UI Developer, Meta (Unannounced project)
📍 Job Overview
Job Title: UI Developer, Meta (Unannounced project) Company: Wargaming Location: Nicosia, Cyprus Job Type: Full-Time Category: Game Development Operations / UI Development Date Posted: August 14, 2025 Experience Level: Mid-Level (2-5 years) Remote Status: Hybrid (4 days in-office)
🚀 Role Summary
- This role is focused on the development and implementation of User Interface (UI) elements for a new free-to-play PC/Console game, emphasizing robust front-end development and seamless integration with game systems.
- The position requires a strong understanding of UI design principles, performance optimization, and cross-functional collaboration with design and art teams to deliver an exceptional player experience.
- Responsibilities include implementing critical UI features such as the Heads-Up Display (HUD) for core gameplay and the meta-interface system, ensuring dynamic data communication with backend services.
- The role demands proficiency in modern front-end technologies, particularly React and Native JS, within the context of game development lifecycles and agile team environments.
📝 Enhancement Note: While the job title includes "Meta (Unannounced project)", the core function described is UI Development within the gaming industry. The "Meta" aspect likely refers to in-game meta-systems or progression, which are common in free-to-play games. The role is not directly related to Meta Platforms (Facebook). The focus is on the operational execution of UI development within a game studio.
📈 Primary Responsibilities
- Implement and maintain the Heads-Up Display (HUD) for core gameplay mechanics, ensuring real-time data updates and optimal performance.
- Develop and integrate the game's meta-interface system, facilitating player progression, customization, and engagement with game economy systems.
- Collaborate closely with UI Art and UX Design teams to translate visual mockups and user flows into functional, performant, and aesthetically pleasing UI components.
- Work with backend services and the in-house engine to effectively communicate and display dynamic player data, game state, and persistent information.
- Optimize UI performance across PC and console platforms, balancing visual fidelity with smooth frame rates and responsiveness.
- Participate in code reviews, providing and receiving constructive feedback to maintain high code quality and adherence to development standards.
- Troubleshoot and debug UI-related issues, identifying root causes and implementing effective solutions in a timely manner.
- Contribute to the continuous improvement of UI development processes and tools within the team.
📝 Enhancement Note: The responsibilities are tailored to a UI Developer role within game development, focusing on the operational aspects of implementing and refining game interfaces. The mention of "meta and gameplay teams" implies a need for operational alignment with core game design loops.
🎓 Skills & Qualifications
Education:
- A Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related field is generally expected, though equivalent practical experience in the gaming industry will also be considered.
Experience:
- Proven professional programming experience within the gaming industry, with a clear track record of delivering UI features for released titles.
- Demonstrable experience in developing user interfaces for both front-end applications (e.g., menus, settings) and in-game elements (e.g., HUDs, tooltips).
Required Skills:
- Strong proficiency in JavaScript, with extensive experience in React for building complex user interfaces.
- Experience with Native JavaScript (JS) development, understanding its application in dynamic UI creation.
- Solid understanding of UI/UX principles and best practices, with an ability to translate design concepts into functional interfaces.
- Experience communicating with backend services and APIs for data retrieval and manipulation.
- Excellent verbal and written communication skills in English, essential for collaborating within a diverse, international team.
- Ability to work effectively in cross-discipline feature teams, demonstrating strong teamwork and communication.
Preferred Skills:
- Experience working with Gameface, a UI engine for games, is highly advantageous.
- Prior experience developing for PC platforms, including understanding platform-specific requirements and optimization techniques.
- Experience developing for console platforms (e.g., PlayStation, Xbox) is a significant plus.
- Familiarity with networked multiplayer game development and the associated UI considerations.
- Experience working with highly distributed or remote teams, understanding the operational nuances of such collaborations.
- Experience operating and maintaining a live free-to-play game service, understanding the ongoing demands on UI systems.
📝 Enhancement Note: The required skills are aligned with modern front-end development practices, specifically within the context of game UI. The preferred skills highlight areas that would allow a candidate to hit the ground running in a live-service game environment, indicating a focus on operational readiness.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
- Showcase a range of UI projects, demonstrating proficiency in JavaScript, React, and native JS.
- Include examples of complex UI implementations, such as dynamic menus, in-game HUDs, or data-driven interfaces.
- Provide evidence of performance optimization techniques applied to UI elements, with clear metrics on improvements.
- Demonstrate experience with integrating UI systems with backend data or APIs.
- Highlight projects that involve collaboration with design or art teams, showcasing the ability to interpret and implement visual specifications.
Process Documentation:
- Candidates are encouraged to describe their process for developing and iterating on UI features, from initial concept to final implementation and optimization.
- Detail how they approach performance analysis and optimization for UI components.
- Explain their workflow for integrating UI elements with game logic or backend services.
- Be prepared to discuss how they manage dependencies and ensure code maintainability in UI projects.
📝 Enhancement Note: A strong portfolio demonstrating practical application of UI development skills is crucial for this role. The emphasis is on showing not just the final product, but also the thought process and technical execution behind it, reflecting the operational rigor expected in game development.
💵 Compensation & Benefits
Salary Range:
- Based on industry standards for a mid-level UI Developer with 2-5 years of experience in Nicosia, Cyprus, and considering Wargaming's status as a major game developer, a competitive annual salary range would likely be between €30,000 to €45,000. This estimate is derived from general market data for software development roles in Cyprus, adjusted for the specialized skills and experience required for game UI development.
Benefits:
- Comprehensive Leave: 21 days annual leave, increasing with seniority, plus additional paid time off including Personal Days, Birthday Leave, Marriage Leave, and Compassionate Leave.
- Health & Well-being: Premium Private Health Care, a Mental Well-being Program (iFeel), and an Onsite Gym and Spa.
- Professional Development: Career development and education opportunities, with English Language courses fully covered upon manager approval.
- Work-Life Support: Sick Leave (10 days), Maternity Leave (18 weeks, with top-up), and dedicated Personal Days.
- On-site Amenities: Free parking (subject to availability), fully equipped kitchens with free drinks on each floor, and an onsite canteen with subsidized prices.
- Employee Perks: Employee discounts at local establishments, a Personal Gaming Account, and participation in Company Events and Social Clubs.
- Recognition & Rewards: Seniority Awards and a Referral Program offering rewards for recommending talent.
Working Hours:
- Standard working hours are assumed to be approximately 40 hours per week, typical for a full-time role in the gaming industry. The hybrid work model allows for flexibility, with 4 days required in the Nicosia office.
📝 Enhancement Note: The salary range is an estimate based on typical mid-level developer compensation in Cyprus and the specialized nature of game UI development. The extensive list of benefits highlights Wargaming's commitment to employee well-being and professional growth, which is a significant draw for operations professionals seeking a stable and supportive work environment.
🎯 Team & Company Context
🏢 Company Culture
Industry: Gaming (Online Game Development and Publishing) Company Size: Wargaming operates with a global presence, indicating a large organization with potentially hundreds to thousands of employees worldwide. The Nicosia office is a significant hub. Founded: 1998, providing a long history and established presence in the gaming industry.
Team Structure:
- The UI Developer will be part of a project-specific team, likely including other developers (front-end, back-end, engine), UI artists, UX designers, game designers, producers, and QA testers.
- Reporting likely goes to a Lead UI Developer or a Technical Director, with close collaboration with a Game Director or Lead Designer for feature implementation.
- Cross-functional collaboration is a core aspect, requiring seamless integration with meta, gameplay, art, and UX departments to ensure cohesive game development.
Methodology:
- Wargaming employs agile development methodologies, focusing on iterative development, continuous integration, and rapid feedback loops.
- Data analysis is crucial for understanding player behavior and optimizing game meta and UI systems.
- Workflow planning involves close coordination between design, art, and engineering teams to ensure efficient implementation of features.
- Automation is likely used for build processes, testing, and deployment where applicable, contributing to overall efficiency.
Company Website: www.wargaming.net
📝 Enhancement Note: Wargaming's long history and global footprint suggest a mature organization with established development processes. The emphasis on cross-functional collaboration and agile methodologies implies a dynamic and team-oriented work environment, crucial for operations professionals to thrive.
📈 Career & Growth Analysis
Operations Career Level:
- This role is positioned at a Mid-Level, suitable for developers with 2-5 years of experience. It involves executing specific UI development tasks and contributing to feature implementation under guidance, while also offering opportunities for increasing autonomy and technical leadership on specific UI modules.
Reporting Structure:
- The UI Developer will report to a Lead UI Developer or a Senior Technical Lead. They will work closely with UI Artists, UX Designers, and Game Designers, functioning as a key contributor within a multidisciplinary game development team.
Operations Impact:
- The UI Developer's work directly impacts player engagement and retention by creating intuitive, performant, and visually appealing interfaces. Effective UI is critical for the success of a free-to-play game, influencing player experience, monetization, and overall satisfaction.
Growth Opportunities:
- Technical Specialization: Deepen expertise in UI development, performance optimization, and specific game engine technologies.
- Leadership Path: Progress to a Senior UI Developer role, taking ownership of larger UI systems, mentoring junior developers, and influencing technical direction.
- Cross-Disciplinary Learning: Gain exposure to game design, art pipelines, and backend systems, broadening understanding of the game development ecosystem.
- Project Leadership: Potentially lead UI implementation for specific game features or modules, managing tasks and timelines.
📝 Enhancement Note: The growth trajectory for a UI Developer at Wargaming offers clear paths for both technical mastery and potential leadership within the game development operations structure. The company's size and diverse projects provide ample opportunities for skill expansion.
🌐 Work Environment
Office Type:
- The role is hybrid, requiring 4 days per week in the Nicosia office, indicating a structured office-based environment complemented by remote work flexibility.
Office Location(s):
- Nicosia, Cyprus. Specific location details within Nicosia are not provided but are implied to be modern office facilities.
Workspace Context:
- The workspace is designed to foster collaboration, with access to modern amenities like an onsite gym, spa, and well-equipped kitchens.
- Operations professionals can expect access to the necessary development tools and technology stacks required for UI development.
- The environment facilitates direct interaction with cross-functional teams, promoting a cohesive development process.
Work Schedule:
- Standard business hours are expected, with the hybrid model allowing for a blend of office and remote work. Flexibility may be available, but the 4-day in-office requirement suggests a structured approach to team synchronization and collaboration.
📝 Enhancement Note: The hybrid work model and comprehensive on-site facilities suggest a focus on a balanced and productive work environment, common in established tech companies like Wargaming, which can positively impact the operational efficiency and morale of its employees.
📄 Application & Portfolio Review Process
Interview Process:
- Initial Screening: HR or recruiter call to assess basic qualifications, experience, and cultural fit.
- Technical Interview(s): In-depth discussions focusing on JavaScript, React, UI development principles, and problem-solving. This may include live coding challenges or discussions of past projects.
- Portfolio Review: A dedicated session where candidates present their work, discussing their role, technical challenges, and solutions. This is a critical step for UI roles.
- Team/Manager Interview: Meeting with the hiring manager and potential team members to evaluate technical approach, collaboration skills, and fit within the existing team structure.
- Final Interview (Optional): May involve higher-level management or leads for final assessment.
Portfolio Review Tips:
- Curate Select Projects: Choose 3-5 of your strongest UI projects that best showcase your skills relevant to game development (React, JS, performance).
- Highlight Your Role: Clearly articulate your specific contributions, especially if working in a team environment.
- Demonstrate Process: Be ready to walk through your development process, including problem-solving, design implementation, and optimization strategies. Use diagrams or code snippets if helpful.
- Showcase Impact: Quantify achievements where possible (e.g., "improved loading time by X%", "reduced bugs by Y%").
- Explain Technical Choices: Be prepared to justify your technology choices and architectural decisions.
- Focus on Game Context: If possible, relate your UI experience to game-specific challenges (e.g., real-time data, complex state management, performance constraints).
Challenge Preparation:
- Coding Challenges: Practice JavaScript and React coding problems, focusing on data structures, algorithms, and UI component creation. Expect challenges related to state management, asynchronous operations, and efficient rendering.
- UI Design Implementation: Be ready to discuss how you would implement a given UI design or solve a specific UI problem within a game context.
- Performance Optimization: Prepare to discuss strategies for optimizing UI performance, such as lazy loading, code splitting, efficient DOM manipulation, and asset optimization.
- Problem-Solving Scenarios: Anticipate behavioral questions about how you handle challenging situations, collaborate with teams, and manage priorities.
📝 Enhancement Note: The interview process heavily emphasizes practical skills and portfolio demonstration, which is standard for development roles. Candidates should prepare to articulate their technical decision-making and problem-solving processes in detail.
🛠 Tools & Technology Stack
Primary Tools:
- JavaScript: Core language for front-end development.
- React: Primary framework for building user interfaces.
- Native JS: For core JavaScript functionality and potentially custom UI implementations.
- Gameface (Preferred): A specific UI engine for games, indicating a specialized toolset.
- Version Control: Git (e.g., GitHub, GitLab, Bitbucket) for code management and collaboration.
Analytics & Reporting:
- While not explicitly stated for UI Dev, understanding how UI performance and usage are tracked would be beneficial. Tools like custom analytics SDKs or integrated game analytics platforms might be used.
CRM & Automation:
- Not directly relevant to the UI Developer role, but awareness of how game data is managed and updated via backend systems is important.
📝 Enhancement Note: Proficiency in JavaScript and React is non-negotiable. Experience with Gameface is a significant advantage, indicating a need for candidates to familiarize themselves with this specific technology if possible. The broader tech stack implies a modern, component-based development approach.
👥 Team Culture & Values
Operations Values:
- Collaboration: A strong emphasis on working effectively within multidisciplinary teams, sharing knowledge, and supporting colleagues.
- Player Focus: A commitment to creating the best possible player experience through high-quality UI and gameplay.
- Innovation: Encouragement to explore new technologies and approaches to improve game development processes and player engagement.
- Excellence: Striving for high standards in code quality, performance, and user interface design.
- Adaptability: The ability to adapt to evolving project requirements and technology trends in the fast-paced gaming industry.
Collaboration Style:
- Cross-functional Integration: UI Developers work closely with Game Designers, UI Artists, and UX Designers, requiring open communication and a shared understanding of project goals.
- Feedback Loops: A culture of constructive feedback on code, design, and gameplay is integral to iterative development.
- Knowledge Sharing: Teams often share best practices, solutions, and learnings through internal documentation, presentations, or informal discussions.
📝 Enhancement Note: Wargaming's culture likely values teamwork, a passion for gaming, and a dedication to producing high-quality products. Operations professionals who thrive in collaborative, iterative environments will find this culture appealing.
⚡ Challenges & Growth Opportunities
Challenges:
- Performance Optimization: Ensuring smooth UI performance across various PC and console hardware configurations can be technically demanding.
- Cross-Platform Consistency: Maintaining a consistent and high-quality UI experience across different platforms (PC, potentially consoles) requires careful planning and execution.
- Adapting to Unannounced Project: Working on an unannounced project means dealing with evolving designs and requirements, demanding flexibility and proactive communication.
- Balancing Artistry and Functionality: Effectively translating complex art designs into functional, performant UI requires strong technical and creative problem-solving.
Learning & Development Opportunities:
- Advanced UI Techniques: Opportunity to learn and implement cutting-edge UI development patterns and techniques.
- Game Engine Deep Dive: Deeper understanding of the in-house game engine and its UI capabilities.
- Industry Best Practices: Exposure to best practices in game development from a seasoned global studio.
- Mentorship: Potential to be mentored by experienced developers and leads within Wargaming.
📝 Enhancement Note: The challenges presented are typical for game UI development and offer significant opportunities for professional growth and skill enhancement, particularly in performance optimization and cross-platform development.
💡 Interview Preparation
Strategy Questions:
- UI Architecture: "Describe how you would architect a complex UI system for a free-to-play game, considering modularity, scalability, and performance."
- Performance Tuning: "Walk me through a time you identified and resolved a UI performance bottleneck. What tools did you use, and what was the outcome?"
- Collaboration Scenarios: "How do you handle disagreements with a UI artist or game designer regarding the implementation of a UI feature? Describe a situation where you had to compromise or find a creative solution."
- Technology Choices: "Why did you choose React for a recent project? What are the advantages and disadvantages of using React for game UI development compared to other frameworks?"
- Gameface Familiarity: "If you haven't used Gameface before, how would you approach learning and becoming proficient with it quickly for this role?"
Company & Culture Questions:
- "What interests you about Wargaming and this specific unannounced project?"
- "How do you stay updated on the latest trends in UI development and the gaming industry?"
- "Describe your ideal team environment and how you contribute to a positive team dynamic."
- "How do you approach receiving and giving constructive feedback?"
Portfolio Presentation Strategy:
- Storytelling: Frame each project as a story – the problem, your solution, the process, and the results.
- Visuals First: Use clear screenshots, GIFs, or short videos to showcase the UI in action.
- Technical Deep Dive: Be ready to discuss code structure, state management, API integrations, and performance optimizations for your presented projects.
- Concise Explanations: Focus on the most relevant aspects of each project, avoiding overly technical jargon unless necessary.
- Enthusiasm: Show passion for UI development and gaming.
📝 Enhancement Note: Interview preparation should focus on demonstrating technical proficiency, problem-solving skills, and collaborative capabilities. Candidates should be ready to articulate their thought processes and back up their claims with specific examples from their portfolio.
📌 Application Steps
To apply for this operations-focused UI Developer position:
- Submit your application through the provided Greenhouse link, ensuring your CV is in English.
- Portfolio Customization: Tailor your resume and portfolio to highlight your most relevant UI development experience, particularly with JavaScript, React, and any game-specific UI projects. Emphasize achievements related to performance optimization and cross-functional collaboration.
- Resume Optimization: Ensure your resume clearly lists your years of experience, key skills (React, JS, UI/UX), and any gaming industry experience. Use keywords found in the job description.
- Interview Preparation: Practice articulating your development process, technical decisions, and collaborative experiences. Prepare to discuss specific projects from your portfolio in detail, focusing on problem-solving and impact.
- Company Research: Familiarize yourself with Wargaming's history, flagship titles (World of Tanks, World of Warships), and their overall presence in the gaming industry. Understand their commitment to free-to-play models and player engagement.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have proven programming experience in the gaming industry and a strong background in developing user interfaces. Experience with React/Native JS and good communication skills in English are also required.