Trainee UX/UI Designer (m/w/d)
π Job Overview
Job Title: Trainee UX/UI Designer (m/w/d)
Company: Blue Ocean Media | Digitale Leute
Location: KΓΆln, Germany
Job Type: Intern
Category: UX/UI Design & Product Development Operations
Date Posted: August 20, 2025
Experience Level: Entry-Level (0-2 years)
Remote Status: Remote Solely (Training)
π Role Summary
- This is a unique opportunity for aspiring UX/UI Designers to gain comprehensive training and practical experience in digital product development.
- The role focuses on learning and applying User-Centered Design principles throughout the entire product lifecycle, from research to optimization.
- Successful candidates will transition from a structured training program to contributing to real-world digital product teams.
- The position emphasizes collaboration, iterative design processes, and a strong understanding of user needs to drive product success.
π Enhancement Note: While the title is "Trainee UX/UI Designer," the description clearly outlines a comprehensive 4-month remote training program followed by job placement. This suggests the company Digitale Leute School is the primary hiring entity for the training, facilitating entry into the field, rather than a direct hire into a traditional company role. The "Intern" employment type further supports this.
π Primary Responsibilities
- Manage and contribute to the end-to-end design process for digital products, ensuring user-centricity.
- Conduct qualitative and quantitative user research, including interviews, surveys, and data analysis, to inform design decisions.
- Create user personas, customer journey maps, and user flow diagrams to represent user needs and behaviors.
- Develop wireframes, mockups, and interactive prototypes to visualize and test design concepts.
- Plan and execute usability testing sessions to gather feedback and identify areas for design improvement.
- Collaborate effectively with cross-functional teams, including developers, product managers, and stakeholders, to align on design solutions.
- Iterate on designs based on user feedback, usability testing results, and stakeholder input.
- Track and analyze user interactions with digital products to identify opportunities for enhancing the user experience.
- Present design concepts, research findings, and usability test results to team members and stakeholders.
- Stay updated on industry trends, best practices, and emerging technologies in UX/UI design.
π Enhancement Note: The responsibilities are framed around the learning and application of UX/UI design principles within a structured training and placement program. The emphasis is on fundamental design operations, research methodologies, and collaborative workflow.
π Skills & Qualifications
Education: No specific degree is mandated, but a strong passion for design and technology is essential. Candidates from diverse academic backgrounds are encouraged to apply as long as they demonstrate a genuine interest in digital product creation.
Experience: While this is a trainee role (0-2 years of experience), prior exposure to design principles, digital products, or a portfolio showcasing design projects (even personal ones) will be advantageous. Experience with agile methodologies is a plus.
Required Skills:
- Passion for design and technology; enthusiasm for creating digital experiences.
- Strong teamwork and collaboration skills; ability to work effectively in a product team environment.
- Excellent communication skills, with the ability to clearly articulate and present design ideas and concepts to stakeholders.
- Proactive and self-motivated with the ability to take initiative and contribute creative solutions.
- Pragmatic approach to problem-solving and design execution.
- Strong empathy for user needs and the ability to translate them into user-friendly solutions.
- Curiosity and courage to approach challenges with innovative and fresh perspectives.
- Familiarity with agile working methods (e.g., Scrum, Kanban) and a willingness to iterate designs quickly.
Preferred Skills:
- Experience with prototyping and wireframing tools (e.g., Figma, Sketch, Adobe XD).
- Basic understanding of user research methodologies (interviews, surveys).
- Familiarity with data analysis tools or techniques for understanding user behavior.
- Exposure to customer journey mapping and persona creation.
- Basic understanding of UI design principles, including visual hierarchy, color theory, and typography.
- Ability to receive and incorporate constructive feedback effectively.
π Enhancement Note: The qualifications heavily emphasize soft skills and attitude, which are critical for a trainee role focused on learning and development. While technical skills are not prerequisites, a demonstrated passion and aptitude for design are key. The "0-2 years" experience level is based on the "Trainee" title and the nature of the program.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- Candidates are encouraged to submit a portfolio that showcases their design thinking process, even for personal or academic projects.
- The portfolio should demonstrate an understanding of user needs and how design decisions were made to address them.
- Showcase examples of wireframing, prototyping, and user flow design.
- Include any projects that involved user research or usability testing, even if informal.
Process Documentation:
- While formal process documentation is not expected at this trainee level, applicants should be prepared to discuss their approach to design challenges.
- The ability to articulate the steps taken in a design project (from problem identification to solution) is crucial.
- Examples of how feedback was incorporated into design iterations will be highly valued.
π Enhancement Note: For a trainee role, the "portfolio" is less about polished, professional work and more about demonstrating potential, a willingness to learn, and a grasp of fundamental design processes. The focus is on the "why" behind design decisions.
π΅ Compensation & Benefits
Salary Range: As this is a training program with a focus on job placement, specific salary information during the training phase is not provided. However, the program aims to place graduates into entry-level Product Designer / UX/UI Designer roles. In Cologne, Germany, entry-level UX/UI Designer salaries typically range from β¬35,000 to β¬45,000 annually, depending on the company and specific responsibilities.
Benefits:
- Comprehensive Training: A focused 4-month remote/online training program to become a certified UX/UI Designer.
- Mentorship: Guidance from an experienced mentor throughout the training program.
- Simulated Product Teams: Opportunity to work in simulated product teams, mirroring real-world project dynamics.
- Job Placement Support: Assistance in finding a company for job entry during or after the bootcamp.
- Flexible Learning: The training is designed to be manageable alongside other commitments, with the possibility of being pursued part-time or "berufsbegleitend" (alongside employment).
- Certification: Upon completion of the program, participants receive a certificate as a Product Designer / UX/UI Designer.
Working Hours: The training itself is described as "berufsbegleitend mΓΆglich" (possible alongside work), implying flexibility. The full-time equivalent for a trainee role would typically be around 40 hours per week, but the program structure allows for adaptation.
π Enhancement Note: The compensation and benefits are heavily tied to the training program itself, emphasizing skill acquisition and career transition rather than a traditional employment package during the initial phase. The salary range provided is an estimate for post-training roles in the specified location.
π― Team & Company Context
π’ Company Culture
Industry: Education Technology (EdTech) / Digital Skills Training. Digitale Leute School operates within the sector of providing vocational training and career transition programs for digital roles.
Company Size: The exact size of Blue Ocean Media | Digitale Leute is not specified, but as an educational institution and placement service, it likely operates with a focused team of educators, career advisors, and administrative staff.
Founded: The founding date of Blue Ocean Media is not provided. However, "Digitale Leute School" suggests a relatively recent establishment, aligning with the growing demand for digital skills training.
Team Structure:
- The training program involves working within simulated "Product Teams," mimicking the structure of tech companies.
- Participants will interact with dedicated mentors and instructors who guide their learning journey.
- Collaboration extends to fellow trainees, fostering a peer-learning environment.
- Post-training, the team structure will align with typical digital product development environments, involving close collaboration with developers and product managers.
Methodology:
- Data-Driven Learning: The program aims to equip participants with skills to understand and utilize data for design decisions.
- Agile and Iterative Design: Emphasis on agile methodologies, rapid prototyping, and iterative design processes.
- User-Centric Approach: Deep focus on understanding user needs and translating them into intuitive digital experiences.
- Practical Skill Development: The curriculum is designed for hands-on learning and practical application of UX/UI design principles.
Company Website: https://digitale-leute.de
π Enhancement Note: The "company" is presented as a training provider facilitating entry into the UX/UI design field. The culture is geared towards learning, growth, and practical application of digital product development methodologies.
π Career & Growth Analysis
Operations Career Level: This role represents an entry-level, trainee position within operations, specifically focused on the design and user experience aspects of product development. It is designed as a stepping stone for individuals transitioning into the UX/UI design field.
Reporting Structure: During the training phase, trainees report to their assigned mentors and program instructors. Post-training, as junior or associate UX/UI Designers, they will typically report to a Lead UX/UI Designer, Product Manager, or Head of Design, depending on the company's structure.
Operations Impact: While trainees are learning, their direct operational impact is through their contributions to simulated projects and their development of skills that will eventually drive user satisfaction, product adoption, and potentially revenue through effective digital product design.
Growth Opportunities:
- Skill Specialization: Opportunity to specialize in specific areas of UX/UI design, such as user research, interaction design, visual design, or information architecture.
- Advanced Training: Potential for further certifications or advanced courses in related fields like product management or front-end development.
- Career Advancement: Progression from Trainee to Junior, Mid-level, and eventually Senior UX/UI Designer roles, potentially leading to leadership positions like UX Lead or Design Manager.
- Industry Exposure: Gaining experience across various industries and product types through job placement.
π Enhancement Note: The growth path is clearly defined from trainee to professional UX/UI Designer, with opportunities for specialization and advancement within the digital product development operations ecosystem.
π Work Environment
Office Type: The training component is explicitly described as remote/online. This means participants will engage in the program from their own locations, utilizing digital collaboration tools.
Office Location(s): The training is conducted remotely. The company's primary operational base or headquarters is in KΓΆln, Germany.
Workspace Context:
- Digital Collaboration: The primary workspace will be virtual, relying on online platforms for communication, training delivery, and team collaboration.
- Flexibility: The remote nature of the training offers significant flexibility in terms of work hours and location, allowing individuals to balance learning with other commitments.
- Tool Proficiency: Participants will gain experience using various digital tools essential for remote work and UX/UI design collaboration.
Work Schedule: The training is "berufsbegleitend mΓΆglich" (possible alongside work), indicating flexibility. While not a fixed 9-to-5, a commitment equivalent to full-time study or part-time work is expected to successfully complete the program within the 4-month timeframe. Specific session times will be communicated by the school.
π Enhancement Note: The work environment is entirely remote for the training phase, emphasizing digital collaboration and flexible scheduling.
π Application & Portfolio Review Process
Interview Process:
- Application Submission: Candidates submit their CV and any relevant portfolio materials.
- Initial Screening: Review of applications to assess passion, motivation, and basic qualifications.
- Interview(s): Likely one or more interviews to discuss the candidate's motivation for UX/UI design, their aptitude for learning, teamwork capabilities, and communication skills. This may include a discussion about their portfolio (if provided).
- Program Acceptance: Successful candidates are offered a place in the upcoming training cohort.
Portfolio Review Tips:
- Showcase Process: Even if projects are personal or academic, focus on demonstrating your thought process. Explain the problem, your approach, the tools used, and the outcome.
- Highlight User Focus: Emphasize any instances where you considered user needs or attempted to solve user problems.
- Visual Clarity: Ensure your portfolio is well-organized, visually appealing, and easy to navigate.
- Tell a Story: Frame your projects as narratives that showcase your problem-solving skills and design journey.
Challenge Preparation:
- While no specific design challenge is mentioned for the application, candidates should be prepared to discuss hypothetical design problems or articulate how they would approach learning UX/UI design.
- Be ready to talk about your motivation for entering the field and your understanding of user-centered design principles.
π Enhancement Note: The application process is designed to identify potential and motivation for a learning-intensive program rather than pre-existing professional expertise. Portfolio emphasis is on process and learning aptitude.
π Tools & Technology Stack
Primary Tools:
- Design & Prototyping: While not explicitly stated as required for entry, candidates will learn and use industry-standard tools such as Figma, Sketch, or Adobe XD for wireframing, UI design, and prototyping.
- Collaboration Platforms: Tools like Slack, Microsoft Teams, or similar for team communication and project management.
- Video Conferencing: Platforms like Zoom, Google Meet, or Microsoft Teams for remote training sessions and meetings.
Analytics & Reporting:
- Candidates will be introduced to concepts of user analytics and may learn about tools like Google Analytics or product analytics platforms to understand user behavior post-launch.
CRM & Automation:
- Not directly relevant to the UX/UI design training itself, but exposure to how CRM systems and marketing automation tools interact with digital products might be part of broader product understanding.
π Enhancement Note: The "Tools & Technology Stack" section focuses on the tools the trainee will learn and utilize during the program, which are essential for modern UX/UI design operations.
π₯ Team Culture & Values
Operations Values:
- User-Centricity: A deep commitment to understanding and serving the needs of the end-user.
- Collaboration: Valuing teamwork, open communication, and mutual support among team members and mentors.
- Continuous Learning: Embracing a growth mindset, seeking new knowledge, and adapting to evolving industry standards.
- Innovation & Creativity: Encouraging fresh ideas, experimentation, and finding novel solutions to design challenges.
- Pragmatism: A practical approach to design, focusing on delivering effective and implementable solutions.
Collaboration Style:
- Team-Oriented: Emphasis on working together in simulated product teams, sharing ideas, and providing constructive feedback.
- Open Communication: Encouraging active participation in discussions, asking questions, and sharing progress openly.
- Iterative Feedback Loops: Valuing regular feedback from mentors, peers, and simulated stakeholders to refine designs.
π Enhancement Note: The culture is built around learning, practical application, and collaborative development within a supportive training environment.
β‘ Challenges & Growth Opportunities
Challenges:
- Transitioning into a New Field: For many, this will be a career change, requiring dedicated effort to learn new skills and adapt to a new industry.
- Mastering Design Tools: Becoming proficient in complex design software like Figma or Sketch requires practice and dedication.
- Bridging Theory and Practice: Effectively translating theoretical UX/UI principles into practical, user-centered designs.
- Securing First Role: The competitive nature of the job market for entry-level design roles requires a strong portfolio and effective job-seeking skills.
Learning & Development Opportunities:
- Structured Curriculum: A comprehensive 4-month program covering all essential aspects of UX/UI design.
- Mentorship & Coaching: Direct guidance from experienced professionals throughout the training.
- Networking: Opportunities to connect with industry professionals and potential employers through the placement support.
- Portfolio Development: Building a professional portfolio that showcases acquired skills and project work.
π Enhancement Note: The challenges are framed around the learning curve and career transition, with growth opportunities directly linked to the program's structure and support systems.
π‘ Interview Preparation
Strategy Questions:
- Motivation: "Why do you want to become a UX/UI Designer?" "What interests you about digital product design?"
- Learning Aptitude: "How do you approach learning new skills?" "Describe a time you had to learn something complex quickly."
- Problem-Solving: "Describe a challenging problem you faced and how you approached solving it." "If you had to design a solution for [a common user problem, e.g., finding a parking spot], what would be your first steps?"
- Teamwork: "Describe your ideal team environment." "How do you handle disagreements within a team?"
Company & Culture Questions:
- "What do you know about Digitale Leute School and our mission?"
- "What are your expectations from this training program?"
- "How do you see yourself contributing to a product team?"
Portfolio Presentation Strategy:
- Be Prepared to Walk Through: If you have a portfolio, be ready to discuss 1-2 projects in detail, explaining your process, rationale, and learnings.
- Focus on Process, Not Just Polish: Emphasize your thought process, user research (even if basic), wireframing, prototyping, and any feedback incorporated.
- Show Enthusiasm: Convey your passion for design and your eagerness to learn and grow.
π Enhancement Note: Interview preparation should focus on demonstrating passion, a willingness to learn, strong communication skills, and an understanding of user-centered design principles, rather than deep technical expertise.
π Application Steps
To apply for this operations position:
- Submit your CV and any existing design portfolio pieces through the provided application link.
- Prepare a brief statement of motivation explaining why you are passionate about UX/UI design and your career aspirations in this field.
- Research the Digitale Leute School and familiarize yourself with their training methodology and placement support.
- Reflect on any past projects (academic, personal, or professional) that demonstrate your design thinking, problem-solving skills, or user empathy, as you may be asked to discuss them.
- Be ready to articulate your learning style and how you best absorb new information and skills.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
You should be passionate about design and technology, with a strong sense of user needs. Teamwork and the ability to communicate design ideas effectively are essential.