Creative Designer
📍 Job Overview
Job Title: Creative Designer – E-learning Company: Infopro Learning Location: Noida, UP, India Job Type: CONTRACTOR Category: Creative & Design Operations Date Posted: May 06, 2025 Experience Level: Mid-Senior Level (4+ Years) Remote Status: On-site
🚀 Role Summary
- This role focuses on the visual and interactive design aspects of e-learning content, bridging instructional design with engaging user experiences.
- Responsibilities include creating a diverse range of digital learning assets from static graphics to motion graphics and interactive elements.
- Collaboration with instructional designers and project managers is key to translating learning objectives into visually compelling content.
- The position requires proficiency in industry-standard design software and an understanding of e-learning best practices, including responsive and accessible design.
- This is a contractual, on-site position with a duration of 3 months.
📝 Enhancement Note: While the title is "Creative Designer," the context of "E-learning" and the specified responsibilities strongly indicate a role within the operations of an e-learning development company. The focus is on creating visual assets that support educational content delivery, aligning with the broader operational goals of producing high-quality learning experiences efficiently. The contractual nature suggests a project-based need for specialized design skills.
📈 Primary Responsibilities
- Design and develop a wide array of e-learning deliverables, including but not limited to Instructor-Led Training (ILT) materials, Web-Based Training (WBT) modules, simulations, motion graphics, infographics, front-end designs, branding elements, and interactive assets.
- Collaborate closely with Instructional Designers to interpret storyboards, learning objectives, and visualization cues, translating them into engaging and instructionally sound visual content.
- Create low and high-fidelity wireframes and mockups to support design thinking processes and ensure alignment with User Experience (UX) principles and client requirements.
- Contribute creative visual inputs and design expertise to new business pitches, customer intake sessions, and client presentations to enhance proposal quality and win rates.
- Stay abreast of the latest trends and advancements in UI/UX design, responsive design frameworks, accessibility standards (e.g., WCAG), and overall content aesthetics within the e-learning industry.
- Manage the review process for design assets, incorporating feedback from stakeholders and tracking issues to closure within the internal quality assurance framework.
- Ensure all design outputs adhere to brand guidelines, project specifications, and company quality standards for consistency and effectiveness.
📝 Enhancement Note: The responsibilities highlight a blend of creative execution and collaborative project management within an e-learning operations context. Emphasis on "bringing them to life through compelling visuals" and "design thinking" suggests a proactive approach to content enhancement, not just passive execution. The mention of "internal quality framework" points to structured operational processes for design delivery.
🎓 Skills & Qualifications
Education:
- A Bachelor's degree in Graphic Design, Multimedia Arts, Fine Arts, or a related field is typically preferred for roles involving creative visual development. Equivalent practical experience in e-learning design may be considered.
Experience:
- Minimum of 4+ years of demonstrable experience specifically in creative design for e-learning projects, showcasing a portfolio of relevant work.
- Proven experience working collaboratively within fast-paced, project-driven environments, interacting with cross-functional teams including Instructional Designers, Project Managers, and Subject Matter Experts (SMEs).
Required Skills:
- E-learning Design Expertise: Proven ability to design visual assets for various e-learning modalities (ILT, WBT, simulations, etc.).
- Graphic Design Proficiency: Advanced skills in industry-standard design software such as Adobe Photoshop, CorelDRAW, and Adobe Illustrator for creating graphics, illustrations, and layouts.
- Animation & Motion Graphics: Experience with Adobe Flash (or its modern equivalents/alternatives for interactive animations) and potentially motion graphics tools for creating dynamic visual content.
- Audio Editing: Familiarity with audio editing software like Sound Forge for incorporating voiceovers or sound effects into e-learning modules.
- Storyboarding & Visualization: Strong ability to interpret storyboards and visualization cues to produce engaging and instructionally sound graphics that enhance learning.
- Wireframing & Prototyping: Skill in creating low and high-fidelity wireframes and mockups to conceptualize and present design solutions.
- Collaboration & Communication: Excellent verbal and written communication skills for effective teamwork and feedback incorporation.
Preferred Skills:
- Responsive Design Principles: Knowledge of how to design for various screen sizes and devices, ensuring a consistent user experience.
- Accessible Design Standards: Understanding of accessibility guidelines (e.g., WCAG) to create inclusive learning materials for all users.
- UI/UX Design Trends: Awareness of current trends in User Interface (UI) and User Experience (UX) design to create modern and effective learning interfaces.
- Presentation Software: Proficiency in presentation tools (e.g., PowerPoint, Google Slides) for creating client-facing materials.
📝 Enhancement Note: The emphasis on specific legacy software like "Adobe Flash" alongside modern tools suggests the company might be working on older e-learning projects or requires designers who can adapt to diverse technology stacks. The "4+ years" requirement positions this as a mid-level to senior role within a design operations team.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
- A comprehensive portfolio showcasing a range of e-learning design projects is mandatory. This should demonstrate proficiency in visual design, user interface creation, and interactive element development.
- Include examples of work that highlight the ability to translate storyboards and instructional content into engaging visual narratives and learning experiences.
- Showcase projects that utilize the specified design tools (Photoshop, Illustrator, Flash, CorelDRAW, Sound Forge) and demonstrate understanding of responsive and accessible design principles if applicable.
- Projects should ideally reflect experience in creating assets for different e-learning modalities such as WBTs, ILTs, motion graphics, and infographics.
- Quantifiable achievements or case studies demonstrating how your design work contributed to improved learning engagement, comprehension, or project efficiency are highly valued.
Process Documentation:
- The ability to document design processes, including wireframing, asset creation, and iteration cycles, will be beneficial for team knowledge sharing and process optimization.
- Understanding of how design integrates into the broader e-learning development lifecycle, from storyboard review to final asset delivery within project timelines.
📝 Enhancement Note: A strong portfolio is critical for a creative role, especially in a contract position where immediate impact is expected. The portfolio must not only showcase skills but also demonstrate an understanding of the e-learning context and the operational workflow of a design team.
💵 Compensation & Benefits
Salary Range:
- Estimated Range: ₹40,000 - ₹70,000 per month (INR)
- Methodology: This estimate is based on industry standards for Creative Designers with 4+ years of experience in e-learning in Noida, India. It considers the contractual nature of the role and the specific skill set required, including proficiency in tools like Adobe Flash, which may command a slightly higher rate due to its specialized application. The range accounts for variations in individual experience, portfolio strength, and negotiation.
Benefits:
- Contractual Term: Opportunity to work on diverse e-learning projects for a defined period.
- Skill Development: Exposure to a variety of e-learning design challenges, potentially enhancing skills in specific software and design methodologies.
- Work Environment: Experience within a professional e-learning development company with established project workflows.
- Networking: Opportunity to build professional connections within the e-learning industry.
Working Hours:
- This is a full-time, on-site position, likely adhering to standard business hours (e.g., 9 AM to 6 PM IST, Monday to Friday), totaling approximately 40 hours per week. Flexibility may be required based on project deadlines and client needs.
📝 Enhancement Note: As this is a contractual role, benefits are typically limited compared to permanent positions. The primary "benefit" is the project experience and exposure. The salary range is an estimation for the Indian market and contractual roles.
🎯 Team & Company Context
🏢 Company Culture
Industry: E-learning / Corporate Training / Learning & Development Technology. Infopro Learning specializes in creating custom learning experiences and solutions for corporate clients, indicating a focus on business-to-business services. Company Size: Infopro Learning is a medium to large organization, typically employing hundreds to thousands of professionals globally. This size suggests a structured environment with established processes and departmental specializations. Founded: Infopro Learning was founded in 1997. This long history indicates stability, experience, and a well-established presence in the e-learning market.
Team Structure:
- The Creative Designer will likely be part of a broader e-learning development team, potentially reporting to a Design Lead or a Project Manager.
- This team may include Instructional Designers, Project Managers, Quality Analysts, and other creative specialists.
- Collaboration will be essential with instructional design teams to interpret content requirements and with project management for timeline adherence.
Methodology:
- Infopro Learning likely employs established project management methodologies (e.g., Agile, Waterfall) for e-learning development, requiring designers to integrate into these workflows.
- The company emphasizes "custom learning experiences," suggesting a consultative approach where design solutions are tailored to specific client needs and learning objectives.
- Data and feedback are likely used to iterate on designs and improve the effectiveness of learning modules.
Company Website: infoprolearning.com
📝 Enhancement Note: The company's longevity and specialization in custom e-learning solutions suggest a mature operational framework. The contractual role implies the designer will integrate into existing project teams and follow established company processes for content development and quality assurance.
📈 Career & Growth Analysis
Operations Career Level: This role is positioned at a mid-career level, requiring specialized design skills and prior experience in the e-learning domain. It is not an entry-level position, nor is it a leadership or management role.
Reporting Structure: The Creative Designer will likely report to a Design Manager, Creative Director, or a Project Manager overseeing the specific e-learning project. They will collaborate closely with Instructional Designers and potentially Subject Matter Experts (SMEs).
Operations Impact: The Creative Designer's work directly impacts the quality, engagement, and effectiveness of the e-learning products delivered to clients. Visually appealing and well-designed content enhances learner retention, comprehension, and overall satisfaction, contributing to Infopro Learning's reputation and client retention. Efficient design processes also contribute to project profitability and on-time delivery.
Growth Opportunities:
- Skill Deepening: Opportunity to deepen expertise in e-learning specific design tools and techniques, including motion graphics and interactive design.
- Portfolio Expansion: Gain experience with a variety of e-learning projects for different clients and industries, enriching the professional portfolio.
- Industry Exposure: Work within a recognized e-learning company, potentially leading to future contract or permanent opportunities in the field.
- Specialization: Possibility to specialize further in areas like UI/UX for learning platforms, motion graphics for educational content, or accessible design.
📝 Enhancement Note: For a contractual role, growth is primarily measured by skill acquisition and portfolio enhancement rather than direct career path progression within the company. However, successful contract performance can lead to repeat engagements or referrals.
🌐 Work Environment
Office Type: This is an "On-site" position, meaning work will be performed at Infopro Learning's office in Noida. The environment is expected to be a professional office setting supporting collaborative e-learning development.
Office Location(s): C-4 Compunnel, Noida, UP, India. This location is within a known commercial or industrial area of Noida, likely offering standard office infrastructure and accessibility.
Workspace Context:
- The workspace will likely be a shared or dedicated desk within an open-plan office or a team area, facilitating collaboration with colleagues.
- Access to necessary design hardware (computers, monitors) and software licenses provided by Infopro Learning is expected.
- The environment will be conducive to focused design work, with opportunities for team discussions, client calls, and project reviews.
Work Schedule:
- The standard work schedule is expected to be Monday to Friday, approximately 9 AM to 6 PM IST. However, as a contractual role with project-based deliverables, there may be instances where extended hours or weekend work are required to meet critical deadlines.
📝 Enhancement Note: The on-site requirement is crucial for contract roles, often facilitating better team integration, direct communication, and access to company resources. The specific location in Noida suggests a hub for IT and BPO services in India.
📄 Application & Portfolio Review Process
Interview Process:
- Initial Screening: A review of your resume and portfolio to assess your experience and suitability for the role.
- Technical/Skills Assessment: This may involve a design test or a detailed discussion about your portfolio pieces and proficiency in design software. Expect to be asked about specific project challenges and how you overcame them.
- Manager/Team Interview: A discussion with the hiring manager or relevant team members to evaluate your fit with the team culture, collaboration style, and understanding of e-learning design principles.
- Portfolio Walkthrough: Be prepared to present and discuss 2-3 key projects from your portfolio, detailing your role, the creative process, challenges faced, and the outcomes.
Portfolio Review Tips:
- Curate Selectively: Choose projects that best represent your skills for e-learning, showcasing diversity in style and output (e.g., interactive elements, infographics, character design, UI).
- Highlight E-learning Relevance: Ensure your portfolio clearly demonstrates experience in creating visual assets specifically for learning contexts.
- Showcase Process: For each project, briefly explain your design thinking, the problem you were solving, your approach, and the tools used.
- Quantify Impact: If possible, include metrics or client feedback that demonstrate the effectiveness or impact of your designs.
- Professional Presentation: Ensure your portfolio is well-organized, easy to navigate, and visually appealing. A PDF format or a personal website is generally preferred.
Challenge Preparation:
- Be ready for a potential design challenge, possibly involving a short task to design a visual element based on a given storyboard snippet or learning objective.
- Practice articulating your design choices clearly and concisely, focusing on how your design decisions support the learning goals.
- Prepare to discuss your workflow, time management strategies for design tasks, and how you handle constructive criticism and feedback.
📝 Enhancement Note: For a design role, the portfolio is paramount. Candidates should tailor their portfolio presentation to emphasize e-learning specific skills and demonstrate a clear understanding of the design process from concept to execution within a project framework.
🛠 Tools & Technology Stack
Primary Tools:
- Adobe Creative Suite:
- Photoshop: For image editing, manipulation, and graphic creation.
- Illustrator: For vector graphics, icons, illustrations, and layout design.
- CorelDRAW: As an alternative or complementary vector graphics editor.
- Adobe Flash: For creating animations, interactive elements, and simulations within e-learning modules. This is a critical and specific requirement.
- Sound Forge: For audio editing, processing, and integration into multimedia learning content.
Analytics & Reporting:
- While not directly using analytics tools for reporting, understanding how design choices impact user engagement metrics (e.g., completion rates, interaction rates) is beneficial.
CRM & Automation:
- Experience with project management or collaboration tools (e.g., JIRA, Asana, Trello) might be beneficial for workflow management, though not explicitly listed.
📝 Enhancement Note: The explicit mention of Adobe Flash is a key differentiator. Candidates must possess or be willing to quickly adapt to this technology, which is less common in modern web design but still prevalent in some e-learning development environments. Proficiency in the full Adobe Creative Suite is a given for a graphic designer.
👥 Team Culture & Values
Operations Values:
- Creativity & Innovation: A drive to produce visually engaging and effective learning content that stands out.
- Collaboration & Teamwork: Working effectively with cross-functional teams to achieve project goals.
- Quality & Detail Orientation: A commitment to producing high-quality, error-free design assets that meet client specifications.
- Efficiency & Timeliness: Delivering designs within project timelines to ensure smooth e-learning development cycles.
- Adaptability & Learning: Willingness to learn new design techniques and adapt to evolving client requirements and industry trends.
Collaboration Style:
- Expect a collaborative environment where ideas are shared, and feedback is provided constructively.
- Designers will work closely with instructional designers to ensure visual content aligns perfectly with learning objectives and content structure.
- Project managers will coordinate timelines and resource allocation, requiring clear communication from the design team.
- A willingness to adapt designs based on feedback from stakeholders (instructional designers, clients) is essential.
📝 Enhancement Note: The emphasis on collaboration and quality suggests a professional, process-oriented environment common in established L&D companies. For a contract role, demonstrating a proactive and collaborative approach will be key to integrating smoothly into the existing team dynamics.
⚡ Challenges & Growth Opportunities
Challenges:
- Adapting to Legacy Tools: Proficiency in Adobe Flash may be a challenge for designers accustomed only to modern web technologies. Rapid learning and adaptation will be necessary.
- Balancing Creativity with Constraints: Effectively translating client requirements and instructional design goals into visually appealing designs within project scope and timelines.
- Managing Feedback Cycles: Incorporating feedback from multiple stakeholders efficiently while maintaining design integrity and project deadlines.
- Diverse Project Demands: Catering to a variety of e-learning project types and client needs, requiring versatility in design approach.
Learning & Development Opportunities:
- E-learning Design Specialization: Gaining deeper insights into the nuances of visual design for effective learning experiences.
- Tool Proficiency Enhancement: Mastering or improving skills in specific e-learning design tools, including Adobe Flash and potentially other relevant authoring tools.
- Cross-functional Exposure: Understanding the roles of instructional designers, project managers, and other team members in the e-learning development process.
- Client Interaction Exposure: Gaining experience in client-facing presentations and feedback sessions.
📝 Enhancement Note: The primary challenge and learning opportunity lies in mastering the specific toolset and domain requirements of e-learning design within a corporate context, particularly with the legacy requirement of Adobe Flash.
💡 Interview Preparation
Strategy Questions:
- Portfolio Presentation: Be prepared to walk through 2-3 of your strongest e-learning projects. Discuss the problem statement, your design process, challenges, solutions, and the impact of your work. Emphasize how your visuals supported learning objectives.
- Tool Proficiency: Expect questions about your experience with Photoshop, Illustrator, CorelDRAW, Sound Forge, and specifically Adobe Flash. Be ready to describe how you've used them in past projects.
- E-learning Context: Understand the principles of effective e-learning design – how visuals enhance engagement, readability, and comprehension. Be ready to discuss responsive design and accessibility.
- Collaboration: How do you typically collaborate with instructional designers? How do you handle design feedback from non-designers?
Company & Culture Questions:
- Research Infopro Learning's services, client base, and recent projects to understand their market position and approach to e-learning.
- Consider how your design philosophy aligns with a company focused on custom learning solutions.
- Be prepared to discuss your preferred work environment and how you integrate into team projects.
Portfolio Presentation Strategy:
- Tell a Story: Frame each project as a narrative – the challenge, your creative solution, and the result.
- Highlight Key Elements: Focus on specific design choices and their rationale. For e-learning, discuss how visuals support instructional goals.
- Showcase Technical Skills: Demonstrate your proficiency with the required software through your work.
- Be Concise: Present your portfolio efficiently, focusing on the most relevant and impactful pieces for an e-learning design role.
📝 Enhancement Note: Candidates should anticipate a heavy emphasis on their portfolio and practical design skills. Demonstrating an understanding of the e-learning context and the ability to collaborate effectively are also critical assessment points.
📌 Application Steps
To apply for this Creative Designer – E-learning position:
- Submit your resume and a link to your online portfolio through the provided application portal.
- Portfolio Customization: Ensure your portfolio prominently features e-learning design examples, showcasing your skills in visual design, wireframing, and interactive asset creation using tools like Photoshop, Illustrator, and ideally, Adobe Flash.
- Resume Optimization: Tailor your resume to highlight your 4+ years of experience in e-learning creative design, specifically mentioning proficiency in the required software and any experience with storyboarding, motion graphics, or infographics. Use keywords from the job description.
- Interview Preparation: Practice discussing your portfolio projects in detail, focusing on your design process, problem-solving skills, and how your visuals enhanced learning. Prepare to answer questions about your experience with Adobe Flash.
- Company Research: Familiarize yourself with Infopro Learning's services and their approach to e-learning solutions to better articulate your fit during the interview.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have a minimum of 4 years of experience in e-learning creative design and be proficient in various design tools. Knowledge of responsive and accessible design principles is a plus.