UI UX Designer (Remote - Worldwide)
π Job Overview
Job Title: UI/UX Designer (Remote - Worldwide) Company: Jobgether (Partner Company) Location: Worldwide (Remote) Job Type: CONTRACTOR Category: Creative & Media / Software / Art & Design Date Posted: 2025-09-30 Experience Level: Mid-Level (2-5 years) Remote Status: Fully Remote
π Role Summary
- Design and develop highly interactive 2D and 3D web experiences, leveraging advanced technologies like WebGL, Blender, and Canvas.
- Implement custom shaders, animations, and rendering techniques to create visually immersive and engaging user interfaces.
- Write clean, efficient JavaScript to drive interactive features and optimize user flow within web applications.
- Ensure seamless user experience across various devices and browsers through responsive design principles and performance optimization.
- Collaborate within a global, cross-functional team to translate innovative creative concepts into functional, cutting-edge web applications.
π Enhancement Note: This role is a contract position, emphasizing the need for a candidate who can deliver specific project outcomes efficiently. The "Worldwide" remote designation suggests a need for strong asynchronous communication skills and cultural adaptability. The core focus on WebGL, Blender, and Canvas indicates a highly specialized UI/UX role that bridges design with front-end development, particularly for visually rich and interactive web applications.
π Primary Responsibilities
- Architect and design intuitive user interfaces and engaging user experiences for cutting-edge web applications, with a focus on 2D and 3D interactive elements.
- Utilize WebGL, Blender, and Canvas to create dynamic visual components, including custom shaders, animations, textures, and advanced rendering techniques.
- Develop and implement interactive features using clean, optimized JavaScript, ensuring seamless integration with design elements.
- Translate complex creative concepts and user requirements into functional, aesthetically pleasing, and user-friendly web interfaces.
- Conduct thorough user testing, debugging, and code reviews to ensure the delivery of high-quality, reliable, and performant web experiences.
- Optimize web applications for cross-browser compatibility, responsiveness across various devices, and fast load times.
- Collaborate closely with developers, artists, and project managers in a remote, global setting, fostering a shared vision for product excellence.
- Stay abreast of emerging trends in web design, 3D graphics, and interactive technologies to continuously innovate and elevate product quality.
π Enhancement Note: The responsibilities highlight a blend of design and technical execution. Candidates are expected to not only design but also contribute to the implementation of complex visual features using specialized tools. This requires a strong understanding of how design decisions translate into technical requirements and vice-versa.
π Skills & Qualifications
Education:
- Bachelorβs degree in Web Design, Graphic Design, Computer Science, or a related field, or equivalent professional experience.
Experience:
- Proven track record in designing and developing interactive web applications, with a significant portion focused on WebGL-based experiences.
- Experience in optimizing 3D models, animations, and textures within Blender for efficient web deployment.
Required Skills:
- Expertise in UI/UX Design principles and user-centered design methodologies.
- Proficiency in WebGL for rendering interactive 2D and 3D graphics in the browser.
- Mastery of Blender for 3D modeling, animation, and texturing, with an emphasis on web optimization.
- Strong command of HTML5, CSS3, and JavaScript for front-end development and interactive feature implementation.
- Solid understanding of responsive design principles and mobile-first development strategies.
- Demonstrated ability to optimize web performance, including load times and responsiveness.
- Excellent problem-solving skills and meticulous attention to detail.
- Proven ability to collaborate effectively within remote and distributed teams.
- Strong verbal and written communication skills.
Preferred Skills:
- Familiarity with WebGL frameworks/libraries such as Three.js or Babylon.js.
- Experience with shader programming (GLSL).
- Knowledge of animation libraries and techniques for web.
- Understanding of cross-browser compatibility challenges and solutions.
- Experience with version control systems (e.g., Git).
π Enhancement Note: The emphasis on WebGL, Blender, and Canvas suggests a need for a designer with a strong technical aptitude or a developer with a keen eye for design. The "2-5 years" experience level implies that while hands-on experience is crucial, a deep strategic understanding might be developing.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- A comprehensive portfolio showcasing a minimum of 3-5 distinct projects that demonstrate expertise in UI/UX design for interactive web applications.
- Projects must clearly highlight the application of WebGL, Blender, and/or Canvas, with detailed explanations of your role and contributions.
- For each project, include case studies detailing the design process, problem-solving approach, and the specific interactive features implemented.
- Visuals should include mockups, wireframes, prototypes, and live demos or high-quality video walkthroughs of the final product.
- Demonstrate proficiency in designing for responsiveness across various devices (desktop, tablet, mobile).
Process Documentation:
- Provide examples of your design process documentation, including user flows, wireframes, and interactive prototypes.
- Showcase how you approach performance optimization and cross-browser compatibility testing in your workflow.
- Evidence of collaboration and communication strategies used in previous remote or distributed team environments.
π Enhancement Note: Given the highly specialized nature of this role, the portfolio is paramount. It needs to go beyond standard UI/UX deliverables to explicitly demonstrate the candidate's ability to execute complex visual and interactive elements using the specified technologies.
π΅ Compensation & Benefits
Salary Range:
- As this is a contract position with a "Worldwide" remote designation, compensation will be determined by the partner company based on experience, skills, and location-specific market rates. Based on industry benchmarks for a mid-level UI/UX Designer with specialized WebGL and Blender skills working remotely, a typical range could be between $40,000 - $70,000 USD annually, or equivalent hourly rates for contractors.
Benefits:
- Fully remote work arrangement, allowing flexibility to work from anywhere in the world.
- Flexible working hours, enabling work-life balance and asynchronous collaboration.
- Opportunity to work on innovative and cutting-edge interactive web projects.
- Exposure to advanced 3D web technologies and design practices.
- Collaborative and creative work environment with a global team.
- Potential for ongoing contract opportunities based on performance and project needs.
Working Hours:
- 40 hours per week (standard full-time equivalent for contract roles). Hours are flexible and can be adapted to accommodate global time zone differences, with an emphasis on asynchronous communication and meeting availability.
π Enhancement Note: The salary is an estimate based on remote contract roles in the UI/UX and web development space, adjusted for the specialized skill set. The lack of specific benefits is typical for contractor roles, with the primary benefit being flexibility and the nature of the work.
π― Team & Company Context
π’ Company Culture
Industry: Technology / Talent Matching Platform / Software Development Company Size: Jobgether is a platform that partners with companies of various sizes. The partner company's size is not specified but likely operates in the tech or digital media sector given the role's focus. Founded: Jobgether was founded to streamline talent acquisition through AI. The founding date of the specific partner company is not provided.
Team Structure:
- The role involves working within a global, cross-functional team, likely comprising developers, artists, project managers, and potentially other designers.
- Collaboration will primarily be remote and asynchronous, requiring strong self-management and communication skills.
- Reporting structure will be managed by the partner company, with Jobgether facilitating the initial AI-driven matching process.
Methodology:
- The partner company likely employs agile development methodologies, emphasizing iterative design and development cycles.
- A data-driven approach to user experience and performance metrics is expected, given the focus on optimization and engagement.
- Emphasis on creative problem-solving and pushing technological boundaries in web design.
Company Website: https://jobs.workable.com/company/cYtTTZT89nK9s72RNDJP1f/jobs-at-jobgether (Jobgether profile page)
π Enhancement Note: Jobgether acts as an intermediary. The actual company culture and team dynamics will be those of the partner company hiring for this role. The description suggests a forward-thinking, tech-focused environment that values innovation and global collaboration.
π Career & Growth Analysis
Operations Career Level: This role is positioned at a mid-level (2-5 years of experience), focusing on specialized UI/UX design with a strong technical component. It is not a traditional "operations" role but rather a creative/technical contributor role within a GTM context for a product or service.
Reporting Structure: The candidate will report to a project manager or design lead within the partner company. Jobgether's role concludes after candidate shortlisting.
Operations Impact: While not a core "Revenue Operations" or "Sales Operations" role, the UI/UX Designer's work directly impacts user engagement, conversion rates, and the overall perception of the product or service. A well-designed interactive experience can significantly influence customer acquisition and retention, indirectly contributing to revenue goals.
Growth Opportunities:
- Deepen expertise in advanced web technologies such as WebGL, shader programming, and real-time 3D graphics.
- Transition into technical art roles or specialized 3D web development.
- Develop leadership skills by mentoring junior designers or contributing to architectural decisions on complex projects.
- Gain experience working with diverse global teams and on a variety of innovative digital products.
- Potential for long-term contract engagements or future opportunities within the partner company's ecosystem.
π Enhancement Note: The career analysis is framed within the context of the provided job title. While not a direct RevOps/SalesOps role, its impact on user engagement and product adoption aligns with broader GTM strategies. The growth opportunities are geared towards specialization within the creative and technical domains.
π Work Environment
Office Type: Fully Remote. This implies a distributed workforce with no central physical office for this specific role. Office Location(s): Worldwide. The role is location-agnostic, allowing candidates to work from any country.
Workspace Context:
- The work environment is entirely digital, relying on collaboration tools, video conferencing, and project management software.
- Candidates will need a reliable internet connection and a suitable home office setup.
- The environment fosters autonomy and requires self-discipline to manage workload and deadlines effectively.
- Opportunities for virtual team-building and informal interactions will likely be facilitated through digital channels.
Work Schedule: Flexible hours are offered, but candidates must be available for key meetings and collaborative sessions, likely requiring some overlap with core business hours of the partner company or team members.
π Enhancement Note: The emphasis on asynchronous communication is key for a worldwide remote team. Candidates should be adept at documenting their work and communicating progress proactively.
π Application & Portfolio Review Process
Interview Process:
- AI Screening: Initial application review by Jobgether's AI to assess match score based on profile and job requirements.
- Shortlisting: Top 3 candidates are shortlisted and shared with the partner company.
- Partner Company Review: The hiring team at the partner company will review shortlisted candidates.
- Technical/Design Interview: Expect in-depth discussions about your design philosophy, technical skills (WebGL, Blender, JavaScript), and problem-solving approach.
- Portfolio Presentation: A dedicated session where you will present your portfolio, walking through key projects, design decisions, and technical implementations.
- Team/Cultural Fit Interview: Assessment of your collaboration style, communication skills, and ability to integrate into a remote, global team.
- Final Decision: The partner company makes the final hiring decision.
Portfolio Review Tips:
- Curate Strategically: Select projects that best showcase your skills in WebGL, Blender, and interactive JavaScript development. Prioritize quality over quantity.
- Tell a Story: For each project, clearly articulate the problem, your design process, the technical challenges overcome, and the impact of your work. Use visuals effectively.
- Demonstrate Technical Depth: For WebGL and Blender projects, be prepared to discuss specific techniques, shader implementations, optimization strategies, and any custom code.
- Highlight Remote Collaboration: If possible, include examples or discuss how you've successfully collaborated with remote or distributed teams.
- Be Ready for Live Demos: If your portfolio includes live interactive elements, ensure they are accessible and function flawlessly. Have backup video demonstrations.
Challenge Preparation:
- Technical Challenge: Be prepared for a small coding or design challenge related to WebGL, JavaScript, or interactive elements, testing your practical skills.
- Design Scenario: You might be asked to outline a design approach for a hypothetical interactive web feature.
- Problem-Solving: Practice articulating how you would troubleshoot performance issues or implement complex visual effects.
π Enhancement Note: The AI screening by Jobgether is a unique first step. Candidates must ensure their CV and LinkedIn profiles are optimized with relevant keywords and achievements to perform well in this automated evaluation. The portfolio presentation is critical for demonstrating specialized skills.
π Tools & Technology Stack
Primary Tools:
- Design & Prototyping: Figma, Sketch, Adobe XD (standard UI/UX tools).
- 3D Modeling & Animation: Blender.
- Web Graphics: WebGL, HTML5 Canvas.
- Programming Languages: JavaScript.
- Web Frameworks/Libraries (Preferred): Three.js, Babylon.js.
- Styling: CSS3.
- Version Control: Git (likely required for collaboration).
Analytics & Reporting:
- Tools for tracking user engagement, performance metrics, and conversion rates (specific tools depend on the partner company's stack).
CRM & Automation:
- Not directly relevant to this role, but understanding how UI/UX impacts CRM data or user onboarding flows is beneficial.
π Enhancement Note: Proficiency with Blender and WebGL is non-negotiable. Strong JavaScript skills are essential for implementing interactive features. Familiarity with Three.js or Babylon.js is a significant advantage.
π₯ Team Culture & Values
Operations Values: (Inferred from role description and Jobgether's platform)
- Innovation & Creativity: Pushing boundaries with cutting-edge web technologies and design.
- Excellence & Quality: Delivering high-performance, visually stunning, and user-friendly experiences.
- Collaboration: Working effectively in a diverse, distributed global team.
- Problem-Solving: Tackling complex technical and design challenges with innovative solutions.
- Adaptability: Embracing new technologies and evolving design trends.
Collaboration Style:
- Primarily asynchronous communication, requiring clear documentation and proactive updates.
- Emphasis on shared ownership and collective contribution to project success.
- Openness to feedback and iterative design processes.
- Respect for diverse perspectives within a global team.
π Enhancement Note: The culture is likely fast-paced and results-oriented, with a strong emphasis on technical skill and creative output. Success depends on the ability to thrive in an autonomous, remote environment.
β‘ Challenges & Growth Opportunities
Challenges:
- Technical Complexity: Mastering and applying advanced technologies like WebGL and Blender for web applications can be challenging.
- Remote Collaboration: Effective communication and team cohesion in a fully remote, worldwide setting requires deliberate effort.
- Performance Optimization: Balancing rich visual features with fast load times and smooth performance across devices.
- Cross-Browser/Device Consistency: Ensuring a consistent experience across a wide array of browsers and screen sizes.
- Translating 3D Concepts to UI: Effectively integrating 3D elements into user interfaces in a way that is intuitive and enhances usability.
Learning & Development Opportunities:
- Specialize further in real-time 3D graphics for the web.
- Gain expertise in shader programming (GLSL) and advanced rendering techniques.
- Explore related fields like game development for web or interactive data visualization.
- Develop project management skills within a remote setting.
- Potentially contribute to open-source projects related to WebGL or 3D web technologies.
π Enhancement Note: The challenges are directly linked to the specialized nature of the role. Growth opportunities focus on deepening technical expertise in the 3D web space.
π‘ Interview Preparation
Strategy Questions:
- "Describe a project where you used WebGL or Canvas to create a unique interactive experience. What were the main challenges and how did you overcome them?" (Focus on technical details, problem-solving, and outcomes).
- "How do you approach optimizing 3D models and animations from Blender for web performance?" (Demonstrate understanding of file formats, poly counts, texture compression, and rendering pipelines).
- "Walk me through your process for designing a responsive user interface for a complex interactive application." (Highlight your design methodology, wireframing, prototyping, and testing phases).
- "How do you ensure effective communication and collaboration with a distributed global team?" (Share examples of tools, strategies, and best practices for remote work).
Company & Culture Questions:
- "What interests you about working with cutting-edge 3D web technologies?" (Show enthusiasm for innovation and the specific tools mentioned).
- "How do you stay updated with the latest trends in UI/UX design and web technologies?" (Indicate a commitment to continuous learning).
- "Describe your ideal remote work environment and how you maintain productivity." (Align with the autonomous, flexible nature of the role).
Portfolio Presentation Strategy:
- Structure: Begin with an overview of your career and specialization, then dive into 2-3 key projects. For each project, cover: Problem, Solution, Your Role, Key Technologies Used, Design Process, Technical Implementation Details, Challenges & Solutions, and Outcomes/Impact.
- Visuals: Use high-quality mockups, wireframes, interactive prototypes (if possible), and video demonstrations. Ensure any live demos are stable and load quickly.
- Technical Clarity: Be prepared to explain the technical aspects of your WebGL/Blender implementations in clear, concise terms. Discuss shader logic, animation curves, or performance optimizations.
- Conciseness: Keep your presentation focused and within the allotted time. Practice to ensure smooth transitions and clear articulation.
π Enhancement Note: The interview will heavily weigh your practical experience with WebGL and Blender. Be ready to demonstrate your skills through your portfolio and potentially a technical exercise.
π Application Steps
To apply for this specialized UI/UX Designer position:
- Submit your application through the provided link on Workable.
- Optimize Your Profile: Ensure your CV and LinkedIn profile are updated with relevant keywords (WebGL, Blender, Canvas, JavaScript, UI/UX Design, 3D Modeling, Animation, Remote) and clearly highlight your experience with the required technologies.
- Curate Your Portfolio: Prepare a digital portfolio that meticulously showcases your best WebGL, Blender, and interactive JavaScript projects. Ensure case studies are detailed and visually compelling.
- Practice Your Presentation: Rehearse your portfolio walkthrough, focusing on clearly explaining your design process, technical implementations, and problem-solving skills.
- Research Jobgether and the Partner Company: Understand Jobgether's AI matching process and try to gather any available information about the partner company's products or industry to tailor your application and interview responses.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. The core technologies (WebGL, Blender, Canvas) are highly specialized. All details, especially regarding the partner company and the exact interview process, should be verified directly with the hiring organization or through Jobgether's platform if further information is available.
Application Requirements
Bachelorβs degree in a related field or equivalent experience is required. Proven experience with WebGL-based applications and proficiency in Blender for web use are essential.