📍 Job Overview
Job Title: Senior UI Artist
Company: Epic Games
Location: Porto Alegre, Rio Grande do Sul, Brazil
Job Type: Full-Time
Category: UI/UX Design
Date Posted: 2025-06-05
Experience Level: 7+ years
Remote Status: Remote OK
🎨 Role Summary
- Collaborate with UX designers to create AAA-quality UI experiences
- Design and implement UI features, systems, and materials using Unreal Engine
- Work autonomously and tackle complex features and systems
- Contribute to shipping high-quality features on time
🖼️ Primary Responsibilities
- Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences
- Actively participate in the creation and implementation of design systems, game menus, HUD elements, iconography, UI materials and shaders, UI animation, and motion design
- Create new material effects, implement basic logic in blueprints, and/or create 2D effects
- Contribute to shipping high-quality features on time
- Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project
- Execute at a high-quality bar, work autonomously, and tackle complex features and systems
- Work in Photoshop, Illustrator, and/or Figma to create concept UI art
🎓 Skills & Qualifications
Education: Relevant degree or equivalent experience in design or a related field
Experience: 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles) and in Agile environments
Required Skills:
- Excellent visual design skills with a strong portfolio
- Proficiency with Figma, Adobe Suite, or other comparable software
- Experience with UI Art implementation in Unreal Engine (UMG) or equivalent game engine
- Experience with building UI materials & shaders for game engines or equivalent 3D packages and FX tools; motion design & UI animation, preferably for games or interaction design
- Ability to see features through to completion and rapidly modify work as information changes
- Passion for making and playing games with a strong sense of player empathy
- Proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly
Preferred Skills:
- Experience with other game engines or design tools
- Knowledge of multiple languages
- Experience with accessibility standards
🎨 Portfolio & Creative Requirements
Portfolio Essentials:
- Showcase a strong portfolio of UI design work, demonstrating your ability to create high-fidelity mockups and prototypes
- Include examples of UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Demonstrate your ability to work collaboratively with UX designers and other stakeholders
- Highlight your process, including research, ideation, and iteration methods
Process Documentation:
- Include case studies or project documentation that showcases your ability to see features through to completion and adapt to changes in plans
- Demonstrate your understanding of UI/UX design principles and best practices
- Showcase your ability to create design systems, style guides, and other design documentation
💵 Compensation & Benefits
Salary Range: Competitive salary based on experience and location, with regional adjustments for Porto Alegre, Brazil
Benefits:
- 100% coverage of medical, dental, and vision premiums for both employee and dependents
- Long Term Disability, Life Insurance, and a 401k with competitive match
- Robust mental well-being program through Modern Health, providing free therapy and coaching for employees and dependents
- Unlimited PTO and sick time
- Paid sabbatical after 7 years of employment
- Company-wide paid breaks and events throughout the year
🎯Team & Company Context
🏢 Company & Design Culture
Industry: Computer Games
Company Size: 1,001-5,000 employees
Founded: 1991
Team Structure:
- Large, multidisciplinary design team with dedicated UXUI department
- Collaborative, cross-functional team structure with regular design critiques and feedback exchange
- Flat hierarchy with opportunities for creative leadership and mentorship
Methodology:
- User-centered design approach with a focus on player empathy and accessibility
- Agile development methodologies with regular sprint planning and retrospectives
- Continuous integration and deployment pipelines for rapid prototyping and iteration
Company Website: Epic Games
📈 Career & Growth Analysis
Design Career Level: Senior UI Artist, responsible for leading UI design efforts and mentoring junior team members
Reporting Structure: Reports directly to the Lead UI Artist or Design Manager, with opportunities for creative leadership and mentorship
Design Impact: Senior UI Artists at Epic Games have a significant impact on the user experience of their games, influencing both gameplay and business decisions
Growth Opportunities:
- Progression to Lead UI Artist or Design Manager roles, with increased responsibility and team leadership
- Expansion into other design disciplines, such as UX design or concept art
- Opportunities to work on multiple projects and gain experience with diverse design challenges
🌐 Work Environment
Studio Type: Large, state-of-the-art studio with dedicated design spaces, collaboration areas, and cutting-edge technology
Office Location(s): Porto Alegre, Rio Grande do Sul, Brazil
Design Workspace Context:
- Dedicated design workspaces with dual monitors, ergonomic furniture, and natural lighting
- Collaboration spaces with whiteboards, presentation areas, and comfortable seating
- Access to industry-leading design tools, software, and hardware
Work Schedule: Flexible work hours with core hours from 10:00 AM to 04:00 PM, with opportunities for remote work and hybrid arrangements
📄 Application & Portfolio Review Process
Design Interview Process:
- Initial phone or video screen with a design recruiter or HR representative
- Design challenge or case study presentation, focusing on UI art implementation in Unreal Engine (UMG) or equivalent game engine
- On-site or virtual interview with the design team, including the Lead UI Artist or Design Manager
- Final interview with the hiring manager or director
Portfolio Review Tips:
- Highlight your strongest UI design work, showcasing your ability to create high-fidelity mockups and prototypes
- Include examples of UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Demonstrate your ability to work collaboratively with UX designers and other stakeholders
- Showcase your process, including research, ideation, and iteration methods
Challenge Preparation:
- Familiarize yourself with Epic Games' design principles and user-centered design approach
- Prepare a design challenge or case study that showcases your ability to create high-fidelity mockups and prototypes, with a focus on UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Practice presenting your design process and rationale, highlighting your ability to adapt to changes in plans
ATS Keywords: UI Design, UX Design, Prototyping, Visual Design, Figma, Adobe Suite, Unreal Engine, Game Development, Animation, Material Effects, Blueprints, Collaboration, Agile Methodologies, Player Empathy, Problem Solving, Creativity
🛠 Tools & Technology Stack
Primary Design Tools:
- Figma, Adobe Suite, or other comparable software for UI design and prototyping
- Unreal Engine (UMG) or equivalent game engine for UI art implementation
- Photoshop, Illustrator, or other vector graphics software for concept art and visual design
Collaboration & Handoff:
- Jira or other project management software for task tracking and collaboration
- Slack or other communication platforms for team communication and coordination
- Confluence or other documentation software for design system maintenance and knowledge sharing
Research & Testing:
- User research and testing tools for gathering user feedback and validating design decisions
- Analytics tools for measuring design performance and optimizing user experience
👥 Team Culture & Values
Design Values:
- User-centered design approach with a focus on player empathy and accessibility
- Collaborative, cross-functional team structure with regular design critiques and feedback exchange
- Continuous learning and improvement, with a focus on staying up-to-date with industry trends and best practices
- Innovation and experimentation, with a willingness to take risks and learn from failures
Collaboration Style:
- Cross-functional design integration with regular design critiques and feedback exchange
- Design system contribution and knowledge sharing practices
- Design team interaction and cultural fit assessment
⚡ Challenges & Growth Opportunities
Design Challenges:
- Keeping up with the latest design trends and technologies in the fast-paced game industry
- Balancing the need for visual appeal with usability and accessibility
- Collaborating effectively with cross-functional teams, including developers, producers, and other designers
- Managing multiple projects and deadlines, with a focus on prioritization and time management
Learning & Development Opportunities:
- Design skill advancement through workshops, conferences, and online learning platforms
- Industry conference and workshop participation, with opportunities for networking and knowledge sharing
- Design mentorship and leadership development, with opportunities for creative leadership and team management
💡 Interview Preparation
Design Process Questions:
- Prepare for questions about your design process, including research, ideation, and iteration methods
- Highlight your ability to create high-fidelity mockups and prototypes, with a focus on UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Demonstrate your understanding of UI/UX design principles and best practices
Company Culture Questions:
- Research Epic Games' design culture, with a focus on user-centered design, collaboration, and continuous learning
- Prepare for questions about your ability to work collaboratively with cross-functional teams and adapt to changes in plans
- Demonstrate your understanding of Epic Games' design values and commitment to innovation and experimentation
Portfolio Presentation Strategy:
- Highlight your strongest UI design work, showcasing your ability to create high-fidelity mockups and prototypes
- Include examples of UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Demonstrate your ability to work collaboratively with UX designers and other stakeholders, with a focus on user-centered design and accessibility
📌 Application Steps
To apply for this design position:
- Submit your application through this link
- Customize your portfolio to highlight your strongest UI design work, showcasing your ability to create high-fidelity mockups and prototypes, with a focus on UI art implementation in Unreal Engine (UMG) or equivalent game engine
- Optimize your resume for design roles, with a focus on relevant keywords and skills, including UI Design, UX Design, Prototyping, Visual Design, Figma, Adobe Suite, Unreal Engine, Game Development, Animation, Material Effects, Blueprints, Collaboration, Agile Methodologies, Player Empathy, Problem Solving, Creativity
- Prepare for design challenges or case study presentations, focusing on UI art implementation in Unreal Engine (UMG) or equivalent game engine, with a focus on user-centered design and accessibility
- Research Epic Games' design culture, with a focus on user-centered design, collaboration, and continuous learning, and prepare for company-specific design questions