a focus on intuitive remote-control navigation.
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Ensure a cohesive and consistent user experience across TV, mobile, and web platforms, while respecting the distinct characteristics and capabilities of each.
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Build, maintain, and evolve scalable design systems, reusable components, and standardized design patterns to ensure product consistency and efficient design iteration.
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Proactively iterate on designs based on feedback from user research, usability testing, product analytics, and overall product performance metrics.
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Collaborate effectively with software engineers to ensure designs are technically feasible, adhere to best practices, and are implemented to a high standard of quality and user experience.
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Clearly articulate and present design decisions, rationale, and findings to diverse audiences, including technical teams, product managers, and executive stakeholders.
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Stay abreast of emerging trends, technologies, and best practices within the TV, streaming, entertainment, and digital media industries to drive innovation.
π Enhancement Note: The responsibilities clearly delineate a hands-on design role requiring deep expertise in the entertainment domain. The emphasis on "design systems, reusable components and design patterns" suggests the candidate will contribute to establishing and maintaining design infrastructure, a key aspect for scalable product development.
π Skills & Qualifications
Education: While no specific degree is mandated, a Bachelor's degree in Design, Human-Computer Interaction, Computer Science, or a related field is often preferred for Product Design roles. Equivalent practical experience will also be considered.
Experience: Proven professional experience as a Product Designer, with an implied 5-10 years of experience based on the role's complexity and responsibilities.
Required Skills:
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Demonstrated professional experience as a Product Designer, supported by a robust portfolio showcasing digital product work.
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Hands-on experience designing for TV, streaming, OTT, IPTV, or digital entertainment products.
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Profound understanding of TV user interfaces, interaction patterns, and the specific challenges of remote-control navigation.
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Proven experience designing digital products across multiple platforms, including Smart TV, mobile applications, and web applications.
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Expert-level proficiency in Figma, including advanced skills in creating and managing design systems, components, variables, and design tokens.
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Comprehensive experience with the end-to-end product design lifecycle: user research, user flows, wireframing, prototyping, usability testing, and final UI delivery.
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Familiarity with user research methodologies, usability testing principles, and accessibility standards (e.g., WCAG).
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Strong foundational knowledge of user-centered design principles and product thinking.
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A portfolio that prominently features relevant examples of TV, streaming, OTT, IPTV, or entertainment product designs.
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Excellent communication, presentation, and interpersonal skills, with a proven ability to collaborate effectively with cross-functional teams including product managers and engineers. Preferred Skills:
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Experience working with telecommunications operators, broadcasters, major streaming platforms, or established media companies.
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Experience designing and scaling large-platform TV products that serve a significant user base.
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Familiarity with specific Smart TV ecosystems such as Android TV, Google TV, tvOS, Samsung Tizen, or LG webOS.
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Specific experience designing content discovery, personalized recommendation, or user segmentation features.
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Experience with subscription models, account management flows, or digital commerce journeys within entertainment products.
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Exposure to AI-assisted design or development tools (e.g., Claude Code, Cursor).
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Experience working in fast-paced environments such as startup, scale-up, or agency settings.
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Experience collaborating with international teams and managing stakeholders across different geographies and cultures.
π Enhancement Note: The emphasis on "expert-level proficiency in Figma" and "design systems, components, variables and design tokens" suggests a need for a designer capable of building and maintaining scalable design infrastructure, not just creating individual screens.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
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Showcase a minimum of 2-3 detailed case studies focusing on TV, streaming, OTT, IPTV, or digital entertainment products.
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Each case study should clearly articulate the problem statement, your role and responsibilities, the design process followed, key decisions made, and the final outcome.
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Demonstrate proficiency in Figma by including examples of complex components, design system elements, and interactive prototypes.
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Highlight experience with user research and usability testing, detailing how user insights informed design iterations and led to improved user experiences.
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Illustrate an understanding of TV-specific interaction patterns and remote-control navigation through design examples.
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Present designs that showcase cross-platform consistency while acknowledging platform-specific optimizations. Process Documentation:
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Clearly outline your approach to user research and how it integrates into the product design workflow.
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Detail your methodology for translating user needs and business requirements into actionable design solutions, including user flows and wireframing.
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Provide examples of how you have contributed to or managed design systems, component libraries, and design pattern documentation.
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Showcase your process for collaborating with engineers, including handoff procedures and iterative feedback loops.
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Demonstrate how you leverage analytics and user feedback for continuous product improvement and design iteration.
π Enhancement Note: A strong portfolio is critical for this role. The emphasis on TV/entertainment products and Figma proficiency means candidates should curate examples that specifically address these requirements, demonstrating an ability to navigate the unique UX challenges of the domain.
π΅ Compensation & Benefits
Salary Range: Based on industry benchmarks for experienced Product Designers in Athens, Greece, and considering the specialized nature of TV/entertainment product design, the estimated salary range is β¬40,000 - β¬65,000 annually. This range is an estimate and can vary based on the candidate's specific experience, portfolio, and negotiation.
Benefits:
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Competitive salary package.
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Significant career growth and development opportunities within a dynamic design agency and its clients.
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Flexible hybrid working model, allowing for a blend of office-based collaboration in Athens and remote work.
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Participation in engaging company-wide events, including annual gatherings, team retrospectives, and social activities like watch parties.
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Opportunity to work on high-impact, large-scale digital products with prestigious clients.
Working Hours: The standard full-time working hours are estimated to be 40 hours per week. The hybrid work model offers flexibility in scheduling, allowing for a balance between structured work time and personal needs.
π Enhancement Note: The salary estimate is based on research for experienced Product Designers in Athens, Greece, factoring in the specialized skills required for TV/entertainment products. The provided benefits highlight a supportive work environment with opportunities for professional development and work-life balance.
π― Team & Company Context
π’ Company Culture
Industry: Digital Product and Experience Design (Agency), with a focus on TV & Entertainment Technology. HumanI partners with Desquared, an award-winning agency known for creating impactful digital products for leading organizations like TelekomGR, National Bank of Greece, and Alpha Bank. This implies a culture of high design standards, innovation, and client-centric solutions.
Company Size: Desquared, as a partner agency, likely operates as a mid-sized to large agency, employing a multidisciplinary team of designers, product managers, and engineers. HumanI's role is to facilitate talent acquisition for such partnerships.
Founded: Desquared has a track record of delivering solutions affecting millions of users monthly, suggesting a well-established presence and significant project experience.
Team Structure:
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The Product Designer will join Desquared's multidisciplinary product team, which includes Product Managers, Engineers, and potentially other Designers.
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Collaboration is structured around project teams, with designers working closely with PMs and engineers on specific product initiatives.
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There's an emphasis on cross-functional collaboration, ensuring that design decisions are aligned with business goals and technical feasibility. Methodology:
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Data-driven design approach, utilizing user research, usability testing, and analytics to inform design decisions and product iterations.
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Agile and iterative design processes, focusing on delivering high-quality digital experiences that meet user needs and business objectives.
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Emphasis on user-centered design, ensuring that the end-user's experience is at the forefront of all design activities.
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Development and adherence to design systems for consistency and efficiency.
Company Website: [HumanI Website URL not provided, but Desquared's website would be relevant: typically desquared.com or similar.]
π Enhancement Note: The collaboration with Desquared suggests a professional agency environment focused on delivering high-quality design outcomes for significant clients. The company culture likely values innovation, collaboration, and user-centricity.
π Career & Growth Analysis
Operations Career Level: This role is positioned at a Mid-to-Senior level within the Product Design discipline. It requires a substantial portfolio and hands-on experience, suggesting a candidate expected to contribute independently and mentor junior team members. The scope involves end-to-end design ownership for key product features and potentially product areas.
Reporting Structure: The Product Designer will report to a Design Lead or Head of Design within Desquared, and will work closely with Product Managers and Engineering Leads on specific projects.
Operations Impact: The Product Designer's impact is directly tied to the success of the digital products they design. By creating intuitive and engaging user experiences for TV and entertainment platforms, they will influence user adoption, engagement, retention, and ultimately, the business success of Desquared's clients. This includes driving key metrics related to content consumption, subscription rates, and user satisfaction.
Growth Opportunities:
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Skill Specialization: Deepen expertise in TV/entertainment UX, cross-platform design, or advanced Figma capabilities.
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Leadership Development: Potential to lead design initiatives, mentor junior designers, and contribute to the evolution of Desquared's design processes and standards.
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Client Relationship Management: For senior roles, opportunities to engage more directly with clients, present strategies, and influence product roadmaps.
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Broad Industry Exposure: Work on diverse projects for leading organizations, expanding industry knowledge and professional network.
π Enhancement Note: This role offers significant growth potential for a designer passionate about the entertainment sector. The opportunity to shape high-impact products and work within a renowned agency provides a strong foundation for career advancement.
π Work Environment
Office Type: Hybrid work environment, with a physical office presence in Athens, Greece. This allows for in-person collaboration, team building, and access to office resources, while also offering flexibility for remote work.
Office Location(s): Athens, Attica, Greece. Specific office details would need to be confirmed, but Athens is a major metropolitan hub.
Workspace Context:
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Collaborative Environment: The office setting is designed to foster collaboration, with opportunities for spontaneous brainstorming, team meetings, and design critiques.
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Tools & Technology: Access to industry-standard design tools, likely including high-performance workstations and software licenses for Figma, prototyping tools, and potentially research platforms.
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Team Interaction: Regular interaction with a multidisciplinary team of product managers, engineers, and fellow designers, promoting a dynamic and learning-oriented atmosphere.
Work Schedule: The role is full-time, with an estimated 40 hours per week. The hybrid model provides flexibility in managing work hours and location, balancing project demands with personal well-being.
π Enhancement Note: The hybrid model is a key aspect, offering flexibility while maintaining the benefits of in-office collaboration. This is attractive for professionals seeking work-life balance without compromising on team engagement.
π Application & Portfolio Review Process
Interview Process:
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Initial Screening: Review of resume and portfolio to assess qualifications and experience alignment.
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Portfolio Presentation & Discussion: A key stage will involve presenting selected case studies from your portfolio, discussing your design process, rationale, and impact. Expect in-depth questions about your TV/entertainment design experience and Figma proficiency.
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Technical/Design Challenge: Candidates may be asked to complete a design exercise or a take-home challenge relevant to TV/entertainment product design, assessing problem-solving skills and design execution.
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Team/Stakeholder Interviews: Meetings with Product Managers, Engineers, and potentially other designers to evaluate collaboration style, communication skills, and cultural fit.
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Final Interview: Likely with a senior leader or hiring manager to discuss overall fit, career aspirations, and finalize the offer.
Portfolio Review Tips:
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Curate Strategically: Select 2-3 of your strongest case studies that directly showcase your TV, streaming, or entertainment product design experience.
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Showcase Figma Mastery: Be prepared to demonstrate your Figma skills, including design systems, component usage, and interactive prototyping.
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Detail Your Process: Clearly articulate your problem-solving approach, user research methods, design iterations, and the rationale behind your decisions. Quantify impact where possible.
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Highlight TV Specifics: Emphasize your understanding of TV interfaces, remote navigation, and cross-platform consistency challenges.
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Prepare for Questions: Anticipate questions about your design choices, how you handle feedback, collaboration with engineers, and your understanding of the entertainment industry.
Challenge Preparation:
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Understand common UX challenges in TV/entertainment: content discovery, personalized recommendations, seamless playback, subscription models, and complex navigation.
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Practice articulating your design thinking process concisely and persuasively.
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Be ready to work within constraints (time, technical limitations) and demonstrate creative problem-solving.
π Enhancement Note: The interview process will heavily rely on portfolio review and practical design assessment. Candidates should meticulously prepare their case studies, focusing on demonstrating expertise in TV/entertainment design and Figma.
π Tools & Technology Stack
Primary Tools:
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Figma: Essential for UI design, prototyping, and design system management. Expert-level proficiency is a must.
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Prototyping Tools: Likely integrated within Figma, but potentially others like InVision or Adobe XD for specific needs.
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Design System Tools: Figma's capabilities, potentially supplemented by tools for documentation or version control.
Analytics & Reporting:
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Experience with analytics platforms (e.g., Google Analytics, Mixpanel, Amplitude) to understand user behavior and inform design decisions.
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Familiarity with data visualization tools for reporting on product performance and user engagement. CRM & Automation:
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While not primary for a designer, understanding how CRM systems (e.g., Salesforce) and marketing automation tools impact user journeys can be beneficial for context.
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Familiarity with project management tools (e.g., Jira, Asana, Trello) for workflow management and collaboration with engineering teams.
π Enhancement Note: Figma is explicitly called out as a core requirement, indicating its central role in the design workflow. Proficiency in this tool, including advanced features like design systems and variables, is non-negotiable.
π₯ Team Culture & Values
Operations Values:
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User-Centricity: A deep commitment to understanding and serving user needs through thoughtful design.
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Collaboration: Fostering a team environment where open communication, feedback, and shared problem-solving are encouraged.
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Excellence & Quality: A drive to produce high-quality, impactful digital experiences that meet professional standards.
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Innovation: Encouraging creative thinking and exploration of new technologies and design approaches within the TV and entertainment space.
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Data-Driven Decisions: Utilizing insights from research and analytics to guide design choices and validate outcomes.
Collaboration Style:
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Cross-functional Integration: Working seamlessly with Product Managers, Engineers, and other stakeholders to ensure alignment and successful product delivery.
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Constructive Feedback: A culture that embraces constructive criticism and iterative design improvements based on team input.
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Knowledge Sharing: Encouraging the sharing of best practices, learnings, and insights across the design and product teams.
π Enhancement Note: The emphasis on user-centricity and collaboration suggests a team that values collective input and a shared commitment to creating exceptional user experiences.
β‘ Challenges & Growth Opportunities
Challenges:
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Platform Specificity: Designing for the unique constraints and user expectations of Smart TV interfaces, which differ significantly from mobile or web.
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Content Discovery Complexity: Creating effective and engaging ways for users to discover relevant content within vast entertainment libraries.
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Cross-Platform Consistency: Balancing platform-specific best practices with a cohesive, unified brand and user experience across TV, mobile, and web.
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Technical Constraints: Working within the technical limitations of various Smart TV platforms and ensuring designs are feasible for implementation.
Learning & Development Opportunities:
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Specialized Training: Opportunities to deepen knowledge in specific Smart TV ecosystems (e.g., Tizen, webOS, tvOS) or advanced UX research techniques.
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Industry Conferences: Potential to attend relevant industry events focused on digital media, streaming technology, and UX design.
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Mentorship: Access to experienced designers and product leaders within Desquared for guidance and career development.
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Exposure to Cutting-Edge Projects: Working on innovative products for leading entertainment brands, offering exposure to new trends and technologies.
π Enhancement Note: The challenges inherent in TV/entertainment design are significant but also represent opportunities for a designer to develop highly specialized and valuable skills.
π‘ Interview Preparation
Strategy Questions:
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"Describe a time you designed a complex content discovery system for a streaming platform. What were the key challenges, and how did you address them?" (Focus on process, user needs, and outcomes).
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"How do you ensure consistency in user experience across different platforms like Smart TV, mobile, and web, especially when designing for entertainment content?" (Highlight your cross-platform strategy and Figma system approach).
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"Walk us through a challenging TV interface design project from your portfolio. What was your design process, and what was the impact of your solution?" (Be prepared to present a detailed case study). Company & Culture Questions:
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"What excites you most about designing for the TV and entertainment industry?" (Show passion and industry awareness).
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"How do you approach collaboration with product managers and engineers to ensure design feasibility and alignment?" (Demonstrate your teamwork and communication skills).
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"How do you stay updated on the latest trends in digital media and TV technology?" (Show your commitment to continuous learning). Portfolio Presentation Strategy:
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Structure is Key: Organize your presentation logically, starting with the problem, your role, process, solutions, and impact.
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Visual Storytelling: Use high-quality visuals of your designs, prototypes, and user flows. Avoid text-heavy slides.
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Quantify Impact: Whenever possible, use data and metrics to demonstrate the success of your designs (e.g., increased engagement, reduced churn, improved task completion rates).
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Highlight Figma Expertise: Be ready to demonstrate specific Figma features or workflows you used, especially related to design systems or complex components.
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Engage Your Audience: Make it a conversation, not a lecture. Be prepared to answer questions thoroughly and thoughtfully.
π Enhancement Note: Interview preparation should focus on showcasing deep domain knowledge in TV/entertainment UX, mastery of Figma, and a structured, data-informed design process.
π Application Steps
To apply for this Product Designer position:
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Submit your application through the provided Workable link.
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Portfolio Customization: Ensure your portfolio prominently features at least 2-3 case studies specifically related to TV, streaming, OTT, or entertainment products. Highlight your Figma proficiency and design system contributions.
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Resume Optimization: Tailor your resume to emphasize your experience in TV interface design, cross-platform product development, user research, and Figma expertise. Use keywords from the job description.
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Interview Preparation: Practice presenting your portfolio case studies, focusing on your design process, decision-making, and the impact of your work. Prepare to discuss your understanding of TV-specific UX challenges.
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Company Research: Familiarize yourself with Desquared's work and client portfolio, particularly their projects in the TV and entertainment sectors, to understand their design philosophy and impact.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
The ideal candidate has proven professional experience in designing digital TV, streaming, or OTT products with a strong portfolio. You must possess expert-level skills in Figma and a deep understanding of TV-specific interaction patterns and user-centered design principles.