Graduate UI Developer

Frontier Developments
Full_timeCambridge, United Kingdom

📍 Job Overview

Job Title: Graduate UI Developer Company: Frontier Developments Location: Cambridge, England, United Kingdom Job Type: Permanent, Full-Time Category: Software Development / User Interface Design Date Posted: 2025-08-29 Experience Level: Early Career (0-2 Years) Remote Status: Hybrid (3 days/week in-studio)

🚀 Role Summary

  • Focus on developing high-quality, responsive user interfaces for video games across multiple platforms.
  • Collaborate with UI Designers and Gameplay Programmers to translate creative visions into functional UI components and screens.
  • Contribute to the improvement of the company's UI codebase and development tools, fostering a culture of continuous learning and innovation in UI technology.
  • Apply programming skills to create optimized, performant, and readable code for game UI elements, ensuring a seamless user experience.
  • Engage in problem-solving activities, working closely with the team to identify and implement efficient and effective UI solutions.

📝 Enhancement Note: While the title is "Graduate UI Developer," the responsibilities suggest a focus on the technical implementation (coding) of UI designs rather than pure UX/UI design principles. The emphasis on learning new technologies and contributing to codebases points towards a software engineering track with a specialization in front-end game development. The "hybrid" nature of the role indicates a need for candidates comfortable with a mix of in-office collaboration and remote work.

📈 Primary Responsibilities

  • Learn and contribute to the development of quality UI code for various game projects and platforms, adhering to established coding standards and best practices.
  • Actively participate in the improvement of the internal UI codebase and development tools, proposing and implementing enhancements for greater efficiency and maintainability.
  • Collaborate closely with UI Designers to understand and creatively translate UI mockups and assets into functional, interactive in-game interfaces.
  • Partner with Gameplay Programmers and other UI Developers to build prototypes, develop fully featured UI screens, and integrate UI elements seamlessly into the game engine.
  • Write optimized, performant, and well-readable code, paying close attention to memory management and frame rate considerations critical for real-time applications.
  • Troubleshoot and debug UI issues, utilizing debugging tools to diagnose and resolve problems efficiently, ensuring a polished user experience.
  • Integrate assets provided by Designers and Artists into new or existing UI frameworks, ensuring visual consistency and adherence to art direction.

📝 Enhancement Note: The responsibilities highlight a strong emphasis on coding and technical implementation within the UI development pipeline. The role is junior, implying a significant learning curve and a need for mentorship, but also an expectation to contribute meaningfully to the codebase. The mention of "various projects and platforms" suggests potential exposure to different game titles or development environments.

🎓 Skills & Qualifications

Education:

  • A degree in Computer Science, Software Engineering, Game Development, or a related technical field is typically expected for a graduate role.
  • Alternatively, equivalent practical experience or a strong portfolio demonstrating relevant skills can be considered.

Experience:

  • 0-2 years of experience in software development, with a focus on front-end or UI development.
  • Experience with or strong theoretical knowledge of programming languages and their respective debugging tools.
  • Familiarity with performance constraints in real-time applications and basic profiling/optimization techniques.

Required Skills:

  • Proficiency in at least one high-level programming language, such as C#, LUA, JavaScript (JS), Haxe, ActionScript 3 (AS3), or Java.
  • Practical experience or demonstrated understanding of debugging tools and methodologies for diagnosing and resolving software defects.
  • Ability to remain resilient and make sound decisions under pressure, maintaining a calm demeanor in challenging development cycles.
  • Awareness of performance constraints in real-time applications and at least some experience with profiling and optimizing code for efficiency.
  • Comfort in integrating visual assets provided by Designers and Artists into new or existing UI implementations.
  • Exceptional attention to detail, crucial for ensuring the accuracy and polish of user interfaces.

Preferred Skills:

  • Knowledge of motion design principles and their application in creating dynamic UI elements.
  • Familiarity with TypeScript for enhanced JavaScript development.

📝 Enhancement Note: The "familiarity" with languages and debugging tools suggests that while practical experience is valued, a strong foundational understanding and a willingness to learn are key. The emphasis on "resilience under pressure" and "performance constraints" reflects the demanding nature of game development and the need for developers who can handle both technical challenges and tight deadlines.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Demonstrations of UI components and screens developed using specified programming languages (e.g., C#, LUA, JS).
  • Examples of code showcasing clean structure, readability, and efficient implementation, ideally with comments explaining logic.
  • Case studies or project examples that illustrate problem-solving approaches to UI development challenges.
  • Evidence of how assets provided by designers were integrated into functional UI elements.
  • Any examples of profiling or optimization work performed on code.

Process Documentation:

  • Projects should ideally showcase a clear development process, from understanding requirements to implementation and testing.
  • If applicable, include documentation or explanations of the debugging process used for specific issues.
  • For preferred skills, examples of motion design integration or TypeScript usage would be beneficial.

📝 Enhancement Note: For a graduate role, the portfolio is critical for demonstrating potential and practical application of learned skills, especially if formal experience is limited. Applicants should focus on showcasing their ability to translate design into code, write efficient code, and demonstrate problem-solving capabilities. Projects that involve UI implementation for games, even personal or academic ones, are highly relevant.

💵 Compensation & Benefits

Salary Range:

  • Based on industry benchmarks for Graduate UI Developers in Cambridge, UK, a competitive salary range of £25,000 - £35,000 per annum is anticipated.
  • This estimate considers the early career nature of the role, the specific technical skills required, and the cost of living in Cambridge.

Benefits:

  • Success-Based Annual Bonus: A bonus tied to company and individual performance, rewarding contributions to successful game launches.
  • Share Option Schemes: Opportunity to gain equity in Frontier Developments, aligning personal success with the company's growth.
  • Life Assurance: Financial protection for beneficiaries in the event of death.
  • Private Family Healthcare: Comprehensive medical coverage for the employee and their family.
  • Flexitime Working Hours: Flexibility in start and end times to better manage work-life balance, within core business hours.
  • Enhanced Maternity/Paternity Leave: Generous leave policies to support new parents.
  • In-House Subsidised Catering: Affordable and convenient meal options available on-site.
  • Support With Relocation: Assistance provided for candidates relocating to Cambridge, easing the transition.
  • Cycle To Work Scheme: Tax-efficient way to purchase a bicycle for commuting.
  • Free Bike Servicing: Maintenance support for employees using the Cycle to Work scheme.
  • Social Activities And Events: Opportunities to connect with colleagues through company-sponsored events and activities.

Working Hours:

  • Standard full-time working hours are expected, with the flexibility offered by the flexitime policy. The role typically involves 40 hours per week.

📝 Enhancement Note: The provided benefits package is extensive and demonstrates Frontier Developments' commitment to employee well-being and long-term engagement. The "Success-Based Annual Bonus" and "Share Option Schemes" are particularly attractive for early-career professionals looking to grow with a successful company. The relocation support is a significant perk for candidates moving to Cambridge.

🎯 Team & Company Context

🏢 Company Culture

Industry: Video Game Development and Publishing. Frontier Developments is a recognized leader in creating high-quality, original simulation and strategy games. Company Size: Frontier Developments is a substantial independent studio, employing hundreds of individuals, which provides opportunities for mentorship and career growth within a structured environment. Founded: Frontier Developments was founded in 1994, giving it a long history and proven track record in the competitive video game industry. This longevity suggests stability and deep-seated expertise.

Team Structure:

  • The UI team likely consists of a UI Lead, senior UI developers, and other UI developers, working collaboratively.
  • This role will report to the UI Lead, receiving direct guidance and mentorship.
  • Cross-functional collaboration is essential, involving close work with UI Designers, Gameplay Programmers, Artists, and potentially other engineering disciplines.

Methodology:

  • Frontier likely employs agile or iterative development methodologies, common in the fast-paced game development industry, allowing for flexibility and continuous improvement.
  • Emphasis on data-driven decision-making, particularly concerning player experience and UI performance metrics.
  • A culture of continuous learning and knowledge sharing, encouraging developers to stay updated with the latest technologies and techniques in UI development.

Company Website: https://www.frontier.co.uk/

📝 Enhancement Note: Frontier Developments' reputation for creating immersive and artistically rich games suggests a culture that values creativity, technical excellence, and a passion for gaming. The company's growth and success over decades indicate a stable and supportive environment for career development. The "independent" nature allows for more direct impact and creative ownership.

📈 Career & Growth Analysis

Operations Career Level: This is an entry-level position designed for individuals beginning their careers in software development, specifically within the specialized field of UI development for games. It serves as a foundational stepping stone for a career in game technology.

Reporting Structure: The Graduate UI Developer will report to the UI Lead, who will provide technical guidance, performance feedback, and career development support. This structure ensures direct mentorship and clear direction.

Operations Impact: While not directly "revenue operations," this role has a significant indirect impact on revenue by contributing to the creation of polished, intuitive, and engaging user interfaces that enhance the player experience. A well-executed UI can improve player retention, satisfaction, and ultimately, sales and post-launch engagement.

Growth Opportunities:

  • UI Developer Specialization: Progress to mid-level and senior UI Developer roles, taking on more complex features and leading UI development for specific game systems.
  • Technical Skill Expansion: Develop expertise in advanced UI programming, shaders, engine-specific UI tools, and potentially explore related areas like engine programming or tools development.
  • Leadership Potential: With experience, opportunities may arise to mentor junior developers, lead UI feature development, or even move into a UI Lead or Technical Director role in the long term.

📝 Enhancement Note: The "Graduate" designation implies a structured onboarding and training program. The growth path is clearly defined within the UI development discipline, offering a specialized career trajectory within the broader game development industry. The company's size and established nature suggest that internal mobility and advancement are viable options.

🌐 Work Environment

Office Type: Frontier Developments operates from modern, well-equipped studios designed to foster creativity and collaboration. The Cambridge location is a hub for technology and innovation.

Office Location(s): The primary location is in Cambridge, UK. The hybrid model means employees will spend a portion of their week at this studio.

Workspace Context:

  • The work environment is likely collaborative, with open-plan or semi-open-plan office spaces that encourage interaction among team members.
  • Access to robust development hardware, software, and internal tools is expected, supporting efficient UI development.
  • Regular team meetings, code reviews, and brainstorming sessions will be integral to the daily workflow, promoting knowledge sharing and problem-solving.

Work Schedule:

  • The role adheres to a standard full-time schedule, supplemented by the flexitime policy. This allows for personal flexibility while ensuring team coordination and project continuity. The hybrid arrangement requires presence in the studio on specified days for collaborative work.

📝 Enhancement Note: The hybrid work model (3 days in-studio) is a key aspect of the work environment. Candidates should be comfortable with this arrangement and understand its implications for collaboration and work-life balance. The focus on wellbeing and a healthy work/life balance indicates a supportive company culture.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of applications and CVs by the Talent Acquisition team to assess basic qualifications and fit.
  • Technical Assessment/Coding Challenge: Candidates will likely be given a practical coding challenge to evaluate their programming skills, problem-solving abilities, and approach to UI implementation. This may be a take-home assignment or an in-person/remote live coding session.
  • Technical Interview: An interview with the UI Lead or senior developers to discuss technical skills, project experience, understanding of programming concepts, and approach to UI development. Portfolio review will be a key part of this stage.
  • Team/Cultural Fit Interview: An interview, possibly with other team members or department heads, to assess how well the candidate fits into the team's dynamics and the company's culture, focusing on collaboration and communication.
  • Final Interview: Potentially a final discussion with a senior manager or director to confirm suitability and discuss the role in more detail.

Portfolio Review Tips:

  • Showcase Relevant Projects: Prioritize projects that demonstrate UI development skills, especially those involving game interfaces or similar interactive applications.
  • Highlight Code Quality: Ensure your code is well-organized, commented, and demonstrates efficient practices. If possible, link to a GitHub repository.
  • Explain Your Process: Be prepared to walk through your projects, explaining your design choices, technical implementation, problem-solving strategies, and any optimizations made.
  • Demonstrate Language Proficiency: Clearly show examples of the required programming languages (C#, LUA, JS, etc.) and any debugging efforts.
  • Integrate Assets: If designers provided assets, explain how you integrated them and any challenges faced.

Challenge Preparation:

  • Review Core Languages: Brush up on C# (highly probable given game dev trends), LUA, and JS, focusing on syntax, data structures, and object-oriented programming principles.
  • Understand UI Principles: Familiarize yourself with common UI patterns and how they are implemented in game engines.
  • Practice Debugging: Be ready to discuss your debugging process and how you approach identifying and fixing bugs in code.
  • Performance Awareness: Understand basic concepts of performance optimization in real-time applications.
  • Prepare Questions: Have thoughtful questions ready for the interviewers about the team, projects, and company culture.

📝 Enhancement Note: The technical assessment and portfolio review are critical for this role. Candidates should tailor their portfolios to showcase exactly what the job description asks for – coding ability, understanding of UI implementation, and problem-solving skills in the context of game development.

🛠 Tools & Technology Stack

Primary Tools:

  • Programming Languages: C# (highly probable for game logic and UI), LUA (often used for scripting), JavaScript (JS), Haxe, AS3, Java.
  • Game Engines: Likely familiarity with or ability to learn engines like Unreal Engine or Unity, which have robust UI systems (e.g., UMG in Unreal, UI Toolkit/UGUI in Unity).
  • Version Control: Git (essential for collaborative development).

Analytics & Reporting:

  • While not the primary focus for a UI Developer, understanding how UI performance metrics are tracked (e.g., frame rates, memory usage) is beneficial.

CRM & Automation:

  • Not directly relevant to this role, as it is a development position.

📝 Enhancement Note: Proficiency in C# is a strong advantage, given its widespread use in modern game development engines like Unity. Experience with specific game engines and their UI frameworks (like Unity's UI Toolkit or Unreal Engine's UMG) would be highly valuable and should be highlighted if present. Git is a fundamental requirement for any software development role.

👥 Team Culture & Values

Operations Values:

  • Passion for Games: A shared enthusiasm for video games and creating exceptional player experiences is likely a core value.
  • Collaboration & Teamwork: Emphasis on working together, sharing knowledge, and supporting team members to achieve common goals.
  • Innovation & Creativity: Encouragement to think creatively, propose new ideas, and contribute to innovative UI solutions.
  • Quality & Craftsmanship: A commitment to delivering high-quality, polished work, paying meticulous attention to detail in code and UI implementation.
  • Continuous Learning: A culture that supports and encourages ongoing professional development and staying current with industry trends.

Collaboration Style:

  • Open communication and active participation in team discussions, code reviews, and feedback sessions.
  • A willingness to help colleagues and share expertise across disciplines (UI, programming, art).
  • Constructive feedback is valued and given to foster growth and improve project outcomes.

📝 Enhancement Note: The company culture likely reflects the creative and driven nature of the video game industry. Expect a dynamic environment where passion for the product drives the team. The emphasis on collaboration and continuous learning is crucial for a graduate role, indicating strong mentorship and team support.

⚡ Challenges & Growth Opportunities

Challenges:

  • Steep Learning Curve: Adapting to a large, established codebase and the specific tools and workflows of Frontier Developments.
  • Balancing Performance and Aesthetics: Striking the right balance between visually appealing UI designs and the performance requirements of real-time game applications.
  • Cross-Disciplinary Communication: Effectively communicating technical UI implementation details to designers and gameplay programmers, and understanding their requirements.
  • Rapid Iteration: Working within a development cycle that often requires quick iterations and adaptations based on feedback and testing.

Learning & Development Opportunities:

  • Mentorship: Direct guidance from experienced UI Leads and senior developers.
  • Skill Specialization: Deepening expertise in UI programming, potentially exploring areas like shader development, animation systems, or platform-specific UI requirements.
  • Industry Exposure: Working on AAA game titles provides invaluable experience and exposure to industry-leading practices.
  • Training Resources: Access to internal training, workshops, and potentially external courses or conferences related to game development and UI technologies.

📝 Enhancement Note: The challenges presented are typical for graduate roles in complex industries like game development. The company's commitment to growth opportunities suggests that these challenges are seen as stepping stones for professional development.

💡 Interview Preparation

Strategy Questions:

  • Technical Approach: "Describe your process for translating a UI design mockup into functional code. What steps do you take to ensure it's performant and responsive?"
  • Problem-Solving: "Walk me through a challenging bug you encountered in a past project. How did you diagnose and resolve it?"
  • Language Proficiency: "Can you explain a key concept in C# (or your primary language) that is relevant to building interactive UIs?"
  • Collaboration: "How do you approach working with designers or artists who have specific visual requirements for a UI element?"
  • Performance: "What are some common performance bottlenecks in UI development, and how might you address them?"

Company & Culture Questions:

  • "What interests you about Frontier Developments and our games?"
  • "How do you stay updated with new technologies in UI development and game programming?"
  • "Describe your ideal team environment and how you contribute to it."

Portfolio Presentation Strategy:

  • Start with Impact: Begin with your strongest, most relevant UI project.
  • Explain the 'Why': Discuss the project's goals, your role, and the challenges you overcame.
  • Showcase Code: Be ready to share specific code snippets and explain your logic and implementation choices.
  • Highlight Process: Detail your workflow, from understanding requirements to testing and optimization.
  • Quantify Results (if possible): If you have performance metrics or feedback, present them clearly.
  • Be Concise: Keep your presentation focused and within the allotted time.

📝 Enhancement Note: Interviewers will be looking for not just technical skill, but also a proactive attitude, problem-solving ability, and a genuine passion for game development. Be prepared to articulate your thought process and demonstrate your learning potential.

📌 Application Steps

To apply for this operations position:

  • Submit your application through the provided job link on lever.co.
  • Portfolio Customization: Curate your portfolio to prominently feature UI development projects, especially those utilizing C# or other listed languages. Ensure code samples are clean, well-commented, and accessible (e.g., via a GitHub link). Highlight any projects that involved integrating designer assets or addressing performance concerns.
  • Resume Optimization: Tailor your resume to emphasize relevant skills such as programming languages (C#, LUA, JS), debugging experience, understanding of performance constraints, and any exposure to game engines or UI frameworks. Use keywords from the job description. Quantify achievements where possible (e.g., "Improved UI load time by X%").
  • Interview Preparation: Practice articulating your technical approach, problem-solving methodologies, and collaborative style. Prepare to discuss your portfolio projects in detail, focusing on the technical implementation and challenges. Be ready to answer behavioral questions about teamwork and resilience.
  • Company Research: Familiarize yourself with Frontier Developments' games, company history, and values. Understand their approach to game development and what makes their studio unique. This shows genuine interest and helps you align your answers with their culture.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates should be familiar with at least one high-level programming language and have experience with debugging tools. They should also have awareness of performance constraints in real-time applications and possess excellent attention to detail.