Motion Graphic Designer
π Job Overview
Job Title: Motion Graphic Designer Company: Fox Corporation Location: New York, New York, USA Job Type: FULL_TIME Category: Creative & Media / Art & Design Date Posted: 2025-11-06 Experience Level: 2-5 Years Remote Status: On-site
π Role Summary
- This role is critical for developing visually compelling motion graphics and animations that enhance the on-air and digital presence of Fox News Channel, Fox Business Network, FOX Weather, and Fox Nation.
- The position requires a strong conceptual design ability, with an emphasis on original artwork, logo design, and typography to translate editorial themes into engaging visual narratives.
- Collaboration with a team of designers and art directors is essential to ensure cohesive branding and visual identity across multiple platforms, including broadcast, digital toolkits, and print campaigns.
- The role involves end-to-end project ownership, from initial research and storyboarding to final execution and technical delivery, demanding meticulous attention to detail and efficient project management.
π Enhancement Note: While the job title is "Motion Graphic Designer," the context of Fox News Media and the inclusion of "Broadcast news experience a huge plus" strongly indicate this role is within a media production or broadcast operations environment. The emphasis on "news and entertainment programming" and "editorial guidelines" further solidifies this. The role is project-based until January 2027, suggesting a need for specialized skills for a defined period.
π Primary Responsibilities
- Conceptualize, design, and animate original graphics packages for programming, including show opens, segment transitions, lower thirds, and on-screen elements for news and entertainment content.
- Develop visually impactful key art, style frames, and motion sequences, integrating original artwork with photography and library assets to align with project tone and editorial direction.
- Present and pitch design concepts for new show packages and redesigns, effectively communicating ideas through storyboards and verbal presentations within a team setting.
- Collaborate with fellow designers, art directors, and creative leadership to ensure a unified visual identity across diverse platforms such as print campaigns, scenic mockups, digital toolkits, and internal presentations.
- Maintain strict adherence to network and show-specific identity guidelines, editorial requirements, and technical specifications for all delivered assets.
- Employ a diverse range of animation techniques and stylistic treatments tailored to the specific theme, tone, and narrative of each project.
- Manage file organization, version control, and adherence to all technical requirements for asset delivery and archival.
- Efficiently manage and execute urgent, same-day requests while concurrently balancing and prioritizing assignments with longer-term deadlines.
π Enhancement Note: The responsibility of "Execute same-day requests while balancing assignments with longer deadlines" is a common characteristic of fast-paced broadcast and media environments, requiring strong time management and prioritization skills. The emphasis on "cohesive graphics packages across multiple platforms" highlights the need for a versatile designer capable of adapting assets for different media.
π Skills & Qualifications
Education: Bachelor's degree in Design, Fine Arts, or a related field is preferred; equivalent professional experience will be considered.
Experience: 3-5 years of professional experience in motion graphics design, with a significant portfolio demonstrating independent creative roles and project ownership. Broadcast news or live television experience is highly advantageous.
Required Skills:
- Mastery of Adobe After Effects for animation and compositing.
- Advanced proficiency in Adobe Photoshop and Illustrator for asset creation and manipulation.
- Proven hands-on experience with 3D animation software such as Cinema 4D or Maya.
- Strong understanding of fundamental design principles, including composition, layout, and visual hierarchy.
- Deep knowledge of color theory and its application in visual design.
- Refined sense of motion, timing, and animation principles, particularly in relation to typography and logo animation.
- Exceptional attention to detail in pixel-perfect design and animation execution.
- Demonstrated ability to conceptualize and storyboard ideas effectively to communicate design intent.
- Proven ability to manage multiple projects simultaneously, prioritize tasks, and meet tight deadlines in a fast-paced environment.
- Familiarity with current design trends, historical context, and innovative techniques in motion graphics.
Preferred Skills:
- Experience with real-time graphics engines such as Vizrt or Unreal Engine.
- Familiarity with UI/UX design principles and application.
- A strong passion for and demonstrable skill in logo design and typography.
- Broadcast news graphic design experience.
π Enhancement Note: The requirement for "3-5 years' experience with a portfolio where you played a lead/independent creative role" suggests that candidates should be prepared to showcase projects where they were the primary creative force or significantly contributed to the creative direction. The "broadcast news experience a huge plus" indicates that candidates with this background will be strongly preferred.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- A comprehensive portfolio showcasing a range of motion graphics projects, with a clear emphasis on original artwork, logo design, and typography.
- Demonstrations of end-to-end design process, from concept development and storyboarding to final animation and execution.
- Examples of cohesive graphics packages created for broadcast or digital media, illustrating adaptability across different platforms.
- Projects that highlight problem-solving skills, particularly in meeting tight deadlines and complex creative challenges.
- Direct links to video content or interactive demonstrations of motion graphics work.
Process Documentation:
- While not explicitly stated, a portfolio demonstrating a clear understanding of workflow within a production environment is implied. This includes:
- Workflow design and optimization for asset creation and animation pipelines.
- Implementation and automation methods for efficient rendering and delivery.
- Measurement and performance analysis of visual impact, though less quantitative for this role.
π Enhancement Note: The explicit instruction "To be considered, you must submit a link to your portfolio" is paramount. The portfolio is not just a collection of work but a critical demonstration of the candidate's ability to execute the core responsibilities and meet the experience requirements. It should clearly articulate the candidate's role and contributions in each project.
π΅ Compensation & Benefits
Salary Range: $44.00 - $50.48 per hour. This range is specified to comply with state and local pay disclosure requirements. The final offer will be contingent upon factors such as education, skills, experience, and geographic location.
Benefits:
- Comprehensive medical, dental, and vision insurance plans.
- General insurance coverage.
- 401(k) retirement savings plan.
- Paid time off (PTO) for vacation, sick leave, and holidays.
- Additional benefits as detailed in applicable plan documents.
- For union-represented employees, benefits will be in accordance with the collective bargaining agreement.
Working Hours: This is a full-time, project-based role, expected to last until approximately January 2027. The standard work week is assumed to be 40 hours, but the dynamic nature of broadcast media may require flexibility.
π Enhancement Note: The salary is provided as an hourly rate, common for project-based or contract roles, even if classified as full-time. The specified end date of January 2027 indicates the temporary nature of this specific hiring need, though it's a substantial duration. The mention of "Pursuant to state and local pay disclosure requirements" suggests a location in a jurisdiction with such mandates (e.g., New York, California, Colorado).
π― Team & Company Context
π’ Company Culture
Industry: Media & Entertainment, Broadcast Television, Digital Media. Fox News Media is a prominent player in the news and entertainment landscape, known for its extensive reach and influential platforms.
Company Size: Fox Corporation is a large, publicly traded media company. Fox News Media, as a division, operates multiple broadcast and digital networks, indicating a significant operational scale.
Founded: Fox News Channel was founded in 1996. Fox Corporation itself has a history tracing back to the initial broadcast network founded by Rupert Murdoch. This long-standing presence suggests a culture that values established media practices while adapting to digital evolution.
Team Structure:
- The Motion Graphics Designer will be part of a creative team responsible for visual content generation. This team likely includes other designers, art directors, and creative directors.
- Reporting structure will likely be to an Art Director or Creative Director within the graphics department.
- Close collaboration is expected with producers, editors, and content strategists across FNC, FBN, FOX Weather, and Fox Nation to align visual elements with programming needs.
Methodology:
- Data analysis is less direct for this role, but design decisions are informed by audience engagement, brand identity, and editorial objectives.
- Workflow planning and optimization are crucial for managing multiple projects and deadlines efficiently.
- Automation practices may be employed for repetitive animation tasks or asset generation.
Company Website: https://www.foxcorporation.com/ (Parent company) and https://www.foxnews.com/ (Primary news outlet)
π Enhancement Note: The company description highlights Fox News Media's significant reach and its status as a leading cable news network. This implies a high-pressure, fast-paced work environment where speed, accuracy, and creative excellence are paramount. The integration of various platforms (broadcast, digital, streaming) suggests a need for designers who can think holistically about brand consistency.
π Career & Growth Analysis
Operations Career Level: This role is positioned as a mid-level Motion Graphic Designer. It requires a solid foundation of 3-5 years of experience and the ability to work independently on projects, indicating a level of autonomy beyond junior roles. The emphasis on original design and pitching suggests a growing responsibility in creative ideation.
Reporting Structure: The position reports to an Art Director or Creative Director, providing mentorship and project direction. This structure allows for skill development under experienced guidance while contributing significantly to team output.
Operations Impact: While not a traditional "Revenue Operations" role, this position significantly impacts the company's brand perception, viewer engagement, and overall content quality. High-quality motion graphics are crucial for differentiating programming, conveying information effectively, and maintaining a professional, modern broadcast image. The success of visual elements directly influences audience retention and brand loyalty.
Growth Opportunities:
- Skill Specialization: Potential to deepen expertise in specific 3D software (Cinema 4D, Maya), real-time graphics (Vizrt, Unreal), or UI/UX design.
- Leadership in Projects: As experience grows, opportunities may arise to lead the design of specific graphics packages or mentor junior designers.
- Cross-Platform Expansion: Developing skills applicable to a wider range of Fox's media properties, including digital-first content and streaming services.
- Career Progression: Advancement to Senior Motion Graphic Designer, Art Director, or Creative Director roles within Fox News Media or other divisions of Fox Corporation.
π Enhancement Note: The project-based nature until January 2027 might offer a concentrated period of intense learning and portfolio building. Candidates should inquire about the possibility of conversion to a permanent role or opportunities within Fox Corporation post-project.
π Work Environment
Office Type: The role is on-site in New York City, at 1211 Avenue of the Americas. This implies a traditional office setting within a major media hub, likely featuring collaborative workspaces and potentially dedicated design studios.
Office Location(s): Primary location is New York, NY. Fox Corporation has other corporate offices, but this role is specific to the New York location.
Workspace Context:
- Expect a dynamic, collaborative environment characteristic of a major news organization.
- Access to industry-standard design software and hardware is expected.
- Opportunities for interaction with a diverse team of creatives, producers, and editorial staff.
- The environment will likely be fast-paced, with a focus on delivering high-quality content under tight deadlines.
Work Schedule: Full-time, 40 hours per week, with the understanding that the demands of broadcast media may necessitate occasional overtime or flexible scheduling, particularly during breaking news events or critical project phases.
π Enhancement Note: Working on-site in a major city like New York offers significant networking opportunities within the media industry and access to a vibrant creative community. The address suggests a central Manhattan location, likely with good public transportation access.
π Application & Portfolio Review Process
Interview Process:
- Initial Screening: Review of resume and portfolio link to assess fundamental skills, experience, and creative style.
- Portfolio Review & Technical Interview: A deeper dive into the candidate's portfolio, discussing specific projects, design choices, and technical execution. This may include a live screen-sharing session to review project files or demonstrate software proficiency.
- Creative Challenge/Test: Candidates may be asked to complete a short-term design challenge or a take-home test to evaluate their ability to interpret briefs, develop concepts, and execute within a defined timeframe, mimicking real-world project demands.
- Team/Stakeholder Interviews: Meetings with Art Directors, Creative Directors, and potentially producers to assess collaborative skills, communication style, and cultural fit within the graphics team and broader production environment.
- Final Interview: Likely with senior leadership for final approval.
Portfolio Review Tips:
- Curate Strategically: Showcase 3-5 of your strongest, most relevant projects that best demonstrate your skills in logo design, typography, animation, and original artwork. Prioritize broadcast or news-related work if applicable.
- Showcase Process: Include examples of storyboards, style frames, or brief explanations of your conceptualization process to demonstrate how you arrive at your final designs.
- Highlight Your Role: Clearly articulate your specific contributions to each project, especially if it was a collaborative effort.
- Video is Key: Ensure all motion graphics work is presented as high-quality video clips. Keep them concise and impactful.
- Technical Clarity: Be prepared to discuss the software and techniques used in your projects and why you chose them.
Challenge Preparation:
- Understand the Brief: Carefully read and dissect any creative brief provided for a test or challenge. Identify key objectives, target audience, and stylistic requirements.
- Time Management: Practice creating a quick storyboard or concept sketch within a short timeframe. Be prepared to present your initial ideas rapidly.
- Focus on Core Skills: For motion graphics challenges, prioritize strong animation, clear typography, and compelling visual storytelling.
- Brand Alignment: If the challenge involves branding, research Fox News Media's existing visual identity and tailor your approach accordingly.
π Enhancement Note: The emphasis on a portfolio and the "project-based role needed until approximately January 2027" suggests the hiring process might be expedited. Candidates should have their portfolio readily available and polished. The mention of "UI/UX experience is a plus" might mean that some challenges could involve interface design elements.
π Tools & Technology Stack
Primary Tools:
- Adobe After Effects: Essential for animation, compositing, and motion graphics creation. Candidates must demonstrate mastery.
- Adobe Photoshop: Crucial for creating and editing raster graphics, textures, and visual elements.
- Adobe Illustrator: Key for creating vector graphics, logos, and typography that scale without loss of quality.
- 3D Animation Software: Cinema 4D or Maya are required for creating 3D assets, environments, and animations, which are often integrated into broadcast graphics.
Analytics & Reporting:
- While not directly for data analysis, understanding how graphics perform (e.g., viewer engagement metrics, brand recall) can inform design choices. Tools like Adobe Premiere Pro might be used for final assembly and export.
CRM & Automation:
- Not directly applicable to this role. However, understanding project management tools or asset management systems within a large organization could be beneficial.
Broadcast-Specific Tools (Plus):
- Vizrt: A widely used real-time graphics and newsroom automation system in broadcast.
- Unreal Engine: Increasingly adopted in broadcast for real-time rendering and virtual production environments.
π Enhancement Note: Proficiency in After Effects, Photoshop, and Illustrator is non-negotiable. Experience with 3D packages (Cinema 4D/Maya) is a strong differentiator. Knowledge of Vizrt or Unreal Engine would significantly boost a candidate's profile, especially for roles within live broadcast environments.
π₯ Team Culture & Values
Operations Values:
- Excellence & Quality: A commitment to producing visually stunning and technically sound graphics that meet broadcast standards.
- Creativity & Innovation: Encouraging original ideas and pushing creative boundaries to enhance storytelling and brand identity.
- Collaboration & Teamwork: Working effectively with fellow designers, directors, and producers to achieve shared project goals.
- Efficiency & Adaptability: The ability to manage time effectively, adapt to changing project needs, and deliver high-quality work under pressure.
- Attention to Detail: Meticulous focus on design aesthetics, animation timing, and technical execution.
Collaboration Style:
- Cross-Functional Integration: Designers work closely with producers, editors, and art directors to translate editorial needs into compelling visual narratives.
- Feedback Culture: Openness to receiving and providing constructive feedback to refine designs and improve workflows.
- Knowledge Sharing: A likely environment where designers share techniques, software tips, and creative inspiration to elevate the team's overall output.
π Enhancement Note: Fox News Media's culture would likely emphasize speed, accuracy, and a strong understanding of news cycles. The graphics team plays a vital role in communicating information clearly and engagingly, requiring a blend of artistic talent and practical application within a demanding industry.
β‘ Challenges & Growth Opportunities
Challenges:
- Pace of Broadcast News: The constant demand for new content and the need to react quickly to breaking news can be stressful but also exhilarating.
- Balancing Creative Vision with Brand Constraints: Ensuring original designs align with established network identity and editorial guidelines requires skillful navigation.
- Technical Demands: Keeping up with evolving software, hardware, and real-time graphics technologies.
- Project Longevity: Understanding the nature of a project-based role and managing expectations regarding its duration (until January 2027).
Learning & Development Opportunities:
- Mastering 3D & Real-Time Graphics: Deepening expertise in Cinema 4D, Maya, Vizrt, or Unreal Engine.
- Broadcast Design Trends: Staying ahead of visual trends specific to news and entertainment programming.
- Cross-Platform Design: Gaining experience in adapting motion graphics for various media, from on-air to digital and social platforms.
- Mentorship: Learning from experienced Art Directors and Creative Directors within a leading media organization.
π Enhancement Note: The project-based nature until January 2027 presents both a challenge and an opportunity. It requires adaptability but also offers a focused period to contribute significantly and build a strong portfolio with high-profile broadcast work.
π‘ Interview Preparation
Strategy Questions:
- "Describe your process for developing a unique show open from scratch." (Focus on concept, storyboarding, design, and animation stages.)
- "How do you balance creative innovation with strict brand guidelines and editorial direction?" (Illustrate with examples of adapting your style.)
- "Walk us through a challenging project where you had to meet a very tight deadline. How did you manage it?" (Highlight your problem-solving, prioritization, and execution skills.)
- "How do you approach integrating 3D elements with 2D animation and live-action footage?" (Discuss your workflow and software integration.)
Company & Culture Questions:
- "What interests you about working for Fox News Media specifically, and how do you see your skills contributing to our platforms?" (Research recent Fox News programming and visual branding.)
- "How do you handle constructive criticism or feedback on your designs from art directors or producers?" (Emphasize receptiveness and collaboration.)
- "Describe your experience working in a fast-paced, collaborative team environment." (Provide specific examples of teamwork.)
Portfolio Presentation Strategy:
- Narrative Arc: For each project, explain the brief, your creative process, challenges faced, your specific role, and the final outcome.
- Show, Don't Just Tell: Let your visuals speak for themselves, but be ready to articulate the "why" behind your design and animation choices.
- Technical Depth: Be prepared to discuss the software, plugins, and techniques you used and why they were appropriate.
- Relevance: Tailor your presentation to highlight the skills most relevant to Fox News Media's needs (news, broadcast, branding).
π Enhancement Note: The interview process will heavily scrutinize the portfolio. Candidates should be ready to discuss every aspect of their showcased work with confidence and clarity, demonstrating not just technical skill but also creative thinking and problem-solving abilities.
π Application Steps
To apply for this Motion Graphic Designer position:
- Submit your application through the provided link on the Fox Corporation careers portal.
- Portfolio Customization: Ensure your portfolio prominently features projects demonstrating original logo design, typography animation, and experience with broadcast or news-related graphics. Prioritize work that shows your ability to create cohesive packages for diverse platforms.
- Resume Optimization: Tailor your resume to highlight keywords from the job description, such as "Adobe After Effects," "Cinema 4D," "broadcast design," "storyboarding," and "original artwork." Quantify achievements where possible (e.g., "designed graphics for X number of shows").
- Interview Preparation: Practice articulating your design process, creative problem-solving methods, and how you collaborate. Prepare to discuss specific projects from your portfolio in detail, focusing on your role and impact.
- Company Research: Familiarize yourself with the visual style and branding of Fox News Channel, Fox Business Network, FOX Weather, and Fox Nation. Understand their target audiences and current content.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions tailored for a Motion Graphic Designer role within a broadcast media context. All details should be verified directly with Fox Corporation during the application and interview process. The project-based nature and specific end date are critical to consider.
Application Requirements
Candidates should have a bachelor's degree in design or equivalent experience, along with 3-5 years of relevant experience. Mastery of Adobe After Effects, Photoshop, and Illustrator is required, along with a strong portfolio showcasing independent creative roles.