Trainee UX/UI Designer (m/w/d)

Digitale Leute School | DL Education
Full_timeβ€’Hamburg, Germany

πŸ“ Job Overview

Job Title: Trainee UX/UI Designer (m/w/d) Company: Digitale Leute School | DL Education Location: Hamburg, Germany Job Type: INTERN Category: Design Operations / Product Design Operations Date Posted: 2025-07-30T05:54:18.104 Experience Level: Entry-Level (0-2 years) Remote Status: Remote Solely

πŸš€ Role Summary

  • This unique "trainee" role focuses on developing individuals into Product Designers (UX/UI) through a comprehensive 4-month bootcamp, followed by placement support.
  • Emphasis is placed on understanding and executing user-centered design processes, from initial research to final product optimization.
  • The position requires strong collaboration skills to work within agile product teams, interacting with developers and stakeholders to deliver impactful digital experiences.
  • Success in this role involves a blend of creative problem-solving, analytical thinking for user research and tracking, and effective communication of design concepts.

πŸ“ Enhancement Note: While the title is "Trainee UX/UI Designer," the core offering is a structured educational program with job placement assistance, rather than a traditional entry-level operational role. The focus is on skill acquisition and career transition into product design.

πŸ“ˆ Primary Responsibilities

  • Design Process Management: Oversee and execute user-centric design processes in collaboration with development teams and stakeholders, ensuring alignment with project goals and user needs.
  • User Research & Persona Development: Conduct qualitative and quantitative user research, including interviews, surveys, and data analysis, to create detailed personas and customer journey maps that inform design decisions.
  • Prototyping & Wireframing: Develop conceptual wireframes and interactive prototypes to visualize design ideas, facilitate stakeholder understanding, and conduct iterative user testing.
  • Usability Testing & Design Optimization: Plan and execute usability tests, analyze feedback, and implement design improvements to enhance product intuitiveness and user satisfaction.
  • Product & User Experience Design: Create aesthetically pleasing and highly functional user interfaces (UI) and seamless user experiences (UX) for digital products, ensuring both visual appeal and ease of use.
  • Tracking & Analysis: Monitor user interaction with digital products to gather insights on design performance, identifying areas for further iteration and improvement to meet user needs effectively.

πŸ“ Enhancement Note: The responsibilities are framed around the key activities of a UX/UI Designer, as taught and applied within the bootcamp context. The role emphasizes learning through doing and applying these principles in simulated or actual project environments.

πŸŽ“ Skills & Qualifications

Education: While specific formal education requirements are not detailed, the program is designed for career changers and junior professionals, indicating a broad acceptance of academic backgrounds. A foundational understanding or strong interest in design principles, technology, and user psychology is beneficial.

Experience: This is an entry-level training program. Previous professional experience in design or a related field is not a prerequisite. The program aims to equip individuals with the necessary skills and knowledge from the ground up.

Required Skills:

  • Passion for Design and Technology: A genuine interest in creating digital experiences and a strong enthusiasm for technology.
  • Team Collaboration: Ability to work effectively within a team environment, contributing to shared goals and celebrating collective success.
  • Agile Methodologies: Familiarity with or willingness to learn agile working methods (e.g., Scrum, Kanban) to enable rapid design iteration.
  • Clear Communication: Proficiency in articulating design ideas, concepts, and rationale to various stakeholders, including team members and clients.
  • Initiative & Pragmatism: Demonstrating self-motivation, proposing creative solutions, and adopting a practical, results-oriented approach to tasks.
  • User Empathy: A strong understanding of user needs and the ability to design solutions that address them effectively and create a positive impact.
  • Adaptability & Curiosity: Approaching challenges with courage and curiosity, seeking innovative solutions for complex problems.

Preferred Skills:

  • Basic understanding of design software (e.g., Figma, Sketch, Adobe XD) is a plus but not required.
  • Familiarity with user research methodologies or a foundational understanding of human-computer interaction (HCI).
  • Experience with agile project management tools or principles.
  • Portfolio showcasing any design-related projects, even personal ones, demonstrating creative thinking and problem-solving.

πŸ“ Enhancement Note: The "qualifications" section emphasizes soft skills and attitude rather than formal experience, aligning with a bootcamp model designed for upskilling and career transition. The "required skills" are framed as attributes that the bootcamp will foster and refine.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Design Process Documentation: Ability to clearly articulate and showcase the end-to-end design process for at least one significant project, demonstrating a structured approach from problem definition to final solution.
  • User-Centered Design Showcase: Projects that clearly highlight how user research, personas, and customer journeys influenced design decisions and led to improved user experiences.
  • Prototyping & Interaction Design: Examples of interactive prototypes that effectively communicate user flows and product functionality, demonstrating proficiency in tools like Figma or similar.
  • Usability Testing & Iteration: Evidence of how usability testing was conducted, the insights gained, and how these insights led to concrete design improvements and iterations.
  • Visual Design & UI Principles: Demonstrations of strong visual design skills, including layout, typography, color theory, and adherence to UI best practices.

Process Documentation:

  • Workflow Design & Optimization: Ability to document and explain the design workflow, including how research, ideation, prototyping, and testing are integrated and optimized.
  • Implementation & Automation: While not coding-focused, understanding how designs are translated into functional products and potential areas for streamlining the design-to-development handoff.
  • Measurement & Performance Analysis: Demonstrating how to track user engagement with designs and use data analytics to measure the success of UX/UI decisions and identify areas for further optimization.

πŸ“ Enhancement Note: The portfolio requirements are tailored to showcase the skills acquired during the bootcamp. The emphasis is on demonstrating the process of design and the ability to articulate the rationale behind design choices, rather than just final outputs.

πŸ’΅ Compensation & Benefits

Salary Range: As this is a trainee program with immediate placement support, a specific salary range is not provided for the training period itself. However, upon successful completion and placement, graduates typically enter junior-level Product Designer/UX/UI Designer roles. For Hamburg, Germany, junior UX/UI designers with 0-2 years of experience can expect an average salary of approximately €35,000 to €45,000 per year, depending on the company, industry, and specific responsibilities.

Benefits:

  • Comprehensive Training: A 4-month intensive, remote/online training program to become a certified UX/UI Designer.
  • Mentorship: Dedicated mentorship throughout the bootcamp to guide learning and professional development.
  • Job Placement Support: Assistance in finding a company for a job entry during or immediately after the bootcamp.
  • Flexible Learning: The training is designed to be part-time/vocational, allowing for flexibility.
  • Networking Opportunities: Exposure to product teams and industry professionals during the program.
  • Certification: Upon completion, participants receive a certificate recognizing their new skills as a Product Designer.

Working Hours: The training program is described as "berufsbegleitend mΓΆglich" (possible alongside employment), suggesting flexibility. The typical full-time expectation for a role after the program is around 40 hours per week, aligning with standard German working hours.

πŸ“ Enhancement Note: Salary estimates are based on general market data for junior UX/UI Designers in Hamburg, Germany, as the trainee program itself is an educational investment rather than a direct employment contract with a salary.

🎯 Team & Company Context

🏒 Company Culture

Industry: Education Technology (EdTech), focused on digital skills training and talent placement. DL Education operates within the growing market for tech education and upskilling. Company Size: Small to Medium-sized (exact employee count not specified, but the focus on a specific bootcamp cohort suggests a focused operational team). Founded: Specific founding date not provided, but the existence of a "Digitale Leute School" implies an established entity in the digital education space.

Team Structure:

  • Bootcamp Facilitation Team: Instructors, mentors, and program managers responsible for curriculum delivery and student support.
  • Placement/Recruitment Team: Professionals focused on connecting graduates with hiring companies.
  • Cross-functional Collaboration: While direct internal cross-functional collaboration might be limited to the core operations team, the program simulates collaboration within product teams, a key aspect of the designer's future role.

Methodology:

  • Immersive Learning: A structured, intensive bootcamp format designed for rapid skill acquisition.
  • Practical Application: Emphasis on hands-on projects and simulations to build a practical portfolio.
  • Mentorship-Driven: Learning supported by experienced professionals providing guidance and feedback.
  • Career-Focused: Direct support for job placement and career transition into tech roles.

Company Website: https://school.digitale-leute.de

πŸ“ Enhancement Note: The company culture is geared towards education, skill development, and career advancement. The "team" context is primarily within the educational and placement framework of the school.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned at the absolute entry-level, specifically designed as a "trainee" or "career transition" program. It's not a traditional operations role but an educational pathway into a design specialization. Participants are expected to transition from this learning phase into junior design positions.

Reporting Structure: During the bootcamp, participants report to mentors and program instructors. Post-bootcamp, in their new roles, they would typically report to a Design Lead, Product Manager, or a Senior Designer within a company's product team.

Operations Impact: The "operations impact" here is indirect. The program's success is measured by the successful placement and subsequent performance of its graduates in design roles, contributing to the operational efficiency and product success of the companies that hire them. The program itself operates on an education-delivery and placement model.

Growth Opportunities:

  • Skill Specialization: Opportunities to specialize further within UX/UI, such as UX Research, Interaction Design, UI Design, or Product Strategy.
  • Career Advancement: Progression from junior to mid-level, senior, and potentially lead or management roles in product design.
  • Industry Exposure: Gaining experience across different industries and company sizes, broadening professional perspectives.
  • Continuous Learning: Access to ongoing industry trends, tools, and best practices through professional development and community engagement.

πŸ“ Enhancement Note: The career path is clearly defined as moving out of a "trainee" educational phase into a professional design role, with growth opportunities typical of the product design field.

🌐 Work Environment

Office Type: The training itself is conducted remotely/online. Post-bootcamp, graduates will enter various work environments, which could range from corporate offices to co-working spaces or fully remote setups, depending on their placement.

Office Location(s): The advertised location is Hamburg, Germany, which likely serves as a primary hub or administrative center for the school, even though the training is remote. Graduates may be placed in companies located in Hamburg or other German cities.

Workspace Context:

  • Remote Learning Environment: Participants engage in learning from their own remote workspaces, requiring self-discipline and effective time management.
  • Collaborative Digital Tools: The learning process will heavily utilize digital collaboration tools for communication, project sharing, and feedback.
  • Team Interaction: Opportunities to interact with fellow trainees and mentors through virtual sessions, fostering a sense of community and shared learning.

Work Schedule: The training is designed to be flexible and "berufsbegleitend" (part-time alongside other commitments). This implies that participants can structure their study schedule around existing work or personal responsibilities, with core sessions and deadlines to be met.

πŸ“ Enhancement Note: The work environment for the training is exclusively remote. The description focuses on the nature of online learning and collaboration.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Application Review: Submission of CV and any relevant introductory materials.
  • Screening Call: Likely a call to assess motivation, suitability for a career change, and basic understanding of the UX/UI field.
  • Assessment/Portfolio Review: Evaluation of any existing design work or a potential small design task to gauge aptitude. For those without a portfolio, the focus will be on understanding their thought process and potential.
  • Final Interview: A discussion to confirm fit with the program's goals and structure, potentially with program leads or mentors.

Portfolio Review Tips:

  • Showcase Process, Not Just Pixels: Focus on demonstrating your thought process: problem identification, research, ideation, iteration, and rationale behind design decisions.
  • Tell a Story: Structure each project as a narrative – the challenge, your role, the solution, and the outcome (even if it's just user feedback).
  • Highlight User-Centricity: Clearly articulate how user needs drove your design solutions.
  • Demonstrate Tool Proficiency (if applicable): If you have used design tools, showcase interactive prototypes or clear wireframes.
  • Be Honest About Your Level: For those with limited experience, it's acceptable to present personal projects, concept work, or even case studies of existing products you've analyzed.

Challenge Preparation:

  • Understand Core UX/UI Principles: Be ready to discuss fundamental concepts like user-centered design, information architecture, usability heuristics, and common design patterns.
  • Research the School's Model: Understand the bootcamp's structure, duration, and placement philosophy.
  • Prepare for "Why": Be ready to articulate your motivation for transitioning into UX/UI design and why you chose this specific program.
  • Practice Communication: Rehearse explaining design concepts clearly and concisely, simulating how you would present to a team or stakeholder.

πŸ“ Enhancement Note: The application process is geared towards assessing potential and motivation for a career transition through education, rather than direct operational experience.

πŸ›  Tools & Technology Stack

Primary Tools (Learned during Bootcamp):

  • Prototyping & Design: Figma, Sketch, Adobe XD (or similar industry-standard tools). Proficiency in at least one is expected by the end of the program.
  • User Research Tools: SurveyMonkey, Google Forms, Typeform for surveys; potential exposure to tools for user interviews and session recording.
  • Collaboration & Project Management: Slack, Microsoft Teams, Trello, Asana, Jira (for understanding team workflows).

Analytics & Reporting (Exposure):

  • Web Analytics: Google Analytics (for understanding user behavior on websites).
  • Product Analytics: Tools like Mixpanel or Amplitude (for understanding user interaction within applications).

CRM & Automation:

  • While not directly a focus for UX/UI Designers, an understanding of how CRM systems (like Salesforce) and marketing automation tools integrate with user-facing products can be beneficial for context.

πŸ“ Enhancement Note: The tools listed are those typically taught and utilized within UX/UI design bootcamps and professional practice. The emphasis is on design and prototyping software.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: Placing the user's needs and experience at the forefront of all design decisions.
  • Collaboration: Valuing teamwork, open communication, and shared problem-solving within product teams.
  • Continuous Improvement: A commitment to iterative design, learning from feedback, and constantly seeking ways to enhance user satisfaction and product performance.
  • Creativity & Innovation: Encouraging original thinking, exploring new ideas, and finding novel solutions to design challenges.
  • Pragmatism & Execution: Balancing creative ambition with the practical realities of development and business goals, with an emphasis on delivering tangible results.

Collaboration Style:

  • Cross-functional Integration: Working closely with developers, product managers, marketing, and other stakeholders to ensure cohesive product development.
  • Feedback-Driven: Actively seeking and providing constructive feedback to foster a culture of continuous learning and improvement.
  • Knowledge Sharing: Encouraging the sharing of insights, best practices, and learnings within the team and the broader design community.

πŸ“ Enhancement Note: The values and collaboration style reflect those expected within modern product development teams, where UX/UI designers play a crucial role in bridging user needs with technical execution.

⚑ Challenges & Growth Opportunities

Challenges:

  • Career Transition: The primary challenge is successfully transitioning from a previous career or academic path into a new, in-demand field like UX/UI design.
  • Skill Acquisition Pace: Mastering a range of complex design tools and methodologies within a condensed 4-month timeframe requires significant dedication and focus.
  • Building a Professional Portfolio: Creating compelling portfolio pieces that demonstrate readiness for the job market, especially for individuals with limited prior professional experience.
  • Job Market Competition: While demand for UX/UI designers is high, entry-level positions can still be competitive, requiring strong portfolios and interview skills.

Learning & Development Opportunities:

  • Specialized Skill Development: Deepening expertise in areas like UX research, interaction design, visual design, or accessibility.
  • Industry Certifications: Pursuing further certifications or micro-credentials in specific design disciplines or tools.
  • Mentorship & Networking: Engaging with design communities and experienced professionals to gain insights and career guidance.
  • Exposure to Diverse Projects: Working on a variety of projects for different companies post-bootcamp to broaden experience and build a robust portfolio.

πŸ“ Enhancement Note: The challenges are framed around the learning and career transition aspects inherent in a bootcamp model. Growth opportunities are standard for early-career designers.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Motivation & Career Change: "Why are you interested in transitioning to UX/UI design, and what specifically attracted you to this program?" (Prepare to articulate your passion, transferable skills, and long-term career goals.)
  • Understanding User-Centered Design: "Can you explain the core principles of user-centered design and why they are important for digital products?" (Focus on the iterative process, understanding user needs, and creating intuitive experiences.)
  • Design Process Walkthrough: "Describe your process for approaching a new design challenge, from initial concept to a tested prototype." (Outline your steps: research, ideation, wireframing, prototyping, testing, iteration.)
  • Teamwork & Collaboration: "How do you handle disagreements within a team, especially when it comes to design decisions?" (Emphasize active listening, constructive feedback, and finding consensus.)

Company & Culture Questions:

  • Program Fit: "What are your expectations from this bootcamp, and how do you plan to contribute to the learning environment?" (Show enthusiasm, readiness to learn, and a willingness to help peers.)
  • Learning Style: "How do you best learn new skills, and what strategies will you use to succeed in this intensive program?" (Discuss self-discipline, proactive learning, and seeking help when needed.)
  • Future Goals: "Where do you see yourself professionally after completing this training?" (Connect your aspirations to the program's outcomes and your desired career path.)

Portfolio Presentation Strategy:

  • Start with the Problem: Clearly define the user problem or business goal your project addresses.
  • Show Your Process: Walk through your research, ideation, wireframing, prototyping, and testing phases. Use visuals to illustrate each step.
  • Explain Your Decisions: For every design choice, explain the "why" – how it serves the user or the project goals.
  • Highlight Key Outcomes: Discuss user feedback, usability test results, and any improvements made based on them.
  • Keep it Concise: Aim for clarity and brevity; focus on the most impactful projects and insights.

πŸ“ Enhancement Note: Interview preparation focuses on assessing the candidate's motivation for career change, understanding of UX/UI fundamentals, and ability to articulate their learning process and potential.

πŸ“Œ Application Steps

To apply for this trainee position:

  • Submit your application through the provided link, including your CV.
  • Portfolio Preparation: If you have any design-related projects (even personal ones), curate a small portfolio that showcases your interest, creativity, and any understanding of design processes. Focus on explaining your thought process.
  • Resume Optimization: Tailor your resume to highlight transferable skills from previous roles, such as problem-solving, communication, teamwork, and any analytical abilities. Emphasize your motivation for pursuing UX/UI design.
  • Interview Practice: Prepare to discuss your passion for design, your learning objectives for the bootcamp, and your career aspirations. Practice articulating your thought process for hypothetical design challenges.
  • Company Research: Familiarize yourself with Digitale Leute School and its program offerings. Understand their approach to education and career placement.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should be passionate about design and technology, with a strong sense of user needs. Teamwork and the ability to communicate design ideas effectively are essential.