Graphic Designer Assistant – Alternance (12 mois) Septembre 2026 (F/H/NB)
📍 Job Overview
Job Title: Graphic Designer Assistant – Alternance (12 months) September 2026 (M/F/NB)
Company: Ubisoft
Location: Paris, Île-de-France, France
Job Type: Stage (Apprenticeship/Internship)
Category: Marketing Operations / Creative Operations
Date Posted: 2026-04-03
Experience Level: 0-2 years (Entry-level/Internship)
Remote Status: On-site
🚀 Role Summary
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This role is an integral part of the Ubisoft Online Services Marketing & Communications team, focusing on creating compelling visual assets and video content to promote products and internal initiatives.
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The Graphic Designer Assistant will be responsible for the end-to-end video production process, from storyboarding to final editing, and the design of various visual communication materials.
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This position offers a unique opportunity to contribute to brand identity management and strategic communication support within a leading global video game company.
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The role requires a blend of creative design skills, technical proficiency in industry-standard software, and strong organizational abilities to manage multiple projects in a fast-paced environment.
📝 Enhancement Note: This role is an "alternance" position, which is a specific type of work-study contract in France combining professional training and academic studies. While the core responsibilities are creative, the "Marketing & Communications" aspect implies a strategic alignment with GTM (Go-To-Market) objectives, requiring the candidate to understand how visual assets support broader marketing campaigns and internal communications for Online Services. The "0-2 years" experience level suggests this is an entry-level opportunity, ideal for individuals pursuing a Master's degree.
📈 Primary Responsibilities
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Lead the creation of promotional videos for Online Services products, encompassing storyboarding, footage sourcing, animation design, and final video editing.
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Design a variety of visual communication assets, including banners and infographics, tailored for different communication channels and internal/external events.
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Maintain, document, and update the visual identity and templates for Online Services, developing guidelines to ensure consistent brand representation across all communications.
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Develop and enhance presentations and strategic communication materials, ensuring clarity, visual appeal, and alignment with project objectives.
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Collaborate closely with the Director of Marketing & Communications for Online Services to understand project requirements and deliver assets that meet strategic goals.
📝 Enhancement Note: The emphasis on "maintaining, documenting, and updating the visual identity and templates" suggests a need for strong organizational skills and an understanding of brand consistency principles, crucial for effective marketing operations. The requirement to create "strategic communication materials" implies that the role goes beyond purely aesthetic design, requiring an understanding of how visuals support business objectives and convey key messages clearly.
🎓 Skills & Qualifications
Education:
- Currently enrolled in a Master's degree program in Art Direction or Graphic Design & Digital.
Experience:
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Demonstrated experience in video production, from concept to final delivery.
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Proven ability to design diverse visual assets for various media.
Required Skills:
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Complete mastery of Adobe Creative Suite (Photoshop, Illustrator, Premiere Pro, After Effects).
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Proficiency in Figma for design and prototyping.
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Comprehensive knowledge of Microsoft Office Suite, with a particular emphasis on PowerPoint for presentations.
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Excellent written and spoken English proficiency, enabling effective communication in an international setting.
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Strong understanding of video production workflows, including storyboarding and editing techniques.
Preferred Skills:
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Experience with motion graphics and animation.
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Familiarity with content management systems or digital asset management (DAM) tools.
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Understanding of marketing campaign objectives and how visual assets contribute to them.
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Experience in developing brand guidelines or style guides.
📝 Enhancement Note: The explicit mention of "Master Direction Artistique ou Design Graphique & Numérique" and a "première expérience dans un environnement professionnel" indicates that while it's an "alternance" (work-study), it's geared towards more advanced students who have already had some exposure to the professional world, likely through internships or prior projects. The requirement for full mastery of Adobe Creative Suite and Figma suggests a high technical bar for an assistant role, underscoring the need for candidates to be highly proficient from the outset.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
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A comprehensive portfolio showcasing a range of graphic design and video production work is mandatory for application.
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Demonstrate end-to-end video project execution, from concept and storyboarding to final edited output.
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Include examples of visual assets like banners, infographics, and presentation materials that align with brand identity principles.
Process Documentation:
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Portfolio pieces should ideally illustrate the candidate's process, such as storyboards, mood boards, or draft versions, to highlight their creative workflow.
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Examples demonstrating how visual assets were adapted for different communication channels or specific campaign objectives are valuable.
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Work that shows attention to detail in maintaining brand consistency across multiple assets is highly regarded.
📝 Enhancement Note: The emphasis on a "portfolio of your achievements" being required is a critical element for this role. It implies that candidates must be able to visually demonstrate their skills and project execution capabilities, rather than relying solely on a resume. This is standard for creative roles but is particularly important for assessing practical design and video production skills in operations-adjacent creative functions.
💵 Compensation & Benefits
Salary Range:
- Remuneration will be calculated based on various criteria including age, level of studies, and legal requirements for "alternance" contracts in France. Typically, this involves a percentage of the minimum wage (SMIC) based on age and year of study, ranging from approximately 50% to 100% of the SMIC.
Benefits:
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Swile Meal Vouchers (Carte Titres Restaurant Swile).
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50% reimbursement of public transportation costs.
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One authorized day off per month (additional to standard vacation time for apprenticeships).
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Discounts on ticketing for concerts and shows.
Working Hours:
- Standard working hours are typically 40 hours per week, reflecting a full-time commitment for the "alternance" contract, aligned with the company's operational needs.
📝 Enhancement Note: The salary is explicitly tied to the "alternance" contract regulations in France, which are variable based on age and study level. The provided range is an estimate based on current French labor laws and typical apprenticeship compensation structures. The benefits listed are standard for Ubisoft employees and interns/apprentices in France.
🎯 Team & Company Context
🏢 Company Culture
Industry: Video Games & Interactive Entertainment. Ubisoft is a global leader in creating and distributing video games across various platforms and genres.
Company Size: Ubisoft is a large, multinational corporation with thousands of employees worldwide, operating multiple studios and offices across different continents. This scale implies a structured environment with established processes and opportunities for cross-functional collaboration.
Founded: Ubisoft was founded in 1986, bringing decades of experience and innovation to the gaming industry. This long history suggests a company culture that values experience, resilience, and continuous evolution.
Team Structure:
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The role is within the Online Services division, specifically the Marketing & Communications team. This team is likely composed of marketing specialists, communication managers, and creative professionals dedicated to promoting and supporting Ubisoft's online services and associated products.
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The Graphic Designer Assistant will report directly to the Director of Marketing & Communications for Online Services, indicating a clear reporting line and direct mentorship opportunity.
Methodology:
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Ubisoft's approach to game development and operations is typically highly collaborative and iterative, emphasizing innovation and player feedback.
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The Online Services team focuses on delivering robust, scalable, and engaging online experiences, which requires strong project management, data analysis for performance monitoring, and agile development practices.
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Marketing and communication strategies are data-driven, aiming to understand player engagement, market trends, and effective outreach channels.
Company Website: https://www.ubisoft.com/
📝 Enhancement Note: Understanding Ubisoft's culture as a major player in the gaming industry is key. They emphasize creativity, innovation, and a passion for games. The "Online Services" division specifically highlights their commitment to live services and player engagement, meaning the marketing efforts for this team are crucial for long-term player retention and community building. The "alternance" nature of the role means the candidate will be integrated into this culture as a learner and contributor.
📈 Career & Growth Analysis
Operations Career Level: This is an entry-level "alternance" (work-study) position, designed for individuals pursuing a Master's degree. It serves as a foundational experience in creative operations and marketing within the video game industry.
Reporting Structure: The Graphic Designer Assistant will report directly to the Director of Marketing & Communications for Online Services. This provides a clear line of management and mentorship from a senior leader in the marketing function.
Operations Impact: While this role is primarily focused on creative asset generation, the output directly impacts the perception and promotion of Ubisoft's Online Services products. Effective visual communication and video content are critical for player engagement, acquisition, and retention, thus contributing indirectly but significantly to the revenue and success of these services.
Growth Opportunities:
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Skill Specialization: Opportunity to deepen expertise in video production (storyboarding, editing, animation) and graphic design within a professional context, potentially leading to specialization in areas like motion graphics or brand asset management.
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Industry Exposure: Gain invaluable experience in the video game industry and understand the operational dynamics of a global entertainment company, particularly within the Online Services domain.
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Networking: Build professional connections within Ubisoft, which can be beneficial for future career opportunities, both within the company and the broader industry.
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Potential for Future Roles: Successful completion of the "alternance" program and strong performance may open doors for future internship or junior roles at Ubisoft, depending on business needs and candidate development.
📝 Enhancement Note: Given this is an "alternance" role, the primary growth is academic and practical skill development. The "impact" is less about strategic decision-making and more about the quality and effectiveness of the creative output in supporting marketing objectives. The "growth opportunities" are framed within the context of an educational contract, focusing on learning and gaining practical experience.
🌐 Work Environment
Office Type: This is an office-based role, requiring the intern to be physically present at the Ubisoft office in Paris. This allows for direct collaboration, on-site training, and full immersion in the company culture.
Office Location(s): Paris, France. Ubisoft has a significant presence in Paris, offering a vibrant urban work environment.
Workspace Context:
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The workspace will be within the Ubisoft Paris office, likely designed to foster collaboration and creativity, potentially including dedicated creative studios or shared office spaces.
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Access to industry-standard creative software and hardware (Adobe Creative Suite, Figma, powerful workstations) will be provided.
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Opportunities for interaction with the broader Online Services Marketing & Communications team, as well as other creative and operational professionals within Ubisoft Paris.
Work Schedule: The schedule is likely aligned with standard office hours, typically 40 hours per week for an "alternance" contract, with specific daily timings to be confirmed with the hiring manager. Flexibility may be offered within the framework of the contract and team needs.
📝 Enhancement Note: The "office-based" nature is explicit. For a creative role like this, being in the office is crucial for collaborative brainstorming, direct feedback, and access to specialized equipment and software that might not be feasible for remote work.
📄 Application & Portfolio Review Process
Interview Process:
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Initial Application: Submit a CV and a mandatory portfolio showcasing relevant graphic design and video production work.
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Phone Screening: A preliminary call with a representative from the Ubisoft Campus team to assess profile suitability and candidate motivation.
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Technical Case Study: If the phone screening is successful, candidates will be given a practical case study to demonstrate their technical skills related to the role's requirements (e.g., a short design or editing task).
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Final Interview: A physical or virtual interview (via Teams) with the future "tuteur/tutrice" (mentor/supervisor) to discuss the role, team dynamics, and assess cultural fit.
Portfolio Review Tips:
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Curate Selectively: Showcase your strongest and most relevant work. For this role, prioritize video projects (storyboards, editing, animation) and diverse visual assets (banners, infographics).
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Demonstrate Process: Include case studies that illustrate your creative process – from initial concept and storyboarding to final execution. This shows your problem-solving approach.
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Highlight Technical Proficiency: Clearly indicate the tools and software used for each project (Adobe Creative Suite, Figma).
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Showcase Brand Awareness: If possible, include examples that demonstrate an understanding of brand identity and how to maintain consistency across different assets.
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Tailor to Ubisoft: If you have any work related to gaming, entertainment, or large-scale communications, highlight it. Even if not, focus on clear communication, storytelling, and professional execution.
Challenge Preparation:
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Understand the Brief: Carefully read and dissect the case study brief, identifying key objectives, target audience, and any specific constraints.
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Time Management: Allocate your time effectively across different stages of the task (planning, execution, review).
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Presentation Readiness: Be prepared to present your case study solution, explaining your design choices, technical approach, and how it addresses the brief. Practice articulating your thought process clearly and concisely.
📝 Enhancement Note: The interview process is structured and multi-stage, common for larger organizations. The emphasis on a "case study" is standard for creative roles and directly assesses practical skills. The portfolio requirement is paramount.
🛠 Tools & Technology Stack
Primary Tools:
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Adobe Creative Suite:
- Photoshop: For image manipulation, graphic design, and asset creation.
- Illustrator: For vector graphics, logos, icons, and infographics.
- Premiere Pro: For professional video editing, timeline management, and final assembly.
- After Effects: For motion graphics, animation, visual effects, and dynamic video elements.
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Figma: A collaborative interface design tool, likely used for prototyping, UI elements, and potentially for collaborative design workflows with other team members.
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Microsoft Office Suite:
- PowerPoint: Essential for creating and enhancing presentations, demonstrating strategic communication capabilities.
Analytics & Reporting:
CRM & Automation:
- Not directly relevant to this creative role, but understanding how marketing assets are deployed through various channels (e.g., social media, email campaigns) is part of the broader marketing context.
📝 Enhancement Note: The explicit listing of Adobe Creative Suite (Photoshop, Illustrator, Premiere Pro, After Effects), Figma, and Microsoft Office (especially PowerPoint) highlights the core technical requirements. Proficiency in these tools is non-negotiable for this position.
👥 Team Culture & Values
Operations Values:
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Creativity & Innovation: Ubisoft fosters a culture that encourages pushing creative boundaries and exploring new ideas in game development and marketing.
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Player Focus: A core value is to enrich players' lives through memorable experiences, meaning all creative output should ultimately serve the player community.
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Collaboration & Teamwork: The company emphasizes working together across diverse teams and disciplines to achieve common goals.
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Excellence & Quality: A commitment to delivering high-quality products and professional output in all aspects of work.
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Diversity & Inclusion: Ubisoft actively promotes an inclusive environment that reflects the diversity of its global player base.
Collaboration Style:
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The online services marketing team likely operates with a collaborative style, where ideas are shared freely, and feedback is integral to the creative process.
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Cross-functional collaboration with game teams, product managers, and other marketing specialists is essential for creating relevant and impactful communication assets.
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A culture of constructive feedback is expected, with the "tuteur/tutrice" providing guidance and support throughout the apprenticeship.
📝 Enhancement Note: The company values, particularly "Player Focus," "Creativity & Innovation," and "Collaboration," are directly applicable to how the Graphic Designer Assistant should approach their work. Understanding these values helps in aligning one's contributions and communication style with the company's ethos.
⚡ Challenges & Growth Opportunities
Challenges:
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Fast-Paced Environment: The gaming industry is dynamic; the role may involve tight deadlines and the need to adapt quickly to evolving project requirements.
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Brand Consistency: Balancing creative expression with the need to adhere strictly to Ubisoft's established visual identity and Online Services guidelines can be a challenge.
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Technical Skill Depth: Mastering multiple advanced creative software tools within a professional context requires continuous learning and application.
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Balancing Academic and Professional Demands: As an "alternance" student, managing coursework alongside demanding professional responsibilities requires excellent time management and organizational skills.
Learning & Development Opportunities:
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Practical Application of Skills: Gain hands-on experience using cutting-edge creative tools and techniques on real-world projects for a leading global brand.
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Industry Insight: Learn about the intricacies of marketing and communications within the video game industry, specifically for online services and live game operations.
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Mentorship: Benefit from guidance and training from experienced professionals, including a dedicated "tuteur/tutrice."
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Professional Networking: Build connections within Ubisoft and the broader creative and gaming industries.
📝 Enhancement Note: The challenges are typical for entry-level creative roles in fast-paced industries. The growth opportunities are framed around practical learning and gaining industry-specific experience, which is the primary purpose of an "alternance" contract.
💡 Interview Preparation
Strategy Questions:
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Portfolio Presentation: Be ready to walk through 2-3 key projects from your portfolio. For each, explain:
- The objective of the project.
- Your role and process.
- The tools you used.
- The challenges you faced and how you overcame them.
- The outcome or impact of the project.
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Creative Process: Be prepared to discuss your creative process for video production and graphic design. How do you approach a new brief? How do you generate ideas? How do you ensure brand consistency?
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Software Proficiency: Expect questions about your experience with Adobe Creative Suite, Figma, and PowerPoint. Be ready to provide specific examples of how you've used advanced features.
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Problem-Solving: How would you handle a situation where you have conflicting feedback from different stakeholders on a design? Or how would you approach creating a video with limited footage?
Company & Culture Questions:
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Motivation: Why Ubisoft? Why the Online Services division? What interests you about this specific "alternance" role?
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Industry Interest: While not required to be a hardcore gamer, express genuine interest in the entertainment/gaming industry and how visual communication plays a role in it.
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Teamwork: Describe a time you worked effectively in a team on a creative project.
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Learning Aptitude: How do you approach learning new software or creative techniques?
Portfolio Presentation Strategy:
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Visual Clarity: Ensure your portfolio is well-organized, visually appealing, and easy to navigate.
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Storytelling: Frame your projects as mini-stories, highlighting the problem, your solution, and the results.
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Relevance: Emphasize projects that directly align with the responsibilities outlined in the job description (video production, graphic design, presentation materials).
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Conciseness: Be prepared to present your portfolio efficiently, focusing on the most impactful pieces.
📝 Enhancement Note: The interview preparation advice focuses on demonstrating practical skills, creative thinking, and alignment with Ubisoft's culture and the specific requirements of the role. The portfolio is the central piece of evidence.
📌 Application Steps
To apply for this Graphic Designer Assistant "Alternance" position:
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Submit your application through the Ubisoft Careers portal (SmartRecruiters) via the provided link.
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Portfolio Customization: Ensure your portfolio is meticulously curated to highlight your strongest video production (storyboarding, editing, animation) and graphic design skills (banners, infographics). Tailor its presentation to showcase relevance to Ubisoft's brand and the Online Services context.
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Resume Optimization: Craft a CV that clearly details your educational background (Master's program), any prior professional experience, and explicitly lists your proficiency in Adobe Creative Suite, Figma, and PowerPoint. Quantify achievements where possible.
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Motivation Statement: Prepare a concise and compelling statement explaining your motivation for this specific "alternance" opportunity at Ubisoft, focusing on your career aspirations and how this role aligns with your studies.
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Company Research: Familiarize yourself with Ubisoft's current games, its Online Services offerings, and its commitment to diversity and inclusion. Understand the role of marketing and communication in the video game industry.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates must be currently enrolled in a Master's program in Art Direction or Graphic Design with prior professional experience. Proficiency in Adobe Creative Suite, Figma, and Microsoft Office, along with excellent English communication skills, is required.