Product Designer

Minno
Full-timeโ€ขNashville, United States

๐Ÿ“ Job Overview

Job Title: Product Designer

Company: Minno

Location: Nashville, TN (Remote considered for the right candidate)

Job Type: Full-Time

Category: Product Design / UX/UI Design

Date Posted: May 11, 2026

Experience Level: 5-10 years

Remote Status: Hybrid/Remote Considered

๐Ÿš€ Role Summary

  • Owns the end-to-end product experience design for Minno's digital ecosystem, focusing on intuitive, joyful, and developmentally appropriate interfaces for children and families.

  • Drives the creation and maintenance of a scalable design system to ensure consistency and efficiency across all platforms.

  • Collaborates closely with Product, Engineering, Content, Marketing, and Research to translate user insights into actionable product improvements and shape the product roadmap.

  • Focuses on designing safe, trustworthy, accessible, and engaging experiences that align with Minno's Christian mission.

  • Acts as a player-coach, balancing hands-on design execution with strategic product thinking and fostering a strong design culture.

๐Ÿ“ Enhancement Note: This role is critical for a growing media company focused on a niche but expanding market. The emphasis on child-facing UX, safety, and faith-based content requires a unique blend of design expertise and mission alignment, positioning it beyond a standard Product Designer role. The "player-coach" aspect suggests a need for leadership potential and mentorship capabilities within a startup environment.

๐Ÿ“ˆ Primary Responsibilities

  • Lead the end-to-end UX and UI design for Minno's digital products, spanning web, mobile, tablet, streaming devices, audio platforms, and emerging technologies.

  • Design age-appropriate, intuitive, and delightful user experiences that enable children to safely discover, engage with, and consume faith-based content.

  • Optimize core product journeys, including user onboarding, content discovery mechanisms, search and browse functionalities, media playback interfaces, user profiles, and parental control systems.

  • Develop, implement, and maintain a comprehensive and scalable design system, encompassing reusable components, interaction patterns, responsive states, accessibility standards, and detailed design documentation.

  • Foster strong partnerships with Product Management, Engineering, Content, Marketing, and Research teams, engaging in the full product lifecycle from problem definition and ideation through to launch, quality assurance, and iterative improvements.

  • Translate user insights derived from children, parents, caregivers, user research, product analytics, and customer support feedback into practical, impactful product enhancements.

  • Produce detailed wireframes, interactive prototypes, user flows, high-fidelity visual designs, interaction specifications, and production-ready assets for engineering handoff.

  • Integrate critical considerations for child safety, data privacy, accessibility, and parental trust into all design decisions, particularly for child-facing and family-oriented features.

  • Leverage product data, usability findings, and expert design judgment to identify user friction points and strategically prioritize design-led improvements.

  • Contribute a proactive and informed design perspective to Minno's product roadmap, influencing the vision for best-in-class digital experiences for children and families.

๐Ÿ“ Enhancement Note: The emphasis on "end-to-end UX and UI design" across multiple platforms indicates a need for a versatile designer. Responsibilities like "optimizing core product journeys" and "translating insights into practical product improvements" highlight the data-driven and user-centric nature of the role. The requirement to "shape the product roadmap" suggests strategic involvement beyond typical design tasks.

๐ŸŽ“ Skills & Qualifications

Education: While no specific degree is listed, a Bachelor's degree in Design, Human-Computer Interaction, or a related field, or equivalent practical experience, is generally expected for this level of role.

Experience: 5+ years of progressive experience in UI/UX design, product design, or interaction design, demonstrating increasing scope of ownership and impact.

Required Skills:

  • Demonstrated expertise in designing shipped digital products specifically for children, kids, or family audiences.

  • A robust portfolio showcasing end-to-end product thinking, including problem definition, audience analysis, research methodologies, user flows, interaction design, visual craft, strategic tradeoffs, shipped product impact, and measurable outcomes.

  • Deep understanding of age-appropriate UX principles, including cognitive load management, reading level considerations, navigational simplicity, motor skill requirements, tap target sizing, child safety protocols, delight factors, and building parental trust.

  • High degree of comfort operating in ambiguous and rapidly evolving product environments, prioritizing speed, iteration, and sound product judgment over rigid process adherence.

  • Advanced proficiency in Figma, including mastery of components, variants, interactive prototyping, design system management, responsive states, annotation, and seamless engineering handoff workflows.

  • Proven experience designing consumer-facing digital products across multiple platforms such as mobile, web, tablet, connected TV, or similar multi-platform ecosystems.

  • Ability to collaborate effectively with Product Managers and Engineers from the initial concept phase through to launch, quality assurance testing, and ongoing iteration.

  • Exceptional visual and interaction design craft, with strong judgment regarding simplicity, visual hierarchy, motion design, user feedback mechanisms, and brand expression.

Preferred Skills:

  • Experience within the kids' streaming sector, children's media, EdTech, family subscription applications, children's games, or interactive learning products.

  • Experience designing for dual user groups: both child users and parent/caregiver users within a unified product ecosystem.

  • Hands-on experience designing user experiences for streaming platforms, video and audio playback, content discovery algorithms, recommendation engines, or media playback interfaces.

  • Experience in building or actively maintaining a design system within a lean or scaling product organization.

  • Practical experience utilizing user research, usability testing, product analytics, A/B testing, or behavioral data to inform product decisions and prioritize UX enhancements.

  • Proficiency in designing for diverse interaction models across connected TV, tablet, mobile, and web platforms.

  • Familiarity with COPPA-compliant design patterns, privacy-conscious design principles, accessibility standards, and non-manipulative design approaches for children and families.

  • Comfort and experience leveraging AI tools to enhance research synthesis, ideation, prototyping, and design production workflows, while maintaining critical product judgment.

๐Ÿ“ Enhancement Note: The "Must Have" section heavily emphasizes direct experience with children's products and Figma proficiency. The "Strongly Preferred" section highlights domain-specific experience like streaming and EdTech, as well as experience with dual user types (kids and parents), which is crucial for a family-focused product. The inclusion of AI tools in preferred skills indicates a forward-thinking approach to design workflows.

๐Ÿ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Demonstrate end-to-end product design thinking, from initial problem identification and audience definition through research, ideation, user flows, interaction design, visual execution, and post-launch impact analysis.

  • Showcase specific case studies of shipped digital products, detailing the design process, challenges overcome, tradeoffs made, and measurable impact on user engagement or business goals.

  • Clearly articulate the user research and audience understanding that informed design decisions, particularly for child-centric experiences.

  • Present detailed examples of building or contributing to a design system, illustrating component libraries, design patterns, and documentation standards.

Process Documentation:

  • Illustrate the process of translating user insights (from research, analytics, feedback) into actionable design improvements and product roadmap contributions.

  • Document the approach to cross-functional collaboration with Product and Engineering, emphasizing iterative design, feedback loops, and QA processes.

  • Showcase how safety, accessibility, and parental trust considerations are integrated into the design process for child-facing features.

  • Provide examples of how design decisions were informed by product data, usability testing, or A/B testing results.

๐Ÿ“ Enhancement Note: The emphasis on "end-to-end product thinking" and "shipped digital products" in the portfolio is standard for senior design roles. The specific mention of "child-centric experiences," "design system contribution," and "COPPA-compliant design patterns" are critical for this particular role. The "player-coach" aspect suggests the portfolio should also hint at leadership or mentorship capabilities.

๐Ÿ’ต Compensation & Benefits

Salary Range: For a Product Designer with 5-10 years of experience in Nashville, TN, the estimated salary range is typically between $95,000 - $135,000 annually. For a remote candidate, this range may adjust based on the company's compensation bands for different geographic zones.

Benefits:

  • Competitive base salary commensurate with experience.

  • Performance-based bonus opportunities.

  • Equity package, providing ownership stake and potential for long-term financial growth.

  • Comprehensive health, dental, and vision insurance coverage.

  • Professional development opportunities, including access to key industry conferences and leadership development programs to foster career growth and skill enhancement.

Working Hours: Standard full-time work hours are expected, typically around 40 hours per week. The company culture, as suggested by "Biased towards Action" and "Adapt & Flex," implies a dynamic environment where flexibility may be available, but consistent availability for collaboration and project delivery is key.

๐Ÿ“ Enhancement Note: Salary ranges are estimated based on industry benchmarks for Product Designers with 5-10 years of experience in a major tech hub like Nashville, considering the additional "player-coach" responsibility and the remote flexibility. The inclusion of equity is a significant draw for startup roles. The benefits listed are standard for full-time positions in tech.

๐ŸŽฏ Team & Company Context

๐Ÿข Company Culture

Industry: Media & Technology, specifically focused on Christian content for children and families. This is a fast-growing direct-to-consumer subscription business with a mission-driven approach.

Company Size: Minno is a startup that has closed a Series A funding round, indicating a growth phase with a team size likely ranging from 50-150 employees. This suggests a dynamic, agile environment where individual contributions have a significant impact.

Founded: Founded in 2019, Minno is a relatively young company, which implies a culture that is still evolving but likely driven by innovation and a strong sense of purpose.

Team Structure:

  • The Product Design team is likely part of a larger Product and Engineering organization.

  • This role will report into a Head of Product or Design Lead, collaborating closely with Product Managers, Engineers, Content Specialists, Marketing teams, and Researchers.

Methodology:

  • Data-Driven Design: Utilization of product data, user analytics, and usability findings to inform design decisions and prioritize improvements.

  • Agile Development: Working closely with Engineering in an iterative manner, from early concept to launch and ongoing feedback loops.

  • User-Centricity: Strong emphasis on understanding and designing for the specific needs and developmental stages of children and the trust requirements of parents.

  • Mission Alignment: All processes and decisions are guided by the company's core mission to help kids and families experience Jesus daily.

Company Website: gominno.com

๐Ÿ“ Enhancement Note: The company's mission as a Public Benefit Corporation is a significant cultural differentiator. The team structure, as described, points towards a collaborative environment typical of a growing startup, where designers are integrated early in the product development process.

๐Ÿ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Senior Product Designer, with a "player-coach" aspect. It requires significant hands-on design execution while also offering opportunities to influence design strategy, establish design systems, and potentially mentor junior designers or foster design best practices within the team. It's a crucial individual contributor role with leadership potential.

Reporting Structure: The Product Designer will likely report to a Head of Product or a Design Lead. They will work closely with Product Managers and Engineering leads, forming a core product development triad.

Operations Impact: The Product Designer will have a direct and significant impact on the user experience of Minno's digital products, influencing user acquisition (onboarding), engagement (content discovery, playback), retention (parental controls, subscription flows), and ultimately, the company's mission success. Their work will shape how millions of children and families interact with faith-based content.

Growth Opportunities:

  • Design Leadership: Potential to grow into a Design Lead or Manager role as the company scales, taking on more strategic oversight and team management responsibilities.

  • Specialization: Opportunity to deepen expertise in specific areas like child-facing UX, design systems, accessibility, or streaming media UX.

  • Cross-Functional Influence: Develop stronger strategic partnerships and influence across Product, Engineering, and Content teams.

  • Skill Development: Access to professional development, conferences, and leadership programs to enhance design skills, strategic thinking, and leadership capabilities.

๐Ÿ“ Enhancement Note: The "player-coach" designation suggests a dual focus on individual contribution and team enablement. Growth opportunities should reflect this, potentially including mentorship, system ownership, and strategic roadmap influence.

๐ŸŒ Work Environment

Office Type: Minno is based in Nashville, TN, and while the job posting prefers this location, it also states "Open to remote for the right candidate." This suggests a hybrid or remote-first approach is possible, depending on the candidate's fit and location.

Office Location(s): Nashville, Tennessee. Remote candidates are being considered, implying a distributed team model is viable.

Workspace Context:

  • Collaborative Environment: The role requires close partnership with Product, Engineering, Content, Marketing, and Research, indicating a highly collaborative workspace, whether in-person or virtual.

  • Tools & Technology: Access to modern design tools (Figma is explicitly mentioned) and potentially other collaboration and project management software.

  • Mission-Driven Atmosphere: The work environment is infused with the company's Christian mission, fostering a sense of purpose and shared values among employees.

Work Schedule: A standard 40-hour work week is typical for full-time roles. Given the startup environment and the need for cross-functional collaboration, flexibility may be present, but prompt communication and availability for team syncs are essential.

๐Ÿ“ Enhancement Note: The hybrid/remote flexibility is a key aspect, suggesting the company is adapting to modern work trends. The emphasis on collaboration underscores the importance of strong communication skills for remote or hybrid employees.

๐Ÿ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and cover letter, with a specific focus on mission alignment and relevant experience.

  • Portfolio Review: A deep dive into your portfolio, assessing your end-to-end product design thinking, child-UX expertise, design system experience, and shipped product impact. Be prepared to discuss specific case studies in detail.

  • Design Challenge/Case Study: You may be asked to complete a design exercise or present a detailed case study that demonstrates your problem-solving approach, design process, and ability to articulate strategic decisions relevant to Minno's products.

  • Cross-Functional Interviews: Meetings with Product Managers, Engineers, and potentially other stakeholders to assess collaboration style, communication skills, and technical understanding.

  • Mission & Values Alignment: Discussions to ensure genuine alignment with Minno's Christian mission and company values.

Portfolio Review Tips:

  • Focus on Child-Centricity: Clearly showcase projects where you've designed for children, highlighting your understanding of age-appropriateness, safety, and engagement for young users.

  • Demonstrate End-to-End Process: Walk through your process from problem definition to shipped product, emphasizing research, ideation, user flows, interaction design, visual design, and post-launch impact.

  • Highlight Design System Contributions: If applicable, detail your experience building or contributing to design systems, showing component libraries, pattern documentation, and how it improved efficiency.

  • Showcase Figma Proficiency: Ensure your portfolio examples reflect your skills in Figma, including prototyping, variants, and responsive design.

  • Quantify Impact: Whenever possible, use metrics to demonstrate the impact of your design work (e.g., increased engagement, improved conversion rates, reduced friction).

  • Articulate Tradeoffs: Be ready to discuss the design decisions you made and the tradeoffs you accepted, explaining the rationale behind them.

Challenge Preparation:

  • Understand Minno's Products: Thoroughly explore the Minno Kids app, website, and any other digital properties to understand their current user experience, content, and target audience.

  • Anticipate Child-UX Challenges: Prepare to address design challenges related to content discovery, safe interaction, parental controls, and age-appropriate engagement for a Christian audience.

  • Design System Thinking: Be ready to discuss how you would approach building or scaling a design system for a growing product like Minno's.

  • Mission Integration: Consider how you would ensure design decisions reinforce the company's mission and values.

๐Ÿ“ Enhancement Note: The interview process is structured to evaluate both design skills and mission alignment. The portfolio review is critical, with specific emphasis on child-focused UX and design systems. The potential design challenge will likely test practical application of these skills within Minno's context.

๐Ÿ›  Tools & Technology Stack

Primary Tools:

  • Figma: Explicitly required for UI/UX design, component creation, prototyping, design systems, and engineering handoff. Proficiency is a must.

  • Prototyping Tools: Figma's built-in prototyping capabilities will be primary, but experience with other tools may be beneficial.

  • Design Systems: Experience building, maintaining, or contributing to design systems is highly preferred, indicating a need for structured design practices.

Analytics & Reporting:

  • Product Analytics Platforms: Experience with tools like Amplitude, Mixpanel, Google Analytics, or similar platforms to understand user behavior, identify friction points, and measure design impact.

  • Usability Testing Tools: Familiarity with tools for conducting remote or in-person usability studies.

CRM & Automation: While not directly a design tool, an understanding of how design integrates with customer journeys managed by CRM systems (e.g., Salesforce, HubSpot) or marketing automation platforms could be advantageous.

๐Ÿ“ Enhancement Note: Figma is the cornerstone of the design stack for this role. The emphasis on analytics and usability testing tools highlights the data-informed nature of the design process at Minno.

๐Ÿ‘ฅ Team Culture & Values

Operations Values:

  • Biased towards Action: Encourages initiative, quick decision-making, and a proactive approach to design challenges.

  • Curious, not Content: Fosters a culture of continuous learning, innovation, and exploration in design and product development.

  • Grit & Resilience: Emphasizes perseverance through challenges, crucial for a startup environment.

  • Rigorous Intentionality: Values attention to detail, understanding the "why" behind design decisions, and ensuring intentionality in execution.

  • Think like Owners: Promotes resourcefulness, responsible risk-taking, and a sense of accountability for product outcomes.

  • Mutual Blessing: Encourages a supportive and generous work environment where team members uplift each other.

  • Trust Builders: Highlights the importance of honesty, integrity, and authenticity in all interactions, crucial for designing family-friendly products.

  • Adapt & Flex: Reinforces the need to navigate uncertainty and adapt to changing priorities, common in a startup setting.

Collaboration Style:

  • Cross-Functional Integration: Designers are expected to work seamlessly with Product, Engineering, Content, and Marketing, acting as key collaborators in the product development process.

  • Iterative Feedback: A culture that embraces feedback, iteration, and continuous improvement in both design and product.

  • Mission-Oriented Teamwork: Collaboration is united by a shared commitment to Minno's mission, fostering a strong sense of purpose.

๐Ÿ“ Enhancement Note: The company values are deeply rooted in a combination of startup agility and Christian principles, emphasizing action, learning, integrity, and a mission-driven purpose. This blend will shape the day-to-day interactions and decision-making processes.

โšก Challenges & Growth Opportunities

Challenges:

  • Designing for Children Safely and Effectively: Balancing engaging experiences with stringent safety, privacy, and age-appropriateness requirements, especially within a Christian context.

  • Establishing a Design System: Building and scaling a comprehensive design system in a rapidly growing startup environment with evolving product needs.

  • Navigating Ambiguity: Operating effectively in a dynamic startup where priorities can shift, requiring adaptability and strong product judgment.

  • Cross-Platform Consistency: Ensuring a cohesive and intuitive user experience across a diverse range of digital platforms (web, mobile, streaming, etc.).

  • Mission Alignment Integration: Continuously ensuring that design decisions not only meet user needs but also authentically reflect and support the company's core Christian mission.

Learning & Development Opportunities:

  • Deepen Child-UX Expertise: Gain specialized knowledge in designing for children across various age groups and platforms.

  • Lead Design System Development: Take ownership of evolving and scaling the design system, becoming a subject matter expert.

  • Strategic Product Influence: Grow in ability to shape product strategy and roadmap through design thinking and user insights.

  • Mentorship and Coaching: Develop "player-coach" skills through mentoring junior designers or influencing design practices across teams.

  • Industry Exposure: Access to conferences and professional development programs to stay abreast of the latest trends in UX/UI design, children's media, and technology.

๐Ÿ“ Enhancement Note: Challenges are directly tied to the unique nature of Minno's product and mission. Growth opportunities are geared towards increasing design leadership, strategic impact, and specialized expertise within the children's media tech space.

๐Ÿ’ก Interview Preparation

Strategy Questions:

  • "Describe a time you designed a digital product specifically for children. What were the key considerations, challenges, and outcomes?" (Assesses child-UX expertise, problem-solving, and impact measurement).

  • "How would you approach building or scaling a design system for a growing product like Minno's across multiple platforms?" (Tests design system methodology, Figma proficiency, and scalability thinking).

  • "Walk us through a complex product journey you redesigned. What was your process, what data did you use, and what was the impact?" (Evaluates end-to-end design process, data utilization, and impact articulation).

Company & Culture Questions:

  • "What interests you about Minno's mission to help kids and families experience Jesus every day, and how does that resonate with your personal values or career aspirations?" (Directly assesses mission alignment).

  • "How have you fostered a strong design culture or mentored other designers in previous roles?" (Relevant for the "player-coach" aspect).

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, clearly outline the problem, your role, your process, the solutions you designed, the tradeoffs you made, and the quantifiable impact.

  • Emphasize Child-Centricity: Dedicate time to explaining how your designs specifically addressed the needs, safety, and engagement of children and families.

  • Showcase Figma Mastery: Demonstrate your Figma skills through interactive prototypes and clear explanations of your component library and design system approach.

  • Be Ready for Deep Dives: Prepare to answer detailed questions about your design decisions, research methodologies, and the rationale behind your creative choices.

  • Connect to Minno's Mission: Frame your examples in a way that subtly or directly connects to how your skills and experience can help Minno achieve its mission.

๐Ÿ“ Enhancement Note: Interview questions will heavily probe mission alignment, child-UX expertise, and design system capabilities. Portfolio presentations should be structured to highlight these areas, demonstrating a clear understanding of Minno's unique context.

๐Ÿ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your resume and a cover letter through the application link provided. Your cover letter should specifically address your interest in Minno's mission and how your experience aligns with the role's requirements and company values.

  • Customize Your Portfolio: Ensure your submitted portfolio prominently features case studies demonstrating your expertise in designing for children and families, your end-to-end product design process, and your experience with design systems (especially Figma).

  • Optimize Your Resume: Tailor your resume to highlight keywords related to UI/UX design, product design, child-facing UX, design systems, Figma proficiency, and any experience with media, streaming, or EdTech. Quantify achievements where possible.

  • Prepare for a Mission Alignment Discussion: Be ready to articulate your personal connection to Minno's mission and values during interviews. Research the company's products and recent news.

  • Practice Your Presentation: Rehearse presenting your portfolio case studies, focusing on clarity, conciseness, and demonstrating your strategic thinking and design process, especially regarding child-user considerations.

โš ๏ธ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. Specific details regarding salary, benefits, and the exact interview process should be verified directly with Minno. Candidates are encouraged to tailor their application materials to reflect genuine interest in the company's mission and the unique requirements of designing for a children's faith-based media platform.

Application Requirements

Requires 5+ years of UI/UX experience with a proven track record of shipping digital products specifically for children or families. Must be proficient in Figma and personally aligned with the company's Christian mission.