Senior UI Designer

BrainRocket
Full-timeβ€’Yerevan, Armenia

πŸ“ Job Overview

Job Title: Senior UI Designer

Company: BrainRocket

Location: Yerevan, Armenia

Job Type: Full-time

Category: Design & Creative Operations

Date Posted: March 24, 2026

Experience Level: Senior (5-10 years)

Remote Status: On-site

πŸš€ Role Summary

  • Spearhead the creation and implementation of innovative game-adjacent projects, deeply integrating UI design principles into the product development lifecycle.

  • Drive visual design excellence across complex systems and marketing interfaces, ensuring alignment with brand identity and user engagement goals within the dynamic Fintech, iGaming, and Marketing sectors.

  • Champion best practices in UI/UX, mobile-first design, and responsive behavior optimization, contributing to a cohesive and intuitive user experience.

  • Foster a collaborative environment by reviewing junior designers' work and closely partnering with front-end developers and artists to bring creative visions to life.

πŸ“ Enhancement Note: This role is positioned as a Senior UI Designer within a company that operates in high-growth tech sectors (Fintech, iGaming, Marketing). The emphasis on "game-adjacent" projects and the specific mention of mobile UI design, mobile layout patterns, and responsive behavior optimization suggest a need for a designer who can translate complex requirements into visually compelling and user-friendly interfaces, likely for web and mobile applications with a strong gaming or interactive element. The inclusion of HTML/CSS and adaptive markup basics indicates a practical understanding of front-end development constraints is valued.

πŸ“ˆ Primary Responsibilities

  • Conceptualize, design, and implement original UI elements, illustrations, and infographics for new projects, particularly those with a gaming or interactive focus.

  • Provide expert-level design direction and quality assurance by reviewing and guiding the work of junior designers.

  • Develop and maintain a strong understanding of UI/UX principles, UI/UX Guides, responsive design methodologies, mobile-first approaches, and Design Thinking concepts to inform design decisions.

  • Create and meticulously manage design component libraries and Style Guides within Figma to ensure brand consistency and streamline the design workflow.

  • Collaborate closely with the front-end development team and other designers to ensure seamless implementation of UI designs and adherence to adaptive markup standards.

  • Apply retouching and graphics expertise to enhance visual assets and maintain high-quality aesthetic standards across all projects.

  • Generate innovative ideas to effectively portray product concepts and support marketing initiatives through compelling visual communication.

  • Ensure unwavering brand consistency across all marketing materials and digital interfaces developed for the company.

πŸ“ Enhancement Note: The responsibilities emphasize a blend of creative design, technical understanding (HTML/CSS, adaptive markup), and team leadership (reviewing junior designers). The focus on "game-adjacent" projects and the specific tools like Figma suggest a need for a designer comfortable in a fast-paced, iterative product development environment.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio demonstrating a deep understanding of visual design principles and user-centered design is essential. Equivalent practical experience will be considered.

Experience: A minimum of 5 years of progressive experience in UI design, with a proven track record of delivering high-quality visual assets for both complex systems and marketing interfaces.

Required Skills:

  • Demonstrated proficiency in 5+ years of UI design, with a strong portfolio showcasing diverse projects.

  • Exceptional aesthetic skills with a keen eye for combining colors, fonts, and layouts to create visually appealing designs.

  • Meticulous attention to visual details, ensuring polish and professionalism in all design outputs.

  • Proven ability to manage multiple projects, meet strict deadlines, and collaborate effectively within a cross-functional team.

  • Solid understanding of HTML & CSS, including the basics of adaptive markup for responsive web design.

  • Comprehensive knowledge of UI/UX principles, UI/UX Guides, responsive design, Mobile First methodologies, and Design Thinking concepts.

  • Experience in creating, managing, and controlling design component libraries and Style Guides.

  • Proficiency in retouching and graphics manipulation for enhanced visual assets.

Preferred Skills:

  • Substantial experience in UI design specifically for mobile interfaces.

  • Deep understanding of mobile layout patterns and best practices for mobile application design.

  • Expertise in optimizing responsive behavior for various devices and screen sizes.

  • Experience with advanced animation principles for UI elements.

  • Familiarity with user research methodologies and incorporating user feedback into design iterations.

πŸ“ Enhancement Note: The requirements highlight a blend of creative talent, technical understanding, and industry passion (gaming). The explicit preference for mobile UI experience and responsive behavior optimization indicates a strategic focus on mobile-first product development and user engagement for these platforms.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A curated collection of UI design projects that clearly demonstrate your aesthetic skills, attention to detail, and ability to combine various design elements effectively.

  • Case studies showcasing your process for designing for both complicated systems and marketing product interfaces, highlighting problem-solving approaches.

  • Examples of style guides and component libraries you have created and managed, illustrating your ability to maintain brand consistency and facilitate efficient design workflows.

Process Documentation:

  • Showcase your workflow for translating project requirements into visual design concepts, including ideation and concept generation.

  • Illustrate your process for collaborating with junior designers, front-end developers, and artists, emphasizing communication and feedback loops.

  • Provide examples of how you have used Figma components and libraries to achieve design consistency and efficiency in past projects.

  • Document your approach to reviewing junior designers' work, focusing on quality control and constructive feedback.

πŸ“ Enhancement Note: The emphasis on a portfolio is critical for this role. Candidates should be prepared to present detailed case studies that not only showcase visual output but also articulate their design process, problem-solving abilities, and understanding of technical constraints like HTML/CSS and responsive design. The management of style guides and component libraries is a key indicator of operational efficiency.

πŸ’΅ Compensation & Benefits

Salary Range: While not specified, for a Senior UI Designer with 5-10 years of experience in Yerevan, Armenia, the estimated annual salary range is typically between AMD 9,000,000 and AMD 15,000,000 (approximately $22,500 - $37,500 USD at current exchange rates). This range can vary based on the depth of specific mobile design experience, portfolio strength, and negotiation.

Benefits:

  • Official registration under local legislation, ensuring compliance and employee rights.

  • Generous Paid annual leave, with a minimum of 20 working days to ensure work-life balance.

  • Comprehensive Sick leave (11 days) and Paternity leave (5 days) to support employee well-being.

  • Relocation support provided for candidates needing to move, including flight tickets and two weeks of hotel accommodation.

  • Medical insurance for comprehensive health coverage.

  • Special occasion presents from the Company for birthdays, weddings, and childbirth.

  • 50% coverage for sports and fitness activities, encouraging an active lifestyle.

  • 50% coverage for Tennis and Padel lessons, promoting recreational activities.

  • 50% coverage for language learning opportunities, supporting professional and personal development.

  • Daily office amenities including water, coffee, and snacks to enhance the work environment.

  • Regular team-building activities to foster a strong sense of community and collaboration.

Working Hours: Standard full-time working hours are expected, likely around 40 hours per week, with potential for flexibility depending on project needs and team coordination.

πŸ“ Enhancement Note: The salary estimate is based on general market data for senior design roles in Yerevan, Armenia, considering the specified experience level and industry. The benefits package is extensive and highlights the company's commitment to employee well-being, professional development, and a positive work environment.

🎯 Team & Company Context

🏒 Company Culture

Industry: BrainRocket operates across the dynamic sectors of Fintech, iGaming, and Marketing, creating end-to-end tech products. This implies a fast-paced, innovation-driven environment where rapid iteration, data-informed decisions, and a focus on user acquisition and retention are paramount.

Company Size: With approximately 1,300 employees, BrainRocket is a medium-to-large organization. This size often signifies a balance between established processes and the agility to adapt quickly, offering opportunities for significant impact and career growth without being lost in a massive corporate structure.

Founded: While the founding date isn't provided, the company's rapid expansion across multiple countries (Cyprus, Malta, Portugal, Poland, Serbia) suggests a relatively young but highly successful and ambitious growth trajectory. This indicates a culture that is forward-thinking, entrepreneurial, and focused on scaling effectively.

Team Structure: The UI Design team is part of a larger creative and technical department. It likely includes junior designers, senior designers, artists, and potentially UX researchers. This team collaborates closely with front-end developers, product managers, and marketing specialists. The reporting structure would typically be a Design Lead or Head of Design, with direct reports to management within the product or technology division.

Methodology: BrainRocket's slogan "We don’t follow formats. We shape them. We build what works, launch it fast, and make sure it hits" points to an agile, results-oriented methodology. This suggests a strong emphasis on iterative development, rapid prototyping, data analysis to validate product-market fit, and a willingness to pivot based on performance metrics. For designers, this means a focus on delivering functional, user-tested designs quickly.

Company Website: https://www.brainrocket.com/

πŸ“ Enhancement Note: The company's industry focus and aggressive expansion strategy suggest a culture that values speed, innovation, and measurable results. A Senior UI Designer here would need to be adaptable, proactive, and comfortable working in a high-performance environment.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is classified as Senior, indicating a position of significant responsibility and expertise. A Senior UI Designer is expected to not only execute high-quality design work but also to mentor junior team members, contribute to design strategy, and influence product direction through their visual and user experience expertise. They are seen as key contributors to the product's success and brand perception.

Reporting Structure: The Senior UI Designer will likely report to a Design Lead or Head of Design. They will work closely with Product Managers, Front-End Developers, Artists, and potentially Marketing teams. This cross-functional interaction is crucial for understanding project goals and ensuring design alignment with business objectives.

Operations Impact: In the context of BrainRocket's industries (Fintech, iGaming, Marketing), UI design has a direct and substantial impact on revenue and business decisions. A Senior UI Designer's work directly influences user acquisition, engagement, conversion rates, and customer retention. Strong UI/UX can differentiate products in competitive markets, leading to increased market share and profitability. The ability to design for both complex systems and marketing interfaces means their work spans core product functionality and customer acquisition channels.

Growth Opportunities:

  • Team Leadership: Potential to grow into a Lead UI Designer or Design Manager role, overseeing a team, setting design direction, and managing projects.

  • Specialization: Opportunity to deepen expertise in specific areas such as mobile UI design, game UI, or UX research, becoming a subject matter expert.

  • Product Strategy: Contribute more significantly to product strategy, influencing the roadmap and feature development based on user insights and design best practices.

  • Cross-functional Mobility: Possibility to move into related roles such as Product Design, UX Strategy, or even Product Management, leveraging their deep understanding of user needs and product development.

πŸ“ Enhancement Note: The Senior level implies a step towards leadership and strategic contribution. The company's focus on rapid growth and product success means that visible impact in UI/UX can lead to accelerated career progression.

🌐 Work Environment

Office Type: The role is explicitly office-based in Yerevan, Armenia, with relocation support provided. This suggests a preference for in-person collaboration, fostering team cohesion, and facilitating spontaneous brainstorming sessions. The office environment is likely modern and equipped to support creative and technical teams.

Office Location(s): The primary work location is Yerevan, Armenia. The company has multiple international offices, indicating a global presence but a commitment to local, on-site teams for core functions.

Workspace Context:

  • The workspace is designed to foster collaboration among designers, artists, and front-end developers, likely featuring open-plan areas or dedicated creative zones to encourage interaction and knowledge sharing.

  • Access to industry-standard design tools, particularly Figma, is a given. The environment will likely support the use of high-performance workstations necessary for graphic design and UI development.

  • Opportunities for direct interaction with colleagues within the design team and across departments (product, marketing) are abundant, facilitating a holistic understanding of project goals and user needs.

Work Schedule: A standard full-time schedule is expected, likely aligned with local business hours in Yerevan. While deadlines are a focus, the company's culture of "launching fast" may sometimes require flexibility, but the extensive benefits suggest a commitment to employee well-being and avoiding excessive burnout.

πŸ“ Enhancement Note: The emphasis on an office-based role in Yerevan indicates a culture that values in-person collaboration, team synergy, and direct communication, especially for creative and technical roles where quick feedback loops are beneficial.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess your experience, skills, and alignment with the role's core requirements, especially your experience in UI design for complex systems and marketing interfaces.

  • Portfolio Presentation & Technical Interview: Candidates will likely present a selection of their best work, focusing on case studies that demonstrate their design process, problem-solving abilities, and understanding of UI/UX principles. This will be followed by technical questions related to UI design, Figma, HTML/CSS basics, and responsive design concepts. Expect questions on mobile layout patterns and responsive behavior optimization.

  • Team/Hiring Manager Interview: An interview with the hiring manager and potentially senior members of the design team to assess cultural fit, collaboration style, and strategic thinking. Questions may delve into your understanding of the gaming industry and how you approach design challenges in fast-paced environments.

  • Final Interview (Optional): A meeting with higher management to discuss role expectations, career growth, and finalize the offer.

Portfolio Review Tips:

  • Curate Strategically: Select 3-5 of your strongest projects that best represent your skills in UI design, particularly showcasing work relevant to gaming interfaces, complex systems, and marketing products.

  • Tell a Story: For each project, clearly articulate the problem, your role, the design process you followed (ideation, wireframing, prototyping, testing), the solutions you implemented, and the impact of your design (e.g., improved conversion rates, user satisfaction).

  • Highlight Technical Understanding: Explicitly mention your experience with Figma, your understanding of HTML/CSS basics, and how you approach responsive and mobile-first design.

  • Showcase Style Guides/Libraries: Include examples of style guides or component libraries you've developed, demonstrating your ability to maintain consistency and facilitate efficient workflows.

  • Focus on Mobile: Given the "highly desirable" preference, ensure your mobile UI design experience is prominent, detailing your approach to mobile layout patterns and responsive behavior.

  • Be Ready to Discuss: Prepare to answer questions about your design decisions, your process for reviewing junior designers' work, and your passion for gaming.

Challenge Preparation:

  • Be prepared for a potential design exercise or a practical task that assesses your ability to quickly conceptualize and design within given constraints, possibly related to a game interface or marketing asset.

  • Practice articulating your design rationale clearly and concisely, especially under time pressure.

  • Understand BrainRocket's business (Fintech, iGaming, Marketing) and try to infer their likely design challenges and user needs.

πŸ“ Enhancement Note: The interview process will heavily rely on the candidate's portfolio. Candidates must be ready to demonstrate not just aesthetic talent but also a structured design process, technical understanding, and a strategic approach to UI/UX problems.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI design, prototyping, and collaboration. Expect to work extensively with components, styles, and libraries.

  • Adobe Creative Suite: Proficiency in Photoshop for retouching and graphics, and potentially Illustrator for vector work, is expected.

  • Prototyping Tools: While Figma includes prototyping, familiarity with other tools like Adobe XD or InVision might be beneficial for specific workflows.

Analytics & Reporting:

CRM & Automation:

  • Not directly relevant to the UI Designer role, but awareness of how marketing interfaces (which the designer will create) integrate with CRM and marketing automation platforms may be helpful for context.

πŸ“ Enhancement Note: Figma is explicitly mentioned and is central to the role. A strong command of this tool, along with traditional graphic design software, is non-negotiable. The company's industry implies a data-driven approach, so designers should be aware of how their work feeds into analytics.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Innovation & Agility: BrainRocket's ethos of "shaping formats" and launching fast suggests a culture that thrives on innovation, quick adaptation, and a willingness to experiment. Designers are expected to be proactive and bring fresh ideas.

  • Results-Oriented: The focus on "making sure it hits" implies a strong emphasis on measurable outcomes. Designs are valued not just for their aesthetics but for their effectiveness in driving user engagement, conversions, and business goals.

  • Collaboration: The mention of working "with a team of designers and artists," and "closely with the front-end and design team," highlights the importance of teamwork, open communication, and mutual support.

  • Passion for Gaming: The explicit mention of a "passion for gaming" indicates that enthusiasm for the industry is a significant cultural asset, suggesting a desire for employees who are genuinely interested in the products they help create.

Collaboration Style:

  • Cross-functional Integration: Designers are expected to work seamlessly with developers, artists, and product managers, bridging the gap between creative vision and technical execution.

  • Constructive Feedback: The responsibility to "review junior designers’ work" implies an environment where feedback is given and received constructively, fostering continuous improvement.

  • Iterative Process: The "launch it fast" mentality suggests an iterative design process, where designs are refined based on ongoing feedback and performance data rather than aiming for perfection in a single pass.

πŸ“ Enhancement Note: The company culture appears to be dynamic, performance-driven, and collaborative, with a clear emphasis on innovation and tangible results within the gaming and tech sectors.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Speed and Quality: The imperative to "launch it fast" can create pressure to compromise on design polish. A Senior UI Designer must navigate this by prioritizing effectively, using design systems, and finding efficient workflows.

  • Diverse Project Demands: Juggling design needs for complex systems (e.g., backend tools, intricate user flows) and highly visual marketing interfaces requires versatility and the ability to adapt design approaches.

  • Staying Ahead of Trends: The rapid evolution of UI/UX trends, especially in gaming and mobile, requires continuous learning and adaptation to maintain cutting-edge designs.

  • Integrating Feedback: Effectively incorporating feedback from multiple stakeholders (design, development, marketing, product) while maintaining design integrity can be challenging.

Learning & Development Opportunities:

  • Advanced UI/UX Specialization: Deepen expertise in mobile UI design, game UI, interaction design, or user research through targeted projects and potential training.

  • Leadership Development: Opportunities to mentor junior designers, lead design initiatives, and contribute to design strategy formulation.

  • Industry Exposure: Working on products for Fintech, iGaming, and Marketing provides exposure to diverse user bases and business models, broadening design perspective.

  • Skill Enhancement: Potential for company-sponsored training in new design tools, methodologies, or areas like motion design and data visualization.

πŸ“ Enhancement Note: The challenges inherent in high-growth tech companies, especially in the gaming sector, offer significant opportunities for professional development and skill enhancement for ambitious designers.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a project where you had to balance speed of delivery with design quality. How did you achieve this?" (Focus on your process, prioritization, and use of design systems).

  • "How do you approach designing for both complex backend systems and visually engaging marketing interfaces? Can you provide an example?" (Highlight your adaptability and understanding of different user needs).

  • "Given our focus on iGaming and Fintech, what unique UI/UX considerations do you think are most critical for user trust and engagement?" (Showcase your industry awareness and strategic thinking).

Company & Culture Questions:

  • "What excites you about BrainRocket's mission and the industries we operate in?" (Show genuine interest and research).

  • "How do you approach collaboration with front-end developers and artists? Can you give an example of a successful collaboration?" (Emphasize your teamwork and communication skills).

  • "How do you incorporate user feedback or performance data into your design iterations?" (Highlight your data-informed design approach).

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, clearly define the problem, your role, your design process, the solutions you implemented, and the outcomes/impact. Use visuals effectively to support your story.

  • Emphasize Mobile & Responsiveness: Dedicate clear sections or examples to your mobile UI design expertise and how you ensure responsive behavior across devices.

  • Showcase Figma Mastery: Be prepared to discuss your use of Figma components, libraries, and collaborative features. If possible, offer a live demo or walkthrough of a relevant file.

  • Highlight Collaboration: Explicitly mention how you worked with other teams (developers, artists) and how your designs were implemented.

  • Quantify Impact: Whenever possible, use metrics or data to demonstrate the success of your designs (e.g., increased conversion rates, reduced bounce rates, improved user satisfaction scores).

πŸ“ Enhancement Note: Preparation should focus on demonstrating a strong understanding of UI/UX principles, practical application in Figma, experience with responsive and mobile design, and the ability to articulate design decisions and their business impact, particularly within the context of gaming and fintech.

πŸ“Œ Application Steps

To apply for this Senior UI Designer position:

  • Submit your application through the provided job portal link.

  • Tailor Your Resume: Highlight your 5+ years of UI design experience, focusing on achievements related to complex systems, marketing interfaces, and mobile design. Integrate keywords from the job description such as "Figma," "UI/UX," "responsive design," "mobile-first," and "gaming."

  • Curate Your Portfolio: Ensure your portfolio prominently features case studies demonstrating your aesthetic skills, problem-solving process, and proficiency with Figma. Specifically, showcase any mobile UI design work and explain your approach to responsive behavior optimization.

  • Prepare Your Presentation: Practice walking through 1-2 key portfolio projects, explaining your design process, your role, and the impact of your work. Be ready to discuss your understanding of HTML/CSS basics and adaptive markup.

  • Research BrainRocket: Familiarize yourself with BrainRocket's products and the industries they operate in (Fintech, iGaming, Marketing). Understand their brand presence and consider potential UI/UX challenges they might face.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must possess 5 or more years of experience, demonstrating strong aesthetic skills, attention to visual details, and the ability to meet deadlines while collaborating effectively. Essential knowledge includes HTML/CSS basics, UI/UX concepts, and experience creating and managing Style Guides, with a passion for gaming being a plus.