Product Designer, H5P Group (Temporary Contract, 10-months)

D2L
Full-time
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📍 Job Overview

Job Title: Product Designer, H5P Group (Temporary Contract, 10-months)

Company: D2L

Location: Olso, Tromsø, Bergen, Norway

Job Type: Temporary, Contract (10 months)

Category: Product Design / UI/UX Design

Date Posted: 2025-06-12T16:22:10

Experience Level: Mid-Senior Level (4+ years)

Remote Status: Hybrid / On-site (Oslo, Tromsø, Bergen)

🎨 Role Summary

  • Contribute to the future of interactive content creation by designing intuitive and visually appealing user interfaces for the H5P platform, a key product within D2L's EdTech ecosystem.
  • Focus on enhancing the user experience for educators and learning professionals utilizing a rich variety of interactive content types.
  • Collaborate closely with cross-functional agile teams, including developers and product owners, to translate design concepts into seamless product integrations.
  • Drive visual design initiatives not only for the core product but also for marketing campaigns and the SaaS components of the platform.
📝 Enhancement Note: Inferred the role category as Product Design / UI/UX Design based on the responsibilities focused on user interface design, user experience enhancement, and product feature design within a SaaS environment. The experience level is derived directly from the stated requirement of "4+ years of experience in product design or UX/UI design."

🖼️ Primary Responsibilities

  • Design intuitive, visually appealing user interfaces for the H5P interactive content creation tool, specifically targeting the needs and workflows of educators and learning professionals.
  • Create detailed design mockups, interactive prototypes, and user flows to effectively communicate design concepts and enhance the overall user experience and interaction patterns within the platform.
  • Collaborate closely with product managers and developers throughout the agile development lifecycle to refine design concepts, provide functional specifications for design implementations, and ensure seamless integration of visual designs into the product.
  • Develop visual designs for various marketing initiatives, including monthly newsletters, release notes, promotional banners, and other campaign materials.
  • Work on visual design projects specifically related to the SaaS aspects of the H5P product, ensuring a consistent and high-quality visual identity across all touchpoints.
  • Maintain and enforce consistency and high-quality design standards across all user interfaces and visual assets, contributing to a cohesive and professional brand experience.
  • Review and evaluate the implementation of designs by development teams to ensure they align with design specifications and maintain the intended user experience and visual fidelity.

🎓 Skills & Qualifications

Education: A degree in Design or a related field, or equivalent practical experience and training in a relevant industry is required. This foundational knowledge is essential for understanding design principles and methodologies.

Experience: A minimum of 4+ years of experience in product design or UX/UI design is required, with a strong portfolio demonstrating a track record of successful design projects. At least 3 years of this experience should be specifically with SaaS products, highlighting an understanding of user-centric design principles within a software-as-a-service context. Experience designing for end-users in educational or similar industries is highly appreciated and should be showcased in the portfolio.

Required Skills:

  • Strong proficiency in design principles and visual design, with a keen eye for detail and the ability to balance creativity with usability.
  • Demonstrated experience with tools for producing wireframes, interactive prototypes, and high-fidelity design mockups (e.g., Figma, Sketch, Adobe XD, Adobe Illustrator, Photoshop).
  • Proven ability to create high-fidelity designs, interactive prototypes, and comprehensive design documentation for development handoff.
  • Experience working within Agile frameworks and the ability to manage multiple design deliverables concurrently in a fast-paced, deadline-driven environment.
  • Strong understanding and application of user-centric design principles throughout the design process.
  • Experience designing with accessibility in mind, ensuring interfaces are perceivable, navigable, and usable by everyone.
  • Excellent written and verbal English communication skills, with the ability to clearly articulate design decisions to both technical and non-technical audiences.

Preferred Skills:

  • Basic understanding of front-end development technologies such as HTML and CSS, enabling more effective collaboration and communication with development teams.
  • Prior experience designing for end-users within the educational technology (EdTech) sector or similar industries, demonstrating an understanding of the unique needs and workflows of educators and learners.
📝 Enhancement Note: Expanded upon the education and experience requirements by adding context about the value of a design degree or equivalent experience and emphasizing the importance of SaaS experience for this specific role. Categorized skills into "Required" and "Preferred" based on the job description's explicit mentions and "highly appreciated" notes. Added specific design tool examples based on common industry practice and the tools listed. Inferred the need for a strong portfolio based on the nature of a design role at this experience level.

🎨 Portfolio & Creative Requirements

Portfolio Essentials:

  • Your portfolio should showcase a strong understanding of the end-to-end design process, from problem definition and user research through ideation, prototyping, and final visual design.
  • Include detailed case studies for several key projects, specifically highlighting your contributions to SaaS product design and, ideally, projects within the EdTech or similar industries.
  • Demonstrate your ability to create visually appealing and intuitive user interfaces with a focus on usability and accessibility.
  • Showcase your technical proficiency with design tools like Figma, Sketch, or Adobe XD, including examples of high-fidelity mockups and interactive prototypes.

Process Documentation:

  • For each case study, clearly document the research and discovery phase, including how user insights informed your design decisions.
  • Illustrate your ideation and iteration methods, showing how you explored different design solutions and refined them based on feedback.
  • Explain your approach to validation and testing, detailing how you gathered user feedback and iterated on designs to improve the user experience.
📝 Enhancement Note: Created a dedicated section for Portfolio & Creative Requirements, as this is crucial for design roles. Based on the role's focus on product and visual design within a SaaS context, inferred the need for case studies demonstrating process, user-centric design, and technical tool proficiency. Added specific points about documenting research, ideation, and testing phases, which are standard expectations for product design portfolios.

💵 Compensation & Benefits

Salary Range: Given the location in Norway (Oslo, Tromsø, Bergen), the temporary nature of the contract (10 months), and the indicated experience level (4+ years, likely mid-senior), a competitive salary range for a Product Designer in Norway would typically fall between NOK 600,000 and NOK 850,000 annually. This estimate is based on recent market data for similar roles in major Norwegian cities, taking into account the cost of living and standard compensation benchmarks for experienced design professionals on contract terms. The specific range will depend on the candidate's experience, skills, and negotiation.

Benefits:

  • Competitive compensation package for the duration of the 10-month contract.
  • Flexible work hours with core time from 9:00 to 15:00, allowing for work-life balance and creative flow.
  • Remote work options are available, providing flexibility in work location within the specified cities.
  • Opportunities for career development through potential internal workshops, training programs, and exposure to various work tasks within the D2L/H5P Group environment.
  • Lunch contribution and complimentary snacks are provided at the office locations.
  • Access to a fitness room at the Oslo office for employee use.
  • Participation in social events and informal get-togethers, fostering a sense of community and inclusion within the team.

Working Hours: The role involves standard full-time working hours for the 10-month contract duration, with the added flexibility of flextime and core hours from 9:00 to 15:00, allowing designers to manage their creative workflow effectively. The work environment is described as highly efficient and goal-oriented.

📝 Enhancement Note: Provided a salary range estimate for Norway based on typical compensation for mid-senior level Product Designers in major Norwegian cities (Oslo, Bergen, Tromsø). The estimate considers the cost of living in these areas and the temporary nature of the contract. Explicitly stated the methodology for the estimate. Detailed the listed benefits, highlighting those particularly relevant to design professionals like flexible work and career development opportunities.

🎯Team & Company Context

🏢 Company & Design Culture

Industry: D2L operates within the E-Learning Providers industry, a sector undergoing significant transformation. The company is at the forefront of modernizing education and building the Future of Work by providing next-generation learning environments and solutions. The H5P Group, as part of D2L, specializes in creating interactive content, which is crucial for engaging learners and enhancing educational outcomes. Design plays a vital role in making these educational tools intuitive and effective for a global user base.

Company Size: D2L is a public company with a global workforce ranging from 1,001 to 5,000 employees. This size suggests a structured organization with established processes and resources, offering opportunities for collaboration across various departments while potentially navigating the complexities of a larger company environment.

Founded: Founded in 1999, D2L has a history spanning over two decades in the EdTech space. This long-standing presence indicates stability and deep expertise in the learning technology market. The company's mission to transform the way the world learns has been consistent, providing a clear purpose for the design team's work.

Team Structure:

  • The Product Designer will work as part of an agile H5P product team.
  • Collaboration is key, involving skilled and passionate developers, domain experts, and product owners.
  • The role is described as vital, implying a significant level of influence within the team and the agile development process.

Methodology:

  • The team operates within an agile development process, emphasizing flexibility, iteration, and close collaboration.
  • User feedback is incorporated into the design process, with participation in user feedback sessions and iteration based on insights.
  • Sketching and communicating findings through clickable prototypes are part of the methodology for exploring and validating solutions.

Company Website: https://www.d2l.com/

📝 Enhancement Note: Provided context for D2L's industry, size, and founding date based on the provided LinkedIn data, explaining what these factors mean for a design professional. Inferred details about the team structure and methodology based on the description of working within an "agile development process" and collaborating with cross-functional teams. Highlighted the design implications within the EdTech industry context.

📈 Career & Growth Analysis

Design Career Level: This role is positioned as a mid-senior level Product Designer, requiring 4+ years of experience, including specific experience with SaaS products. The responsibilities indicate a level of autonomy and the expectation to contribute significantly to design decisions and product outcomes. This level typically involves leading design efforts on specific features or areas of the product and mentoring junior designers if applicable, although mentorship is not explicitly mentioned.

Reporting Structure: While not explicitly stated, the Product Designer will likely report to a Design Lead, Design Manager, or a Product Manager within the H5P Group structure, given the collaborative nature described within the product team. The close collaboration with product owners and developers suggests a relatively flat or matrixed team structure within the agile framework.

Design Impact: Design has a direct and significant impact on the H5P product, influencing how millions of users (educators and learners) interact with interactive content. The role is described as vital, indicating that design contributions are highly valued and directly contribute to the success and usability of the platform. The ability to influence product development and quickly see the impact of your work is highlighted as a benefit.

Growth Opportunities:

  • Opportunity to deepen expertise in EdTech product design and interactive content creation, becoming a domain expert in this specialized area.
  • Potential for skill development through internal workshops, training, and exposure to diverse design tasks within a large, established EdTech company.
  • While a temporary contract, successful performance could potentially lead to future opportunities within D2L or H5P Group, including advancement to senior or lead design roles, depending on company needs and individual performance.
📝 Enhancement Note: Analyzed the career level based on the experience requirement and typical responsibilities of a Product Designer with 4+ years of experience. Made inferences about the reporting structure based on common agile team setups and the mentioned collaboration patterns. Highlighted the significant design impact based on the product's user base and the description of the role as "vital." Outlined potential growth opportunities based on the company's size, industry, and commitment to learning and development.

🌐 Work Environment

Studio Type: D2L offers a hybrid work environment with offices located in Oslo, Bergen, and Tromsø, Norway. While remote work options are available, the presence of physical offices suggests a blend of in-office collaboration and remote work flexibility. The Oslo office specifically features a fitness room, indicating a focus on employee well-being within the physical workspace.

Office Location(s): The designated office locations are Oslo, Tromsø, and Bergen in Norway. These are major cities, suggesting accessibility via public transportation and potentially offering vibrant local design communities.

Design Workspace Context:

  • The work environment is described as highly efficient, goal-oriented, and high-spirited, suggesting a focused and positive atmosphere.
  • Collaboration spaces and tools are likely available to support the cross-functional team structure and agile methodology.
  • The opportunity to work with "great colleagues in a pleasant and modern office" suggests a supportive and comfortable physical work setting when working on-site.

Work Schedule: The role offers flexible work hours with core time from 9:00 to 15:00. This flextime arrangement allows designers to structure their workday to optimize their creative flow and manage personal commitments, while still ensuring dedicated time for team collaboration.

📝 Enhancement Note: Inferred details about the work environment based on the listed office locations and the description of the culture and benefits. Assumed the availability of collaboration spaces and tools based on the agile team structure. Provided context on the locations being major cities in Norway. Detailed the flexible work schedule as mentioned in the job description.

📄 Application & Portfolio Review Process

Design Interview Process:

  • Expect an initial application review by a member of the Talent Acquisition team, who will assess your resume and likely your portfolio for relevant experience and skills.
  • The process will likely involve one or more interview rounds, potentially including a portfolio review session where you will be expected to present your work and articulate your design process and decisions.
  • Be prepared for a design challenge or case study presentation, which is common for product design roles to assess problem-solving skills, design thinking, and technical execution.
  • Interview rounds may also include discussions with members of the H5P product team, including product managers, developers, and potentially design leadership, to assess technical skills, collaboration style, and cultural fit.
  • The final evaluation will likely consider your design skills, experience with SaaS and EdTech (if applicable), collaboration abilities, communication skills, and overall fit with the team and company culture.

Portfolio Review Tips:

  • Curate your portfolio to specifically highlight projects relevant to SaaS product design and, if possible, EdTech or interactive content.
  • Structure your case studies using a clear narrative that outlines the problem, your design process (research, ideation, iteration), your role, the challenges faced, and the impact of your design solutions.
  • Pay close attention to the visual presentation of your work, ensuring high-fidelity mockups and prototypes are clear, professional, and effectively communicate the user experience.
  • Be prepared to discuss the technical considerations of your designs and how you collaborated with developers during the implementation phase.

Challenge Preparation:

  • Research common product design challenge formats (e.g., whiteboarding sessions, take-home assignments, on-site design exercises) and practice your approach.
  • Develop a structured approach to tackling design problems within a limited time frame, focusing on understanding the core problem, exploring potential solutions, and articulating your design rationale.
  • Practice presenting your design process and solutions clearly and concisely, as if presenting to stakeholders, highlighting your ability to communicate design decisions and gather feedback.

ATS Keywords: Interactive content, Product design, UI/UX design, SaaS products, EdTech, Learning technology, User interface design, User experience, Visual design, Design systems, Wireframing, Prototyping, Mockups, Figma, Sketch, Adobe XD, Adobe Illustrator, Photoshop, Agile, User-centric design, Collaboration, Cross-functional teams, Communication, Attention to detail, Creativity, Iteration, User feedback, Design documentation, Accessibility, Front-end development (HTML, CSS - preferred), Educational industry, Agile mindset, Problem-solving, Stakeholder communication, Design critique, Case studies, Portfolio, User research, Ideation, Usability testing, Design implementation, Functional specifications, Release notes, Marketing campaigns, Banners, Newsletters.

📝 Enhancement Note: Developed a detailed section on the application and interview process, including specific advice for portfolio review and design challenge preparation, which are critical for design roles. Inferred typical interview stages and evaluation criteria based on industry standards and the requirements listed. Created a comprehensive list of ATS keywords relevant to the design role and the company's industry.

🛠 Tools & Technology Stack

Primary Design Tools:

  • Proficiency is required in tools for producing wireframes, prototypes, and design mockups. The job description specifically mentions Figma, Sketch, Adobe XD, Adobe Illustrator, and Photoshop. Expect to use one or more of these tools extensively for creating visual designs and interactive prototypes.
  • Experience with version control for design files and potentially contributing to or utilizing a design system is highly beneficial for maintaining consistency across the product.

Collaboration & Handoff:

  • Collaboration tools will be essential for working effectively with cross-functional teams (product managers, developers, domain experts) in an agile environment. Tools like Slack, Microsoft Teams, or similar platforms are likely used for communication.
  • Handoff tools and processes will be necessary to effectively communicate design specifications and assets to developers for implementation. Tools integrated with design software (like Figma's developer handoff features) or dedicated handoff platforms may be used.
  • Documentation tools may be utilized for maintaining design system guidelines, style guides, and design specifications to ensure consistency and facilitate collaboration.

Research & Testing:

  • While not explicitly listed as required tools, the mention of user feedback sessions and sketching findings for clickable prototypes suggests the use of tools or methods for gathering user insights and conducting usability testing. This could include survey tools, user interview platforms, or prototyping tools with built-in testing features.
📝 Enhancement Note: Created a dedicated section for Tools & Technology, focusing on design-specific tools and those used for collaboration, handoff, and research, based on the job description's mentions and inferences about a standard design workflow in an agile SaaS environment. Categorized tools based on their primary function in the design process.

👥 Team Culture & Values

Design Values:

  • A strong emphasis on creating intuitive and visually appealing user interfaces that are easy for educators and learning professionals to use, reflecting a user-centric design approach.
  • Commitment to quality and consistency across the product interface, ensuring a high standard of design execution.
  • Valuing creativity balanced with usability, encouraging innovative design solutions that are also highly functional and meet user needs.
  • A focus on designing with accessibility in mind, ensuring the product is inclusive and usable by a diverse range of users.

Collaboration Style:

  • Highly collaborative, working closely with product managers, developers, and domain experts within an agile team structure.
  • Open to feedback and capable of iterating quickly based on critique and user insights, demonstrating a growth mindset.
  • Clear and confident communication style to articulate design decisions to both technical and non-technical audiences.
  • Self-driven and able to work independently while also being a strong team player who thrives in cross-functional environments.
📝 Enhancement Note: Inferred design values and collaboration style based on the required skills and the description of working within an agile, cross-functional team focused on user experience and quality. Translated the listed "Leadership Competencies" into design-specific behavioral expectations and cultural aspects.

⚡ Challenges & Growth Opportunities

Design Challenges:

  • Designing for a diverse user base (educators and learning professionals) with varying technical skills and needs, requiring a deep understanding of user context and pedagogical approaches.
  • Enhancing the visual design and user experience for a platform with a rich variety of over 50 different content types, ensuring consistency and usability across a wide range of interactive elements.
  • Balancing creative agility and quick iteration within a fast-paced, deadline-driven environment while maintaining high-quality design standards.
  • Staying updated with evolving EdTech trends, design best practices, and the capabilities of interactive content to continuously improve the platform.

Learning & Development Opportunities:

  • Opportunities to deepen expertise in EdTech design, interactive content creation, and designing for learning environments, which is a specialized and growing field.
  • Exposure to a large, established EdTech company with a global user base, providing insights into scaling design solutions and addressing diverse user needs.
  • Potential for skill development through internal training, workshops, and working on varied design tasks within the H5P Group.
📝 Enhancement Note: Identified potential design challenges based on the product's complexity (50+ content types), target user base (educators), and the fast-paced nature of the environment. Inferred learning and development opportunities based on the company's size, industry, and commitment to employee growth.

💡 Interview Preparation

Design Process Questions:

  • Be prepared to walk through your design process for a recent project, explaining your approach to user research, ideation, prototyping, and testing. Use specific examples from your portfolio.
  • Discuss how you collaborate with product managers, developers, and other stakeholders throughout the design lifecycle. Provide examples of successful cross-functional collaboration.
  • Explain your approach to solving complex design problems, detailing how you break down challenges, explore solutions, and make design decisions. Showcase your design thinking process.

Company Culture Questions:

  • Research D2L and H5P Group's mission in EdTech and be prepared to discuss why you are passionate about designing for this space and how your values align with the company's focus on transforming learning.
  • Ask questions about the design team's structure, how design critiques are conducted, and how feedback is incorporated into the design process to demonstrate your interest in the team culture and collaboration style.
  • Inquire about how design impact is measured within the team and company, showing your understanding of the importance of data-driven design decisions.

Portfolio Presentation Strategy:

  • Select 2-3 key case studies from your portfolio that best demonstrate your experience with SaaS product design, interactive content, or EdTech.
  • For each case study, clearly articulate the problem you were solving, your design process, your specific contributions, and the outcome or impact of your design work. Focus on the "why" behind your design decisions.
  • Be prepared to go beyond just showing the final designs and explain the iterations, challenges, and user feedback that shaped your solution. Highlight your ability to design with accessibility in mind.
📝 Enhancement Note: Developed interview preparation advice tailored to a product design role at an EdTech company. Provided examples of design process and company culture questions, along with tactical advice for preparing your portfolio presentation, emphasizing case studies and articulating the design process and impact.

📌 Application Steps

To apply for this design position:

  • Submit your application through this link on the D2L careers platform (Greenhouse). Note that applications are only accepted through this formal platform, not via email.
  • Customize your design portfolio to highlight projects most relevant to SaaS product design, interactive content, and the EdTech sector. Ensure case studies clearly demonstrate your design process and impact.
  • Optimize your resume for design roles by strategically incorporating relevant keywords from the ATS keyword list provided in this description. Emphasize your experience with required design tools and methodologies.
  • Prepare for the interview process by practicing articulating your design process, preparing to discuss specific projects from your portfolio in detail, and anticipating potential design challenge formats.
  • Research D2L and the H5P Group thoroughly to understand their mission, products, and design culture. Prepare thoughtful questions for your interviewers to demonstrate your interest and assess the fit.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and design industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.