Coordinación de Diseño UX/UI -Incapacidad Coordinación de Diseño UX/UI -Incapacidad

Tecnológico de Monterrey
Full_timeMonterrey, Mexico

📍 Job Overview

Job Title: Coordinación de Diseño UX/UI - Incapacidad
Company: Tecnológico de Monterrey
Location: Monterrey, Nuevo León, Mexico
Job Type: Temporary
Category: Design Operations / GTM Operations (Product Design Focus)
Date Posted: October 28, 2025
Experience Level: Mid-Level (3-5 years)
Remote Status: On-site

🚀 Role Summary

  • This role focuses on the graphical development and user experience of "The Learning Gate" platform, a critical digital initiative within Tecnológico de Monterrey.
  • It involves translating complex educational workflows into intuitive and usable interfaces for a diverse user base, including learners, professors, and customer success partners.
  • The position requires leadership in design sessions, creation of a scalable design system within Figma, and collaboration with product and development teams to ensure cohesive and functional digital products.
  • Success in this role contributes directly to the educational mission of Tecnológico de Monterrey by enhancing digital learning experiences.

📝 Enhancement Note: While the job title is "Coordinación de Diseño UX/UI," given the context of a large educational institution and a digital platform development, this role has strong ties to GTM Operations by ensuring the user-facing aspects of a key product are optimized for adoption and engagement. The "Incapacidad" (disability) designation indicates this is a temporary role to cover for an employee's absence, which may imply a need for rapid onboarding and immediate contribution.

📈 Primary Responsibilities

  • Translate complex educational workflows into clear, usable interfaces for learners, professors, customer success partners, and content production teams.
  • Lead brainstorming sessions to gather business requirements and ensure technical feasibility with developers.
  • Build and maintain a scalable design system in Figma, including components, tokens, and documentation.
  • Conduct user research, usability testing, and feedback sessions to validate designs and drive iterative improvements.
  • Collaborate closely with Product Managers, developers, and data analysts to ensure design consistency and technical viability.
  • Develop clear design specifications and ensure smooth delivery to the engineering team, incorporating accessibility and front-end considerations.
  • Contribute to the product's visual identity and scale design practices within the team.
  • Create and implement user interfaces that are intuitive and align with the business needs for "The Learning Gate" platform.
  • Develop mockups, prototypes, wireframes, and final reusable screens for desktop, responsive, and mobile applications.

📝 Enhancement Note: The responsibilities highlight a blend of strategic design thinking and hands-on execution. The emphasis on translating educational workflows into digital interfaces is key. The need to build and maintain a design system points to a focus on scalability and consistency, common in product development operations.

🎓 Skills & Qualifications

Education:

  • Bachelor's degree in Graphic Design, Industrial Design, or a related field.

Experience:

  • Minimum of 3 years of experience in design programs and product development, preferably in digital environments.
  • Experience in translating complex requirements into user-friendly interfaces.

Required Skills:

  • Proficiency in design software: Figma (essential for design systems), Adobe Photoshop, Adobe Illustrator.
  • Strong understanding of UX/UI principles, best practices, and user-centered design methodologies.
  • Experience in translating business requirements into intuitive and functional user interfaces.
  • Ability to create mockups, prototypes, wireframes, and final user screens.
  • Knowledge of color theory, typography, layouts, and grid systems.
  • Experience with animation and transitions in design.
  • Familiarity with data visualization concepts.
  • Experience in conceptualizing UI frameworks for multiple products.
  • Strong collaboration and communication skills for working with cross-functional teams (Product Managers, Developers, Data Analysts).
  • Understanding of accessibility standards and front-end development considerations.
  • Experience with user research and usability testing.

Preferred Skills:

  • Experience with project management tools like MS Project, Jira, ClickUp, Notion, or Coda.
  • Familiarity with the educational technology landscape.
  • Experience in building and maintaining design systems.
  • Understanding of customer success partner needs within an educational context.

📝 Enhancement Note: The requirement for Figma proficiency, especially for design systems, is a strong indicator of modern product development workflows. The mention of project management tools suggests the need for organized workflow management, even in a design role. The experience level (3+ years) indicates this is not an entry-level position, requiring candidates who can hit the ground running.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a strong understanding of user-centered design principles through tangible examples of interface design.
  • Demonstrate experience in creating wireframes, mockups, and interactive prototypes for digital products.
  • Include case studies that highlight the process of translating user needs and business requirements into effective UI solutions.
  • Present examples of how user research and usability testing informed design decisions and led to improved user experiences.
  • Feature projects that showcase the development or use of design systems, emphasizing consistency and scalability.

Process Documentation:

  • Portfolio pieces should ideally illustrate the design process from initial concept to final delivery, including problem definition, ideation, iteration, and user feedback integration.
  • Demonstrate proficiency in documenting design specifications for engineering handoff.
  • Show examples of how accessibility considerations were incorporated into the design process.

📝 Enhancement Note: A robust portfolio is critical for UX/UI roles. For this specific position, it should lean heavily on demonstrating the ability to create intuitive interfaces for a complex domain (education) and the skills to build and maintain a design system. Highlighting collaboration with technical teams in portfolio case studies will be beneficial.

💵 Compensation & Benefits

Salary Range:

  • Based on market research for UX/UI Design Coordinators with 3-5 years of experience in Monterrey, Mexico, the estimated salary range is MXN $25,000 - $40,000 per month. This estimate considers the cost of living in Monterrey and the typical compensation for specialized design roles within educational institutions.

Benefits:

  • Contribution to the success of a leading educational institution in Mexico.
  • Opportunity to work on innovative digital learning platforms.
  • Collaborative and inclusive company culture focused on meritocracy and respect.
  • Professional development opportunities within a renowned academic and research environment.
  • Potential for exposure to various educational technology initiatives.

Working Hours:

  • Standard full-time work week, likely 40 hours, with an on-site work arrangement.
  • 📝 Enhancement Note: While not explicitly stated, the temporary nature of the role might mean less emphasis on standard benefit packages like comprehensive health insurance or retirement plans, common in permanent positions. However, the role's impact and exposure are significant.

🎯 Team & Company Context

🏢 Company Culture

Industry: Education Technology / Higher Education. Tecnológico de Monterrey is a prominent private research university in Mexico, known for its innovation, entrepreneurial spirit, and forward-thinking approach to education. Company Size: Large (over 10,000 employees globally). This indicates a structured organization with established processes and a significant digital footprint. Founded: 1943. A long history of educational excellence and adaptation.

Team Structure:

  • The UX/UI Design Coordinator will likely be part of a larger product development or digital innovation team.
  • Reporting structure will likely involve a Design Lead, Product Manager, or Head of Digital Platforms.
  • Close collaboration is expected with Product Managers, Developers, Data Analysts, and potentially Subject Matter Experts from the educational domain.

Methodology:

  • The company emphasizes a people-centered approach, focusing on extraordinary experiences for talent and users.
  • The "Modelo Educativo Tec21" suggests a modern, adaptive, and potentially project-based learning framework, which the platform development should align with.
  • Inclusion, meritocracy, and respect are core values guiding operations and team interactions.

Company Website: https://tec.mx/

📝 Enhancement Note: Tecnológico de Monterrey's reputation as an innovative educational institution implies a dynamic work environment that values creativity, problem-solving, and continuous improvement. The "disruption is the new normal" ethos suggests an agile and adaptable approach to projects like "The Learning Gate."

📈 Career & Growth Analysis

Operations Career Level: Mid-Level, acting as a Coordinator. This role requires independent work on design tasks and coordination within design-related projects, but likely reports to a more senior design or product leader. It's a step towards senior design or lead roles. Reporting Structure: Typically, a UX/UI Coordinator reports to a Design Manager, Product Manager, or Head of Digital Experience. This position will likely have direct interaction with product stakeholders and development teams. Operations Impact: This role directly impacts the user experience of a critical educational platform, influencing learner engagement, faculty adoption, and overall effectiveness of digital educational offerings. A well-designed platform is crucial for the institution's digital strategy and competitive positioning.

Growth Opportunities:

  • Operations Skill Advancement: Deepen expertise in UX/UI design, design systems, user research, and usability testing within a large-scale educational context.
  • Industry Exposure: Gain experience in the intersection of education and technology, a rapidly growing field.
  • Project Leadership: Opportunity to lead design initiatives for specific platform features or modules.
  • Potential for Permanent Role: Depending on the success of the candidate and the institution's ongoing needs, there may be opportunities for permanent placement if the initial role is successful.

📝 Enhancement Note: While this is a temporary role, the experience gained in managing design for a significant platform within a well-respected institution can be a strong stepping stone for future opportunities, either within educational technology or broader product design roles.

🌐 Work Environment

Office Type: On-site. The role requires physical presence at the Tecnológico de Monterrey campus in Monterrey. Office Location(s): Monterrey, Nuevo León, Mexico. The specific campus or office building details would need to be confirmed.

Workspace Context:

  • The environment is described as collaborative, with a focus on innovation and transforming Mexico through education.
  • Expect access to standard office technology and design tools, with a strong emphasis on Figma and the Adobe Creative Suite.
  • Opportunities for interaction with a diverse team of professionals in education, technology, and design.

Work Schedule:

  • Standard full-time hours (estimated 40 hours per week) are expected for an on-site position. The temporary nature might offer some flexibility, but this should be confirmed.

📝 Enhancement Note: Working on-site at a prestigious institution like Tecnológico de Monterrey offers a professional environment with potential for networking and learning from a wide array of experts. The collaborative nature suggests an open-door policy for design discussions and feedback.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Likely an HR screening to assess basic qualifications and cultural fit.
  • Portfolio Review & Technical Interview: Candidates will be expected to present their portfolio, discussing their design process, problem-solving approach, and specific contributions to past projects. This will be a critical stage.
  • Case Study/Design Challenge: A practical design exercise or a discussion around a hypothetical problem related to "The Learning Gate" platform may be presented to assess problem-solving skills and design thinking.
  • Team/Stakeholder Interviews: Interviews with Product Managers, developers, or other key stakeholders to evaluate collaboration skills and understanding of technical feasibility.
  • Final Interview: Potentially with a hiring manager or department head to finalize the decision.

Portfolio Review Tips:

  • Focus on Process: Clearly articulate your design thinking process for each project. Explain the problem, your approach, the tools used, and the outcomes.
  • Highlight Impact: Quantify results where possible (e.g., improved user satisfaction, increased task completion rates, reduced errors).
  • Showcase Design System Work: If you have experience building or contributing to design systems, dedicate specific slides or sections to this. Emphasize scalability and consistency.
  • Tailor to the Role: Select projects that best demonstrate your ability to design for educational platforms or complex interfaces. Show how you translated requirements into functional designs.
  • Figma Proficiency: Be ready to discuss your Figma workflow, especially regarding components, variants, and collaboration features.
  • Accessibility: Highlight any projects where accessibility was a key consideration.

Challenge Preparation:

  • Understand the Platform: Research "The Learning Gate" if possible, or similar educational platforms, to understand user needs and common design patterns.
  • Problem-Solving: Be prepared to analyze a given problem, brainstorm solutions, and articulate your design rationale clearly and concisely.
  • Technical Considerations: Think about how design decisions impact development and user experience on different devices.

📝 Enhancement Note: The portfolio is paramount for this role. Candidates should prepare to walk through their projects with a deep understanding of their contributions and the impact of their design decisions, especially concerning user experience and system design.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI design, prototyping, and building/maintaining design systems. Candidates must demonstrate proficiency.
  • Adobe Creative Suite: Photoshop, Illustrator for graphic asset creation and manipulation.
  • Prototyping Tools: Figma's built-in prototyping, or potentially others if used in past projects.
  • Wireframing Tools: Figma, Sketch, Adobe XD, or similar.

Analytics & Reporting:

  • While not directly responsible for analytics, understanding how to design for data visualization and how user behavior data informs design is crucial. Familiarity with analytics platforms (e.g., Google Analytics, Mixpanel) is a plus.

CRM & Automation:

  • Not directly applicable to this design role, but awareness of how design integrates with broader product and customer success workflows is beneficial.
  • Project Management Tools: Jira, ClickUp, Notion, Coda, MS Project are mentioned as desirable for workflow management.

📝 Enhancement Note: Figma is clearly the central tool for this role, particularly for its design system capabilities. Proficiency in this tool, along with a solid understanding of the broader Adobe suite, is non-negotiable. Familiarity with project management tools indicates a structured approach to design delivery.

👥 Team Culture & Values

Operations Values:

  • Innovation & Transformation: A drive to create new solutions and positively impact education in Mexico.
  • User-Centricity: A commitment to designing exceptional experiences for learners and educators.
  • Collaboration: Working effectively across diverse teams to achieve shared goals.
  • Meritocracy & Respect: Valuing contributions based on merit and fostering an inclusive environment.
  • Data-Informed Design: Using insights from research and analytics to guide design decisions.
  • Efficiency: Streamlining processes and creating intuitive interfaces that save users time.

Collaboration Style:

  • Open communication and feedback are encouraged, especially during brainstorming and design reviews.
  • Close partnerships between design, product, and engineering teams are expected.
  • A proactive approach to sharing knowledge and best practices within the design community.

📝 Enhancement Note: The emphasis on "transforming Mexico through education" and "disruption is the new normal" suggests a mission-driven culture where innovation is highly valued. The core values of inclusion, meritocracy, and respect are key to understanding how teams interact and make decisions.

⚡ Challenges & Growth Opportunities

Challenges:

  • Translating Complex Needs: Effectively translating intricate educational requirements and workflows into simple, intuitive interfaces.
  • Balancing Stakeholder Needs: Managing diverse requirements from learners, educators, product managers, and developers.
  • Scalability and Consistency: Building and maintaining a design system that supports a growing platform and multiple user types.
  • Rapid Iteration: Working in a potentially fast-paced environment to deliver designs and adapt to feedback.
  • Temporary Role Dynamics: Quickly integrating into a new team and contributing effectively within a limited timeframe.

Learning & Development Opportunities:

  • Specialized UX/UI Skills: Deepen expertise in areas like educational UX, design systems, and accessibility.
  • Cross-Functional Exposure: Gain insights into product management, educational technology, and software development processes.
  • Portfolio Enhancement: Build a strong case study for a significant digital platform within a renowned institution.
  • Networking: Connect with professionals in higher education and technology.

📝 Enhancement Note: The primary challenge will be adapting quickly and delivering high-quality design work within the temporary scope. The growth opportunities stem from the unique context of educational technology and the institution's reputation.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you translated a complex user workflow into a simple, intuitive interface. What was your process, and what was the outcome?" (Focus on your problem-solving methodology, user research, and impact.)
  • "How would you approach building a design system for a new educational platform like 'The Learning Gate'?" (Discuss your strategy for components, tokens, documentation, and collaboration.)
  • "Imagine a user is struggling to complete a core task on our platform. How would you diagnose the issue and what design solutions might you propose?" (Demonstrate your analytical and problem-solving skills, and your understanding of UX principles.)

Company & Culture Questions:

  • "Why are you interested in working for Tecnológico de Monterrey, and specifically on a project like 'The Learning Gate'?" (Research the institution's mission and express genuine interest in educational innovation.)
  • "How do you approach collaboration with product managers and developers to ensure your designs are both user-friendly and technically feasible?" (Highlight your communication and teamwork skills.)
  • "What does 'user-centered design' mean to you in the context of higher education?" (Show your understanding of the specific user needs in this domain.)

Portfolio Presentation Strategy:

  • Structure: Organize your portfolio logically, perhaps by project type or by showcasing your most relevant work first.
  • Storytelling: For each project, tell a compelling story about the challenge, your role, your process, the decisions you made, and the impact.
  • Visual Demos: Use high-quality mockups, prototypes, and clear visuals to showcase your work. Be ready to navigate through interactive prototypes.
  • Key Takeaways: For each project, summarize the key learnings and how they would apply to future roles.
  • Prepare for Questions: Anticipate questions about your design choices, challenges encountered, and how you handled feedback.

📝 Enhancement Note: Prepare to discuss your Figma workflow in detail, as it's a core requirement. Be ready to articulate how your design decisions directly contribute to user success and the institution's educational mission.

📌 Application Steps

To apply for this operations position:

  • Submit your application through the provided link on the Tecnológico de Monterrey careers portal.
  • Resume Optimization: Tailor your resume to highlight UX/UI design experience, proficiency in Figma, Adobe Creative Suite, design systems, user research, and any relevant experience in educational technology or digital product development. Use keywords from the job description.
  • Portfolio Preparation: Ensure your online portfolio is up-to-date, showcases your best work relevant to this role, and clearly articulates your design process and impact. Be ready to present it effectively.
  • Company Research: Familiarize yourself with Tecnológico de Monterrey's mission, values, and the "Modelo Educativo Tec21." Understand their commitment to innovation and digital transformation in education.
  • Practice Interview Responses: Prepare answers to common UX/UI interview questions, focusing on your process, problem-solving skills, and ability to collaborate, using the strategy questions above as a guide.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should have a background in Graphic Design, Industrial Design, or related fields, with a minimum of 3 years of experience in design programs such as Adobe Photoshop, Illustrator, and Figma. A strong understanding of color theory, typography, layouts, and UI frameworks is essential.