📍 Job Overview
Job Title: Sr. Engineering Manager - UI Developer Experience (Remote)
Company: CrowdStrike
Location: Ireland / United Kingdom (Remote)
Job Type: FULL_TIME
Category: UI Engineering Management / Developer Experience
Date Posted: 2025-06-12T00:00:00
Experience Level: Senior (10+ Years)
Remote Status: Remote Solely
🎨 Role Summary
- Lead a team focused on significantly enhancing the UI developer experience and productivity for over 300 engineers building complex cybersecurity applications.
- Drive the adoption and evolution of cutting-edge frontend architectures like micro-frontends and web components within a large-scale codebase.
- Champion engineering excellence, emphasizing automated testing, system resilience, and reliability by design throughout the UI development lifecycle.
- Collaborate cross-functionally with Product, Design, Backend, TechOps, and Infrastructure teams to align UI development workflows with broader organizational goals.
🖼️ Primary Responsibilities
- Provide technical leadership and mentorship to the UI Developer Experience team, guiding them in delivering scalable solutions that improve developer efficiency and experience.
- Drive architectural decisions related to frontend build systems, deployment pipelines, and large-scale codebase management, providing expert technical guidance.
- Identify bottlenecks and inefficiencies in the UI development lifecycle, designing and implementing innovative solutions to streamline workflows and reduce friction for engineers.
- Improve tooling, optimize build processes, and implement effective caching strategies to accelerate feedback loops and enhance overall developer productivity.
- Manage the adoption, implementation, and ongoing evolution of a micro-frontend architecture, ensuring seamless integration and collaboration across multiple UI teams.
- Enforce a testing-first approach, integrating comprehensive automated tests at every stage of the development pipeline to ensure code quality and stability.
- Design and promote engineering practices that prioritize resilience, fault-tolerance, and reliability within the UI development environment and deployed applications.
- Work closely with cross-functional stakeholders across Product, Design, Backend, and Infrastructure teams to advocate for UI engineering needs and ensure alignment with product roadmaps and technical strategies.
- Oversee the hiring, onboarding, and professional development of team members, attracting and retaining top talent in the developer experience domain.
- Provide clear career development pathways, offer regular feedback, and manage performance effectively to drive individual and team success.
🎓 Skills & Qualifications
Education: A Bachelor's or Master's degree in Computer Science, Engineering, or a related technical field is typically preferred for a role of this seniority and technical depth. Equivalent practical experience demonstrating a strong foundation in software engineering principles, particularly in frontend systems and developer tooling, will also be highly valued.
Experience: Proven experience managing engineering teams, specifically with a focus on frontend development, developer tooling, or infrastructure, is essential. A minimum of 10+ years of experience in software development, with a significant portion dedicated to frontend architecture, build systems, and developer experience, is required. Demonstrated success in scaling developer tools and processes for large engineering organizations (300+ engineers) and managing complex, large-scale frontend codebases is a key qualification. Experience with modern frontend architectures (like micro-frontends), automated testing frameworks, CI/CD pipelines, and cloud-based deployment workflows is critical. A strong portfolio or demonstrable history of contributions to developer tooling, open-source projects, or significant improvements in engineering workflows will be beneficial.
Required Skills:
- Proven experience managing large, complex frontend codebases and scaling developer tools for 300+ engineers.
- Strong understanding of build optimization techniques, caching mechanisms, and performance profiling for frontend applications.
- Extensive experience with metrics collection and monitoring tools to evaluate developer productivity and system health.
- Solid background in automated testing frameworks (e.g., Vitest, Playwright) and implementing a testing-first approach.
- Experience with resilience engineering principles and designing robust, fault-tolerant development environments.
- Hands-on experience with CI/CD pipelines (e.g., Jenkins), build systems (e.g., Vite, Turbopack, Nx, pnpm), and cloud-based deployment workflows (e.g., Kubernetes, AWS).
- Experience with client-side build processes and tools (e.g., Ember CLI, Webpack, Vite, pnpm, NX).
- Experience writing command-line scripts using Node.js for automation and tooling.
- Experience with Amazon Web Services (AWS) for cloud infrastructure and deployment.
- Strong technical leadership, mentorship, and team management skills.
- Excellent communication and collaboration skills, particularly in working with cross-functional teams (Product, Design, Backend, TechOps, Infrastructure).
Preferred Skills:
- Experience with specific frontend frameworks like Ember (with Embroider) or Lit (web components).
- Familiarity with observability tools like Sentry for error reporting and monitoring.
- Experience working in remote-first environments and managing global teams.
- Understanding of cybersecurity concepts and the challenges of building secure applications.
- Experience contributing to or managing open-source projects related to frontend tooling or developer experience.
🎨 Portfolio & Creative Requirements
Portfolio Essentials: While this is an engineering management role, a candidate with a background in UI development or design systems might showcase a "portfolio" in a different format. This could include case studies demonstrating successful implementations of developer tools, improvements in build performance, contributions to open-source projects, or examples of documentation and training materials developed to enhance developer experience. The focus should be on the impact of their work on developer productivity, system reliability, and team efficiency.
Process Documentation: Candidates should be prepared to discuss their process for identifying developer pain points, designing and implementing tooling solutions, and measuring the impact of their initiatives. Documentation might include architectural diagrams of build systems, process flows for CI/CD pipelines, strategies for rolling out new tools or methodologies, and data illustrating improvements in build times, deployment frequency, or error rates. Emphasis on a data-driven approach to developer experience improvement is key.
💵 Compensation & Benefits
Salary Range: Based on industry data for Senior Engineering Manager roles in Ireland and the United Kingdom with a focus on developer experience and frontend infrastructure, the estimated salary range is £90,000 - £130,000 GBP or €105,000 - €150,000 EUR annually. This range can vary significantly based on the candidate's specific experience, technical expertise, track record, and negotiation skills. Factors influencing the upper end of the range include extensive experience with large-scale systems, successful leadership of high-impact initiatives, and deep knowledge of the specific technologies listed.
Benefits:
- Remote-friendly and flexible work culture, allowing for work-life balance.
- Market leader in compensation and equity awards, offering competitive financial packages.
- Comprehensive physical and mental wellness programs to support employee health.
- Competitive vacation and holidays, providing ample time for rest and recharge.
- Paid parental and adoption leaves, supporting growing families.
- Professional development opportunities, including training, conferences, and mentorship.
- Employee Networks, geographic neighborhood groups, and volunteer opportunities to build connections and engage with the community.
- Vibrant office culture (for those who choose to use office spaces) with world-class amenities.
- Great Place to Work Certified™ status globally, indicating a positive and supportive work environment.
Working Hours: This is a full-time role, typically requiring approximately 40 hours per week. As a remote position, there is likely flexibility in daily scheduling, but core hours may be required for team collaboration and meetings, particularly given the global nature of the team and company operations.
🎯Team & Company Context
🏢 Company & Design Culture
Industry: Cybersecurity. CrowdStrike is a global leader in endpoint protection, cloud security, threat intelligence, and cyberattack response. This industry context means the UI and the underlying infrastructure must be highly performant, secure, and reliable, presenting unique challenges and opportunities for the UIDX team.
Company Size: CrowdStrike has over 10,000 employees globally. This large size indicates a mature organization with potentially complex structures, established processes, and significant resources. For the UIDX team, managing developer experience at this scale requires robust, scalable solutions and effective cross-team collaboration.
Founded: Founded in 2011. CrowdStrike has a history of innovation in the cybersecurity space, evolving its platform to address emerging threats. This history suggests a company culture that values innovation, adaptability, and staying ahead in a rapidly changing landscape. The UIDX team plays a crucial role in enabling this rapid innovation by providing efficient tools and processes for UI engineers.
Team Structure:
- The UI Developer Experience (UIDX) team supports over 300 UI engineers across the organization.
- The team is responsible for systems, infrastructure, and tooling related to UI build processes, testing, deployment, monitoring, local development, and documentation.
- This role is for a Senior Engineering Manager, indicating leadership responsibility for a specific part of the UIDX team, likely focused on UI Deployment and Developer Experience as mentioned in the job description.
- The team collaborates extensively with Product, Design, Backend, TechOps, and Infrastructure teams.
Methodology:
- The UIDX team focuses on improving developer productivity by reducing friction through tools and processes.
- Key areas of focus include build processes (local and CI), troubleshooting/debugging tools, local development setup, CI pipeline stability, automated testing, cross-team collaboration (code dependencies, shared libraries), and feature deployment/activation/rollback.
- The team likely employs agile methodologies (Scrum, Kanban) for managing their workload and iterating on tooling improvements.
- Emphasis is placed on "testing and resilience by design," indicating a strong focus on quality and reliability in the tools and systems they build.
Company Website: http://www.crowdstrike.com
📈 Career & Growth Analysis
Design Career Level: This role is positioned as a Senior Engineering Manager, which translates to a leadership position within the engineering organization. While not a traditional design role, it is highly relevant for design-adjacent professionals who have moved into technical leadership roles focused on design systems, frontend infrastructure, or developer tooling that directly impacts designers and UI engineers. It represents a senior-level leadership opportunity focused on technical strategy and team management within the UI domain.
Reporting Structure: The Senior Engineering Manager will likely report to a Director or Senior Director of Engineering within the UI or Platform organization. They will manage a team of engineers focused on UI Developer Experience, specifically deployment and developer workflows.
Design Impact: While managing engineers, this role has a significant indirect impact on the design process. By improving developer productivity, build times, testing infrastructure, and the adoption of architectural patterns like micro-frontends, the UIDX team directly enables UI engineers to implement designs more efficiently and reliably. This efficiency allows design teams to see their work come to life faster and with higher fidelity, fostering better collaboration between design and engineering.
Growth Opportunities:
- Potential for advancement to Director or Senior Director roles within Engineering, overseeing larger teams or broader technical areas.
- Opportunities to specialize further in frontend architecture, developer tooling, or cloud infrastructure management.
- Growth in leadership skills, strategic planning, and cross-functional influence within a large, complex organization.
- Exposure to cutting-edge technologies in cybersecurity and large-scale distributed systems.
🌐 Work Environment
Studio Type: Remote-first environment. CrowdStrike emphasizes a remote-friendly and flexible work culture. While there are physical offices, the core operational model supports distributed teams. This impacts the design workspace context by requiring strong digital collaboration tools, clear documentation practices, and asynchronous communication strategies.
Office Location(s): The role is specifically listed as Remote in Ireland and the United Kingdom. CrowdStrike has physical office locations globally, but this position does not require relocation or regular office presence in these regions.
Design Workspace Context:
- Remote collaboration is central to the work environment, requiring proficiency with virtual meeting tools, collaboration platforms, and cloud-based documentation systems.
- The "studio" environment is distributed, emphasizing autonomy, trust, and clear communication across different time zones (within the UK/Ireland context).
- Access to necessary hardware, software, and a stable internet connection is crucial for effective remote work.
- While physical offices exist and may be used occasionally for team gatherings or specific events, daily work is conducted remotely.
Work Schedule: The work schedule is full-time and generally flexible within reasonable limits, accommodating the remote nature of the role. However, given the need for collaboration with a global team and cross-functional stakeholders, some flexibility to align with different time zones may be necessary. The focus is likely on output and impact rather than strict adherence to a 9-to-5 schedule, while ensuring availability for critical team activities.
📄 Application & Portfolio Review Process
Design Interview Process: While not a traditional design role, the interview process for a Senior Engineering Manager role in UIDX will likely involve multiple stages focused on technical depth, leadership capabilities, and cultural fit. The process may include:
- Initial Screening: A call with a recruiter to discuss experience, qualifications, and interest in the role.
- Hiring Manager Interview: Discussion with the hiring manager about technical background, leadership philosophy, experience managing teams, and understanding of developer experience challenges. Be prepared to discuss specific examples of how you've improved developer productivity or managed complex frontend infrastructure.
- Technical Interviews: Several rounds focusing on specific technical areas relevant to the role, such as frontend architecture, build systems, CI/CD, testing strategies, cloud infrastructure (AWS), and Node.js scripting. These may involve whiteboarding or collaborative problem-solving exercises.
- System Design Interview: A session focused on designing scalable and resilient developer tooling or frontend infrastructure systems.
- Behavioral/Leadership Interviews: Discussions with other engineering leaders or cross-functional partners to assess leadership style, collaboration skills, conflict resolution, and alignment with company values.
- Panel Interview: A final round potentially involving multiple interviewers from the team or related functions.
Portfolio Review Tips: As discussed previously, a traditional design portfolio is not expected. Instead, prepare to present case studies or examples of your work related to:
- Improvements you've made to developer workflows, build systems, or deployment pipelines.
- Architectural decisions you've driven in large-scale frontend applications or developer tools.
- Strategies you've implemented for automated testing, resilience, or performance optimization.
- Documentation, training materials, or internal tools you've created to enhance developer experience.
- Examples of successful team leadership, mentorship, and cross-functional collaboration.
Challenge Preparation: Technical interviews may include coding exercises (likely focused on Node.js or frontend build/tooling concepts) or system design challenges related to building scalable developer infrastructure. Be prepared to discuss your thought process, trade-offs, and potential solutions. For leadership aspects, prepare to discuss situations where you've managed challenging team dynamics, driven change, or mentored engineers.
ATS Keywords: Engineering Manager, Senior Engineering Manager, UI Engineering, Frontend Engineering, Developer Experience, DevEx, UIDX, Micro-frontend, Web Components, Frontend Architecture, Build Systems, CI/CD, Continuous Integration, Continuous Deployment, Automated Testing, Performance Optimization, Resilience Engineering, Reliability, Scalability, Large Codebase, Node.js, AWS, Amazon Web Services, Kubernetes, Jenkins, Vite, Turbopack, Nx, pnpm, Ember, Lit, Sentry, Vitest, Playwright, Technical Leadership, Team Management, Mentorship, Cross-functional Collaboration, Agile, Scrum, Kanban, Cybersecurity, Remote Work.
🛠 Tools & Technology Stack
Primary Design Tools: While not a direct design role, the UIDX team's work directly impacts the tools and workflows used by UI engineers who implement designs. Proficiency in tools like Figma, Sketch, or Adobe XD (from a user's perspective) or understanding of how design handoff tools (like Zeplin or Abstract) integrate with developer workflows could be beneficial for understanding the user base.
Collaboration & Handoff:
- Collaboration tools like Slack, Microsoft Teams, or Zoom for communication within the remote team and with cross-functional partners.
- Project management tools such as Jira, Asana, or Trello for tracking work and managing the team's roadmap.
- Code repositories and version control systems like Git (e.g., GitHub, GitLab, Bitbucket) are fundamental.
- Documentation platforms (Confluence, internal wikis) for creating and maintaining guides for UI engineers.
Research & Testing:
- Observability tools like Sentry for error reporting and monitoring of production systems.
- Automated testing frameworks such as Vitest and Playwright are critical for ensuring the quality of UI code and the tools built by the UIDX team.
- Metrics collection and monitoring tools (e.g., Datadog, Prometheus, Grafana) to track developer productivity metrics and system health.
👥 Team Culture & Values
Design Values: While CrowdStrike's core values are not explicitly listed as "design values," the company emphasizes innovation, a relentless focus on customers, and a commitment to stopping breaches. For the UIDX team, this translates to values focused on:
- Developer Productivity: Valuing efficiency and removing friction in the development process to accelerate feature delivery.
- Reliability and Resilience: Ensuring the stability and robustness of developer tools and systems to minimize downtime and errors.
- Collaboration: Working effectively with UI engineers and cross-functional teams to understand needs and deliver effective solutions.
- Continuous Improvement: Constantly seeking ways to optimize workflows, improve tools, and enhance the developer experience.
Collaboration Style:
- Emphasis on cross-functional collaboration with Product, Design, Backend, TechOps, and Infrastructure teams.
- Likely involves a culture of code reviews, technical discussions, and knowledge sharing within the team.
- In a remote environment, clear and proactive communication (both synchronous and asynchronous) is essential.
- Given the focus on developer experience, the team likely values feedback from their users (the UI engineers) and iterates based on their needs.
⚡ Challenges & Growth Opportunities
Design Challenges: The primary challenges in this role are not traditional design challenges but rather technical and leadership challenges related to supporting a large and growing UI engineering organization. These include:
- Scaling Developer Tools: Ensuring build systems, CI/CD pipelines, and local development environments can effectively support hundreds of engineers and a large, complex codebase.
- Managing Technical Debt: Evolving existing infrastructure while maintaining stability and performance.
- Adopting New Technologies: Evaluating and integrating new tools and architectural patterns (like micro-frontends) effectively across a large organization.
- Cross-Functional Alignment: Ensuring the UIDX roadmap aligns with the needs of various product teams, infrastructure constraints, and design requirements.
Learning & Development Opportunities:
- Deepening expertise in frontend infrastructure, build systems, and developer tooling.
- Gaining experience in leading and scaling engineering teams in a large-scale, remote-first environment.
- Learning about the intricacies of the cybersecurity industry and its impact on software development.
- Opportunities to contribute to technical strategy and architectural decision-making at an organizational level.
💡 Interview Preparation
Design Process Questions: While not a design role, you might be asked about your approach to understanding the "user" (the UI engineer) and their "workflow" (the development process). Be prepared to discuss:
- How you would identify pain points in a UI developer's workflow.
- Your process for evaluating and selecting new developer tools.
- How you measure the impact and success of developer experience initiatives.
Company Culture Questions: Research CrowdStrike's values, mission, and engineering culture. Be prepared to discuss:
- How your leadership style aligns with a remote-first, collaborative environment.
- Examples of how you've fostered a culture of engineering excellence and continuous improvement.
- How you handle conflict and provide feedback within a team.
Portfolio Presentation Strategy: Focus your presentation on case studies demonstrating your impact on developer productivity and technical infrastructure. Structure your case studies to highlight:
- The problem you identified (e.g., slow build times, flaky tests, complex deployment).
- Your approach to solving the problem (e.g., implementing a new build tool, refactoring a CI pipeline, introducing a new testing strategy).
- The technical details of your solution and the tools/technologies used.
- The quantifiable results and impact of your work (e.g., percentage reduction in build time, increase in deployment frequency, reduction in errors).
- Lessons learned and how you iterate on improvements.
📌 Application Steps
To apply for this design position:
- Submit your application through this link
- Customize your resume to highlight your experience in engineering management, frontend infrastructure, developer tooling, and scaling systems for large teams. Use relevant ATS keywords from the list provided.
- Prepare case studies or examples of your work that demonstrate your impact on developer productivity, build systems, CI/CD, and technical leadership. Focus on quantifiable results.
- Research CrowdStrike's technical stack, engineering culture, and recent news to tailor your application and prepare for interviews. Pay particular attention to their focus on cybersecurity and large-scale systems.
- Practice discussing your technical expertise, leadership philosophy, and experience managing teams in a remote environment.