Senior Product Designer, Experience UX

Roblox
Full-time$254k-303k/year (USD)San Mateo, United States

📍 Job Overview

Job Title: Senior Product Designer, Experience UX

Company: Roblox

Location: San Mateo, CA, United States

Job Type: Full-Time

Category: Product Design / User Experience (UX)

Date Posted: 2026-01-07T20:20:11

Experience Level: 8+ Years

Remote Status: Hybrid

🚀 Role Summary

  • Spearhead the strategic definition and execution of user experience (UX) for the Roblox platform, focusing on navigation and interaction architecture.

  • Architect scalable, system-level information architecture that seamlessly connects the Roblox application with the vast ecosystem of immersive experiences.

  • Lead the design of in-experience user interface (UI) controls and visual language, ensuring a cohesive and adaptive experience across mobile, desktop, console, and XR platforms.

  • Drive UX strategy through data-informed decision-making, user research insights, and A/B testing to enhance user retention and platform engagement.

  • Act as a key design leader, influencing cross-functional teams and navigating stakeholder relationships with strong communication and diplomatic skills.

📝 Enhancement Note: This role is positioned as a senior individual contributor, emphasizing strategic design leadership, system-level thinking, and complex problem-solving within a large-scale, multi-platform environment. The focus on "Experience UX" and bridging the gap between the platform and in-experience UI points to a critical function in shaping the core user journey.

📈 Primary Responsibilities

  • Drive UX Strategy: Collaborate with product management, engineering, and user research teams to define and execute the overarching UX vision for the Roblox platform's navigation and in-experience interactions.

  • Architect Scalable Systems: Design and maintain robust information architecture and design systems that can accommodate millions of user-generated experiences and scale across diverse devices and platforms.

  • Deliver In-Experience Controls: Define the visual language, interaction patterns, and usability standards for UI elements within immersive experiences, ensuring consistency and ease of use for both players and creators.

  • Influence and Negotiate: Articulate and defend design decisions with clear, data-backed reasoning to leadership and cross-functional stakeholders, fostering alignment and driving consensus.

  • Bridge 2D and 3D Environments: Develop innovative UX solutions for spatial selections and interactions within 3D environments, translating complex concepts into production-ready designs.

  • Iterate with Data and UXR: Partner with product managers and data scientists to design and analyze A/B tests, leveraging quantitative and qualitative insights to continuously refine UX strategies and optimize user flows.

  • Cross-Platform Design Leadership: Ensure design consistency and adaptability across mobile, desktop, console, and Extended Reality (XR) devices, addressing unique challenges for each platform.

  • Mentorship and Craftsmanship: Uphold high standards of design craft, contributing expertise in visual design, interaction design, and prototyping to elevate the overall user experience.

📝 Enhancement Note: The responsibilities highlight a significant focus on system design and information architecture, crucial for a platform with a vast and diverse content ecosystem like Roblox. The emphasis on "bridging 2D and 3D" and "cross-platform" indicates a need for advanced problem-solving skills in adapting user interfaces to varied spatial and input contexts.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio demonstrating equivalent practical experience and expertise in product design and UX is paramount.

Experience: Minimum of 8 years of progressive experience in product design, with a significant focus on managing scalable design systems, information architecture, and complex user flows.

Required Skills:

  • Product Design Expertise: Proven ability to lead the end-to-end design process from concept to implementation for complex digital products.

  • Information Architecture (IA): Demonstrated experience in organizing and structuring complex content and navigation systems for intuitive user journeys.

  • System-Level Design: Experience in designing and maintaining scalable design systems and patterns that ensure consistency and efficiency across a platform.

  • Cross-Platform Design Acumen: Deep understanding of designing for diverse platforms including mobile (iOS/Android), desktop (web/native), console gaming, and Extended Reality (XR) environments.

  • Visual & Interaction Design Craft: Strong aesthetic sensibility and a solid grasp of interaction design principles to create engaging and effective user interfaces.

  • Proficiency in Figma: Advanced skills in Figma for wireframing, prototyping, and design system management.

  • Exceptional Communication: Ability to articulate complex design concepts, strategic rationale, and user insights effectively to diverse audiences, including leadership.

  • Stakeholder Management: Proven ability to navigate complex stakeholder environments, influence decisions, and build strong collaborative relationships.

Preferred Skills:

  • Advanced Prototyping: Experience with advanced prototyping tools such as Origami, After Effects, or 3D modeling software.

  • Data-Driven Design: Experience in leveraging user data, A/B testing results, and user research findings to inform design decisions and measure impact.

  • UX Strategy Development: Ability to define and articulate a clear UX vision, aligning design efforts with broader business objectives.

  • 3D Design Principles: Familiarity with 3D design concepts and the specific challenges of designing for spatial computing environments.

  • User Research Collaboration: Experience working closely with User Researchers to gather insights and validate design solutions.

📝 Enhancement Note: The emphasis on 8+ years of experience, coupled with specific skills like IA, system design, and cross-platform expertise, positions this role for a seasoned designer capable of tackling platform-wide challenges. Proficiency in Figma is a hard requirement, while advanced prototyping tools are a strong plus, indicating a need for high-fidelity design execution and exploration.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • System Design Case Studies: Showcase examples of designing and managing scalable design systems, detailing the problem, your process, the solution, and the impact on consistency and efficiency across a product or platform.

  • Information Architecture Examples: Present case studies that clearly illustrate your ability to organize complex content and user flows into intuitive and navigable frameworks, especially for large-scale applications.

  • Cross-Platform Design Projects: Include projects that demonstrate your understanding of designing for multiple platforms (mobile, desktop, console, XR), highlighting how you adapted designs to suit different contexts and user needs.

  • In-Experience UI/UX Design: Provide examples of designing user interfaces and interaction patterns for complex digital environments, particularly those that bridge 2D and 3D spaces or involve unique control schemes.

  • Data-Informed Design Demonstrations: Highlight projects where you utilized A/B testing, user research, or analytics to drive design decisions and measure the success of your UX strategies.

Process Documentation:

  • Workflow Design and Optimization: Demonstrate how you approach designing and refining user workflows, focusing on efficiency, clarity, and user satisfaction.

  • System Implementation and Automation: Illustrate your experience in implementing design systems and processes that promote consistency and reduce redundant effort across design and development teams.

  • Measurement and Performance Analysis: Show how you track and analyze the performance of your designs using metrics, providing evidence of user retention improvements or other key performance indicators.

📝 Enhancement Note: For a senior role focused on platform-wide systems and cross-platform experiences, the portfolio should heavily emphasize strategic thinking, system-level design, and the ability to articulate complex design solutions. Demonstrating how designs have scaled and impacted user behavior across multiple platforms will be critical.

💵 Compensation & Benefits

Salary Range: $254,470 - $303,070 USD Annually

Explanation of Range: This range is based on the provided salary information for San Mateo, CA, reflecting the senior level of the role, the critical nature of designing for a platform with millions of users, and the specialized skills required (e.g., cross-platform, 3D UX, system design). The specific offer will depend on factors such as the candidate's experience, qualifications, and alignment with business needs.

Benefits:

  • Equity Compensation: Opportunity to own a part of Roblox's growth and success.

  • Comprehensive Health Coverage: Medical, dental, and vision insurance plans.

  • Retirement Savings Plan: 401(k) or equivalent, potentially with company match.

  • Paid Time Off: Generous vacation, sick leave, and holiday policies.

  • Professional Development: Opportunities for learning, conferences, and skill enhancement.

  • Wellness Programs: Initiatives supporting employee well-being.

  • Employee Stock Purchase Plan (ESPP): Option to purchase company stock at a discount.

Working Hours: Standard full-time hours, likely around 40 hours per week. The role operates on a hybrid model, requiring presence in the San Mateo office on Tuesdays, Wednesdays, and Thursdays, with flexibility for optional presence on Mondays and Fridays.

📝 Enhancement Note: The provided salary range is indicative of a senior-level UX design position at a prominent tech company in the San Francisco Bay Area. The inclusion of equity compensation is a significant component for senior roles at publicly traded or high-growth companies like Roblox. The hybrid work arrangement specifies required in-office days, which is crucial for candidates to consider.

🎯 Team & Company Context

🏢 Company Culture

Industry: Interactive Entertainment, Gaming, Metaverse Platform

Company Size: Large (Likely 1,000 - 5,000+ employees based on Roblox's public profile and the scale of this role). This size indicates a well-established organization with complex processes, dedicated specialized teams, and significant resources.

Founded: 2004. Roblox has a long history of innovation, evolving from a simulation platform to a leading metaverse, suggesting a culture that values long-term vision, iterative development, and community building.

Team Structure:

  • Design Ecosystem: The design team is likely structured to support various product areas, with specialists in UX, UI, visual design, and potentially 3D/spatial design. This role sits within "Experience UX," indicating a focus on the core user journey and interaction layer.

  • Reporting: This Senior Product Designer will likely report to a Design Lead or Director, working closely with Product Managers, Engineering Leads, and User Researchers within specific product pods or initiatives.

  • Cross-functional Collaboration: Expect extensive collaboration with engineering, product management, data science, UXR, and potentially creator relations teams to ensure alignment and successful product delivery.

Methodology:

  • Data-Driven Iteration: A strong emphasis on using data analytics, A/B testing, and user research to validate hypotheses and refine product features.

  • Systemic Thinking: Focus on building scalable, maintainable design systems and information architectures that support a vast and growing platform.

  • Agile Development: Likely operating within an agile or hybrid agile framework, involving iterative development cycles and close collaboration between design and engineering.

  • Community-Centric Design: A core value of considering the needs and impact on the global community of players and creators.

Company Website: https://www.roblox.com/

📝 Enhancement Note: Roblox's culture is deeply rooted in empowering creators and fostering a massive, global community. For a Senior Product Designer, this means understanding the dual audience of players and creators, and designing experiences that are both engaging and empowering. The company's long history suggests a mature approach to product development, but also a continuous drive for innovation in the rapidly evolving metaverse space.

📈 Career & Growth Analysis

Operations Career Level: Senior Individual Contributor (IC). This level signifies a high degree of autonomy, strategic influence, and responsibility for significant product areas. The focus is on deep craft, problem-solving, and mentorship rather than direct people management.

Reporting Structure: Typically reports to a Design Manager or Director of Product Design, with close collaboration with Product Managers and Engineering Leads. The role involves influencing peers and stakeholders across multiple teams.

Operations Impact: This role has a direct and profound impact on the core user experience of the Roblox platform. By defining how users navigate and interact within the platform and its experiences, the Senior Product Designer influences user engagement, retention, creator productivity, and ultimately, the overall success and growth of Roblox.

Growth Opportunities:

  • Leadership in Design: Potential to grow into a Principal Product Designer or Design Lead role, taking on even larger strategic challenges and potentially mentoring junior designers.

  • Specialization: Deepen expertise in areas like spatial computing UX, cross-platform design, or advanced interaction design.

  • Cross-Functional Movement: Opportunities to move into related product roles or management positions within Roblox, leveraging deep platform understanding.

  • Industry Influence: Contribute to the broader discourse on metaverse UX, design systems, and cross-platform design through speaking engagements or thought leadership.

📝 Enhancement Note: As a Senior IC role, the primary growth path is through increased scope, complexity, and strategic impact. The "Senior Product Designer, Experience UX" title suggests a critical role that could lead to Principal Designer positions or specialized UX leadership within Roblox's expanding metaverse initiatives.

🌐 Work Environment

Office Type: This is a hybrid role, requiring a significant presence in the San Mateo, CA office. The environment is likely a modern tech office designed to foster collaboration and innovation.

Office Location(s): San Mateo, CA, United States. This location is in the heart of the San Francisco Bay Area, offering access to a vibrant tech ecosystem.

Workspace Context:

  • Collaborative Spaces: Expect open-plan areas, meeting rooms, and dedicated project spaces designed to facilitate teamwork and brainstorming sessions.

  • Tools and Technology: Access to industry-standard design software (Figma, potentially Adobe Creative Suite, prototyping tools), robust IT support, and high-speed connectivity.

  • Team Interaction: Regular opportunities for in-person collaboration with design peers, product managers, engineers, and user researchers, especially on the designated in-office days.

Work Schedule: Hybrid model with specific in-office days (Tuesday, Wednesday, Thursday) and flexibility on others. This structure aims to balance focused individual work with collaborative team engagement.

📝 Enhancement Note: The hybrid model with specific in-office days is a key aspect of the work environment. Candidates should be prepared for a mix of focused remote work and collaborative in-office sessions, typical of many large tech companies seeking to balance flexibility with in-person synergy.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A recruiter will review your application and resume, followed by a brief call to assess basic qualifications and cultural fit.

  • Portfolio Review & Interview: You will likely present your portfolio to a hiring manager and/or design leads. This session will focus on your design process, strategic thinking, system design capabilities, and how you've handled complex UX challenges. Be prepared to walk through 1-2 key case studies in depth.

  • Design Challenge/Exercise: A take-home assignment or an in-person/virtual design exercise may be given to assess your problem-solving skills, design approach, and ability to translate requirements into tangible design solutions within a specific timeframe. This might involve a system design problem or a specific UX challenge related to the role.

  • Cross-Functional Interviews: Interviews with Product Managers, Engineering Leads, and potentially other designers to assess your collaboration skills, technical understanding, and ability to work effectively within a team.

  • Final Interview: Often with senior leadership (e.g., Director of Design, VP of Product) to discuss strategic vision, leadership potential, and overall fit with Roblox's mission and values.

Portfolio Review Tips:

  • Focus on Systems and Strategy: Given the role's emphasis, highlight projects where you designed scalable systems, information architectures, or complex cross-platform experiences. Clearly articulate the strategic rationale behind your design decisions.

  • Showcase Process, Not Just Pixels: Detail your end-to-end design process, including research, ideation, iteration, and how you incorporated feedback and data. Explain the "why" behind your choices.

  • Quantify Impact: Where possible, present metrics demonstrating the success of your designs (e.g., improved user retention, increased task completion rates, efficiency gains). Even if exact numbers aren't available, describe the intended impact and how you would measure it.

  • Tailor to Roblox: Research Roblox's platform, its community, and its existing design language. Connect your experience and examples to the specific challenges and opportunities at Roblox.

  • Prepare for 3D/Spatial Discussion: Be ready to discuss any experience or understanding you have with designing for 3D environments, even if it's theoretical or based on analogous complex UI challenges.

Challenge Preparation:

  • Understand the Platform: Familiarize yourself with Roblox's current user experience, its strengths, and potential areas for improvement, especially regarding navigation and in-experience UI.

  • System Design Thinking: Practice approaching design problems from a systemic perspective, considering scalability, consistency, and adaptability across platforms.

  • Articulate Trade-offs: Be prepared to discuss design trade-offs and justify your decisions, demonstrating an understanding of user needs, business goals, and technical constraints.

📝 Enhancement Note: The interview process suggests a rigorous evaluation of both design craft and strategic thinking. The portfolio review will be a critical gate, requiring candidates to demonstrate not just aesthetic skill but also the ability to architect complex, scalable user experiences. The "Experience UX" focus implies a need to showcase how a designer can shape the fundamental user journey across a vast digital ecosystem.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Essential for wireframing, UI design, prototyping, and design system management. Candidates must demonstrate advanced proficiency.

  • Prototyping Tools: While Figma provides robust prototyping, advanced tools like Origami, After Effects, or other animation/motion design software are considered a plus for creating more sophisticated interactive prototypes.

  • 3D Design Tools (Plus): Familiarity with tools like Blender, Maya, or Unity/Unreal Engine interfaces could be beneficial for understanding and designing for 3D environments, though not strictly required.

Analytics & Reporting:

  • Data Analysis Platforms: Experience with tools like Amplitude, Mixpanel, or internal analytics dashboards for understanding user behavior, tracking KPIs, and analyzing A/B test results.

  • User Research Platforms: Familiarity with tools for conducting user interviews, usability testing, and surveys (e.g., UserTesting.com, Lookback, SurveyMonkey).

CRM & Automation:

  • While not directly a CRM role, understanding how design impacts user journeys that might be tracked in CRM systems (e.g., engagement leading to conversion) is valuable.

  • Project Management Tools: Proficiency with tools like Jira, Asana, or Trello for managing design tasks and collaborating with development teams.

📝 Enhancement Note: Figma is highlighted as a core requirement, indicating its central role in Roblox's design workflow. The mention of advanced prototyping and 3D tools suggests a desire for designers who can push the boundaries of interaction and immersion. Familiarity with data analytics and user research tools is crucial for a data-driven design approach.

👥 Team Culture & Values

Operations Values:

  • Empower Creators: A fundamental value, meaning designs should enable and support the global community of creators building on Roblox.

  • Community First: Prioritizing the safety, civility, and positive experience of the millions of users on the platform.

  • Innovation & Exploration: Encouraging bold ideas and pushing the boundaries of what's possible in immersive digital experiences.

  • Data-Informed Decision Making: Valuing evidence and user insights over assumptions to guide product development.

  • Collaboration & Transparency: Fostering an environment where teams work together openly and share knowledge effectively.

  • Scalability & Reliability: Designing with the understanding that systems must perform for millions of users concurrently.

Collaboration Style:

  • Cross-Functional Partnership: Design is deeply integrated with Product Management and Engineering, working in a highly collaborative, iterative manner.

  • Open Communication: Encouraging direct and constructive feedback across teams to ensure alignment and continuous improvement.

  • Shared Ownership: Teams often share ownership of product outcomes, fostering a sense of collective responsibility for success.

  • Design as a Strategic Partner: Design is viewed not just as execution, but as a strategic partner in defining product direction and solving complex user problems.

📝 Enhancement Note: Roblox's core values, particularly "Empower Creators" and "Community First," are critical for any designer on the platform. Understanding these values will inform design decisions and help candidates articulate their fit during interviews. The collaborative style emphasizes teamwork and shared responsibility, common in high-growth tech environments.

⚡ Challenges & Growth Opportunities

Challenges:

  • Designing for Scale: Creating intuitive and scalable UX for a platform with millions of diverse experiences and a global user base.

  • Bridging 2D/3D and Cross-Platform: Navigating the complexities of translating user interactions and information architecture across vastly different platforms and dimensional spaces (2D to 3D, mobile to XR).

  • Balancing Player and Creator Needs: Designing experiences that cater to the distinct needs and motivations of both players and content creators.

  • Maintaining Consistency: Ensuring a cohesive and predictable user experience across a rapidly evolving platform with a decentralized content creation model.

  • Influencing Stakeholders: Effectively communicating complex design strategies and gaining buy-in from diverse stakeholders with varying priorities.

Learning & Development Opportunities:

  • Mastering Spatial UX: Deepening expertise in designing for immersive 3D environments and spatial computing.

  • Advanced Design System Mastery: Contributing to and evolving a large-scale, cross-platform design system.

  • Industry Leadership: Gaining exposure to cutting-edge metaverse and gaming design trends.

  • Mentorship: Opportunities to mentor junior designers and contribute to the growth of the design team.

  • Exposure to High-Impact Projects: Working on features that directly shape the experience for millions of users worldwide.

📝 Enhancement Note: The primary challenges revolve around the immense scale and complexity of the Roblox platform, particularly the unique task of designing for both 2D and 3D environments across multiple device types. Growth opportunities are centered on becoming a leading expert in these challenging domains.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you designed a complex, scalable information architecture. What were the key challenges, and how did you ensure it could adapt to future growth?"

  • "How would you approach designing a universal navigation system that works seamlessly across mobile, desktop, console, and XR for a platform like Roblox?"

  • "Walk us through a project where you had to translate a 2D interface concept into a 3D or immersive environment. What were the critical considerations?"

Company & Culture Questions:

  • "What excites you about Roblox's mission and the metaverse?"

  • "How do you approach balancing the needs of different user groups, such as players and creators?"

  • "Describe your ideal collaborative environment with Product Managers and Engineers."

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, clearly define the problem, your role, your process (research, ideation, iteration), the solution, and the measurable impact.

  • Highlight Systemic Thinking: Emphasize how your designs contribute to scalable systems, design consistency, and efficient workflows.

  • Demonstrate Cross-Platform Adaptability: If applicable, show how you adapted designs for different platforms, explaining the rationale behind those adaptations.

  • Be Ready for Deep Dives: Anticipate detailed questions about your decision-making process, trade-offs considered, and how you handled challenges.

  • Focus on "Why": For every design choice, be prepared to explain the underlying strategic reasoning and how it benefits the user and the business.

📝 Enhancement Note: Interview preparation should focus on demonstrating strategic thinking, system design capabilities, and a deep understanding of cross-platform and 3D UX challenges. Candidates should be ready to articulate their process, justify decisions with data and user-centric principles, and connect their experience to Roblox's unique platform and mission.

📌 Application Steps

To apply for this Senior Product Designer position:

  • Submit your application through the Roblox Careers portal via the provided URL.

  • Curate Your Portfolio: Select 2-3 of your most relevant case studies that showcase your experience in information architecture, scalable systems design, cross-platform UX, and ideally, any work related to complex interactive environments.

  • Tailor Your Resume: Highlight keywords and experiences directly relevant to the job description, such as "Information Architecture," "Design Systems," "Cross-Platform Design," "Figma," "UX Strategy," and "Stakeholder Management." Quantify achievements where possible.

  • Prepare Your Presentation: Practice walking through your portfolio case studies, focusing on clear storytelling, strategic rationale, and demonstrable impact. Be ready to discuss your design process in detail.

  • Research Roblox: Familiarize yourself with the Roblox platform, its community, its mission, and recent product announcements. Understand the unique challenges and opportunities in the metaverse space.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should have 8+ years of experience in product design, particularly in managing scalable systems and information architecture. Strong skills in visual and interaction design, along with proficiency in Figma and relevant tools, are essential.