Intern UX/UI Design
π Job Overview
Job Title: Intern UX/UI Design
Company: Nintendo of Europe SE
Location: Frankfurt am Main, Hesse, Germany
Job Type: Internship / Temporary / Full-Time
Category: Marketing, Sales & Digital Business / UX/UI Design
Date Posted: February 23, 2026
Experience Level: Entry-Level / Student
Remote Status: On-site
π Role Summary
-
This internship focuses on user experience (UX) and user interface (UI) design, specifically for digital platforms within the marketing, sales, and digital business domains.
-
The role involves direct participation in the product development lifecycle, including contributing to front-end development through SCRUM methodologies.
-
Key activities include data analysis, user research synthesis, and the creation of design artifacts like wireframes and user flows.
-
The position offers a unique opportunity to contribute to the enhancement of the Nintendo of Europe website, leveraging data-driven insights and personal experience.
π Enhancement Note: While the raw input describes a UX/UI Design Intern role, this enhancement interprets it through the lens of operations principles. In a GTM (Go-To-Market) context, UX/UI design directly impacts customer acquisition, engagement, and retention, which are core operational metrics. The role's involvement in site data analysis, user research, and website enhancement directly supports operational efficiency and revenue generation through improved digital customer journeys.
π Primary Responsibilities
-
Site Data Analysis: Assist in reviewing and analyzing website performance data to identify user behavior patterns and areas for improvement.
-
User Research Synthesis: Understand and translate qualitative user research findings into actionable design suggestions and strategic recommendations.
-
SCRUM Participation: Actively engage in SCRUM ceremonies (e.g., sprint planning, daily stand-ups, sprint reviews) alongside the front-end development team to ensure design alignment and timely execution.
-
Design Artifact Creation: Develop wireframes and low-fidelity designs based on stakeholder requirements, user feedback, and business objectives, focusing on intuitive user interfaces.
-
Website Enhancement Ideation: Propose creative ideas for enhancing the Nintendo of Europe website, informed by data analysis, academic studies, and personal insights into gaming culture.
-
User Flow Mapping: Translate design concepts into visual diagrams, user flows, and wireframes to effectively communicate proposed solutions and user journeys.
-
Design Team Support: Provide comprehensive support to the broader UX/UI design team with their day-to-day tasks, contributing to a collaborative and productive design environment.
π Enhancement Note: These responsibilities are framed to highlight operational impact. "Site Data Analysis" and "User Research Synthesis" directly feed into GTM strategy refinement. "SCRUM Participation" emphasizes agile operational execution. "Design Artifact Creation" and "Website Enhancement Ideation" are tied to improving customer-facing operations and ultimately driving engagement and conversion.
π Skills & Qualifications
Education:
- Must be pursuing a degree in a relevant field such as Information Architecture, User Experience (UX) Design, User Research, Interaction Design, Human-Computer Interaction (HCI), or Human Factors.
Experience:
-
Demonstrated experience with design tools such as Figma, Adobe XD, or similar software.
-
Familiarity with user research methodologies and data analysis principles is beneficial.
Required Skills:
-
Design Tool Proficiency: Expertise in industry-standard UX/UI design software (e.g., Figma, Adobe XD).
-
User Research Acumen: Ability to understand, synthesize, and translate qualitative user research into actionable design insights.
-
Wireframing & Prototyping: Skill in creating clear wireframes, user flows, and low-fidelity designs.
-
Data Interpretation: Aptitude for reviewing and analyzing site data to inform design decisions.
-
Communication: Fluent in spoken and written English; proficiency in another European language is advantageous.
Preferred Skills:
-
Web Accessibility Knowledge: Understanding of web accessibility standards (WCAG) to ensure inclusive design practices.
-
Gaming Industry Passion: A genuine interest in games and the video game industry, understanding player motivations and preferences.
-
Front-End Development Awareness: Basic understanding of front-end development concepts to facilitate collaboration with the development team.
-
Agile/SCRUM Experience: Practical experience participating in SCRUM ceremonies and agile workflows.
π Enhancement Note: The qualifications are tailored to emphasize skills crucial for operational effectiveness in a digital product context. "Data Interpretation" and "User Research Acumen" are highlighted as they directly support data-driven GTM strategies. "Web Accessibility Knowledge" is noted as it relates to ensuring broad customer reach and compliance, key operational considerations.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
-
Showcase a minimum of 2-3 projects demonstrating UX/UI design process from concept to completion.
-
Include examples of wireframes, user flows, interactive prototypes, and final UI designs.
-
Projects should highlight problem-solving skills and how user needs were addressed through design.
Process Documentation:
-
Document the design thinking process, including user research methods, ideation stages, and iteration cycles.
-
Clearly articulate the rationale behind design choices, linking them to user needs, business goals, and data insights.
-
Demonstrate an understanding of how designs are translated into functional interfaces through collaboration with development teams.
π Enhancement Note: A portfolio for this role should not just showcase aesthetic design but also the process behind it, emphasizing how design decisions are data-informed and user-centric β core tenets of operational excellence in product development and GTM strategy. The emphasis on "linking them to user needs, business goals, and data insights" directly connects design work to operational outcomes.
π΅ Compensation & Benefits
Salary Range:
As this is an internship position, compensation will be structured as a competitive hourly wage or monthly stipend, commensurate with the mandatory internship requirements and the duration of 6 months. Based on industry standards for mandatory internships in Frankfurt, Germany, for roles requiring specialized skills in UX/UI design, a range of β¬1,000 - β¬1,500 per month is generally expected.
Benefits:
-
Mandatory Internship Stipend: Competitive financial support to meet academic requirements.
-
Professional Development: Hands-on experience in a leading global entertainment company, contributing to real-world projects.
-
Learning Environment: Opportunity to work closely with experienced UX/UI designers and front-end developers.
-
Industry Exposure: Gain insights into the gaming industry and the operations of a major international brand.
-
Networking Opportunities: Build connections within the marketing, sales, and digital business teams at Nintendo of Europe.
-
Potential for Future Opportunities: Successful internships can sometimes lead to further career development within Nintendo.
Working Hours:
-
Full-time commitment, typically 40 hours per week, aligning with standard business operations.
-
Flexible scheduling may be considered in coordination with the internship supervisor and team needs, allowing for effective participation in SCRUM activities.
π Enhancement Note: Salary research for mandatory internships in Frankfurt, Germany, suggests a range of β¬1,000 - β¬1,500 per month. Benefits are focused on professional growth and industry exposure, crucial for student roles. Working hours are standard full-time but acknowledge potential flexibility for academic coordination.
π― Team & Company Context
π’ Company Culture
Industry: Video Games & Entertainment. Nintendo is a pioneering force in the global entertainment industry, known for its innovative hardware and beloved software franchises. This industry context implies a fast-paced, creative, and consumer-centric operational environment.
Company Size: Large Enterprise. Nintendo of Europe SE is part of a global corporation with a significant employee base, indicating structured processes, established operational frameworks, and opportunities for cross-functional collaboration.
Founded: 1889. With a long-standing history, Nintendo possesses deep institutional knowledge and a well-defined corporate culture that values innovation, quality, and putting smiles on people's faces.
Team Structure:
-
UX/UI Design Team: This team is likely part of the broader Marketing, Sales & Digital Business department, focusing on enhancing the digital presence and user experience of Nintendo's platforms and products in Europe.
-
Reporting Structure: The intern will report directly to an internship supervisor within the UX/UI design team, who will guide their daily activities and learning objectives.
-
Cross-functional Collaboration: The role emphasizes close collaboration with the front-end development team, SCRUM Master, and potentially marketing and product managers, reflecting a GTM operational model where design is integrated early and often.
Methodology:
-
Data-Driven Design: Emphasis on using site data and user research to inform design decisions, a key operational approach for optimizing digital experiences.
-
Agile Development (SCRUM): Active participation in SCRUM activities demonstrates an adoption of agile operational methodologies for efficient project execution and iterative improvement.
-
User-Centricity: A core philosophy at Nintendo, ensuring that all design and operational efforts are focused on creating positive user experiences.
Company Website: https://www.nintendo.com/
π Enhancement Note: The company context is crucial for understanding the operational environment. Nintendo's history and industry position suggest a culture that balances established processes with a strong drive for innovation. The team structure and methodology highlight an integrated, agile approach to digital product development, directly impacting GTM success.
π Career & Growth Analysis
Operations Career Level: This is an entry-level, student internship role. It is designed to provide foundational experience in UX/UI design within a corporate operations context, specifically focused on digital product enhancement and GTM support.
Reporting Structure: The intern will report to an internship supervisor within the UX/UI design team. This direct reporting line ensures focused mentorship and clear guidance on tasks and learning objectives.
Operations Impact: While an intern's direct impact is developmental, their contributions to site data analysis, user research synthesis, and design ideation directly inform operational strategies for customer engagement, website optimization, and user satisfaction. This role provides a practical understanding of how design work influences key GTM performance indicators.
Growth Opportunities:
-
Skill Development: Acquire practical skills in UX/UI design tools (Figma, Adobe XD), user research methodologies, wireframing, and agile SCRUM processes.
-
Industry Exposure: Gain invaluable experience within the dynamic video game and entertainment industry, understanding its unique operational challenges and opportunities.
-
Networking: Build professional relationships with experienced designers, developers, and marketing professionals at a globally recognized company.
-
Potential for Future Roles: A successful internship can serve as a strong stepping stone for future opportunities, including potential graduate positions or further internships within Nintendo or the broader tech/gaming industry.
π Enhancement Note: Framing this internship within an "Operations Career Level" highlights its foundational role in understanding how design functions within GTM operations. The "Operations Impact" section emphasizes how even intern contributions can influence key performance metrics. Growth opportunities are detailed to show the long-term value of this experience.
π Work Environment
Office Type: The role is based on-site at Nintendo of Europe's headquarters in Frankfurt am Main, Germany. This suggests a professional office environment designed for collaboration and focused work.
Office Location(s): GoldsteinstraΓe 235, 60528 Frankfurt am Main, Germany. This location provides access to a vibrant European business hub.
Workspace Context:
-
Collaborative Spaces: The office likely features collaborative areas, meeting rooms, and potentially dedicated design studios to facilitate teamwork and brainstorming sessions.
-
Tools & Technology: Interns will have access to necessary design software (Figma, Adobe XD), computers, and other standard office equipment to perform their duties effectively.
-
Team Interaction: Opportunities for regular interaction with the UX/UI design team, front-end developers, and other cross-functional colleagues through SCRUM activities and team meetings.
Work Schedule:
-
This is a full-time position, typically 40 hours per week.
-
While adherence to a standard work schedule is expected, there may be some flexibility arranged with the supervisor to accommodate academic requirements, particularly for mandatory internship durations.
π Enhancement Note: The on-site nature of this role is emphasized, highlighting the collaborative and resource-rich office environment typical of a large tech company like Nintendo. The workspace context focuses on how the physical environment supports learning, collaboration, and effective execution of design tasks within an operational framework.
π Application & Portfolio Review Process
Interview Process:
-
Initial Screening: Review of CV, university confirmation letter for mandatory internship, and earliest possible start date.
-
Skills Assessment: Likely includes a practical design exercise or portfolio review to evaluate UX/UI skills, problem-solving abilities, and familiarity with design tools.
-
Behavioral/Situational Interviews: Questions assessing passion for games, understanding of UX principles, ability to synthesize research, and fit with Nintendo's culture.
-
Team/Manager Interview: Discussion with the internship supervisor and potentially other team members to assess collaboration potential and suitability for the team's operational workflow.
Portfolio Review Tips:
-
Highlight Process: Clearly demonstrate your design thinking process, from initial research and ideation to wireframing, prototyping, and final design. Use diagrams, user flows, and annotations to explain your decisions.
-
Data & Research Integration: Showcase how you used site data analysis or user research to inform your design choices. Explain the insights gained and how they led to specific design solutions.
-
Tool Proficiency: Be ready to discuss your experience with Figma, Adobe XD, or other relevant design tools.
-
Problem/Solution Focus: Frame your projects around a specific problem and clearly articulate the solution you designed and the impact it had (or was intended to have).
-
Conciseness: Prepare a concise overview of your key projects, focusing on those most relevant to website design, user experience, and data-informed decision-making.
Challenge Preparation:
-
Design Challenge: Be prepared for a small design task, which might involve creating a wireframe for a specific feature or analyzing a user flow. Focus on demonstrating your thought process and problem-solving approach.
-
Scenario-Based Questions: Anticipate questions about how you would approach a specific design problem, handle conflicting stakeholder feedback, or integrate user research findings.
-
Company Research: Understand Nintendo's brand, its target audience, and its existing digital presence. Consider how your design skills can contribute to their GTM strategy and user engagement.
π Enhancement Note: This section provides tactical advice for navigating the application and interview process, specifically tailored for a UX/UI intern role with an operations focus. Emphasizing the "process" in portfolio review and the "thought process" in challenges is key for demonstrating operational thinking.
π Tools & Technology Stack
Primary Tools (UX/UI Design):
-
Figma: Widely used for collaborative interface design, prototyping, and design system management. Proficiency is highly valued for real-time collaboration.
-
Adobe XD: Another robust tool for UI/UX design and prototyping, often used for creating interactive mockups and user flows.
-
Sketch: (If applicable) A popular design tool for macOS, often used in conjunction with other prototyping and handoff tools.
Analytics & Reporting:
-
Google Analytics (or similar): Familiarity with web analytics platforms to review site data, understand user behavior, and identify trends.
-
Data Visualization Tools: Basic understanding of tools that present data in an easily digestible format (e.g., Tableau, Power BI, or internal dashboards) is beneficial.
Collaboration & Project Management:
-
Jira / Confluence: Experience with or exposure to these tools for SCRUM activities, task tracking, and project documentation.
-
Microsoft Office Suite / Google Workspace: Standard productivity tools for documentation, presentations, and communication.
π Enhancement Note: The tools listed are standard for UX/UI roles and are framed within an operational context. Proficiency in Figma and Adobe XD is critical. Familiarity with analytics and project management tools like Jira highlights the intersection of design with operational processes and data analysis.
π₯ Team Culture & Values
Operations Values:
-
Creativity & Innovation: Nintendo is renowned for pushing creative boundaries. This translates to a culture that encourages new ideas and innovative solutions in design and operations.
-
Quality & Excellence: A commitment to delivering high-quality products and experiences, reflected in meticulous design execution and robust operational processes.
-
User Focus: A deep understanding and prioritization of the user experience, ensuring that all design and operational efforts contribute to putting smiles on faces.
-
Collaboration: A strong emphasis on teamwork, cross-functional cooperation, and open communication to achieve shared goals efficiently.
-
Passion for Gaming: A shared enthusiasm for video games and entertainment drives the team's commitment and creativity.
Collaboration Style:
-
Cross-Functional Integration: The team actively collaborates with front-end developers, product managers, and marketing teams, ensuring design is integrated seamlessly into the GTM strategy.
-
Agile & Iterative: A collaborative approach that embraces feedback, iteration, and continuous improvement, aligning with SCRUM methodologies.
-
Knowledge Sharing: An environment where team members share insights, best practices, and learnings to foster collective growth and operational efficiency.
π Enhancement Note: The team culture and values are interpreted to reflect how design professionals operate within Nintendo's broader organizational framework. Emphasis is placed on how these values drive operational excellence, user satisfaction, and innovation in GTM efforts.
β‘ Challenges & Growth Opportunities
Challenges:
-
Balancing User Needs with Business Goals: Effectively translating user research and data insights into design solutions that also meet Nintendo's business objectives and brand guidelines.
-
Working within Established Brand Guidelines: Ensuring all designs are consistent with Nintendo's strong and recognizable brand identity while still innovating.
-
Rapid Iteration in an Agile Environment: Adapting quickly to feedback and evolving project requirements within SCRUM sprints.
-
Understanding a Global Audience: Designing for a diverse European audience with varying cultural nuances and preferences.
Learning & Development Opportunities:
-
Mentorship: Direct guidance from experienced UX/UI designers and supervisors who can provide career advice and skill-building support.
-
Practical Skill Acquisition: Hands-on experience with industry-leading design tools and methodologies.
-
Industry Insights: Deep dive into the operational aspects of the video game industry and digital marketing at a global scale.
-
Portfolio Enhancement: Opportunity to build a robust portfolio with real-world projects that showcase design thinking and operational contributions.
π Enhancement Note: Challenges are framed to prepare the intern for potential hurdles, while growth opportunities highlight the developmental value of the internship, connecting them to the broader operational context of the company and industry.
π‘ Interview Preparation
Strategy Questions:
-
Design Process: "Walk me through a project where you used user research or site data to inform your design decisions. How did you synthesize that information, and what was the outcome?" (Focus on demonstrating a structured, data-informed approach).
-
Problem Solving: "Imagine you need to improve the user flow for purchasing a digital game on the Nintendo of Europe website. What steps would you take, and what tools would you use?" (Highlight your systematic approach to problem-solving and ideation).
-
Collaboration: "Describe a time you had to collaborate with developers or stakeholders who had different perspectives. How did you navigate that situation to achieve a successful outcome?" (Emphasize communication, compromise, and understanding operational dependencies).
Company & Culture Questions:
-
Passion for Nintendo: "What excites you about Nintendo, and how do you see UX/UI design contributing to our mission of putting smiles on people's faces?" (Show genuine enthusiasm and connect your skills to the company's core values).
-
Ideal Internship: "What are your expectations for this internship, and how do you hope to contribute to the UX/UI design team and our operational goals?" (Demonstrate proactivity and focus on learning and contribution).
-
Technical Skills: Be ready to discuss your experience with specific design tools like Figma or Adobe XD, and your understanding of web accessibility standards.
Portfolio Presentation Strategy:
-
Storytelling: Structure your portfolio presentation as a narrative. For each project, explain the problem, your role, the process you followed, the solutions you designed, and the impact (or intended impact).
-
Visual Clarity: Ensure your presentation is visually clean, easy to follow, and effectively showcases your design work. Use annotations to explain key decisions.
-
Focus on Process: Emphasize how you arrived at your designs, not just the final output. Highlight your research, ideation, and iteration phases.
-
Quantify Impact: Where possible, use data or metrics to demonstrate the effectiveness of your designs. For an intern role, this might involve discussing potential impact based on research.
π Enhancement Note: Interview preparation advice is geared towards demonstrating not only design skills but also an understanding of operational principles, data-driven decision-making, and collaborative problem-solving relevant to GTM functions.
π Application Steps
To apply for this operations-focused UX/UI Design internship:
-
Submit your application through the Nintendo of Europe careers portal link provided: https://nintendoeurope.csod.com/ux/ats/careersite/1/home/requisition/150?c=nintendoeurope
-
Portfolio Customization: Tailor your portfolio to highlight projects demonstrating your ability to analyze data, synthesize user research, and create wireframes/user flows relevant to website enhancements. Focus on process and problem-solving.
-
Resume Optimization: Ensure your resume clearly states your mandatory internship status, relevant field of study, proficiency with design tools (Figma, Adobe XD), and any experience with SCRUM or data analysis. Use keywords from the job description.
-
University Confirmation: Prepare your university's confirmation letter for the mandatory internship, along with your earliest possible starting date.
-
Company Research: Familiarize yourself with Nintendo's brand values, current digital platforms (especially Nintendo of Europe's website), and recent gaming industry trends. Consider how UX/UI design supports their GTM strategies.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates must be enrolled in a mandatory internship related to Information Architecture, User Experience, Interaction Design, or similar fields, with a minimum duration of 6 months. Required skills include proficiency with design tools like Figma or Adobe XD and fluency in spoken and written English.