(Remote) Senior Unity Developer (Mobile & UI Systems)
π Job Overview
Job Title: Senior Unity Developer (Mobile & UI Systems) Company: Immerse Location: Remote (US-based) Job Type: Full-Time Category: Software Development / Engineering (Unity, Mobile, UI) Date Posted: November 19, 2025 Experience Level: Senior (8+ years professional experience in Unity) Remote Status: Fully Remote
π Role Summary
- Lead the design, architecture, and implementation of high-quality, mobile-first user interfaces within Immerse's immersive learning platform, leveraging Unity.
- Own the end-to-end delivery of core user flows, from initial design review and technical architecture through implementation, instrumentation, and iterative refinement.
- Drive the evolution of multi-platform interface patterns, ensuring seamless consistency across mobile, desktop, and VR environments.
- Collaborate closely with Product Managers, Designers, and cross-functional Engineers to rapidly prototype, ship, and iterate on interactive learner flows that achieve measurable business outcomes.
- Mentor junior Unity developers, contributing to best practices in engineering and collaborative development.
π Enhancement Note: This role is a senior individual contributor position with significant ownership and leadership responsibilities focused on the front-end user experience within a complex Unity application. The emphasis on "mobile-first," "UI Systems," and "multi-platform" indicates a need for deep expertise in creating scalable, performant, and adaptable user interfaces across diverse device types.
π Primary Responsibilities
- Spearhead the development of mobile-first Unity user interfaces, ensuring optimal performance and responsiveness across a diverse spectrum of mobile devices (iOS and Android).
- Architect and implement robust, scalable UI frameworks within Unity, meticulously aligning with Immerseβs established design system and overarching product standards for consistency and maintainability.
- Translate intricate Figma prototypes into production-ready, interactive user interfaces with high fidelity, working in close partnership with the design team.
- Develop clean, well-documented, and maintainable C# code that facilitates efficient iteration cycles and supports long-term product scalability.
- Drive the integration of visually appealing and interactive elements to craft seamless, engaging, and high-quality learning experiences for users.
- Actively partner with Product and Design teams to prototype, conduct user testing, and iteratively refine interactive feature flows based on feedback and data.
- Contribute significantly to and help evolve Immerseβs multi-platform architecture, ensuring seamless consistency and functionality between VR, web, and native app environments.
- Engage actively within cross-functional product pods, pairing with Product Managers, Designers, and Engineers to deliver impactful features that demonstrably drive measurable business results.
- Assume end-to-end feature delivery ownership for mobile and desktop user flows, encompassing early technical discovery, accurate estimation, rigorous code reviews, release readiness, and post-launch iteration.
- Implement comprehensive instrumentation for UI flows using analytics events (e.g., funnel tracking, drop-off point identification, task success metrics) and collaborate with Product to analyze user behavior and prioritize UI improvements.
- Mentor junior Unity developers, guiding their technical growth and helping to establish and uphold engineering and collaborative best practices across the team.
π Enhancement Note: The responsibilities highlight a blend of technical leadership, hands-on development, and cross-functional collaboration. The emphasis on "end-to-end feature delivery," "instrumentation with analytics," and "mentoring" signifies a senior role requiring not only strong coding skills but also project ownership and team development capabilities.
π Skills & Qualifications
Education: While not explicitly stated, a Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent practical experience, is typically expected for a senior role of this nature.
Experience: 8+ years of professional experience in Unity development, with a minimum of 3 years specifically focused on UI systems and front-end engineering within Unity projects.
Required Skills:
- Proven track record of shipping and maintaining mobile applications built using Unity, with deep understanding of both iOS and Android development nuances.
- Advanced proficiency in C#, including expertise in setting up responsive UGUI layouts that dynamically adapt across various resolutions and aspect ratios (e.g., mobile portrait/landscape, desktop widescreen, VR world space constraints).
- Familiarity with modern UI state management techniques and established architectural patterns for complex user interfaces.
- Strong understanding of fundamental interaction design principles, motion design, and animation techniques to significantly enhance user experience and engagement.
- Demonstrated success in collaborating closely with UI/UX designers to deliver high-quality, accessible, and visually refined interfaces that meet design specifications.
- Experience building data-driven UI systems that integrate asynchronously with backend services, including proficiency with REST APIs and real-time data updates.
- Experience working on live applications with a history of frequent update cycles and responsive iteration based on user feedback and performance data.
- Comfort and proficiency in utilizing analytics tools (e.g., Mixpanel, custom dashboards) and leveraging data insights to prioritize and drive UI improvements.
- Ability to expertly import, organize, and integrate 2D art assets (icons, backgrounds, characters, etc.) into Unity projects, ensuring correct compression, pivot points, and layer sorting for optimal rendering.
- Meticulous attention to detail and consistency in maintaining the UI visual language, ensuring strict alignment with the art direction and overall game design vision.
- Proficient in profiling Unity builds to identify UI bottlenecks (e.g., layout rebuilds, overdraw, memory allocations) and implement targeted improvements to meet performance targets (FPS, memory budgets) on lower-end devices.
- Excellent communication, problem-solving, and cross-functional collaboration skills, essential for working effectively in a remote, team-oriented environment.
Preferred Skills:
- Experience leading UI architecture for large-scale Unity applications, demonstrating strategic foresight and technical leadership.
- Experience building and maintaining a design-system-driven component library in Unity (e.g., reusable components for theming, typography, spacing, iconography) that is effectively utilized by multiple development teams.
- Strong aesthetic sensibility and a deep understanding of how design decisions impact overall usability, user experience, and application performance.
- Familiarity with multi-platform product development lifecycles and considerations for mobile, desktop, and VR environments.
- Experience with advanced animation systems, shaders, or visual effects that contribute to a polished and engaging UI.
- A strong commitment to continuous growth, expanding leadership capabilities, and maintaining deep ownership of complex systems.
π Enhancement Note: The "Required Skills" section is extensive, reflecting the senior nature of the role and the complexity of building robust UI systems for a multi-platform product. The emphasis on performance profiling, asynchronous integration, and data-driven iteration points towards a need for a developer who can optimize and refine user experiences based on empirical evidence. The preferred skills suggest a candidate who can contribute to the strategic evolution of Immerse's UI architecture and design system.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- Showcase at least two significant Unity projects where you were instrumental in designing and implementing complex UI systems, particularly those with responsive layouts and cross-platform considerations.
- Provide detailed case studies demonstrating your approach to translating design specifications (e.g., from Figma) into functional and performant Unity UIs, highlighting problem-solving during this process.
- Include examples of UI performance optimization efforts, detailing the bottlenecks identified, the techniques used for profiling, and the quantifiable improvements achieved (e.g., FPS increase, memory reduction).
- Present evidence of working with asynchronous data integration, such as examples of API interactions or real-time data handling within a UI context, showcasing how data is managed and displayed effectively.
- Demonstrate experience with integrating and managing 2D art assets, illustrating best practices for organization, optimization, and implementation within Unity.
Process Documentation:
- Document your workflow for collaborating with designers, from initial concept discussions and prototype reviews to iterative feedback loops and final asset integration.
- Outline your methodology for architecting scalable UI frameworks, including considerations for component reusability, theming, and maintainability across different platforms and versions.
- Describe your process for instrumenting UI elements with analytics, detailing how you define tracking events, implement data collection, and partner with analytics or product teams to derive actionable insights.
- Illustrate your approach to performance profiling and optimization, including the tools and techniques you employ, and how you prioritize and implement performance improvements in a live product environment.
π Enhancement Note: Given the role's focus on UI Systems and end-to-end feature delivery, a portfolio demonstrating practical application of skills is crucial. The emphasis should be on projects that showcase problem-solving, performance optimization, and collaboration, especially in a multi-platform context. Documenting processes for UI development, optimization, and data integration will be key to demonstrating strategic thinking.
π΅ Compensation & Benefits
Salary Range: $110,000 to $140,000 USD per year.
Benefits:
- Paid Time Off: Generous three weeks of paid vacation annually, providing ample opportunity for rest and rejuvenation.
- Retirement Savings: 401(k) plan with company matching contributions, supporting long-term financial planning.
- Comprehensive Health Coverage: Robust health, dental, and vision insurance plans to ensure employee well-being.
- Remote Work Flexibility: Fully remote work arrangement, offering the freedom and flexibility to work from anywhere within the United States.
- Technology & Workspace Support:
- Hardware stipend to acquire necessary equipment for optimal productivity.
- Annual learning & development stipend to invest in professional growth through courses, conferences, or certifications.
- Co-working membership stipend to support a productive and collaborative remote work environment if desired.
Working Hours: The role is full-time, typically implying a standard 40-hour work week. However, as a remote position, there may be flexibility in daily scheduling, provided that core collaboration hours and project deadlines are met.
π Enhancement Note: The provided salary range is competitive for a Senior Unity Developer role with specialized UI systems experience in the US market. The benefits package is comprehensive and strongly supports a remote work lifestyle, with particular emphasis on professional development and work-life balance. The "40 hours" is an inference based on "Full-Time" employment type.
π― Team & Company Context
π’ Company Culture
Industry: Immerse operates within the EdTech (Educational Technology) and Enterprise Software sectors, specifically focusing on immersive learning experiences for professional communication skills. Their unique selling proposition is bridging language learning directly to tangible business outcomes through advanced technology. Company Size: [Company Size] - While not explicitly provided in the input, Immerse is likely a growing tech startup or scale-up, indicated by the hiring for a senior role and the comprehensive benefits package. This suggests a dynamic environment with opportunities for impact. Founded: [Company Founded] - Information not provided, but Immerse's focus on advanced VR/AR and enterprise solutions suggests a relatively modern company, likely founded in the last 5-10 years.
Team Structure:
- The role is part of a cross-functional product pod, implying a collaborative structure where engineers, product managers, and designers work closely together on specific feature sets or product areas.
- The Senior Unity Developer will report to a lead engineer or engineering manager, with direct collaboration across product and design disciplines.
- There is an opportunity to mentor junior Unity developers, suggesting a growing engineering team where knowledge sharing and guidance are valued.
Methodology:
- Data-Driven Development: The role emphasizes using analytics to understand user behavior and drive UI improvements, indicating a strong reliance on data to inform product decisions.
- Agile/Iterative Development: Responsibilities like "rapidly prototype, ship, and iterate" and "frequent update cycles" suggest an agile development methodology with a focus on continuous delivery and learning.
- Design System Approach: The mention of aligning with a "broader design system" and evolving "multi-platform interface patterns" points to a structured approach to UI development, ensuring consistency and efficiency.
Company Website: https://immerse.com/
π Enhancement Note: Immerse appears to be a forward-thinking company at the intersection of technology and education. The emphasis on enterprise solutions, fluency performance, and immersive experiences positions them in a growing market. The team structure likely fosters collaboration and rapid iteration, common in innovative tech environments.
π Career & Growth Analysis
Operations Career Level: This is a Senior Individual Contributor role. It signifies a developer with extensive experience who is expected to take significant ownership of technical areas, influence architectural decisions, and mentor others. The focus is on deep technical expertise in Unity UI systems and mobile development, with opportunities to contribute to broader platform strategy.
Reporting Structure: The Senior Unity Developer will likely report to an Engineering Manager or Lead, and will work closely within a product pod that includes Product Managers and Designers. This structure facilitates direct collaboration and impact on product development.
Operations Impact: The role has a direct impact on the user experience and, consequently, on learner engagement, retention, and the overall effectiveness of the Immerse platform. By building intuitive, performant, and engaging UIs, this developer will directly contribute to achieving Immerse's mission of helping B2B learners communicate with confidence, thereby driving business outcomes for their clients. The ability to instrument UI flows with analytics further enables data-driven decisions that can lead to significant improvements in user acquisition, engagement, and success rates.
Growth Opportunities:
- Technical Leadership: Opportunity to lead UI architecture for major features and influence the technical direction of the Unity front-end.
- Mentorship & Management: Develop leadership skills by mentoring junior developers, potentially leading to future team lead or management roles.
- Skill Expansion: Deepen expertise in multi-platform development (VR, Desktop, Mobile) and potentially explore adjacent areas like performance optimization, shaders, or advanced animation systems.
- Product Strategy Influence: Contribute to strategic discussions regarding user experience, design systems, and platform evolution based on technical insights and data analysis.
- Industry Specialization: Become a subject matter expert in immersive learning technologies and enterprise EdTech solutions.
π Enhancement Note: This role offers a clear path for career advancement for experienced Unity developers, focusing on technical leadership, mentorship, and strategic contribution within a specialized and growing industry.
π Work Environment
Office Type: This is a 100% remote position. While Immerse is headquartered in Costa Mesa, CA, this role is designed for individuals to work from their own location within the United States.
Office Location(s): The company headquarters are in Costa Mesa, California. However, for this specific role, the work is fully remote within the US.
Workspace Context:
- Remote Collaboration: Expect to work primarily through digital collaboration tools (e.g., Slack, Zoom, Jira, Confluence). Strong asynchronous communication skills are vital.
- Technology & Tools: Access to Immerse's internal development tools, including Unity, version control systems (likely Git), and project management software. A hardware stipend is provided to ensure a suitable personal workspace setup.
- Team Interaction: While remote, there will be frequent interaction with cross-functional team members through scheduled meetings, pair programming sessions, code reviews, and informal virtual "water cooler" chats. The co-working membership stipend offers an option for those who prefer an external workspace.
Work Schedule: As a full-time, remote role, there is likely flexibility in daily working hours, provided that core collaboration hours are respected for team meetings and cross-functional interactions. The primary focus will be on meeting project deadlines and delivering high-quality work.
π Enhancement Note: The fully remote nature of the role necessitates a high degree of self-discipline, excellent communication skills, and comfort with digital collaboration tools. The provided stipends for hardware and co-working aim to support a productive and flexible remote work experience.
π Application & Portfolio Review Process
Interview Process:
- Application Screening: Initial review of resume and portfolio for relevant experience in Unity, UI systems, and mobile development.
- Technical Interview (Phone/Video): A discussion focused on C# proficiency, Unity UI principles, mobile development challenges, and architectural concepts. Expect questions about responsive design, performance optimization, and asynchronous programming.
- Portfolio Review & Technical Deep Dive: A more in-depth session where you will walk through selected projects from your portfolio. Be prepared to discuss your design decisions, technical challenges, problem-solving approaches, and the impact of your work. This may involve live coding or a technical problem-solving exercise related to UI implementation or optimization.
- Cross-Functional Interview: An interview with a Product Manager and/or Designer to assess your collaboration style, understanding of user experience principles, and ability to translate design into functional features.
- Final Interview / Culture Fit: A conversation with a hiring manager or senior leader to assess overall fit with Immerse's culture, values, and team dynamics.
Portfolio Review Tips:
- Curate Strategically: Select 2-3 of your strongest Unity projects that directly demonstrate your expertise in UI systems, mobile development, and responsive design. Prioritize projects that show end-to-end ownership.
- Highlight Impact: For each project, clearly articulate your specific role, the challenges you faced, the solutions you implemented, and the quantifiable outcomes or improvements achieved (e.g., performance gains, user engagement metrics, successful feature launches).
- Showcase Process: Include examples of how you translated designs into code, how you approached performance optimization, and how you integrated asynchronous data. Visual aids like annotated screenshots or short video clips can be very effective.
- Technical Depth: Be ready to discuss the technical architecture of your UI systems, C# best practices you followed, and any specific Unity features or libraries you leveraged.
- Tailor to the Role: Emphasize aspects of your portfolio that align with Immerse's focus on mobile-first, scalable UI systems, and multi-platform development.
Challenge Preparation:
- UI Implementation Task: Prepare for a potential coding challenge involving implementing a specific UI component or flow in Unity, focusing on responsiveness, performance, and clean code.
- Performance Optimization Scenario: Be ready to analyze a given Unity UI scenario and identify potential performance bottlenecks, then propose solutions.
- Design Translation Exercise: Practice translating a static design mockup (e.g., a Figma screenshot) into a conceptual Unity implementation plan, considering layout, interactions, and potential challenges.
- Communication & Collaboration: Prepare to articulate your thought process clearly and concisely, especially when discussing technical trade-offs, design challenges, and how you collaborate with non-technical stakeholders.
π Enhancement Note: The interview process is designed to thoroughly assess technical skills, problem-solving abilities, and collaborative fit. A strong portfolio that showcases practical application of UI development principles, performance optimization, and cross-functional collaboration will be critical for success.
π Tools & Technology Stack
Primary Tools:
- Unity Engine: The core development environment. Proficiency in recent versions and its various features (UGUI, Editor scripting, etc.) is essential.
- C#: The primary programming language for Unity development. Advanced understanding of object-oriented programming, design patterns, and asynchronous programming is required.
- Version Control: Likely Git (e.g., GitHub, GitLab, Bitbucket) for code management and collaboration.
- Project Management: Tools such as Jira, Asana, or Trello for task tracking and workflow management.
Analytics & Reporting:
- Analytics Platforms: Experience with tools like Mixpanel, Amplitude, or similar for tracking user behavior, funnels, and feature adoption.
- Custom Dashboards: Familiarity with creating or interpreting data from custom dashboards for performance monitoring and insights.
CRM & Automation:
- REST APIs: Crucial for integrating UI systems with backend services for data fetching and updates.
- Design Tools: Familiarity with Figma for translating design prototypes into interactive interfaces.
Other Potential Tools:
- CI/CD Tools: (e.g., Jenkins, Unity Cloud Build, GitHub Actions) for automated builds and deployments.
- Shader Development: (Optional but preferred) For advanced visual effects and UI polish.
- Animation Tools: (e.g., Unity's Animator, DOTween) for creating smooth and engaging UI animations.
π Enhancement Note: The technology stack is centered around Unity and C#, with a strong emphasis on front-end development practices, asynchronous integration, and data-driven iteration. Proficiency in these core areas is non-negotiable, while familiarity with analytics and design collaboration tools will enhance a candidate's suitability.
π₯ Team Culture & Values
Operations Values:
- User-Centricity & Empathy: A deep commitment to understanding the learner's experience and designing interfaces that are intuitive, accessible, and effective. This translates to prioritizing user feedback and data-driven insights in all UI development.
- Technical Excellence & Craftsmanship: A dedication to writing clean, maintainable, and performant code, with a strong emphasis on quality, testing, and continuous improvement of development practices.
- Collaboration & Transparency: Fostering an open environment where ideas are shared freely, feedback is constructive, and team members work together seamlessly across disciplines to achieve common goals.
- Innovation & Iteration: Embracing new technologies and approaches to create engaging immersive learning experiences, coupled with a willingness to rapidly prototype, test, and iterate based on learnings.
- Ownership & Accountability: Taking responsibility for features from conception to deployment and beyond, demonstrating a proactive approach to problem-solving and a commitment to successful outcomes.
Collaboration Style:
- Cross-Functional Integration: Expect a highly collaborative environment where engineers, product managers, and designers work in tight-knit product pods, engaging in regular sync-ups, design reviews, and pair programming sessions.
- Process Optimization Culture: A mindset focused on continuously improving workflows, development processes, and the efficiency of UI implementation and iteration. Feedback is encouraged to refine how the team works.
- Knowledge Sharing: A culture that values sharing expertise, best practices, and learnings through code reviews, internal documentation, and informal discussions, fostering collective growth.
π Enhancement Note: Immerse likely cultivates a culture that blends the fast-paced, innovative spirit of a tech startup with the discipline and user focus required for enterprise solutions. The emphasis on collaboration, technical excellence, and data-driven decision-making will be key aspects of the team's operational ethos.
β‘ Challenges & Growth Opportunities
Challenges:
- Multi-Platform Consistency: Ensuring a seamless and high-quality user experience across diverse platforms (mobile, desktop, VR) with varying input methods, screen sizes, and performance capabilities. This requires robust UI architecture and adaptive design patterns.
- Performance Optimization on Mobile: Achieving target frame rates and memory budgets on a wide range of mobile devices, which often involves deep profiling and optimization of UI rendering, asset loading, and code execution.
- Translating Complex Designs: Accurately implementing intricate and animated UI designs from Figma into Unity, while balancing aesthetic fidelity with performance and maintainability.
- Evolving Design Systems: Contributing to and adapting to an evolving design system and multi-platform architecture, ensuring consistency and scalability as the product grows.
- Remote Collaboration Dynamics: Maintaining strong communication, alignment, and team cohesion in a fully remote setting, requiring proactive engagement and clear articulation of ideas and challenges.
Learning & Development Opportunities:
- Advanced Unity UI Architecture: Deepen expertise in designing and implementing scalable, maintainable, and performant UI systems within Unity for complex applications.
- Multi-Platform Development: Gain hands-on experience and deepen knowledge across different deployment targets (iOS, Android, Desktop, VR), understanding their unique constraints and opportunities.
- Performance Engineering: Develop advanced skills in profiling, debugging, and optimizing Unity applications, particularly focusing on UI performance bottlenecks.
- Design System Contribution: Contribute to the evolution and implementation of a comprehensive design system, learning best practices for component libraries, theming, and cross-team adoption.
- Leadership & Mentorship: Hone leadership skills through mentoring junior developers, influencing technical direction, and contributing to team best practices.
π Enhancement Note: The challenges presented are typical for senior developers working on complex, multi-platform applications in the gaming/interactive technology space. The growth opportunities are directly aligned with addressing these challenges and advancing within the Unity development domain.
π‘ Interview Preparation
Strategy Questions:
- UI Architecture & Scalability: "Describe your approach to architecting a scalable UI system in Unity that can adapt across mobile, desktop, and VR platforms. How would you ensure consistency and maintainability?" (Prepare to discuss component-based architecture, state management, and design system principles.)
- Performance Optimization: "Walk me through a time you had to optimize UI performance on a mobile device in Unity. What tools did you use, what bottlenecks did you identify, and what were the results?" (Be ready with specific examples and quantifiable metrics.)
- Design Collaboration: "How do you collaborate with UI/UX designers to translate Figma prototypes into production-ready Unity interfaces? What are the common challenges, and how do you address them?" (Discuss your process for feedback, iteration, and ensuring design fidelity.)
- Data-Driven UI: "How have you used analytics data to inform UI improvements in past projects? Provide an example of a UI change you made based on user behavior data." (Focus on your process for implementing analytics tracking and deriving actionable insights.)
Company & Culture Questions:
- "What interests you about Immerse and our mission to build an enterprise platform for fluency performance?" (Research Immerse's product, target market, and mission.)
- "How do you approach mentoring junior developers and contributing to a positive team culture, especially in a remote environment?" (Highlight your experience and philosophy on knowledge sharing and team collaboration.)
- "Describe a situation where you had to balance technical constraints with product or design requirements. How did you navigate it?" (Demonstrate your problem-solving and negotiation skills.)
Portfolio Presentation Strategy:
- Storytelling: Frame your project walkthroughs as narratives: the problem, your solution (technical approach), the challenges, and the successful outcome/impact.
- Focus on Impact: Quantify wherever possible. Instead of "improved performance," say "reduced UI layout rebuilds by 30%, increasing average FPS by 15% on target devices."
- Showcase Process: Briefly explain your workflow for each project, especially how you handled design translation, optimization, and collaboration.
- Technical Clarity: Be prepared to explain specific C# or Unity concepts you used, and why you made certain architectural choices.
- Engage: Ask clarifying questions if needed and be ready to discuss alternative approaches or trade-offs.
π Enhancement Note: Interview preparation should focus on demonstrating not just technical proficiency but also strategic thinking, problem-solving skills, and the ability to collaborate effectively in a remote, cross-functional team. Having well-prepared case studies from your portfolio that align with the job description's requirements will be crucial.
π Application Steps
To apply for this Senior Unity Developer position:
- Submit your application through the provided Breezy HR link.
- Portfolio Customization: Prepare a digital portfolio (e.g., a personal website, GitHub repository, or dedicated presentation deck) that prominently features your strongest Unity projects, with a specific emphasis on UI systems, mobile development, and performance optimization. Ensure case studies clearly articulate your process, challenges, and quantifiable results.
- Resume Optimization: Tailor your resume to highlight keywords and experiences directly relevant to the job description, such as "Unity," "C#," "UI Systems," "Mobile Development (iOS/Android)," "Responsive Design," "Performance Profiling," "Asynchronous Integration," and "Cross-Functional Collaboration." Quantify achievements whenever possible.
- Interview Preparation: Review common Unity interview questions related to C#, UGUI, performance, and architecture. Practice articulating your solutions and thought processes clearly, especially for technical challenges and portfolio walkthroughs. Prepare specific examples that demonstrate your senior-level problem-solving and collaboration skills.
- Company Research: Familiarize yourself with Immerse's mission, products, and target audience. Understand their focus on enterprise fluency performance and immersive learning to tailor your responses and demonstrate genuine interest.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have over 8 years of professional experience in Unity development, with a focus on UI systems. Advanced proficiency in C# and experience with mobile applications built in Unity are essential.