📍 Job Overview
Job Title: UX Designer
Company: Capgemini
Location: Manchester, United Kingdom
Job Type: Full-time
Category: UX/UI Design
Date Posted: 2025-06-16T00:00:00
Experience Level: Mid-Senior Level (6+ years)
Remote Status: On-site
🎨 Role Summary
- Lead the end-to-end user experience design process, from initial discovery and research through to final delivery and implementation, for complex projects.
- Mentor and provide guidance to a team of UX/UI designers, fostering a collaborative and growth-oriented creative environment.
- Drive user research initiatives, including usability testing and data analysis, to ensure design decisions are grounded in user needs and insights.
- Translate intricate business requirements into intuitive, accessible, and highly user-centric digital design solutions.
🖼️ Primary Responsibilities
- Lead and manage the complete UX design lifecycle for various client or internal projects, ensuring alignment with project goals and user needs.
- Guide and develop the skills of junior and mid-level UX/UI designers within the team through mentorship, feedback, and knowledge sharing.
- Plan, conduct, and analyze user research activities, including interviews, surveys, usability testing, and heuristic evaluations, to gather actionable insights.
- Develop comprehensive design documentation, including wireframes, interactive prototypes, user journey maps, storyboards, and high-fidelity mockups using industry-standard design tools.
- Champion and implement best practices in user-centered design, interaction design, information architecture, and web accessibility standards (e.g., WCAG).
- Collaborate effectively with cross-functional teams, including product managers, business analysts, software engineers, and stakeholders, to define product strategy and ensure design feasibility.
- Present design concepts, rationale, and research findings clearly and persuasively to internal teams, clients, and senior leadership.
- Contribute to the development and evolution of design systems, style guides, and design processes to ensure consistency and efficiency across projects.
🎓 Skills & Qualifications
Education: A Bachelor's or Master's degree in Design, Human-Computer Interaction (HCI), Psychology, Computer Science, or a related field is typically preferred. Equivalent practical experience and a strong portfolio demonstrating a solid understanding of UX principles and methodologies may be considered in lieu of a degree.
Experience: A minimum of 6 years of professional experience in User Experience (UX) and User Interface (UI) design is required, with at least 2 years specifically in a leadership, senior, or mentoring capacity. A strong portfolio showcasing successful user-centered design solutions for both web and mobile platforms is essential for evaluating experience and skill level.
Required Skills:
- Extensive experience leading end-to-end UX design processes on complex projects.
- Proven ability to mentor and guide other designers, providing constructive feedback and fostering skill development.
- Deep expertise in conducting and analyzing various user research methods (e.g., interviews, surveys, usability testing, ethnographic studies).
- Advanced proficiency in creating wireframes, interactive prototypes, user flows, information architecture diagrams, and high-fidelity visual designs.
- Strong understanding of interaction design principles, usability heuristics, and accessibility guidelines (WCAG).
- Excellent verbal and written communication skills, with the ability to articulate design decisions and rationale clearly to technical and non-technical audiences.
- Demonstrated experience working effectively within Agile development methodologies and collaborating closely with product, development, and business teams.
- A strong portfolio showcasing a user-centered approach, problem-solving skills, and successful project outcomes across different platforms.
Preferred Skills:
- Experience designing for enterprise-level applications or complex digital products.
- Knowledge of front-end development concepts (HTML, CSS, JavaScript) to facilitate effective collaboration with developers.
- Experience contributing to or managing design systems and component libraries.
- Familiarity with data analysis and using analytics tools to inform design decisions.
- Experience in service design or strategic design thinking methodologies.
🎨 Portfolio & Creative Requirements
Portfolio Essentials:
- Showcase a minimum of 3-5 in-depth case studies that clearly articulate your end-to-end UX design process for significant projects.
- Each case study should highlight the problem you aimed to solve, your research methods and key findings, the ideation and iteration process, your design solutions, and the measurable impact of your work.
- Include examples of your work across different platforms (web, mobile) and potentially different industries if applicable, demonstrating versatility.
- Visually present your work clearly and professionally, using high-fidelity mockups and interactive prototypes where appropriate.
Process Documentation:
- Detail your approach to the research and discovery phase, including user interviews, competitive analysis, persona development, and journey mapping.
- Illustrate your ideation and iteration methods, showcasing sketches, wireframes, low-fidelity prototypes, and how you refined your designs based on feedback and testing.
- Explain your validation and testing approaches, including usability testing methodologies, A/B testing, and how you incorporated user feedback into final designs.
💵 Compensation & Benefits
Salary Range: £50,000 - £70,000 per annum (Estimated)
Based on industry data for Senior UX Designer roles in Manchester, UK, considering factors such as experience level (6+ years, with leadership), the size and type of the company (large global consultancy), and the cost of living in the Manchester area. This is an estimate; the actual salary may vary based on qualifications, experience, and negotiation.
Benefits:
- Competitive pension scheme contribution.
- Comprehensive health and dental insurance options.
- Paid time off, including vacation and potential for extended leave.
- Opportunities for professional development and training, including design conferences and certifications.
- Employee assistance programs and wellness initiatives.
- Potential for performance-based bonuses.
Working Hours: Standard full-time working hours (typically 40 hours per week), with potential for flexibility depending on project needs and deadlines. Capgemini, as a consultancy, may have periods of higher intensity depending on client engagements.
🎯Team & Company Context
🏢 Company & Design Culture
Industry: IT Services and IT Consulting
Company Size: 10,001+ employees (approximately 340,000 globally)
Founded: Capgemini has a heritage of over 55 years, evolving into a global leader in technology and business transformation. This long history suggests a stable and established organizational structure with mature processes.
Team Structure:
- The UX team likely operates within a larger digital transformation or consulting practice.
- Designers often work in project-based teams, embedded within cross-functional client engagement teams that include business analysts, developers, and project managers.
- Reporting structures may involve reporting to a Design Lead, Design Manager, or potentially a project lead depending on the engagement.
Methodology:
- Given Capgemini's focus on digital transformation and client delivery, design processes are likely adaptable but often align with Agile and potentially Lean methodologies.
- Emphasis on user-centered design throughout the project lifecycle, from initial discovery and research to iterative design and testing.
- Strong focus on collaboration and integration with development and business teams to ensure design feasibility and successful implementation.
Company Website: https://www.capgemini.com
📈 Career & Growth Analysis
Design Career Level: This role is clearly defined as a Senior UX Designer position, requiring significant experience and including leadership/mentoring responsibilities. This level signifies a move beyond executing design tasks to influencing design strategy and guiding junior team members.
Reporting Structure: You will likely report to a Design Lead, Design Manager, or potentially a project delivery lead, depending on the specific project or internal team structure. This role involves guiding other designers, suggesting a level of influence within the design team.
Design Impact: As a senior member, your design work will have a significant impact on the user experience of client solutions. You will be expected to influence design direction, advocate for user needs, and contribute to the overall success of complex digital transformation projects.
Growth Opportunities:
- Potential for advancement to Design Lead, Principal UX Designer, or Design Manager roles within Capgemini, focusing on team leadership and strategic design oversight.
- Opportunities to specialize in specific areas of UX, such as service design, design systems, UX research, or a particular industry domain.
- Exposure to a wide range of clients and projects across different industries, providing broad experience and skill development.
🌐 Work Environment
Studio Type: On-site office environment in Manchester. As a consultancy, the primary workspace will be the Capgemini office, though there might be occasional travel to client sites depending on project requirements.
Office Location(s): Manchester, United Kingdom. Specific office address details would be provided during the interview process, but it will be within the Manchester metropolitan area, likely in a central business district accessible via public transport.
Design Workspace Context:
- The office environment is likely professional and collaborative, designed to facilitate teamwork among cross-functional project teams.
- Access to meeting rooms, collaboration spaces, and potentially dedicated design areas for team work sessions, whiteboarding, and design critiques.
- Equipped with necessary hardware and software for design work, including access to required design tools and collaboration platforms.
Work Schedule: Primarily a standard office-based schedule. While there may be some flexibility depending on project needs and team arrangements, the core expectation is to be present in the Manchester office for collaboration and team interaction.
📄 Application & Portfolio Review Process
Design Interview Process:
- Initial screening call with a recruiter to discuss experience and fit.
- First interview with a Design Lead or Manager, likely covering your portfolio, experience, and approach to UX design, potentially including behavioral questions.
- A design challenge or case study presentation where you walk through a specific project in detail, highlighting your process, decisions, and outcomes. You may be given a take-home assignment or an on-site whiteboard challenge.
- Further interviews with other members of the design team, product managers, or engineering leads to assess collaboration skills and technical understanding.
- Final interview with senior leadership or a hiring manager to evaluate overall fit and strategic alignment.
Portfolio Review Tips:
- Structure your portfolio clearly, focusing on detailed case studies that tell the story of your design process from start to finish.
- For each case study, explicitly state the problem, your role, the research conducted, key insights, your design solutions (including iterations), and the impact of your work (using metrics if possible).
- Highlight projects where you demonstrated leadership, mentorship, or significant collaboration with cross-functional teams.
- Ensure your portfolio is easy to navigate and visually appealing, reflecting your attention to detail and design skills.
Challenge Preparation:
- Understand the typical format of design challenges (take-home or on-site) and practice sketching, wireframing, and articulating your design process under time constraints.
- Focus on demonstrating your problem-solving approach, user-centered thinking, and ability to consider technical constraints and business goals.
- Be prepared to explain your design decisions and rationale clearly and confidently during your presentation or discussion.
ATS Keywords: UX Design, UI Design, User Research, Usability Testing, Interaction Design, Information Architecture, Wireframing, Prototyping, Figma, Sketch, Adobe XD, InVision, User Flows, Journey Mapping, Personas, Agile, Scrum, Collaboration, Communication, Leadership, Mentoring, Accessibility, WCAG, Design Systems, HTML, CSS, Digital Transformation, Consultancy, Enterprise Design, Product Design, Service Design, Data Analysis, Metrics, Stakeholder Management, Design Strategy, Problem Solving, Critical Thinking, Visual Design, Responsive Design.
🛠 Tools & Technology Stack
Primary Design Tools:
- Figma: Highly likely to be a primary tool for collaborative design, prototyping, and design system management, given its industry prevalence, especially in remote/hybrid environments. Proficiency expected at an advanced level.
- Sketch: Also a strong possibility, particularly if the team has an established workflow or uses specific plugins. Proficiency expected, potentially at an advanced level.
- Adobe XD: May be used, though less common than Figma or Sketch in many enterprise settings currently. Proficiency would be beneficial but might not be the primary focus.
- InVision or similar prototyping tools: Used for creating interactive prototypes and facilitating design handoff and feedback loops. Proficiency expected.
Collaboration & Handoff:
- Miro or Mural: Used for collaborative whiteboarding, brainstorming, and mapping exercises with team members and stakeholders.
- Jira/Confluence: Standard project management and documentation tools used for tracking design tasks, documenting requirements, and facilitating communication with development teams.
- Zeplin or Abstract: Tools specifically for design handoff to developers, ensuring accurate specifications and asset delivery.
Research & Testing:
- UserZoom, Optimal Workshop, Lookback, etc.: Tools for conducting remote usability testing, card sorting, tree testing, and gathering user feedback.
- Survey platforms (e.g., SurveyMonkey, Typeform): Used for creating and distributing user surveys.
- Analytics platforms (e.g., Google Analytics, Adobe Analytics): While not strictly design tools, familiarity with interpreting data from these platforms to inform design decisions is valuable.
👥 Team Culture & Values
Design Values:
- User-Centricity: A strong emphasis on understanding and advocating for the end-user throughout the design process is paramount in a consultancy setting where solutions are built for clients' users.
- Collaboration: High value placed on working effectively with diverse, cross-functional teams (business, technology, project management) to deliver integrated solutions.
- Innovation & Problem Solving: Encouragement to explore creative solutions and apply design thinking to address complex business challenges and user needs.
- Continuous Learning: Given the rapidly evolving nature of technology and design, there is likely a value placed on staying current with industry trends, tools, and methodologies.
Collaboration Style:
- Expect a collaborative environment where designers work closely with product owners, developers, and business stakeholders in Agile sprints.
- Regular design critiques and feedback sessions are likely standard practice to ensure design quality and alignment.
- Effective communication and documentation are key to successful collaboration, especially when working with distributed teams or clients.
⚡ Challenges & Growth Opportunities
Design Challenges:
- Managing the end-to-end UX process for multiple projects concurrently, requiring strong organizational and time management skills.
- Navigating complex client requirements and stakeholder expectations, often requiring strong communication and negotiation abilities.
- Working within potentially tight project timelines while maintaining high-quality design standards and advocating for user needs.
- Mentoring junior designers while also managing your own project load, requiring effective delegation and coaching skills.
Learning & Development Opportunities:
- Access to internal training programs and resources focused on leadership, project management, and advanced design methodologies.
- Opportunities to attend industry conferences, workshops, and pursue certifications in specialized areas of UX.
- Mentorship opportunities from senior design leaders within Capgemini.
- Exposure to a diverse range of client industries and project types, providing continuous learning and skill expansion.
💡 Interview Preparation
Design Process Questions:
- Be prepared to walk through your end-to-end design process for a complex project, explaining your rationale at each stage (research, ideation, testing, iteration). Use specific examples from your portfolio.
- Discuss your experience with different user research methods and how you choose the appropriate method for a given problem.
- Explain how you translate business requirements into user-centered design solutions and how you balance user needs with business goals.
Company Culture Questions:
- Research Capgemini's values and recent projects. Be prepared to discuss why you are interested in working for a large consultancy and how your skills and experience align with their mission.
- Discuss your experience collaborating with cross-functional teams (developers, product managers, business analysts) and how you effectively communicate design decisions to non-designers.
- Be ready to talk about your approach to mentoring and guiding junior designers, providing examples of how you've fostered growth in others.
Portfolio Presentation Strategy:
- Choose 2-3 of your strongest case studies that best demonstrate your senior-level experience, leadership skills, and ability to handle complex projects from research to implementation.
- For each case study, focus on the story: the problem, your process, your key decisions, the challenges you faced and how you overcame them, and the measurable impact of your design.
- Practice presenting your case studies concisely and confidently, highlighting your strategic thinking and problem-solving abilities.
📌 Application Steps
To apply for this design position:
- Submit your application through this link.
- Tailor your resume and cover letter to highlight your experience leading UX projects, mentoring other designers, and collaborating with cross-functional teams. Use relevant ATS keywords found in this description.
- Ensure your online portfolio is up-to-date, clearly organized, and features detailed case studies that showcase your end-to-end design process and the impact of your work.
- Prepare to discuss your portfolio in detail during the interview process, focusing on your problem-solving approach, research methods, and collaboration skills.
- Research Capgemini's work, particularly in digital transformation and client solutions, to understand their business and align your application and interview responses.