UI-UX designer(broadcast)
📍 Job Overview
Job Title: UI/UX Designer (Broadcast) Company: Astucemedia Location: Montreal, Quebec, Canada Job Type: Full-time Category: UI/UX Design (Broadcast & Media Technology) Date Posted: September 24, 2025 Experience Level: 3-5 Years
🚀 Role Summary
- Design intuitive and visually impactful user interfaces and experiences for broadcast environments, focusing on live production workflows and on-air graphics.
- Conduct user research, create wireframes, prototypes, and user flows to translate user needs into effective design solutions for producers, operators, and technical teams.
- Collaborate closely with developers, motion designers, and broadcast engineers to ensure design feasibility, performance, and seamless integration with broadcast systems.
- Develop clean, consistent, and brand-aligned UI elements for control panels, dashboards, and graphics systems to optimize clarity and speed in fast-paced production settings.
- Partner with editorial and production teams to ensure user experience aligns with storytelling objectives and enhances viewer engagement in live broadcasts and digital extensions.
📝 Enhancement Note: This role requires a strong understanding of broadcast technology and live production environments, which is a critical differentiator for success. The focus is on designing interfaces that are not only aesthetically pleasing but also highly functional and efficient for users operating under tight deadlines.
📈 Primary Responsibilities
- Conduct thorough user research, including interviews and usability testing, to deeply understand the needs and pain points of broadcast producers, operators, and technical staff.
- Develop comprehensive user journey maps, wireframes, interactive prototypes, and detailed user flows to effectively communicate design concepts and interaction models.
- Create clean, consistent, and visually compelling user interfaces (UI) for on-air graphics, control panels, dashboards, and broadcast-specific applications, ensuring adherence to brand guidelines and broadcast identity.
- Design intuitive interaction models specifically tailored for fast-paced broadcast workflows, such as control rooms, newsroom tools, and real-time graphics engines.
- Collaborate effectively with cross-functional teams, including software developers, motion designers, broadcast engineers, and editorial/production staff, to ensure design feasibility, technical accuracy, and alignment with project goals.
- Iterate on designs rapidly based on feedback from live tests, user testing, and internal stakeholders, ensuring continuous improvement and optimization.
- Deliver detailed design specifications, style guides, and assets to support the development and implementation process, providing ongoing support through quality assurance (QA) phases.
- Contribute to the enhancement of augmented reality (AR) graphics, virtual sets, video walls, and interactive applications by designing user-friendly interfaces.
📝 Enhancement Note: The emphasis on "iteration" and "collaboration with broadcast engineers" suggests a dynamic design process that requires adaptability and a strong technical understanding to bridge the gap between user needs and system capabilities within the broadcast tech stack.
🎓 Skills & Qualifications
Education: Degree in Design (e.g., Graphic Design, Interaction Design), Human-Computer Interaction (HCI), Multimedia, or a related field, or equivalent practical experience. Experience: 3 to 5 years of professional experience in UI/UX design, with a significant emphasis on experience within broadcast, media, live event production, or related technology environments.
Required Skills:
- Proven expertise in UI/UX design principles and methodologies, with a strong portfolio showcasing relevant projects.
- Proficiency in industry-standard design and prototyping tools such as Figma, Sketch, Adobe Creative Suite (Photoshop, Illustrator, XD), or equivalent software.
- Experience in creating detailed wireframes, user flows, interactive prototypes, and high-fidelity mockups.
- Strong understanding of user-centered design principles and the ability to translate user research into actionable design solutions.
- Excellent communication and interpersonal skills, with the ability to articulate design decisions and collaborate effectively with technical and non-technical stakeholders.
- Ability to work effectively under pressure in a fast-paced environment, demonstrating strong problem-solving skills and meticulous attention to detail.
- Fluent in English; proficiency in French is considered a significant asset.
Preferred Skills:
- Familiarity with broadcast workflows, newsroom systems, or real-time graphics engines (e.g., Vizrt, Ross XPression, Chyron, Ventuz).
- Experience designing for touchscreens or specialized broadcast hardware interfaces.
- Motion design and animation skills (e.g., After Effects) to enhance UI elements and create dynamic visual experiences.
- Understanding of data visualization principles as they apply to broadcast graphics.
📝 Enhancement Note: The requirement for broadcast familiarity is a key differentiator. Candidates with direct experience in media technology or live production workflows will have a distinct advantage. The "nice-to-have" skills in motion design and touchscreen experience further enhance a candidate's profile for this specialized role.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
- Showcase a minimum of 3-5 relevant UI/UX design projects, with a strong preference for those within the broadcast, media, or live event technology sectors.
- Projects should clearly demonstrate the design process, from initial user research and problem definition through to final UI/UX solutions and their impact.
- Include case studies that detail user pain points, design challenges, proposed solutions, and the outcomes or improvements achieved.
- Provide examples of wireframes, user flows, interactive prototypes, and high-fidelity UI mockups.
- For broadcast-specific projects, illustrate an understanding of real-time graphic systems, control interfaces, or live production workflows.
Process Documentation:
- Demonstrate a structured approach to UI/UX design, including user research methodologies, wireframing techniques, prototyping tools, and usability testing methods.
- Provide examples of how design decisions were informed by user feedback, data analysis, and technical constraints.
- Showcase the ability to create clear and comprehensive design specifications and style guides for developer handoff.
📝 Enhancement Note: A portfolio that highlights an understanding of the unique demands of broadcast environments – speed, accuracy, and integration with complex systems – will be highly valued. Demonstrating a process that accounts for these factors is crucial.
💵 Compensation & Benefits
Salary Range: CAD $70,000 - $95,000 annually. This estimate is based on industry standards for experienced UI/UX Designers in Montreal, Quebec, considering the specific requirements of the broadcast industry and the company's focus on innovative technology solutions. Factors such as the candidate's specific experience, portfolio, and interview performance may influence the final offer.
Benefits:
- Comprehensive Group Insurance: Includes medical, dental, and online telemedicine support via Dialogue, providing robust health and wellness coverage.
- RRSP Matching Program: Supports long-term financial planning and wealth accumulation through company contributions to retirement savings.
- Wellness Allowance: A flexible allowance to support personal well-being activities such as gym memberships, sports, mental health services, and other wellness initiatives.
- Team Activities & Events: Regular social gatherings and team-building opportunities to foster a strong team culture and camaraderie.
Working Hours: Standard full-time work hours, typically 40 hours per week. While the role is based in Montreal, there may be flexibility for specific project needs, but the core expectation is on-site presence during standard business hours.
📝 Enhancement Note: The salary range is estimated for a mid-level UI/UX Designer in Montreal. The benefits package is comprehensive, with a notable emphasis on wellness and financial planning, reflecting a company that invests in its employees' long-term well-being. The mention of "Dialogue" for telemedicine is a specific perk.
🎯 Team & Company Context
🏢 Company Culture
Industry: Media Technology, Software Development, Data Visualization, Broadcast Graphics. Astucemedia operates at the intersection of creative arts and cutting-edge technology, providing sophisticated real-time visualization solutions for the broadcast industry. Company Size: Astucemedia is a growing company, likely falling into the small to medium-sized business (SMB) category, which often fosters a collaborative and agile work environment. This size typically allows for more direct impact and closer collaboration across teams. Founded: Astucemedia has been operating long enough to establish itself as a global leader, indicating a mature yet innovative company culture. Their focus on proprietary software and solutions suggests a strong emphasis on R&D and technical expertise.
Team Structure:
- The UI/UX Designer will likely be part of a broader creative or product development team.
- This team may include other designers, developers, product managers, and potentially broadcast specialists.
- Collaboration is expected across departments, including engineering, sales, and client services, to ensure product alignment with market needs and client expectations.
- The role reports into a design lead or product management function, with close interaction with engineering teams responsible for implementation.
Methodology:
- Astucemedia utilizes proprietary software and integrates with leading real-time graphics engines, indicating a focus on robust, scalable, and high-performance solutions.
- The company likely employs agile methodologies for software development and design, emphasizing iterative development, cross-functional collaboration, and rapid response to feedback.
- A data-driven approach to design is implied through the company's focus on data visualization and real-time graphics.
Company Website: https://astucemedia.com/
📝 Enhancement Note: The company's focus on innovative technology and its client base (major broadcasters) suggest a dynamic, forward-thinking culture that values technical excellence and creative problem-solving. The Montreal office location in the Old Port is a significant cultural and lifestyle perk.
📈 Career & Growth Analysis
Operations Career Level: This role is positioned as a mid-level UI/UX Designer, requiring 3-5 years of experience. It offers the opportunity to specialize within the niche and demanding field of broadcast technology. Reporting Structure: The UI/UX Designer will likely report to a Design Lead, Head of Product, or a similar senior role within the product development or creative department. They will work closely with project managers and development teams. Operations Impact: The UI/UX Designer's work directly influences the usability and effectiveness of Astucemedia's software solutions. Well-designed interfaces improve the efficiency of broadcast operators, enhance the visual quality of live productions, and contribute to client satisfaction and product adoption. Their designs can impact how news, sports, and financial data are presented to millions of viewers globally.
Growth Opportunities:
- Specialization: Deepen expertise in broadcast UI/UX design, becoming a subject matter expert in real-time graphics interfaces.
- Technical Acumen: Develop a stronger understanding of broadcast systems, real-time engines (Vizrt, Unreal, Unity), and the technical constraints of live production.
- Senior Design Roles: Progress to Senior UI/UX Designer, Lead UI/UX Designer, or Product Design Manager roles within Astucemedia or the broader media technology industry.
- Cross-Functional Roles: Transition into Product Management or User Research roles, leveraging design expertise to inform product strategy.
- Motion Design/Animation: Develop skills in motion graphics and animation, a preferred skill that can open doors to more creative and integrated design roles.
📝 Enhancement Note: The growth path here is strongly tied to developing specialized knowledge within a high-demand niche. Advancing in this field means becoming an expert in the unique UX challenges of broadcast and real-time visualization.
🌐 Work Environment
Office Type: The office is located in Montreal's Old Port, described as a "vibrant and inspiring workspace in the heart of downtown." This suggests a modern, well-equipped office environment conducive to creativity and collaboration. Office Location(s): 555 Rue de la Commune Ouest, Montreal, Quebec, H3C 5X5, Canada. This prime location in the Old Port offers excellent accessibility and a desirable work environment.
Workspace Context:
- Collaborative atmosphere: The emphasis on team activities and a "vibrant" workspace suggests an environment where interaction and idea-sharing are encouraged.
- Technology-rich: As a software and technology company, the workspace will likely be equipped with modern design tools, powerful workstations, and potentially access to demonstration systems for their broadcast solutions.
- Creative Hub: The location in the Old Port and the nature of the work imply a creative and dynamic atmosphere, attracting professionals passionate about design and media technology.
- On-site focus: The role is designated as on-site, implying a structured work schedule within the office, facilitating team collaboration and access to necessary resources.
Work Schedule: Standard full-time, likely Monday to Friday, with a 40-hour work week. The nature of broadcast can sometimes require flexibility, but the core schedule is expected to be standard office hours.
📝 Enhancement Note: The office location is a significant perk, offering a desirable urban work environment. The on-site requirement emphasizes the value Astucemedia places on in-person collaboration and team synergy for its creative and technical roles.
📄 Application & Portfolio Review Process
Interview Process:
- Initial Screening: A review of your resume and portfolio to assess qualifications and alignment with the role's requirements. Prepare to highlight relevant broadcast or media design experience.
- Technical/Creative Interview: This stage will likely involve a deeper dive into your portfolio, discussing your design process, approach to user research, and experience with specific tools. Expect questions related to broadcast workflows and challenges.
- Skills Assessment/Challenge (Potential): You might be given a design challenge or asked to present a case study from your portfolio, focusing on problem-solving, UI/UX design skills, and how you'd approach a broadcast-specific design problem.
- Team/Manager Interview: This will focus on cultural fit, collaboration style, and how you would integrate into the existing team. Questions about your experience working under pressure and with technical teams are likely.
- Final Interview: Potentially with senior leadership, to discuss your overall fit, long-term aspirations, and how you can contribute to Astucemedia's vision.
Portfolio Review Tips:
- Curate Selectively: Choose your strongest 3-5 projects that best showcase your UI/UX skills, especially those relevant to complex systems, data visualization, or media environments.
- Tell a Story: For each project, clearly articulate the problem, your role, the design process, the solutions you implemented, and the impact or results achieved. Use visuals effectively.
- Highlight Broadcast Relevance: If you have broadcast-specific projects, emphasize them. If not, explain how your transferable skills (e.g., designing for complex data, fast-paced environments) apply to the broadcast context.
- Demonstrate Process: Show your thought process through wireframes, user flows, and prototypes. Explain the rationale behind your design decisions.
- Prepare for Questions: Be ready to discuss your tool proficiency, collaboration experiences, and how you handle feedback and iteration.
Challenge Preparation:
- Understand Broadcast Context: Research common broadcast workflows, newsroom systems, and real-time graphics engines. Understand the pressures and needs of users in these environments.
- Focus on Usability & Efficiency: For any design challenge, prioritize clarity, intuitive navigation, and efficiency of use, as these are critical in live production.
- Communicate Clearly: Practice articulating your design choices and problem-solving approach concisely and persuasively.
📝 Enhancement Note: The interview process is designed to assess both technical design skills and a cultural/technical fit within a specialized industry. A strong, well-explained portfolio is paramount, with particular attention paid to understanding the broadcast context.
🛠 Tools & Technology Stack
Primary Tools:
- Design & Prototyping: Figma, Sketch, Adobe Creative Suite (Photoshop, Illustrator, XD), InVision, Axure. Proficiency in at least one of these is essential.
- Motion Design (Preferred): Adobe After Effects for creating animations and motion graphics that enhance UI elements.
Analytics & Reporting: While not explicitly mentioned for the designer role, understanding how user data and analytics are used to inform design decisions is beneficial. Experience with tools that help visualize data (even if not directly used by the designer) can be an advantage.
CRM & Automation: Not directly applicable to the UI/UX Designer role, but understanding the broader software ecosystem is helpful.
📝 Enhancement Note: Mastery of Figma or Sketch, alongside the Adobe Creative Suite, is critical. Experience with prototyping tools is also a key requirement. Familiarity with motion design tools like After Effects is a strong plus, indicating a more holistic design capability.
👥 Team Culture & Values
Operations Values:
- Creativity & Innovation: A drive to push boundaries in visual storytelling and technology.
- Collaboration: Working effectively with diverse teams to achieve shared goals.
- User-Centricity: A commitment to understanding and designing for the end-user's needs.
- Excellence & Quality: Maintaining high standards in design execution and technical implementation.
- Adaptability: Ability to thrive in a fast-paced, evolving industry and respond to feedback.
Collaboration Style:
- Cross-functional teamwork is essential, requiring designers to work closely with engineers, product managers, and broadcast specialists.
- Open communication and constructive feedback are encouraged to ensure designs meet both user and technical requirements.
- A proactive approach to problem-solving and a willingness to share knowledge are valued.
📝 Enhancement Note: The company culture likely values individuals who are passionate about technology and design, can work effectively in a team, and are driven to create impactful solutions for the broadcast industry.
⚡ Challenges & Growth Opportunities
Challenges:
- Understanding Complex Workflows: Grasping the intricacies of live broadcast production and real-time graphics systems can be challenging but is key to designing effective solutions.
- Balancing Aesthetics and Functionality: Creating visually appealing interfaces that are also highly functional, efficient, and usable under pressure.
- Rapid Iteration: Adapting quickly to feedback and making design changes in response to evolving project needs or technical constraints.
- Technical Constraints: Designing within the limitations and capabilities of real-time graphics engines and broadcast hardware.
Learning & Development Opportunities:
- Deep Dive into Broadcast Technology: Gain in-depth knowledge of industry-leading broadcast software and hardware.
- Specialized UI/UX for Niche Markets: Develop expertise in designing for specific, high-stakes industries like broadcast, finance, and sports.
- Mentorship: Opportunities to learn from experienced designers and engineers within the company.
- Exposure to Cutting-Edge Projects: Work on innovative solutions for major global broadcasters and media organizations.
📝 Enhancement Note: The primary challenge lies in mastering the specialized domain of broadcast technology and its unique user experience requirements. Success in this role offers significant opportunities for niche expertise development.
💡 Interview Preparation
Strategy Questions:
- "Describe a challenging UI/UX project you worked on, focusing on how you addressed user needs and technical constraints."
- "How would you approach designing an interface for a real-time graphics operator in a live news broadcast control room?"
- "What are the key differences between designing for a web application and designing for a broadcast graphics system?"
- "How do you stay updated on the latest UI/UX trends and broadcast technology advancements?"
- "Walk me through your process for conducting user research and usability testing in a professional setting."
Company & Culture Questions:
- "What interests you about Astucemedia and the broadcast industry specifically?"
- "How do you handle constructive criticism or conflicting feedback from team members or stakeholders?"
- "Describe your ideal team environment and how you contribute to a positive collaborative culture."
- "How do you prioritize tasks when working on multiple projects with competing deadlines?"
Portfolio Presentation Strategy:
- Structure: Begin with a brief overview of Astucemedia and the role. Then, present your selected projects one by one, detailing the problem, your process, your solutions, and the outcomes.
- Visuals: Use high-quality mockups, wireframes, and interactive prototypes. If possible, show short video demonstrations of interactive elements.
- Narrative: Tell a compelling story for each project, highlighting your role and the impact of your design decisions.
- Engagement: Be prepared for questions throughout your presentation and actively engage with the interviewers.
📝 Enhancement Note: Interview preparation should heavily focus on demonstrating an understanding of broadcast workflows and user needs within that context. Be ready to articulate your design decisions with clear rationale and showcase your ability to adapt your skills to a specialized technical environment.
📌 Application Steps
To apply for this UI/UX Designer position:
- Submit your application, including your resume and a link to your online portfolio, through the provided application portal.
- Portfolio Customization: Ensure your portfolio prominently features your most relevant UI/UX design projects, ideally highlighting any experience with media, broadcast, or complex data visualization. If broadcast experience is limited, clearly articulate how your transferable skills apply.
- Resume Optimization: Tailor your resume to emphasize skills and experiences mentioned in the job description, such as UI/UX design, user research, prototyping, collaboration, and any familiarity with broadcast systems or tools like Figma and Adobe Creative Suite. Quantify achievements where possible.
- Interview Preparation: Research Astucemedia's products, client base, and recent projects. Prepare to discuss your design process and specific examples of your work that align with the responsibilities outlined. Practice presenting your portfolio confidently.
- Company Research: Understand Astucemedia's position in the market and their contribution to real-time data visualization in broadcast. This will help you tailor your responses and demonstrate genuine interest.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have a degree in Design, HCI, Multimedia, or equivalent experience, along with 3-5 years of UI/UX design experience, ideally in broadcast or media environments. Proficiency in design tools like Figma and Adobe Creative Suite, as well as familiarity with broadcast systems, is required.