Visual Designer

Canonical - Jobs
Full_timeMunicipality of Marousi, Greece

📍 Job Overview

Job Title: Visual Designer
Company: Canonical - Jobs
Location: Home based - Europe, Marousi (Greece)
Job Type: Full-Time
Category: Creative & Media / Art & Design / Technology
Date Posted: 2025-09-18T14:59:53
Experience Level: Mid-Level (2-5 years implied)
Remote Status: Fully Remote

🚀 Role Summary

  • This role focuses on evolving and applying brand guidelines across various communication materials and the UI design system, emphasizing clear, stylish presentation to enhance user experience.
  • It involves graphic design for digital products, with a strong emphasis on usability, accessibility, and adherence to web standards, ensuring content and information are central to design output.
  • The position is within a central Design team at Canonical, a global leader in open-source software, specifically Ubuntu, contributing to their mission of making complex software intuitive.
  • Candidates will be part of a distributed, multicultural organization, requiring strong interpersonal skills, accountability, and a passion for technology and continuous learning.

📝 Enhancement Note: The raw input describes a "Visual Designer" role. Given the company's focus on software (Ubuntu) and the mention of "UI design system," this role is interpreted as a UI/UX focused Visual Designer with a strong emphasis on Brand and Design Systems. The "2-5 years" experience level is inferred from the general description of expectations for a mid-level designer in a tech company and the nature of the responsibilities.

📈 Primary Responsibilities

  • Develop and refine brand guidelines, ensuring consistent application across all communications materials, marketing collateral, and digital platforms.
  • Design and maintain elements of the UI design system, creating reusable components that ensure a cohesive and scalable user experience across Canonical's products.
  • Produce high-quality graphic design assets for digital products, focusing on aesthetic appeal, functional clarity, and alignment with brand identity.
  • Collaborate closely with product managers, engineers, and other designers to translate complex technical information and user needs into intuitive and accessible visual designs.
  • Champion usability and accessibility best practices in all design outputs, ensuring compliance with web standards and inclusive design principles.
  • Create engaging and informative presentation materials for internal and external stakeholders, effectively communicating design concepts and project outcomes.
  • Contribute to the visual language and style guide development for Ubuntu and other Canonical initiatives.
  • Provide constructive feedback to design colleagues and actively participate in design critiques to elevate the team's collective output.

📝 Enhancement Note: The core responsibilities have been expanded to detail the typical tasks of a Visual Designer in a technology company, specifically focusing on brand application, UI design system contributions, and graphic design for digital products, as implied by the job description.

🎓 Skills & Qualifications

Education: Undergraduate degree in a technical subject or a related design field is preferred, with a strong academic track record. A compelling narrative about an alternative educational path can also be considered.
Experience: Proven experience in visual design, with a portfolio showcasing work in agency, in-house, or freelance settings. Experience with UI design systems and brand guideline application is crucial.

Required Skills:

  • Exceptional visual design skills with a strong portfolio demonstrating expertise in branding, UI design, and graphic design.
  • Proficiency in industry-standard design software (e.g., Figma, Sketch, Adobe Creative Suite).
  • Deep understanding of usability, accessibility standards (WCAG), and current web design best practices.
  • Excellent command of professional written and spoken English, with strong presentation and communication skills.
  • Ability to articulate design decisions clearly and persuasively to diverse stakeholders.
  • Demonstrated track record of going above and beyond expectations to achieve outstanding results.
  • Confidence and ability to respectfully share ideas, provide feedback, and engage in constructive critique.
  • Strong interpersonal skills, coupled with curiosity, flexibility, and a high degree of accountability.
  • Passion for technology, evidenced by personal projects, initiatives, or a keen interest in open-source software.
  • Self-motivation and a result-oriented work ethic, with a commitment to meeting deadlines and objectives.

Preferred Skills:

  • Experience working with design systems and contributing to their development or maintenance.
  • Familiarity with open-source software principles and communities, particularly Ubuntu.
  • Experience in a distributed or remote work environment.
  • Skills in motion graphics or animation for UI elements.
  • Basic understanding of front-end development principles (HTML, CSS) to inform design decisions.

📝 Enhancement Note: The required skills have been detailed to align with a mid-level Visual Designer role in a tech company. Emphasis is placed on portfolio strength, technical design skills, communication, and soft skills like accountability and self-motivation, which are highlighted in the original posting.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A curated portfolio showcasing a range of visual design projects, with a clear emphasis on brand application, UI design system components, and graphic design for digital products.
  • Demonstrations of how design solutions address specific user needs, business objectives, and technical constraints.
  • Case studies that detail the design process, from initial concept and research to final execution and impact, highlighting problem-solving approaches.
  • Evidence of understanding and application of usability, accessibility, and web standards in design outputs.
  • Projects that reflect a strong understanding of typography, color theory, layout, and visual hierarchy.

Process Documentation:

  • Ability to articulate the design process employed for key projects, including research methodologies, ideation techniques, iteration cycles, and user testing approaches.
  • Documentation of how brand guidelines were interpreted and applied to specific projects, demonstrating consistency and creative interpretation.
  • Examples of how design system components were developed, documented, and integrated into product interfaces.
  • Clear communication of the rationale behind design choices, supported by data or user feedback where applicable.

📝 Enhancement Note: Portfolio requirements are tailored to a Visual Designer role, emphasizing the need to showcase process, problem-solving, and the application of design principles, particularly in the context of brand and UI systems.

💵 Compensation & Benefits

Salary Range: Based on industry benchmarks for mid-level Visual Designers in the EMEA region, with remote work considerations, a competitive salary range is estimated to be between €45,000 - €70,000 annually, depending on experience, specific location within EMEA, and performance.

Benefits:

  • Personal Learning and Development Budget: USD $2,000 per year for professional growth, courses, and skill enhancement.
  • Annual Compensation Review: Regular assessments to ensure competitive and performance-based remuneration.
  • Performance-Driven Bonus/Commission: Additional compensation tied to individual and company performance.
  • Recognition Rewards: For outstanding contributions and achievements.
  • Generous Annual Holiday Leave: Standard paid time off.
  • Maternity and Paternity Leave: Comprehensive support for new parents.
  • Employee Assistance Program: Confidential support services for personal and professional well-being.
  • Global Travel Opportunities: Twice-yearly in-person team sprints in diverse locations, with Priority Pass and travel upgrades for long-haul events.
  • Flexible Remote Work Environment: Full remote work within the EMEA region.

Working Hours: The standard working hours are approximately 40 hours per week, with flexibility inherent in a distributed work model. The focus is on results and meeting commitments rather than strict adherence to office hours.

📝 Enhancement Note: Salary range is an estimate based on typical mid-level designer compensation in the EMEA region, considering remote work and the tech industry. Benefits are directly extracted and elaborated upon from the provided text.

🎯 Team & Company Context

🏢 Company Culture

Industry: Open Source Software, Technology, Cloud Computing, AI, IoT, and Enterprise Solutions. Canonical is a significant player in the global open-source market, particularly through its flagship product, Ubuntu.
Company Size: 1200+ colleagues in 75+ countries, indicating a large, globally distributed workforce. This size suggests a mature organization with established processes but also a need for clear communication and strong remote collaboration tools.
Founded: 2004, indicating a company with a long history and a well-established presence in the technology sector, having pioneered distributed collaboration from its inception.

Team Structure: The Visual Designer will be part of the central Design team, which is described as diverse and collaborative. This team works closely with colleagues across the entire organization, implying a highly cross-functional environment. Reporting lines are not explicitly detailed but are expected to be within the design vertical.

Methodology: Canonical emphasizes a data-driven approach to product development and design. Their methodologies likely include user-centered design, agile development principles, and a strong focus on efficiency and usability, given their commitment to open-source software and enterprise solutions. The company also values continuous learning and skill development.

Company Website: https://canonical.com/

📝 Enhancement Note: Company context is synthesized from the provided description, highlighting Canonical's position in the tech industry and its unique distributed work model, which has significant implications for team collaboration and company culture.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned at a mid-level (implied 2-5 years of experience), offering opportunities to significantly contribute to brand evolution and UI design systems. It's a hands-on design role with potential for increased responsibility in design leadership or specialization.
Reporting Structure: The role reports into the central Design team. While specific reporting lines aren't detailed, it's typical for such roles to report to a Design Lead or Manager within the Design department, who then likely reports to a higher-level design executive.
Operations Impact: Visual Designers at Canonical have a direct impact on the user experience of millions of engineers, enterprises, entrepreneurs, and consumers globally through products like Ubuntu. Their work shapes brand perception, product usability, and the overall appeal of Canonical's offerings, influencing adoption and customer satisfaction.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in UI design systems, brand strategy, accessibility, or specific design tools.
  • Leadership Development: Potential to mentor junior designers, lead design initiatives, or take on project lead roles within the design team.
  • Cross-Functional Exposure: Gain experience working closely with product management, engineering, and marketing teams on diverse projects.
  • Learning & Development: Utilize the annual $2,000 personal learning budget for courses, conferences, and certifications relevant to visual design and technology.
  • Global Exposure: Participate in international team sprints and collaborate with a diverse global team, broadening perspectives.

📝 Enhancement Note: Career progression and growth opportunities are inferred based on the role's description and Canonical's emphasis on learning and development within a globally distributed structure.

🌐 Work Environment

Office Type: This is a fully remote, home-based position within the EMEA region. Canonical is a pioneer in distributed work, meaning the primary "office" is the employee's home setup.
Office Location(s): While the role is home-based in EMEA, Canonical organizes twice-yearly in-person team sprints in various global locations. These events are designed for strategic alignment, collaboration, and team building.

Workspace Context:

  • Remote & Distributed: Employees work from their own home offices, requiring strong self-discipline, time management, and effective use of digital collaboration tools.
  • Technology-Centric: Access to necessary software, hardware, and digital collaboration platforms is standard. The company fosters an environment where technology enables seamless remote teamwork.
  • Collaborative Culture: Despite the remote setup, there's a strong emphasis on team interaction through regular virtual meetings, check-ins, and the aforementioned in-person sprints.

Work Schedule: Approximately 40 hours per week, with flexibility to manage work around personal schedules, provided commitments are met and collaboration with global teams is facilitated. This requires awareness of different time zones.

📝 Enhancement Note: The work environment is characterized by its fully remote nature and the unique aspect of global in-person sprints, which are key to maintaining team cohesion and culture.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your application, resume, and portfolio to assess qualifications and fit.
  • Technical/Design Interview: Discussion of your portfolio, design process, problem-solving approach, and technical skills. This may include a design challenge.
  • Team/Cultural Fit Interview: Conversations with design team members to assess collaboration style, communication skills, and alignment with Canonical's values.
  • Final Interview: Potentially with a senior leader to discuss strategic thinking and overall fit for the role and company.

Portfolio Review Tips:

  • Curate Selectively: Showcase your strongest, most relevant projects (brand, UI systems, digital products) that align with Canonical's focus.
  • Tell a Story: For each project, clearly articulate the problem, your role, your process, the solutions you implemented, and the measurable outcomes or impact. Use case study format.
  • Highlight Process: Demonstrate your design thinking, not just the final visuals. Show wireframes, user flows, iterations, and any research or testing involved.
  • Emphasize Impact: Quantify results where possible (e.g., improved usability metrics, brand consistency scores, efficiency gains).
  • Tailor to Canonical: If possible, include a project or concept that shows your understanding of open-source software or the tech industry, or how you'd approach their brand/UI.

Challenge Preparation:

  • Be prepared for a design challenge that might involve creating a visual asset, refining a UI element, or solving a design problem related to brand consistency or usability within a limited timeframe.
  • Practice articulating your design rationale clearly, concisely, and persuasively.
  • Understand Canonical's brand and products (Ubuntu) to inform your approach.
  • Prepare questions for the interviewers about the team, projects, and design culture.

📝 Enhancement Note: The application and portfolio review process is detailed with actionable advice tailored to a visual design role in a tech company, emphasizing the importance of a strong, process-driven portfolio.

🛠 Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma (highly probable for UI design systems and collaboration), Sketch, Adobe Creative Suite (Photoshop, Illustrator, InDesign).
  • Collaboration & Communication: Slack, Microsoft Teams, Zoom, Confluence, JIRA.
  • Asset Management: Potentially cloud-based storage solutions like Google Drive, Dropbox, or internal DAM systems.

Analytics & Reporting:

  • While not directly a designer's tool, understanding how design impacts metrics is key. Familiarity with analytics platforms (e.g., Google Analytics, Amplitude) and how to interpret user behavior data can be beneficial.

CRM & Automation:

  • Not directly applicable to this role, but awareness of how design integrates with product development pipelines and marketing automation tools might be advantageous.

📝 Enhancement Note: The technology stack is inferred based on common tools used by visual designers in the software industry, particularly for UI design systems and remote collaboration. Figma is a strong assumption given its prevalence.

👥 Team Culture & Values

Operations Values:

  • Excellence: A high standard for all work, aiming to be the best in their respective fields.
  • Impact: A focus on changing the world of software and impacting millions of users.
  • Collaboration: Fostering a supportive environment where colleagues help and learn from each other, despite being globally distributed.
  • Diversity & Inclusion: Valuing diverse experiences, perspectives, and backgrounds to create better products and work environments.
  • Accountability & Ownership: Taking responsibility for commitments and driving results.
  • Continuous Learning: A commitment to skills development, mentorship, and staying ahead in technology.

Collaboration Style:

  • Distributed & Asynchronous: The primary mode of collaboration is digital and often asynchronous, requiring clear written communication and documentation.
  • Synchronous & In-Person: Regular virtual meetings and twice-yearly in-person sprints facilitate deeper collaboration, strategic alignment, and team building.
  • Open & Respectful Exchange: Encouraging colleagues to speak up, share ideas, and exchange feedback without hesitation.

📝 Enhancement Note: Team culture and values are extrapolated from the company description, focusing on elements like excellence, global collaboration, and the unique aspects of a distributed workforce.

⚡ Challenges & Growth Opportunities

Challenges:

  • Maintaining Brand Consistency Globally: Ensuring a unified brand identity across diverse markets and applications in a fully remote setting.
  • Balancing Usability with Aesthetic Appeal: Creating designs that are both visually engaging and highly functional for a technical audience.
  • Navigating Distributed Collaboration: Effective communication and project management across multiple time zones and cultural backgrounds.
  • Staying Ahead of Design Trends & Technology: Continuously adapting design skills and tools to keep pace with rapid technological advancements in software and design.
  • Advocating for Design in a Technical Environment: Effectively communicating the value of design and user experience to engineers and product teams.

Learning & Development Opportunities:

  • Personal Learning Budget: $2,000 annually for courses, conferences, books, or other development activities.
  • Mentorship: Opportunities to learn from and potentially mentor other designers within the global team.
  • Exposure to Cutting-Edge Technology: Working on projects related to AI, IoT, and cloud computing provides exposure to forward-thinking technological areas.
  • Cross-Functional Learning: Gaining insights into product management, engineering, and business strategy through close collaboration.
  • Global Team Exposure: Learning from a diverse international team, understanding different perspectives and approaches to design.

📝 Enhancement Note: Identified challenges and growth opportunities are specific to a remote visual designer role in a global tech company, focusing on areas like collaboration, skill development, and industry trends.

💡 Interview Preparation

Strategy Questions:

  • Design Process & Rationale: Be prepared to walk through your portfolio projects, explaining your design process, how you approached challenges, and the rationale behind your visual and UI decisions. Focus on the "why" behind your choices.
  • Brand Application: How would you approach evolving or applying brand guidelines to new digital products or communications? What are the key considerations for maintaining brand integrity?
  • UI System Contribution: Describe your experience with design systems. How would you contribute to or maintain a UI design system to ensure consistency and scalability?
  • Usability & Accessibility: How do you incorporate usability and accessibility principles into your design workflow? Provide examples of how you’ve addressed these in past projects.
  • Collaboration in a Remote Setting: How do you ensure effective collaboration and communication with remote teams (engineers, PMs, other designers)?

Company & Culture Questions:

  • What interests you about Canonical and its mission in the open-source space?
  • How do you align with Canonical's values of excellence, collaboration, and diversity?
  • How do you handle feedback and constructive criticism in a professional setting?
  • Describe a time you went above and beyond expectations to achieve a result.

Portfolio Presentation Strategy:

  • Structure: Organize your portfolio around key projects. For each, clearly outline the problem, your role, the process, the solution, and the impact.
  • Visual Storytelling: Use high-quality visuals to tell the story of your design. Show mockups, prototypes, and key design elements.
  • Conciseness: Be prepared to present your key projects within a set timeframe, focusing on the most impactful aspects.
  • Interactive Elements: If possible, include links to live projects or interactive prototypes that showcase your work effectively.
  • Focus on Relevance: Highlight projects that demonstrate your skills in brand design, UI systems, digital product design, and your understanding of technical products.

📝 Enhancement Note: Interview preparation advice is tailored to a visual designer role, emphasizing portfolio presentation, design process articulation, and alignment with Canonical's culture and mission.

📌 Application Steps

To apply for this Visual Designer position:

  • Submit your comprehensive application through the provided link on the Canonical Jobs portal.
  • Portfolio Customization: Ensure your portfolio is easily accessible (link provided in your application) and specifically highlights relevant visual design, brand guideline application, and UI design system projects. Tailor your case studies to demonstrate your problem-solving approach and impact.
  • Resume Optimization: Update your resume to clearly articulate your experience in visual design, UI/UX, and graphic design for digital products. Use keywords from the job description, such as "brand guidelines," "UI design system," "usability," "accessibility," and "remote collaboration." Quantify achievements where possible.
  • Interview Preparation: Practice explaining your design process and rationale for key portfolio projects. Prepare to discuss how you ensure brand consistency and usability in a remote, global environment. Research Canonical's products, particularly Ubuntu, to understand their brand and user base.
  • Company Research: Familiarize yourself with Canonical's mission, values, and its pioneering role in open-source and distributed work. Understand their commitment to excellence and user impact.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

We are looking for exceptional designers with a strong academic background and a passion for technology. Candidates should have agency, company, or freelance design experience and excellent communication skills.