Graphic Designer (Fixed-Term Contract, Part-Time)

Renesas Electronics
Full_timeβ€’Lviv, Ukraine

πŸ“ Job Overview

Job Title: Graphic Designer (Fixed-Term Contract, Part-Time) Company: Renesas Electronics Location: Lviv, Ukraine Job Type: Part-Time, Fixed-Term Contract Category: Marketing & Design Operations Date Posted: 2025-08-12 Experience Level: Mid-Level (2-5 years) Remote Status: Remote OK

πŸš€ Role Summary

  • This role is crucial for enhancing the visual user experience of Renesas' engineering software, focusing on UI elements and graphical consistency.
  • It involves optimizing existing visuals for clarity, scalability, and accessibility, aligning with established UI principles.
  • The position requires a strong collaborative approach, working with teams to refine visuals for dialogs, toolbars, and other interface components.
  • A key aspect is asset production in ready-to-use formats and maintaining meticulous version control for design assets.
  • The role also contributes to the development and maintenance of a design system within Figma, ensuring visual coherence and efficiency.

πŸ“ Enhancement Note: While the primary focus is graphic design, the mention of "optimizing existing graphics for clarity, scalability, and accessibility" and "basic understanding of UI principles" suggests a need for operational awareness in how design impacts user workflows and system performance within an engineering software context. This role bridges creative output with functional application, demanding an understanding of design's role in operational efficiency and user adoption within technical environments.

πŸ“ˆ Primary Responsibilities

  • Spearhead the development and refinement of a cohesive visual style across the engineering application suite, ensuring brand consistency and user appeal.
  • Optimize all graphical assets, including icons, illustrations, and UI elements, to meet stringent standards for clarity, scalability, and accessibility.
  • Actively collaborate with engineering and product teams to conceptualize and execute visuals for user interface components such as dialogs, toolbars, charts, and other graphical treatments.
  • Produce and deliver production-ready design assets, meticulously adhering to asset production workflows and maintaining robust version control for all delivered materials.
  • Contribute significantly to the creation and ongoing maintenance of a centralized Figma design system and library, ensuring efficient asset management and design scalability.
  • Support the integration of new design elements and updates into the software, ensuring a seamless transition and minimal disruption to the user experience.

πŸ“ Enhancement Note: The responsibilities highlight a need for operational efficiency in asset delivery and design system management. The emphasis on "production-ready formats" and "version control" indicates an expectation for structured design workflows, similar to how operations teams manage data and system updates. Contribution to a Figma design system implies a need for systematic approach to design asset management, ensuring consistency and reusability, which is a core operational principle in design.

πŸŽ“ Skills & Qualifications

Education:

  • While no specific degree is mandated, a strong academic foundation in Graphic Design, Visual Communications, or a related field is highly beneficial.
  • An equivalent combination of education and professional experience will also be considered.

Experience:

  • Minimum of 2 years of professional experience in graphic design, with a preference for experience directly related to User Interface (UI) design or software visuals.
  • Proven track record of successfully contributing to visual design projects, demonstrating an understanding of design's impact on user experience.
  • Experience in managing design assets, including organizing, versioning, and preparing them for production environments.

Required Skills:

  • Graphic Design Proficiency: Demonstrated expertise in core graphic design principles and application.
  • UI Design Fundamentals: Basic understanding of UI principles, user experience (UX) considerations, and how visual elements impact usability.
  • Design Tool Mastery: Advanced proficiency in industry-standard design software such as Figma, Adobe Illustrator, and Adobe Photoshop.
  • Attention to Detail: Exceptional eye for pixel-perfect detail, visual hierarchy, color theory, and typography.
  • Collaboration Skills: Ability to effectively collaborate with cross-functional teams, including engineers and product managers, to achieve design objectives.
  • Asset Production: Skill in creating and delivering production-ready graphics in various formats suitable for software integration.
  • Version Control: Familiarity with version control principles for design assets to manage revisions and maintain project integrity.

Preferred Skills:

  • Portfolio Excellence: A strong, curated portfolio showcasing a range of relevant work, including icon sets, interface illustrations, and software-related visuals.
  • Figma Expertise: Deep knowledge of Figma features, including component creation, auto-layout, and design system management.
  • Technical Acumen: Familiarity with technical environments, such as engineering software, productivity tools, or development workflows, is a significant advantage.
  • Scalability & Accessibility: Understanding of design principles for scalability and accessibility in digital products.
  • Iterative Design: Experience working in an iterative design process, incorporating feedback and making design adjustments.

πŸ“ Enhancement Note: The combination of graphic design skills with UI principles and technical environment familiarity points towards a role that requires not just aesthetic output but also an understanding of how design integrates into software development operations. The emphasis on Figma and design systems suggests a need for systematic design management, aligning with operational best practices for asset consistency and efficiency.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Visual Consistency Showcase: Demonstrate ability to maintain and evolve a consistent visual style across diverse UI elements, showcasing examples of cohesive design systems or application refreshes.
  • UI Element Design: Include specific examples of designed icons, dialog boxes, toolbars, or other interface components that highlight clarity, usability, and aesthetic appeal.
  • Technical Graphics: Present visuals that have been optimized for clarity, scalability, and accessibility within a software or technical context.
  • Figma Contribution: If possible, provide examples or descriptions of contributions to a Figma design system, illustrating understanding of component-based design and library management.
  • Production-Ready Assets: Showcase examples of assets delivered in production-ready formats, demonstrating an understanding of technical specifications and asset pipeline requirements.

Process Documentation:

  • Evidence of a structured design process from concept to delivery, including wireframing, prototyping, and final asset generation.
  • Examples of how design feedback was incorporated and iterated upon to improve visual output or UI functionality.
  • Understanding of asset management workflows, including file naming conventions, folder structures, and version control practices.

πŸ“ Enhancement Note: The portfolio requirements are geared towards demonstrating operational efficiency and systematic design thinking. The emphasis on "production-ready formats," "version control," and "Figma design system" implies a need for candidates who can manage design as a structured process, akin to managing operational workflows and data integrity. This indicates an expectation for a systematic approach to design creation and asset management.

πŸ’΅ Compensation & Benefits

Salary Range:

  • Given the part-time nature (10 hours/week) and fixed-term contract for 6 months, and the location in Lviv, Ukraine, a competitive hourly rate is expected. Based on industry benchmarks for mid-level graphic designers in Ukraine with UI experience, the estimated range would be approximately 300-600 UAH per hour, translating to roughly 12,000 - 24,000 UAH per month for the specified working hours.

Benefits:

  • Paid Vacation: 14 calendar days of paid vacation annually, prorated for the contract duration.
  • Flexible Working Hours: The ability to set personal working hours within reasonable parameters to accommodate personal needs and optimize productivity.
  • Professional & Personal Growth: Opportunities for skill development, learning new design techniques, and gaining experience within a global technology company.
  • Contract Extension Possibility: Potential for the fixed-term contract to be extended beyond the initial 6-month period based on performance and business needs.
  • Collaborative Environment: Work within a friendly and highly professional team, fostering a supportive and productive atmosphere.

Working Hours:

  • This is a part-time position requiring approximately 10 hours of work per week.
  • Flexible working hours are offered, allowing the designer to structure their work schedule to best suit their productivity and any other commitments, while ensuring alignment with team collaboration needs.

πŸ“ Enhancement Note: The salary estimate is based on typical freelance or part-time contract rates for graphic designers in Ukraine, factoring in the mid-level experience and specialized UI/software graphics skills. The benefits provided are typical for contract roles, with a focus on flexibility and professional development, aligning with the needs of part-time professionals.

🎯 Team & Company Context

🏒 Company Culture

Industry: Semiconductor and Embedded Systems. Renesas Electronics is a global leader in providing embedded semiconductor solutions that power a wide range of industries, including automotive, industrial, infrastructure, and the Internet of Things (IoT). This context means the design work will often be within a technical and engineering-focused environment. Company Size: Renesas Electronics is a large global corporation, employing over 21,000 professionals across more than 30 countries. This scale suggests robust internal processes, potential for structured project management, and a global perspective on design and technology. Founded: Renesas Electronics was founded in 2003 through the merger of Hitachi's and Mitsubishi Electric's semiconductor businesses. This history implies a strong foundation in engineering excellence and a legacy of innovation.

Team Structure:

  • The Graphic Designer will likely be part of a broader marketing, product, or engineering team, contributing to the visual aspects of software development.
  • Collaboration will occur with product managers, software engineers, and potentially other designers or user experience professionals.
  • Reporting structure will likely be to a design lead, marketing manager, or product owner who oversees the software's visual development.

Methodology:

  • Data-Driven Design: While primarily a creative role, there's an expectation to understand how design impacts user engagement and software adoption, potentially involving A/B testing or user feedback analysis to inform design decisions.
  • Process Optimization: A core aspect of the role involves optimizing existing graphics and contributing to a design system, which are inherently process-oriented activities aimed at improving efficiency and consistency.
  • Agile Collaboration: Given the software development context, it's probable that design work will be integrated into agile development cycles, requiring flexibility and iterative contributions.

Company Website: https://www.renesas.com/

πŸ“ Enhancement Note: The company's industry and size suggest a professional, structured environment where design operations are integrated into larger product development lifecycles. The emphasis on "Making Our Lives Easier" likely translates into a culture that values efficiency, user-centricity, and innovation in its technical solutions.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned at a mid-level, requiring 2-5 years of experience. It's a specialized role within a larger organizational structure, focusing on the operational aspects of design for software products. Reporting Structure: The Graphic Designer will likely report to a Design Lead, Senior Graphic Designer, Product Manager, or Marketing Manager, depending on the specific team structure within Renesas. This reporting line will offer guidance on project priorities and design standards. Operations Impact: The designer's work directly impacts the user experience of engineering software. By improving visual clarity, consistency, and usability, they contribute to increased user efficiency, reduced errors, and better adoption rates of Renesas' software tools, indirectly supporting the company's operational goals and customer satisfaction.

Growth Opportunities:

  • Skill Specialization: Develop deeper expertise in UI design, design systems, and specialized software graphics through hands-on project work and potential training.
  • Portfolio Expansion: Build a strong portfolio with impactful case studies showcasing contributions to a global technology firm's software products.
  • Cross-Functional Exposure: Gain insights into software development processes and collaborate with diverse engineering teams, broadening understanding of product lifecycles.
  • Potential for Extension/Full-Time: Excellent performance in this contract role could lead to contract extensions or opportunities for full-time positions within Renesas' design or marketing departments.

πŸ“ Enhancement Note: The role offers a focused opportunity to hone graphic design skills within a technical operations context. Growth is likely to be through specialization and demonstration of operational efficiency in design delivery and system contribution, rather than a traditional hierarchical promotion path for a contract role.

🌐 Work Environment

Office Type: While the role is advertised as "Remote OK," this typically implies a hybrid or fully remote work arrangement, offering flexibility. Renesas also operates physical offices globally. Office Location(s): The primary listed location is Lviv, Ukraine. Renesas has a global presence with offices in numerous countries, indicating a broad operational footprint.

Workspace Context:

  • Remote Collaboration: Expect to use digital collaboration tools for communication, project management, and design reviews, fostering a remote-first or hybrid operational approach.
  • Design Tools & Technology: Access to industry-standard design software (Figma, Adobe Creative Suite) will be essential, potentially with company-provided licenses or BYOL (Bring Your Own License) arrangements.
  • Team Interaction: Opportunities for interaction with the design and engineering teams will occur through virtual meetings, chat platforms, and collaborative design sessions, ensuring integrated workflow.

Work Schedule:

  • The position is part-time, requiring 10 hours per week.
  • Flexible working hours are a key benefit, allowing the designer to manage their schedule effectively, provided work is completed within agreed-upon deadlines and team collaboration needs are met. This flexibility is crucial for integrating design tasks into broader software development operations.

πŸ“ Enhancement Note: The remote and flexible nature of the role aligns with modern operational work models, emphasizing output and efficiency over strict hours or location. Candidates should be comfortable with virtual collaboration tools and asynchronous communication, common in distributed operations teams.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A recruiter or hiring manager will review applications, focusing on portfolios and relevant experience.
  • Portfolio Review: A dedicated session to present and discuss your portfolio, focusing on UI-related projects, problem-solving approaches, and design system contributions.
  • Technical/Skills Assessment: This might involve a short design challenge or a discussion about specific design tools and techniques relevant to UI graphics.
  • Team Interview: A conversation with potential team members (e.g., engineers, product managers) to assess collaboration skills, understanding of technical environments, and cultural fit.
  • Final Interview: Potentially with a senior leader to discuss overall fit and alignment with company goals.

Portfolio Review Tips:

  • Curate for Relevance: Select 3-5 of your strongest projects that best showcase UI graphics, icon design, interface illustration, and contributions to design systems.
  • Showcase Process: For each project, briefly explain the problem, your design process, the tools used, and the outcome, emphasizing how design decisions addressed user needs or operational requirements.
  • Highlight Figma Contributions: If you have examples of building or contributing to a Figma design system, detail your approach to componentization, library organization, and maintaining consistency.
  • Demonstrate Technical Understanding: Be prepared to discuss how your designs consider scalability, accessibility, and integration into software environments.
  • Prepare for Questions: Anticipate questions about your workflow, how you handle feedback, your approach to pixel-perfection, and your understanding of UI principles.

Challenge Preparation:

  • Focus on UI Elements: If a design challenge is given, it will likely involve creating or refining a specific UI graphic element (e.g., an icon, a button state, a small illustration for a dialog box).
  • Emphasize Clarity & Consistency: Prioritize clear visual communication and adherence to any provided style guidelines or existing application aesthetics.
  • Time Management: Be mindful of any time constraints and focus on delivering a polished and well-reasoned solution.
  • Justify Decisions: Be ready to articulate the reasoning behind your design choices, linking them to UI principles and potential user impact.

πŸ“ Enhancement Note: The interview process emphasizes practical design skills and the ability to integrate them into a software development lifecycle. A strong, relevant portfolio is critical, and candidates should be prepared to discuss their design process and how their work supports operational efficiency and user experience within a technical context.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI design, prototyping, and building/maintaining design systems. Proficiency in creating components, variants, auto-layout, and managing shared libraries is key.
  • Adobe Illustrator: Crucial for creating vector graphics, icons, and illustrations that require precision and scalability.
  • Adobe Photoshop: Useful for image manipulation, texture creation, and raster-based graphics optimization.

Analytics & Reporting:

  • While not a primary tool for this role, an understanding of how design impacts user analytics (e.g., engagement rates, conversion improvements) is beneficial. Familiarity with analytics dashboards may be helpful for context.

CRM & Automation:

  • Not directly relevant to this graphic design role, but awareness of how design assets are managed and deployed within product development workflows is advantageous.

πŸ“ Enhancement Note: The core tools are standard for UI/graphic design. The emphasis on Figma and design systems indicates a modern, efficient approach to design operations, requiring candidates to be adept at using these tools for systematic asset management and visual consistency.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A commitment to designing visuals that enhance user experience, making software easier and more intuitive to use.
  • Efficiency & Scalability: Valuing designs that are not only aesthetically pleasing but also efficient to produce, update, and scale across the application.
  • Collaboration & Communication: Fostering an environment where open communication and teamwork are paramount for achieving shared goals.
  • Attention to Detail: A dedication to pixel-perfect execution and ensuring high quality in all visual outputs.
  • Innovation: Encouraging creative problem-solving and embracing new design approaches and technologies.

Collaboration Style:

  • Cross-functional Integration: Working closely with engineers and product managers to ensure designs meet technical requirements and product objectives.
  • Iterative Feedback: Actively participating in design reviews, providing constructive feedback, and incorporating feedback from others to refine designs.
  • Knowledge Sharing: Contributing to the design system and sharing best practices within the design community at Renesas to promote consistency and efficiency.

πŸ“ Enhancement Note: The team culture likely emphasizes structured collaboration and a commitment to quality and efficiency, reflecting the operational demands of working within a large technology company. The values align with best practices in design operations, focusing on systematic approaches and user impact.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Aesthetics and Functionality: Ensuring that visually appealing designs also meet the strict functional and technical requirements of engineering software.
  • Maintaining Consistency: Upholding a unified visual style across a complex application suite, especially with a part-time role and potential for evolving requirements.
  • Adapting to Technical Constraints: Understanding and working within the limitations and specifications of software development environments.
  • Remote Collaboration Dynamics: Effectively collaborating and communicating design ideas and feedback in a remote setting.

Learning & Development Opportunities:

  • Mastering Design Systems: Deepening skills in building, maintaining, and utilizing design systems for maximum efficiency.
  • UI/UX Principles: Gaining further insight into user interface design best practices and how they apply to technical software.
  • Industry Exposure: Working with a global leader in semiconductors provides exposure to cutting-edge technology and industry trends.
  • Portfolio Enhancement: Contributing to a significant software product will add valuable experience and tangible results to your professional portfolio.

πŸ“ Enhancement Note: The challenges are typical for design roles in technical environments, requiring adaptability and a focus on operational integration. The growth opportunities are focused on skill enhancement within specialized areas of design and exposure to a large-scale corporate environment.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Portfolio Walkthrough: Be prepared to walk through your portfolio, explaining your design process, the rationale behind your choices, and the impact of your work, especially for any UI or software-related projects.
  • Figma & Design Systems: Expect questions about your experience with Figma, component creation, auto-layout, and your philosophy on building and maintaining design systems.
  • Problem-Solving: Be ready to discuss how you approach design challenges, especially those involving optimizing existing graphics for clarity, scalability, or accessibility.
  • Collaboration & Feedback: Prepare examples of how you collaborate with engineers and other stakeholders, and how you handle constructive criticism and feedback on your designs.

Company & Culture Questions:

  • Renesas' Mission: Understand Renesas' purpose ("To Make Our Lives Easier") and how design contributes to that mission, particularly in the context of engineering software.
  • Technical Environment: Research Renesas' products and industry to understand the technical context of the software you'll be designing for.
  • Team Fit: Think about how your working style and values align with a professional, globally-oriented technology company.

Portfolio Presentation Strategy:

  • Highlight Key Projects: Focus on projects that demonstrate your ability to create clean, scalable, and user-friendly graphics for software interfaces.
  • Showcase Process, Not Just Pixels: Explain the "why" behind your design decisions, demonstrating your understanding of UI principles and problem-solving.
  • Quantify Impact (if possible): If any of your past design work led to measurable improvements (e.g., user engagement, task completion rates), be ready to share those metrics.
  • Demonstrate Figma Proficiency: Provide specific examples of your work within Figma, showcasing your ability to build robust and organized design systems.

πŸ“ Enhancement Note: Preparation should focus on demonstrating not just creative talent but also an understanding of design as an operational component of software development. Emphasize systematic approaches, collaboration, and the impact of design on user experience and efficiency.


πŸ“Œ Application Steps

To apply for this operations position:

  • Submit your application through the provided link on the SmartRecruiters platform.
  • Portfolio Customization: Ensure your portfolio is up-to-date and prominently features UI-related design work, icon sets, and any experience with design systems or software interface graphics. Tailor your presentation to highlight skills in Figma, Illustrator, and Photoshop.
  • Resume Optimization: Update your resume to clearly articulate your 2+ years of graphic design experience, emphasizing any UI design contributions, technical environment familiarity, and proficiency with design tools. Use keywords such as "UI Design," "Graphic Design," "Figma," "Illustrator," "Scalability," "Accessibility," and "Design System."
  • Interview Preparation: Familiarize yourself with Renesas' company mission and values. Prepare to discuss your design process, collaboration style, and how you approach creating visually effective and accessible graphics for technical software. Practice presenting your portfolio.
  • Company Research: Gain a basic understanding of Renesas Electronics as a company, its role in the semiconductor industry, and its "Make Our Lives Easier" purpose. This context will help you tailor your responses and demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates should have 2+ years of experience in graphic design, preferably with a focus on UI. A strong portfolio and proficiency in design tools like Figma, Illustrator, and Photoshop are essential, along with attention to detail and a basic understanding of UI principles.