Visual Designer

Canonical - Jobs
Full_time•Berlin, Germany

šŸ“ Job Overview

Job Title: Visual Designer Company: Canonical - Jobs Location: Home based - Europe, Berlin (Germany) Job Type: Full-time Category: Design / Creative Date Posted: September 18, 2025 Experience Level: Mid-level (2-5 years) Remote Status: Fully Remote

šŸš€ Role Summary

  • Contribute to the evolution of brand guidelines and their application across diverse communication materials and digital products.
  • Develop and maintain components within the company's UI design system, ensuring consistency and usability.
  • Create clear, stylish, and user-centric visual designs that enhance product experience and reach a broad audience.
  • Focus on the core elements of content and information within designs, ensuring they are effectively communicated.

šŸ“ Enhancement Note: While the title is "Visual Designer," the description strongly implies a role within a product or brand design team, focusing on UI, brand application, and design systems rather than purely marketing-centric visual design. The emphasis on "user experience of our products" and "UI design system" points to a product-focused design role.

šŸ“ˆ Primary Responsibilities

  • Evolve and refine brand guidelines, ensuring consistent application across all visual communications, including marketing collateral, web assets, and internal documentation.
  • Design and update components for the company's UI design system, ensuring adherence to usability, accessibility, and web standards.
  • Create high-fidelity visual designs for digital products, focusing on aesthetic appeal, user experience, and information hierarchy.
  • Collaborate closely with product managers, engineers, and other designers to translate complex technical concepts into intuitive and visually engaging designs.
  • Conceptualize and execute graphic design for various digital platforms, including websites, applications, and presentations, maintaining a cohesive brand identity.
  • Ensure all designs meet high standards for usability and accessibility, adhering to WCAG guidelines and best practices.
  • Provide constructive feedback to design colleagues and actively participate in design critiques to foster continuous improvement.

šŸ“ Enhancement Note: The original description highlights "evolving our brand guidelines and applying them to communications materials, our UI design system, and graphic design for digital products." This is expanded to include specific actions like "design and update components for the UI design system" and "create high-fidelity visual designs for digital products" to provide more actionable detail for operations professionals.

šŸŽ“ Skills & Qualifications

Education:

  • Undergraduate degree, preferably in a technical subject, or a compelling narrative demonstrating equivalent knowledge and experience.

Experience:

  • Demonstrated experience in visual design, with a strong portfolio showcasing work in agency, in-house, or freelance environments.
  • Proven track record of exceeding expectations and delivering outstanding results in design projects.
  • Experience working within a distributed or remote team environment is beneficial.

Required Skills:

  • Exceptional visual design skills with a keen eye for aesthetics, typography, and composition.
  • Proficiency in evolving and applying brand guidelines across various media.
  • Strong understanding of UI design principles and experience contributing to or managing design systems.
  • Expertise in graphic design for digital products and communication materials.
  • Deep knowledge of usability heuristics and a commitment to accessible design practices (e.g., WCAG compliance).
  • Understanding of web standards and their impact on visual design implementation.
  • Professional written and spoken English with excellent presentation skills.
  • Strong interpersonal skills, demonstrating curiosity, flexibility, and accountability.

Preferred Skills:

  • Experience with open-source software or technology companies.
  • Familiarity with user research methodologies to inform design decisions.
  • Ability to create motion graphics or interactive prototypes.
  • Experience with design tools beyond standard vector/raster editors, such as prototyping or collaboration platforms.

šŸ“ Enhancement Note: The original requirements are quite broad, focusing on soft skills and academic achievement. This section is enhanced by inferring specific design tool proficiency and experience relevant to product/brand design, such as "UI design principles" and "design systems," which are critical for a visual designer in a tech company. The "technical subject" education requirement is interpreted to mean that a technical background or a strong rationale for an alternative path is valued.

šŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A curated portfolio showcasing a range of visual design projects, with a clear emphasis on product design, brand application, and design system contributions.
  • Demonstrate your process for evolving and applying brand guidelines, including examples of how you maintained consistency across different touchpoints.
  • Include case studies that highlight your involvement in creating or maintaining UI design system components, detailing the problem, your solution, and the impact.
  • Present examples of graphic design for digital products that clearly articulate the user experience and information hierarchy you aimed to achieve.

Process Documentation:

  • Showcase your approach to translating user needs and technical requirements into visual design solutions.
  • Illustrate your workflow for collaborating with cross-functional teams (e.g., product managers, engineers) throughout the design process.
  • Provide examples of how you ensure designs are optimized for usability and accessibility, detailing any testing or review processes involved.

šŸ“ Enhancement Note: Given this is a design role, a strong portfolio is paramount. The "Process & Systems Portfolio Requirements" section is tailored to emphasize the specific types of projects and documentation that Canonical would likely value from a Visual Designer, focusing on brand consistency, UI systems, and user-centric design within a tech context.

šŸ’µ Compensation & Benefits

Salary Range:

  • Based on industry benchmarks for a mid-level Visual Designer in the EMEA region, with remote work considerations, an estimated annual salary range would be €50,000 - €75,000. This range can vary based on specific experience, skill set, and negotiation.
  • Canonical's compensation philosophy emphasizes geographical location, experience, and performance. Annual compensation reviews ensure recognition of outstanding performance.

Benefits:

  • Performance-Driven Bonus/Commission: In addition to base pay, eligible employees may receive an annual bonus or commission based on performance.
  • Personal Learning and Development Budget: USD $2,000 per year allocated for professional growth, skill enhancement, and industry-related learning opportunities.
  • Annual Compensation Review: Formal reviews to assess performance and adjust compensation accordingly.
  • Recognition Rewards: Programs to acknowledge and reward outstanding contributions and achievements.
  • Generous Holiday Leave: Standard annual holiday leave provisions.
  • Maternity and Paternity Leave: Comprehensive leave policies to support new parents.
  • Employee Assistance Program (EAP): Confidential support services for personal and professional well-being.
  • Travel Opportunities: Regular opportunities to travel for company events, including potential for Priority Pass access and travel upgrades for long-haul company events.

Working Hours:

  • Standard full-time working hours, approximately 40 hours per week, with flexibility inherent in a remote, distributed work environment. The emphasis is on results and meeting commitments rather than strict adherence to a 9-to-5 schedule.

šŸ“ Enhancement Note: Salary information was not provided, so an estimated range is generated based on typical Visual Designer roles in the EMEA region, considering remote work and the company's stated compensation philosophy. The benefits are detailed from the provided list, with specific context for operations professionals where applicable.

šŸŽÆ Team & Company Context

šŸ¢ Company Culture

Industry: Open Source Software, Enterprise Technology, Cloud Computing, AI, IoT. Canonical is a pioneer in the global open-source movement, with Ubuntu being a foundational platform for modern technology initiatives. Company Size: 1200+ colleagues globally. This indicates a well-established, scaled organization with formal processes but still retaining a dynamic, agile culture. Founded: 2004. This long history signifies stability, deep expertise in its field, and a proven business model, particularly in the rapidly evolving tech landscape.

Team Structure:

  • Central Design Team: This role sits within a dedicated design team, fostering collaboration and shared learning among designers.
  • Cross-functional Collaboration: Designers work closely with colleagues throughout the organization, including product management, engineering, and marketing, to ensure design solutions are integrated and effective.
  • Distributed Collaboration: Canonical is a pioneer in global distributed work, with a significant portion of its workforce operating remotely across numerous countries.

Methodology:

  • Data-Driven Design: While not explicitly stated for design, Canonical's broader emphasis on technology and open source suggests a data-informed approach to decision-making, which likely extends to design validation and user feedback.
  • Agile Development & Design: The nature of software development and the company's innovative focus implies an agile methodology, where design is iterative and responsive to feedback.
  • User-Centricity: The emphasis on "efficient, intuitive products" and "aiding the user experience" points to a strong focus on user needs and usability in all design work.

Company Website: https://canonical.com/

šŸ“ Enhancement Note: The company description highlights Canonical's pioneering role in open source and its distributed work model. This context is important for a designer, suggesting a culture that values innovation, global collaboration, and a strong technical foundation for design. The "Methodology" section infers common practices in tech design teams.

šŸ“ˆ Career & Growth Analysis

Operations Career Level: This Visual Designer role is positioned at a mid-level, typically requiring 2-5 years of professional experience. It involves significant individual contribution, with opportunities to influence design direction within specific projects and product areas. The role demands a strong command of core design principles and the ability to work independently while collaborating effectively.

Reporting Structure: The Visual Designer will likely report to a Design Lead or Manager within the central Design team. They will collaborate closely with Product Managers and Engineering Leads on specific projects. The distributed nature of the company means reporting lines and team interactions will heavily leverage digital communication tools.

Design Impact: Visual Designers at Canonical have a direct impact on how millions of users (engineers, enterprises, consumers) perceive and interact with complex open-source software. Their work shapes brand perception, product usability, and the overall user experience, contributing significantly to the adoption and success of Ubuntu and related technologies.

Growth Opportunities:

  • Specialization: Develop deep expertise in areas like design systems, brand identity, UI/UX for complex software, or accessibility.
  • Leadership: Progress to senior designer roles, where they can lead design initiatives, mentor junior designers, and contribute more strategically to design vision.
  • Skill Development: Leverage the personal learning budget to acquire new skills in emerging design technologies, tools, or methodologies, such as motion design, interactive prototyping, or user research.
  • Cross-functional Exposure: Gain broader product development understanding by working closely with engineering and product teams, potentially leading to roles with more product strategy involvement.

šŸ“ Enhancement Note: The "Career & Growth Analysis" is tailored to a mid-level visual designer role in a tech company. It highlights the impact of design in a software context and outlines typical growth paths within such an organization, emphasizing skill development and potential leadership opportunities.

🌐 Work Environment

Office Type: Canonical is a pioneer in distributed and remote work. While there might be occasional physical meetups or co-working spaces used by individuals, the primary work environment is remote. Office Location(s): The role is based remotely within the EMEA region, with a specific mention of Berlin, Germany. This implies the candidate should be legally based and authorized to work in a European country.

Workspace Context:

  • Distributed & Autonomous: The work environment is highly autonomous, requiring self-discipline and strong time management skills.
  • Digital Collaboration Focus: Extensive use of digital tools for communication, project management, and design collaboration (e.g., Slack, video conferencing, design collaboration platforms).
  • Global Team Interaction: Opportunities to collaborate with colleagues from diverse cultural backgrounds across different time zones.
  • Access to Tools: Expect access to standard design software and potentially company-provided hardware or stipends to ensure a productive remote setup.

Work Schedule: While the core expectation is around 40 hours per week, the remote and distributed nature allows for flexibility. The key is to be available for critical meetings and to meet project deadlines and commitments. Coordination across time zones will be a key aspect of scheduling.

šŸ“ Enhancement Note: The job description emphasizes Canonical's distributed work model. This section fleshes out what that means for a remote designer, focusing on autonomy, digital collaboration, and the need for cross-cultural awareness and time zone management.

šŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio by a recruiter or hiring manager to assess basic qualifications and creative fit.
  • Portfolio Review & Discussion: A dedicated session where you will present your portfolio, walking through specific projects. Be prepared to discuss your design process, rationale, challenges, and outcomes. Focus on how your work aligns with the responsibilities outlined for this role.
  • Technical/Skills Interview: This may involve a design challenge or a discussion about your proficiency with design tools, design systems, and best practices in usability and accessibility.
  • Behavioral & Cultural Fit Interview: Questions assessing your work ethic, collaboration style, problem-solving abilities, and how you handle feedback, especially within a distributed, multicultural environment. Questions about your academic background and passion for technology will also be relevant here.
  • Final Interview (Potentially with Senior Leadership): A conclusive discussion to assess overall fit, strategic thinking, and long-term potential.

Portfolio Review Tips:

  • Curate Thoughtfully: Select 3-5 strong projects that best represent your skills in visual design, brand application, and UI/design systems. Prioritize projects relevant to software products or technology.
  • Tell a Story: For each project, clearly articulate the problem, your role and process, key design decisions (and why), challenges faced, and the quantifiable results or impact achieved.
  • Highlight Process: Showcase your thought process, not just the final visuals. Include sketches, wireframes, user flows, and iterations to demonstrate your problem-solving approach.
  • Emphasize Impact: Quantify outcomes where possible (e.g., improved user engagement, increased conversion rates, enhanced usability metrics). If direct metrics aren't available, articulate the intended impact based on design principles.
  • Accessibility & Standards: Explicitly mention how you considered usability, accessibility, and web standards in your designs.

Challenge Preparation:

  • Understand the Context: If given a design challenge, ensure you fully grasp the brief, target audience, and business objectives.
  • Time Management: Practice working within time constraints, focusing on delivering a well-reasoned solution rather than perfection.
  • Communicate Your Rationale: Be prepared to clearly articulate your design choices and justify them with relevant principles or data.
  • Focus on Key Areas: For this role, expect to be evaluated on your ability to apply brand guidelines, contribute to design systems, and create user-friendly interfaces for technical products.

šŸ“ Enhancement Note: This section provides detailed, actionable advice on how a Visual Designer should approach the application and interview process, with a strong emphasis on portfolio presentation and case study development, as these are critical for design roles.

šŸ›  Tools & Technology Stack

Primary Tools:

  • Design & Prototyping Software: Proficiency in industry-standard tools such as Figma, Sketch, Adobe Creative Suite (Photoshop, Illustrator, InDesign), and potentially prototyping tools like InVision or Axure.
  • Design System Management: Familiarity with tools or platforms used for managing and collaborating on design system components.
  • Collaboration Platforms: Extensive use of tools like Slack, Microsoft Teams, or similar for real-time communication and team coordination.
  • Project Management Tools: Experience with platforms such as Jira, Asana, Trello, or similar for task tracking and workflow management.

Analytics & Reporting:

  • Web Analytics: Basic understanding of tools like Google Analytics to understand user behavior and inform design decisions.
  • User Feedback Tools: Familiarity with platforms for collecting and analyzing user feedback to iterate on designs.

CRM & Automation:

  • While not directly a designer's primary tool, an understanding of how design integrates with CRM (e.g., Salesforce) and marketing automation platforms can be beneficial for context, especially when designing for customer-facing materials.

šŸ“ Enhancement Note: This section outlines the typical technology stack for a Visual Designer in a tech company. It emphasizes design-specific tools and collaboration platforms, with a nod to analytics tools that can inform design decisions.

šŸ‘„ Team Culture & Values

Operations Values:

  • Excellence and High Standards: Canonical expects "excellence" and for people to be "the best at what we do." This translates to a drive for high-quality design output and a commitment to continuous improvement.
  • Passion for Technology: A genuine interest in technology, particularly open source, is crucial. Designers are expected to understand the domain they are designing for.
  • Collaboration and Openness: The company values "confidence to respectfully speak up, exchange feedback, and share ideas without hesitation." This fosters an environment where constructive criticism is welcomed and diverse perspectives are valued.
  • Accountability and Result-Orientation: Colleagues are expected to be "result-oriented, with a personal drive to meet commitments." This means taking ownership of design tasks and delivering on deadlines.
  • Diversity and Inclusion: Canonical is committed to being "polite and effective in a multi-cultural, multi-national organisation" and "appreciative of diversity." Designers should be comfortable working with a global team and respecting different viewpoints.

Collaboration Style:

  • Distributed & Asynchronous: Collaboration largely happens through digital channels, requiring clear communication and documentation.
  • Feedback-Driven: An open culture encourages giving and receiving feedback to refine designs and processes.
  • Cross-Functional Integration: Designers are integral to product teams, working closely with engineering and product management to ensure design aligns with technical feasibility and product strategy.
  • Mentorship Culture: The emphasis on "leadership and commitment to skills development and mentorship" suggests a culture where more experienced colleagues support and guide others.

šŸ“ Enhancement Note: This section details Canonical's stated company values and how they translate into the daily work and collaboration style of a designer, emphasizing the unique aspects of working in a distributed, global, and tech-focused organization.

⚔ Challenges & Growth Opportunities

Challenges:

  • Designing for a Technical Audience: Translating complex, open-source software concepts into intuitive and accessible designs for a diverse user base, including highly technical engineers.
  • Maintaining Brand Consistency in a Distributed Environment: Ensuring a unified brand experience across numerous products and communication channels when working with a global, remote team.
  • Balancing Usability and Aesthetics: Creating visually appealing designs that also adhere strictly to usability, accessibility standards, and technical constraints.
  • Adapting to Evolving Technologies: Keeping pace with rapid advancements in open-source software, cloud computing, AI, and IoT, and translating these into effective design solutions.

Learning & Development Opportunities:

  • Personal Development Budget: A USD $2,000 annual budget specifically for professional growth, allowing for courses, certifications, conferences, or learning new tools.
  • Mentorship: Opportunities to learn from experienced designers and potentially mentor junior colleagues, fostering leadership skills.
  • Exposure to Cutting-Edge Technology: Working with products at the forefront of AI, IoT, and cloud computing provides hands-on experience with emerging tech trends.
  • Global Collaboration Experience: Developing strong cross-cultural communication and collaboration skills by working with a diverse international team.

šŸ“ Enhancement Note: This section identifies potential challenges specific to a visual designer role at Canonical and highlights how the company supports growth and learning, aligning with the provided benefits and company culture.

šŸ’” Interview Preparation

Strategy Questions:

  • "Describe a time you had to evolve or adapt brand guidelines for a new product or platform. What was your process, and what were the key challenges?" (Focus on your process, understanding of brand strategy, and problem-solving.)
  • "How do you approach ensuring accessibility and usability in your visual designs, especially for technical software?" (Highlight your knowledge of standards like WCAG and your user-centric design methodology.)
  • "Walk us through a project where you contributed to or managed a UI design system. What were the benefits of your contribution, and how did you ensure consistency?" (Demonstrate your understanding of design systems and their impact on product development.)

Company & Culture Questions:

  • "What interests you about Canonical and its mission in the open-source space?" (Research Canonical's products like Ubuntu, its role in cloud/AI, and its distributed work model.)
  • "How do you handle constructive feedback on your designs, particularly in a remote, multicultural team environment?" (Emphasize your openness to feedback, your collaborative approach, and your ability to communicate respectfully across cultures.)
  • "Describe a project where you went above and beyond expectations. What motivated you, and what was the outcome?" (Showcase your work ethic, initiative, and commitment to results.)

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each project, clearly define the problem, your role, your process, your design decisions, and the outcome. Use a consistent framework.
  • Show, Don't Just Tell: Use visuals effectively. Highlight key design elements, user flows, and any interactive prototypes.
  • Quantify Impact: Whenever possible, use data or metrics to demonstrate the success of your designs. If not possible, articulate the intended impact and rationale clearly.
  • Connect to the Role: For every project presented, subtly link your skills and experience back to the requirements of the Visual Designer role at Canonical, emphasizing brand application, UI systems, and user experience for technology products.

šŸ“ Enhancement Note: This section offers specific interview preparation advice tailored to a Visual Designer role at Canonical, focusing on common types of questions and strategies for presenting a portfolio effectively within a tech and remote work context.


šŸ“Œ Application Steps

To apply for this Visual Designer position:

  • Submit your application through the Canonical Jobs portal.
  • Portfolio Customization: Ensure your portfolio is specifically curated to highlight projects demonstrating visual design, brand guideline application, UI design system contributions, and graphic design for digital products. Tailor case studies to showcase your process and impact relevant to Canonical's mission.
  • Resume Optimization: Update your resume to include keywords such as "Visual Design," "UI Design," "Design Systems," "Brand Guidelines," "Usability," "Accessibility," and "Figma/Sketch." Quantify achievements where possible.
  • Interview Preparation: Practice presenting your portfolio, focusing on clear storytelling and articulating your design rationale. Be ready to discuss your experience with remote collaboration and your passion for technology.
  • Company Research: Thoroughly research Canonical's products (Ubuntu, cloud offerings, etc.), its company culture, and its position in the open-source market. Understand how your design skills can contribute to their goals.

āš ļø Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

We are looking for exceptional designers with a strong academic background and a passion for technology. Candidates should have agency, company, or freelance design experience and excellent communication skills.