Strong Junior Graphic Designer

ArtmanStudio
Full_timeβ€’Kyiv, Ukraine

πŸ“ Job Overview

Job Title: Strong Junior Graphic Designer
Company: ArtmanStudio
Location: Kyiv, Ukraine
Job Type: Full-time
Category: Creative & Media / Art & Design
Date Posted: October 27, 2025
Experience Level: Junior (0-2 years)
Remote Status: On-site

πŸš€ Role Summary

  • This role is for a Junior Graphic Designer focused on creating unique and high-quality content within the Game Art & Animation sector for the iGaming industry.
  • The position requires a creative and driven individual with a strong portfolio and proficiency in design software to support ongoing projects.
  • Key responsibilities include adapting existing graphic materials, working with Adobe Photoshop and Illustrator, and ensuring the dynamic visual style of projects aligns with client needs.
  • The company is looking for a candidate with a good understanding of visual composition, color theory, and typography, and the ability to collaborate effectively with a design team.

πŸ“ Enhancement Note: Based on the industry (iGaming, Game Art & Animation) and the emphasis on visual creation, this role likely involves designing assets for online games, promotional materials, and potentially UI elements. The "junior" designation suggests a focus on execution and adaptation rather than high-level strategy.

πŸ“ˆ Primary Responsibilities

  • Adapt and resize existing graphic materials to fit various project requirements and platforms, ensuring consistency and quality.
  • Execute graphic design tasks using Adobe Photoshop, including retouching, masking, effects, and working with text elements.
  • Develop vector graphics and prepare files for print and digital use with Adobe Illustrator, ensuring scalability and high resolution.
  • Contribute creative ideas for new visual concepts and design elements, aligning with project briefs and client expectations.
  • Maintain and develop the visual style of projects, ensuring a dynamic and engaging aesthetic that resonates with the target audience.
  • Collaborate effectively with the design team and other stakeholders, participating in discussions, and contributing to team projects.
  • Ensure technical aspects of design are met, such as preparing files for specific formats and ensuring optimal visual output.

πŸ“ Enhancement Note: The responsibilities highlight a hands-on role focused on asset creation and modification, which is typical for a junior position. The emphasis on "adapting existing materials" and working with established tools suggests a need for strong execution skills and attention to detail rather than conceptual ideation from scratch.

πŸŽ“ Skills & Qualifications

Education: While not explicitly stated, a degree or certification in Graphic Design, Digital Art, or a related field is typically expected for junior roles in this industry.

Experience: 0-2 years of experience in graphic design, with a focus on digital assets and visual content creation. Experience within the iGaming or game development industry is a significant plus.

Required Skills:

  • Up-to-date and strong design portfolio showcasing relevant work (essential).
  • Proficiency in Adobe Photoshop (masks, layers, effects, text tools).
  • Proficiency in Adobe Illustrator (vector graphic creation, preparing files for print/digital).
  • Good understanding of visual composition, color theory, and typography.
  • Ability to generate creative ideas and translate them into visual designs.
  • Familiarity with technical design aspects for print and digital outputs.
  • Good visual aesthetic sense and understanding of dynamic visual styles (casual-game, promo).
  • Team collaboration skills and ability to work effectively with a design team.
  • Familiarity with Figma for asset distribution and working with templates.

Preferred Skills:

  • Experience with AI tools in design (as mentioned in requirements).
  • Completed professional design courses.
  • Experience with casual-game and promo visual styles.

πŸ“ Enhancement Note: The inclusion of "AI tools in design" as a requirement, alongside traditional software, indicates a forward-looking company. Candidates should be prepared to showcase how they leverage AI in their workflow. The emphasis on both "casual-game" and "promo" visual styles suggests versatility.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a diverse range of graphic designs, including examples of adapting existing materials and creating new visual concepts.
  • Demonstrate proficiency in Adobe Photoshop and Illustrator through project examples, highlighting specific techniques used (e.g., retouching, vectorization, effects).
  • Include examples of visual composition, color palettes, and typography application that align with iGaming or game art aesthetics.
  • Present work that reflects a dynamic visual style, suitable for casual games or promotional campaigns.
  • Include examples of preparing files for print and digital formats.

Process Documentation:

  • While formal process documentation is not explicitly requested for a junior role, candidates should be prepared to discuss their personal workflow and design process during portfolio reviews.
  • Be ready to explain how you adapt existing designs, manage files, and collaborate with team members to achieve project goals.
  • Demonstrate an understanding of technical design preparation, such as file formatting and resolution for different mediums.

πŸ“ Enhancement Note: For a junior role, the portfolio is paramount. It serves as the primary evidence of skills and potential. The company is looking for practical application of design principles and software proficiency, rather than formal process documentation.

πŸ’΅ Compensation & Benefits

Salary Range: For a Junior Graphic Designer in Kyiv, Ukraine, with 0-2 years of experience, the estimated salary range is typically between 20,000 UAH to 35,000 UAH per month. This can vary based on the candidate's specific skills, portfolio strength, and the exact responsibilities of the role.

Benefits:

  • Official Employment: Standard Ukrainian labor laws apply, including official registration and contributions.
  • 24 Calendar Days Vacation: A generous annual leave allowance as per Ukrainian labor code.
  • Additional Vacation: Potentially extra days off, possibly tied to company holidays or performance.
  • Sick Leave Compensation: Coverage for sick days as per Ukrainian legislation.
  • Gifts for Professional Holidays: Company-provided tokens of appreciation for holidays relevant to the profession.
  • Corporate Lunches: Subsidized or provided meals, contributing to a positive work environment.
  • Team Building Activities: Company-organized events to foster team cohesion and morale.

Working Hours: Full-time, with a structured workday. The described schedule is 08:00 to 11:00 (start) and 17:00 to 20:00 (end), which implies a flexible core working period, potentially allowing for a 40-hour work week with flexibility in start and end times.

πŸ“ Enhancement Note: The salary estimate is based on current market data for junior design roles in Kyiv, Ukraine, considering the tech/creative industry. The benefits package is comprehensive and aligns with standard offerings for full-time employees in Ukraine, with some company-specific additions like corporate lunches and team building. The working hours suggest a flexible schedule, which is attractive for creative professionals.

🎯 Team & Company Context

🏒 Company Culture

Industry: Game Art & Animation, specifically for the iGaming industry. This sector is known for its fast-paced, visually driven, and often demanding nature, requiring innovation and high-quality output.

Company Size: Artman Studio appears to be a growing team, indicated by the need for a junior designer and the mention of a "team of creators" and a "friendly team." The exact size is not specified but implies a collaborative environment rather than a large corporate structure.

Founded: The founding date is not provided, but the company's specialization suggests an established presence in the Game Art & Animation field, likely with a focus on digital and interactive media.

Team Structure:

  • The role is within a design team of creators and collaborators.
  • There's an emphasis on teamwork and collaboration, suggesting an environment where ideas are shared and projects are tackled together.
  • The graphic designer will likely report to a Lead Designer or Art Director, who will guide their work and provide feedback.

Methodology:

  • Creative Idea Generation: The company values the creation of unique and creative concepts.
  • Visual Style Focus: Strong emphasis on developing and maintaining a dynamic visual style for projects.
  • Technical Execution: Ensuring designs are technically sound for print and digital applications.
  • Collaboration: Working closely with team members on shared projects.

Company Website: [Website URL provided in input: artmanstudio.com]

πŸ“ Enhancement Note: The iGaming industry demands visually appealing and engaging content. Artman Studio's focus on quality and uniqueness suggests a culture that prioritizes creative talent and collaborative problem-solving to meet industry demands. The mention of "casual-game and promo" styles implies versatility in their visual output.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is a Junior Graphic Designer position. It's an entry-level role designed for individuals with foundational skills and a strong desire to learn and grow within the field of graphic design, specifically in game art and animation for iGaming. The focus will be on executing tasks, learning from experienced designers, and building a professional portfolio.

Reporting Structure: The Junior Graphic Designer will likely report to a Senior Graphic Designer, Art Lead, or Art Director. This reporting structure ensures guidance, mentorship, and performance feedback, crucial for a junior-level role.

Operations Impact: While not a traditional "operations" role in the sense of revenue or sales operations, this graphic designer will significantly impact the company's output by:

  • Enhancing visual appeal: Creating engaging graphics that attract and retain players in the iGaming sector.
  • Ensuring brand consistency: Upholding the visual identity of projects and the company.
  • Supporting game development: Providing essential visual assets that are critical to the user experience and overall product quality.
  • Driving creative asset creation: Contributing to the production pipeline of unique and high-quality game art.

Growth Opportunities:

  • Skill Advancement: Opportunities to deepen expertise in Adobe Photoshop, Illustrator, and potentially new design tools like Figma and AI-powered creative software.
  • Specialization: Potential to specialize in specific areas of game art, such as character design, environment art, UI/UX elements, or promotional graphics.
  • Portfolio Development: Continuous opportunity to build a robust portfolio with diverse projects, leading to senior roles or freelance opportunities.
  • Mentorship: Learning directly from experienced designers within the team, gaining practical industry insights and best practices.
  • Career Progression: Advancement to a Mid-level or Senior Graphic Designer role within Artman Studio, or moving into specialized design roles within the iGaming or broader creative industries.

πŸ“ Enhancement Note: While the title is "Graphic Designer," the emphasis on "Game Art & Animation" and "iGaming" places this role within a specialized creative operations function. The growth path focuses on deepening design skills and potentially moving into more senior or specialized creative roles.

🌐 Work Environment

Office Type: The company offers an on-site work environment located in a central area of Kyiv, described as "in the center of the city, 5 minutes from the metro." This suggests an accessible and potentially vibrant urban setting.

Office Location(s): Kyiv, Ukraine, with proximity to a metro station, facilitating easy commuting.

Workspace Context:

  • Collaborative Environment: The company promotes a "friendly team of creators" and "working together with like-minded colleagues," indicating a supportive and interactive workspace.
  • Tools and Technology: Access to essential design software like Adobe Photoshop, Illustrator, and Figma is implied, along with the expectation of using AI tools.
  • Team Interaction: Opportunities for regular interaction with design team members, art leads, and potentially other departments involved in project development.

Work Schedule: The described working hours suggest a flexible schedule, starting between 08:00 and 11:00 and finishing between 17:00 and 20:00, implying a commitment to a full workday (likely 40 hours) while allowing some personal flexibility. This structure can be beneficial for creative work that may require focused periods outside typical business hours.

πŸ“ Enhancement Note: The on-site requirement with convenient access to public transport points to a traditional office setup. The flexible start/end times are a modern perk that can enhance work-life balance for creative professionals.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Application: Submit resume and, most importantly, a strong portfolio.
  • Portfolio Review: The hiring team will thoroughly review your portfolio to assess design skills, creativity, and technical proficiency. Be prepared to discuss your process and choices.
  • Skills Assessment/Test Task: A practical design task or a series of questions testing your skills in Photoshop, Illustrator, and potentially Figma or AI tools. This might involve adapting a graphic, creating a small asset, or solving a design problem.
  • Interviews: Likely one or more interviews with the hiring manager and/or team lead. These will focus on your experience, creative process, problem-solving abilities, and cultural fit with the team.
  • Final Evaluation: Assessment of your overall fit for the role, potential for growth, and alignment with the company's creative vision.

Portfolio Review Tips:

  • Curate Selectively: Showcase your best and most relevant work. For this role, prioritize digital art for games, promotional materials, or UI elements.
  • Highlight Process: For key pieces, briefly explain your thought process, the tools used, and the problem you were solving. Show the journey from concept to final output.
  • Demonstrate Versatility: Include examples that showcase your ability to work with different visual styles (casual game, promo) and adapt existing assets.
  • Technical Proficiency: Ensure your work demonstrates a strong grasp of composition, color theory, typography, and software-specific techniques (e.g., masking in Photoshop, vectorization in Illustrator).
  • AI Integration: If you have examples of using AI tools, highlight them and explain how they enhanced your workflow or the final product.
  • Organization: Present your portfolio in a clean, well-organized, and easy-to-navigate format (e.g., PDF, dedicated website).

Challenge Preparation:

  • Understand the iGaming/Game Art Context: Research current trends in iGaming visuals and casual game art.
  • Practice Core Software Skills: Be ready to quickly and efficiently execute tasks in Photoshop and Illustrator under potential time constraints.
  • Problem-Solving: Prepare to analyze a design brief or problem and articulate a clear, creative, and technically sound solution.
  • Communication: Practice explaining your design choices clearly and concisely, focusing on how they meet project objectives and aesthetic goals.

πŸ“ Enhancement Note: The emphasis on a portfolio and practical skills assessment is standard for design roles. For a junior position, the ability to learn, adapt, and collaborate is as important as current skill level. Highlighting AI tool usage will be a differentiator.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Adobe Photoshop: Essential for image editing, retouching, compositing, and creating raster graphics. Expect tasks involving masks, layers, effects, and text manipulation.
  • Adobe Illustrator: Crucial for creating vector graphics, logos, icons, and scalable illustrations. Proficiency in preparing files for print and digital output will be key.
  • Figma: Used for asset distribution, working with templates, and potentially collaborative design workflows. Familiarity with its asset management and template features is important.

Analytics & Reporting: Not directly applicable to this design role.

CRM & Automation: Not directly applicable to this design role.

Emerging Tools:

  • AI Design Tools: Mentioned as a requirement, candidates should be prepared to discuss their experience or familiarity with AI-powered design applications (e.g., image generation, style transfer, content-aware tools).

πŸ“ Enhancement Note: The specified tools are industry standard for graphic design. The inclusion of AI tools signifies a modern approach to creative workflows. Candidates should be comfortable discussing their practical application of these tools in a design context.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Creativity & Collaboration: The company fosters a "team of creators" and values "working together with like-minded colleagues," emphasizing shared innovation and teamwork.
  • Quality & Uniqueness: A commitment to producing "unique and high-quality content" is central to their operations in the iGaming sector.
  • Dynamic Visual Style: The ability to create engaging and modern visuals that align with current industry trends is highly valued.
  • Technical Proficiency: A strong understanding of design principles and software execution is expected for reliable output.
  • Efficiency & Adaptability: The need to adapt existing materials and work efficiently suggests a focus on getting tasks done effectively.

Collaboration Style:

  • Team-Oriented: Emphasis on collaboration with colleagues, implying an open and communicative environment where ideas are exchanged freely.
  • Feedback-Driven: The structure of the role and the company's focus on quality suggest that constructive feedback is a normal part of the design process.
  • Project-Based: Collaboration will likely be centered around specific design projects, requiring designers to work closely with art leads and other team members.

πŸ“ Enhancement Note: The company culture appears to be a blend of creative energy and professional execution, driven by the demands of the visually competitive iGaming industry. They value both individual creative input and the ability to work harmoniously within a team.

⚑ Challenges & Growth Opportunities

Challenges:

  • Rapidly Evolving Industry: The iGaming industry and digital design trends change quickly, requiring continuous learning and adaptation.
  • Balancing Creativity with Technical Requirements: Meeting client briefs and technical specifications while maintaining creative integrity can be challenging.
  • Adapting Existing Assets: Working with pre-existing materials requires careful attention to detail and the ability to integrate new elements seamlessly.
  • Managing Workload: As a junior role, balancing multiple tasks and deadlines effectively will be a key challenge.
  • Learning New Tools: Staying proficient with traditional software while incorporating new AI design tools requires ongoing effort.

Learning & Development Opportunities:

  • Mastering Design Software: Opportunity to become an expert in Adobe Photoshop, Illustrator, and Figma through hands-on project experience.
  • Understanding iGaming Aesthetics: Gaining deep insight into the visual language and player expectations within the iGaming and casual game markets.
  • Exposure to AI in Design: Learning practical applications of AI tools to enhance the design workflow and creative output.
  • Portfolio Enhancement: Consistently adding high-quality projects to a professional portfolio, building a strong foundation for future career growth.
  • Mentorship: Receiving guidance from experienced design professionals, accelerating learning and skill development.

πŸ“ Enhancement Note: The challenges are typical for a junior role in a dynamic creative field. The growth opportunities are well-defined and focused on skill acquisition, industry-specific knowledge, and portfolio building, which are crucial for early-career designers.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Portfolio Walkthrough: Be prepared to present your portfolio and walk through 2-3 key projects, explaining your design process, the tools used (especially Photoshop, Illustrator, Figma, and AI tools), your creative choices, and the outcomes.
  • Design Problem-Solving: Anticipate a question asking how you would approach a specific design challenge, such as adapting an existing graphic, creating a new asset for a game, or responding to a creative brief. Focus on your thought process and problem-solving methodology.
  • Collaboration Scenarios: Prepare to discuss how you collaborate with team members, handle feedback, and contribute to a team project.

Company & Culture Questions:

  • Artman Studio's Work: Research the company's website and social media (Instagram) to understand their style and projects. Be ready to discuss what you admire about their work or how your skills align with their aesthetic.
  • iGaming Industry: Show an understanding of the visual demands and trends within the iGaming and casual game art sectors.
  • Team Dynamics: Discuss your preferred working style within a team and how you contribute to a positive and productive environment.

Portfolio Presentation Strategy:

  • Highlight Relevance: Emphasize projects that directly relate to game art, iGaming, or digital promotional materials.
  • Showcase Technical Skills: Clearly demonstrate your proficiency with Photoshop, Illustrator, and Figma, pointing out specific techniques used.
  • Explain AI Integration: If applicable, clearly articulate how you used AI tools and the impact it had on your work.
  • Visual Clarity & Storytelling: Ensure your portfolio is visually appealing and that you can tell a compelling story about each project, focusing on the problem, your solution, and the result.
  • Adaptability: Include examples that show your ability to adapt existing graphics or work within established visual styles.

πŸ“ Enhancement Note: The interview process will heavily rely on assessing practical design skills and creative potential. A well-prepared portfolio and the ability to articulate one's design process and reasoning are critical for success.

πŸ“Œ Application Steps

To apply for this Junior Graphic Designer position:

  • Submit your application through the provided link on SmartRecruiters.
  • Prepare a strong, up-to-date portfolio that highlights your best work relevant to game art, digital design, and the iGaming industry. Ensure it showcases your proficiency in Adobe Photoshop, Illustrator, and Figma, and includes any examples of AI tool usage.
  • Tailor your resume to emphasize your graphic design skills, software proficiencies, and any relevant experience. Use keywords from the job description such as "Graphic Design," "Adobe Photoshop," "Adobe Illustrator," "Visual Composition," and "Portfolio."
  • Research Artman Studio thoroughly. Understand their industry (iGaming, Game Art), their visual style, and their company culture. This will help you tailor your application and prepare for interviews.
  • Practice explaining your design process and the rationale behind your creative choices. Be ready to discuss specific projects from your portfolio in detail, focusing on how you met project objectives and demonstrated technical skill.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must have an up-to-date portfolio and experience using AI tools in design. Strong skills in Adobe Photoshop and Illustrator, along with a good visual sense and understanding of technical design aspects, are essential.