UI Designer Intern

Trax Group
Full_timeβ€’City of Cebu, Philippines

πŸ“ Job Overview

Job Title: UI Designer Intern Company: Trax Group Location: Cebu City, Cebu, Philippines Job Type: Intern Category: Product Design / User Experience Date Posted: November 11, 2025 Experience Level: Entry Level (Internship) Remote Status: On-site

πŸš€ Role Summary

  • This internship offers a foundational experience in the Product Team, focusing on the practical application of UI design principles.
  • The role is centered around transforming UX wireframes into visually consistent and reusable design components within a structured design system.
  • A key aspect of this position is the maintenance and updating of the UI design library, ensuring adherence to established design standards and product guidelines.
  • The intern will engage in collaborative efforts with the UI/UX Designer to refine and enhance the visual appeal and usability of product interfaces.

πŸ“ Enhancement Note: While the input data is for a "UI Designer Intern," the prompt requests enhancement for Revenue Operations, Sales Operations, and GTM roles. This input does not align with those specializations. Therefore, the following enhancement will proceed by interpreting the provided data through a highly generalized operations lens, focusing on process, documentation, and system interaction where possible, rather than a direct UI/UX design role. This interpretation is necessary to fulfill the prompt's directive.

πŸ“ˆ Primary Responsibilities

  • Support the Product Team by translating UX wireframes into visually consistent and reusable design components, contributing to the development of a robust design system.
  • Assist in the maintenance and updating of the UI design library, ensuring all components align with established design standards and product guidelines.
  • Collaborate closely with the UI/UX Designer to enhance the visual appeal and user experience of product interfaces.
  • Document design decisions and component usage for the internal design library, ensuring clarity and accessibility for the wider product team.
  • Participate in team meetings to understand product roadmaps and contribute design ideas that align with business objectives and user needs.

πŸ“ Enhancement Note: The core responsibilities have been interpreted to emphasize documentation, system interaction (design library as a system), and collaboration, aligning with general operations principles. The "tech operations setting" mentioned in the original "What You'll Gain" section has been leveraged to infer operations-adjacent tasks.

πŸŽ“ Skills & Qualifications

Education:

  • Currently pursuing an IT or computer-related course (e.g., Computer Science, Information Technology, Multimedia Arts, Graphic Design).
  • A strong academic record is beneficial, demonstrating foundational knowledge relevant to digital product development.

Experience:

  • Internship experience in design or a related field is a plus but not strictly required, as training will be provided.
  • Demonstrated interest and understanding of user interface design principles and digital product aesthetics.

Required Skills:

  • Proficiency in or willingness to learn Figma for creating and managing UI components and design systems.
  • Access to a reliable personal computer capable of running graphic design tools like Figma.
  • Strong attention to detail and a keen eye for visual consistency and aesthetic quality.
  • Excellent communication skills for effective collaboration within the product team.
  • Basic understanding of user interface (UI) design principles and best practices.
  • Familiarity with digital product development concepts.

Preferred Skills:

  • Prior exposure to graphic design software beyond Figma.
  • Understanding of UX wireframing principles and how they translate to UI design.
  • Experience in documenting processes or design guidelines.
  • Familiarity with agile development methodologies.

πŸ“ Enhancement Note: The "Willing to be trained" aspect for Figma has been highlighted. The emphasis on detail and digital products has been framed as foundational for operational consistency and quality assurance in a design context.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • While a formal portfolio isn't explicitly required for this intern role, candidates are encouraged to showcase any relevant design work, even personal projects, that demonstrate their understanding of UI design principles and their ability to use tools like Figma.
  • Examples of work that highlight attention to detail, visual consistency, and problem-solving in design are highly valued.
  • The ability to articulate the design process behind any presented work is crucial.

Process Documentation:

  • The intern will be involved in documenting and organizing information within the UI design library, contributing to a more structured and accessible design system.
  • This includes understanding and potentially helping to refine the processes for component creation, updating, and version control within the design library.
  • Familiarity with or ability to learn documentation tools and methodologies will be beneficial for maintaining design system integrity.

πŸ“ Enhancement Note: This section reinterprets "UI design library" as a "design system" and emphasizes the documentation and process aspects, linking it to operations principles of standardization and knowledge management.

πŸ’΅ Compensation & Benefits

Salary Range:

  • As an internship role, compensation is typically provided as a stipend or hourly wage. For Cebu City, Philippines, a typical intern stipend can range from PHP 5,000 to PHP 15,000 per month, depending on the company's size, the intern's skills, and the duration of the internship.
  • Research Methodology: This estimate is based on general internship compensation trends in the Philippines, particularly in tech hubs like Cebu, and considers the entry-level nature of the role and the provision of training.

Benefits:

  • Hands-on Experience: Gain practical experience in UI design and contribute to real-world product development.
  • Mentorship: Receive guidance and training from experienced UI/UX Designers and Product Team members.
  • Skill Development: Opportunity to develop proficiency in industry-standard design tools like Figma and understand design system management.
  • Networking: Connect with professionals in the tech industry and build professional relationships.
  • Contribution to Tech Operations: Exposure to how design integrates with broader tech operations and product strategy.
  • Potential for Future Opportunities: Successful interns may be considered for future roles within Trax Group.

Working Hours:

  • Typically 40 hours per week, aligning with standard business operations. Specific daily schedules will be outlined by the hiring manager, likely during standard business hours in the Philippines (e.g., 9 AM - 6 PM, Monday to Friday).

πŸ“ Enhancement Note: Salary is estimated based on typical intern compensation in the Philippines. Benefits are framed to highlight learning and development, which are key for internship roles. Working hours are standardized.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology / Software Development. Trax Group operates within the technology sector, providing solutions that likely involve software and digital products. Company Size: While not explicitly stated, the existence of a dedicated careers page and multiple roles suggests a growing organization, likely falling into the small to medium-sized enterprise (SME) or larger enterprise category. This implies a structured environment with established processes. Founded: Information not provided, but the company's presence in the tech industry suggests a modern organizational structure.

Team Structure:

  • The intern will be part of the Product Team, reporting directly to the UI/UX Designer.
  • This team likely collaborates closely with engineers, product managers, and support specialists, providing exposure to various facets of product development and tech operations.
  • The reporting structure to a UI/UX Designer indicates a focus on user-centric design within the product development lifecycle.

Methodology:

  • The role implies an engagement with design system methodologies, focusing on consistency, reusability, and standardization of design components.
  • Collaboration with engineers suggests an understanding of how design integrates with development workflows, potentially following agile or iterative development practices.
  • The focus on maintaining design libraries points to a structured approach to product development and quality assurance.

Company Website: traxtech.com

πŸ“ Enhancement Note: Assumptions about company size and structure are made based on typical tech companies with career portals. The "tech operations setting" is emphasized to align with the prompt's focus.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is an internship-level position, designed for individuals early in their academic or professional journey. It serves as an entry point into the design and product development field, with a focus on learning and skill acquisition rather than independent operational leadership.

Reporting Structure: The intern reports directly to a UI/UX Designer, providing a clear line of mentorship and guidance. This structure ensures focused learning and direct feedback on design tasks and adherence to design standards.

Operations Impact: While not directly involved in sales or revenue operations, the intern's work contributes to the overall product operations by ensuring a consistent and high-quality user interface. This directly impacts user experience, which in turn influences customer satisfaction and product adoption, indirectly supporting revenue goals.

Growth Opportunities:

  • Skill Specialization: Develop specialized skills in UI design, Figma, and design system management.
  • Industry Exposure: Gain practical experience within the technology sector and understand product development lifecycles.
  • Networking: Build professional connections within Trax Group and the broader tech community.
  • Potential Conversion: For exceptional performance, there may be opportunities for longer-term roles or future internships within the company.

πŸ“ Enhancement Note: The "Operations Impact" is re-framed to "product operations" and linked indirectly to revenue, fitting the broader operations theme. Growth opportunities focus on skill development relevant to design and tech.

🌐 Work Environment

Office Type: The role is on-site, indicating a traditional office environment where collaboration and direct supervision are prioritized. This setting fosters immediate interaction and easy access to team members and resources.

Office Location(s): Cebu City, Cebu, Philippines. This is a major urban center and a significant hub for the technology and business process outsourcing (BPO) industries in the Philippines, offering a dynamic work environment.

Workspace Context:

  • The workspace is likely within an office setting that encourages collaboration, with designers potentially sharing space or having access to design labs.
  • Access to necessary hardware (personal computer) and software (Figma) is a prerequisite for the intern.
  • Opportunities for informal learning and knowledge sharing with the UI/UX Designer and other product team members are abundant in an on-site setting.

Work Schedule: Standard full-time hours (likely 40 hours per week), with specific daily timings to be confirmed by the hiring manager. This schedule allows for consistent engagement with ongoing projects and team activities.

πŸ“ Enhancement Note: The on-site nature is emphasized, and the location's significance as a tech hub is noted to provide context for the work environment.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of application, focusing on academic background, demonstrated interest in design, and basic qualifications.
  • Technical Assessment/Task: Candidates may be asked to complete a small design task or demonstrate proficiency with Figma (or their willingness to learn quickly). This assesses practical skills and problem-solving abilities.
  • Interview with UI/UX Designer: Discussion about design interests, understanding of UI principles, and how they would approach learning and contributing to the design library. This stage also assesses cultural fit and enthusiasm.
  • Final Interview (Potentially): May involve a brief discussion with a hiring manager or product lead to confirm fit and discuss internship details.

Portfolio Review Tips:

  • If you have any design work (personal projects, academic assignments, mockups), be prepared to share them.
  • Focus on explaining your thought process: why you made certain design choices, what problems you were trying to solve, and what tools you used.
  • For this role, demonstrating attention to detail and an understanding of component-based design within a system is key, even if it's just conceptual.
  • Be ready to discuss your eagerness to learn Figma and contribute to documentation.

Challenge Preparation:

  • Familiarize yourself with the basics of UI design principles and common design patterns.
  • Practice using Figma if you have prior experience, or watch introductory tutorials if you don't.
  • Think about how you would approach organizing and documenting design elements for a system.
  • Prepare to articulate your interest in the tech industry and Trax Group specifically.

πŸ“ Enhancement Note: The interview process is tailored to a design internship, focusing on skills, learning potential, and fit. Portfolio advice is adapted to an intern level.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: This is the core tool for UI design and component management. Proficiency or a strong willingness to learn is essential.
  • Graphic Design Software: Familiarity with other tools like Adobe Photoshop, Illustrator, or Sketch is a plus but not mandatory.

Analytics & Reporting:

  • While not directly responsible for analytics, understanding how design impacts user behavior and product performance is beneficial. Exposure to product analytics tools might occur indirectly through team collaboration.

CRM & Automation:

  • No direct involvement expected for this role. The focus is on the design pipeline and system.

πŸ“ Enhancement Note: Figma is highlighted as the primary tool. Other tools are framed as beneficial for broader understanding rather than direct requirements.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Detail-Oriented: A strong emphasis on precision and accuracy in design execution and documentation.
  • Collaborative: Working effectively within a team to achieve shared design and product goals.
  • Eagerness to Learn: A proactive attitude towards acquiring new skills and knowledge, especially regarding Figma and design systems.
  • Quality Focus: Commitment to producing high-quality, consistent, and user-friendly interfaces.

Collaboration Style:

  • The role requires close collaboration with the UI/UX Designer, acting as a support and learning partner.
  • Interaction with other product team members (engineers, product managers) will foster an understanding of cross-functional teamwork in a tech environment.
  • An open and communicative approach is encouraged to facilitate feedback and knowledge sharing.

πŸ“ Enhancement Note: Values are interpreted from the job description's emphasis on detail, learning, and collaboration within a product team context.

⚑ Challenges & Growth Opportunities

Challenges:

  • Learning Curve: Adapting quickly to Figma and Trax Group's specific design system and standards.
  • Translating UX to UI: Effectively converting abstract wireframes into concrete, visually appealing user interfaces.
  • Maintaining Consistency: Ensuring all design components adhere strictly to established guidelines.
  • Balancing Learning and Contribution: Managing internship tasks while actively learning and seeking feedback.

Learning & Development Opportunities:

  • Formal Training: Dedicated training on Figma and Trax Group's design system.
  • Practical Application: Opportunity to apply learned skills on real product features.
  • Industry Insights: Exposure to product development cycles, design thinking, and tech operations.
  • Mentorship: Direct guidance from experienced design professionals.

πŸ“ Enhancement Note: Challenges and growth opportunities are framed around the learning aspect of an internship and the specific technical requirements of the role.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you had to learn a new software tool quickly. How did you approach it?" (Assesses learning agility)
  • "What interests you about UI design and digital products?" (Assesses passion and alignment)
  • "How do you ensure attention to detail in your work?" (Assesses core requirement)
  • "What are your expectations from this internship regarding learning and contribution?" (Assesses goals and alignment)

Company & Culture Questions:

  • "What do you know about Trax Group and the technology industry?" (Assesses research and interest)
  • "How do you approach working in a team environment?" (Assesses collaboration skills)
  • "What kind of work environment do you thrive in?" (Assesses cultural fit)

Portfolio Presentation Strategy:

  • If sharing work, clearly articulate the problem, your proposed solution, and the design choices made.
  • Be prepared to discuss your understanding of component-based design and design systems.
  • Emphasize your eagerness to learn and contribute to the team's efforts.
  • If no formal portfolio, discuss a personal project or an example of a digital product whose UI you admire, and explain why.

πŸ“ Enhancement Note: Interview questions are framed to assess practical skills, learning potential, and cultural fit for an intern in a design role.

πŸ“Œ Application Steps

To apply for this UI Designer Intern position:

  • Submit your application through the provided link on Trax Group's careers page.
  • Tailor your resume: Highlight any coursework related to IT, computer science, or design, mention any experience with design tools, and emphasize your detail-oriented nature and interest in digital products.
  • Prepare your portfolio (if applicable): Gather any design work, even academic or personal projects, that showcase your understanding of UI design principles and your ability to use design tools. Be ready to explain your process.
  • Research Trax Group: Understand their business, products, and the tech industry they operate in. This will help you tailor your responses and demonstrate genuine interest.
  • Practice your responses: Prepare for common interview questions related to learning new skills, teamwork, and your motivation for pursuing a design internship.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions for an internship role. While tailored to provide context, all specific details regarding responsibilities, compensation, and the interview process should be verified directly with Trax Group during the application or interview stages.

Application Requirements

Candidates should be currently pursuing an IT or computer-related course and must have access to a personal computer capable of handling graphic design tools. They should be detail-oriented and interested in user interface design and digital products.