Motion Graphic Designer

Nothing
Full-timeLondon, City of, United Kingdom
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📍 Job Overview

Job Title: Motion Graphic Designer

Company: Nothing

Location: London, England, United Kingdom

Job Type: On-site

Category: Motion Graphic Design

Date Posted: 2025-06-05

Experience Level: Mid-level (2-5 years)

Remote Status: On-site

🎨 Role Summary

  • Conceptualize, design, and animate motion graphics for digital platforms, product launches, brand films, social content, and UI mockups.
  • Collaborate with cross-functional teams to deliver high-impact visual content that aligns with the Nothing brand ethos.
  • Design and animate assets across various formats, including short-form video, product renders, typography-based motion, and kinetic campaigns.
  • Evolve and maintain the design language to ensure consistency across motion and static applications.
  • Support post-production efforts, including editing, transitions, sound design direction, and final rendering.
  • Stay current with design and animation trends, continually pushing the creative boundaries of the brand.
📝 Enhancement Note: This role requires a strong background in graphic design and a solid understanding of motion design principles. Familiarity with 3D tools is a plus but not required.

🖼️ Primary Responsibilities

  • Conceptualize, design, and animate motion graphics for various platforms and campaigns.
  • Collaborate with creative, product, and marketing teams to deliver brand-aligned visual content.
  • Design and animate assets across multiple formats, ensuring consistency with the brand's design language.
  • Support post-production efforts, including editing, sound design, and final rendering.
  • Stay updated with design and animation trends, contributing innovative ideas to the brand.
📝 Enhancement Note: This role involves a mix of creative and technical tasks, requiring a strong foundation in both graphic design and motion graphics.

🎓 Skills & Qualifications

Education: A bachelor's degree in Graphic Design, Motion Graphics, or a related field.

Experience: Proven experience (2-5 years) in motion design, preferably within a creative agency or consumer brand.

Required Skills:

  • Proficient in Adobe Creative Suite (After Effects, Photoshop, Illustrator, Premiere Pro).
  • Strong graphic design fundamentals with an eye for layout, typography, and composition.
  • Excellent understanding of timing, pacing, and visual rhythm in animation.
  • Ability to work collaboratively and independently.

Preferred Skills:

  • Experience with Cinema 4D, Blender, or other 3D tools.
  • Background in brand storytelling and product launches.
  • Familiarity with sound design principles.
📝 Enhancement Note: While not required, experience with 3D tools and sound design principles can be beneficial for this role.

🎨 Portfolio & Creative Requirements

Portfolio Essentials:

  • Demonstrate a mix of static and motion work, with a focus on brand/product storytelling.
  • Showcase your ability to transform static ideas into engaging motion graphics.
  • Include examples of your ability to collaborate with teams and adapt to different brand styles.
  • Highlight your understanding of timing, pacing, and visual rhythm in animation.

Process Documentation:

  • Include case studies that illustrate your design process, from concept to final output.
  • Show your ability to iterate and refine designs based on feedback.
  • Demonstrate your understanding of post-production processes and how you ensure the quality of your final output.
📝 Enhancement Note: A strong portfolio showcasing a variety of motion graphics projects will be crucial for this role.

💵 Compensation & Benefits

Salary Range: £35,000 - £45,000 per annum (Based on industry standards for mid-level motion graphic designers in London)

Benefits:

  • Competitive benefits package, including health insurance and retirement plans.
  • Generous holiday allowance and flexible working hours.
  • Opportunities for professional development and growth within the company.
  • Dynamic and creative work environment with a focus on innovation and sustainability.

Working Hours: Full-time position with standard office hours (Monday - Friday, 9:00 AM - 5:30 PM), with flexibility for project needs.

📝 Enhancement Note: The salary range is based on market research for mid-level motion graphic designers in London. Benefits may vary based on the company's standard benefits package.

🎯Team & Company Context

🏢 Company & Design Culture

Industry: Nothing is a technology company focused on creating innovative and exciting tech products for a young and creative audience.

Company Size: Medium-sized company with 501-1,000 employees, providing ample opportunities for collaboration and growth.

Founded: 2020, with a mission to build a world where tech is fun again.

Team Structure:

  • The design team at Nothing consists of various disciplines, including graphic designers, motion graphic designers, and UI/UX designers.
  • The team follows a flat hierarchy, encouraging open communication and collaboration.
  • Cross-functional collaboration is essential, with designers working closely with product, marketing, and engineering teams.

Methodology:

  • Nothing follows a user-centered design approach, focusing on creating products that bring joy to users.
  • The design process involves research, ideation, prototyping, testing, and iteration.
  • Designers use a variety of tools, including Adobe Creative Suite, Cinema 4D, and Blender, depending on the project's requirements.

Company Website: nothing.tech

📝 Enhancement Note: Nothing's design culture emphasizes innovation, collaboration, and a user-centered approach to design. The company values designers who can think conceptually, design precisely, and animate fluidly.

📈 Career & Growth Analysis

Design Career Level: Mid-level (2-5 years) motion graphic designer, responsible for creating dynamic motion graphics and video content for various platforms and campaigns.

Reporting Structure: The motion graphic designer will report directly to the Creative Director and collaborate with cross-functional teams, including product, marketing, and engineering.

Design Impact: The motion graphic designer's work will significantly impact the brand's visual identity and how users perceive Nothing's products and services.

Growth Opportunities:

  • As the company grows, there will be opportunities to take on more senior roles, such as leading a team or mentoring junior designers.
  • Nothing encourages continuous learning and professional development, with opportunities to expand skills and explore new design disciplines.
  • With a flat hierarchy, there are ample opportunities for designers to contribute to strategic decision-making and influence the brand's creative direction.
📝 Enhancement Note: At Nothing, there are ample opportunities for growth and development, both in terms of design skills and career progression.

🌐 Work Environment

Studio Type: Nothing's design studio is a dynamic and creative space, fostering collaboration and innovation.

Office Location(s): John Street, London, England

Design Workspace Context:

  • The studio is equipped with the latest design tools and software, ensuring designers have access to the best resources for their work.
  • Designers have access to dedicated workspaces, with opportunities for collaboration and impromptu brainstorming sessions.
  • The studio is designed to facilitate cross-functional collaboration, with open-plan workspaces and dedicated meeting areas.

Work Schedule: Full-time position with standard office hours (Monday - Friday, 9:00 AM - 5:30 PM), with flexibility for project needs.

📝 Enhancement Note: Nothing's design studio is designed to foster creativity, collaboration, and innovation, with a focus on providing designers with the best possible work environment.

📄 Application & Portfolio Review Process

Design Interview Process:

  • Initial screening: Review of resume and portfolio to assess design skills and experience.
  • Portfolio presentation: Candidates will present their portfolio, highlighting their design process, creative problem-solving, and technical skills.
  • Design challenge: Candidates will be given a brief to create a motion graphic or animation, demonstrating their ability to work within brand guidelines and meet project requirements.
  • Final interview: A discussion with the Creative Director and other team members to assess cultural fit and potential for growth within the company.

Portfolio Review Tips:

  • Highlight your design process, including research, ideation, prototyping, and testing.
  • Showcase your ability to work within brand guidelines and adapt your design style to different projects.
  • Include examples of your ability to collaborate with teams and adapt to feedback.
  • Demonstrate your understanding of timing, pacing, and visual rhythm in animation.

Challenge Preparation:

  • Familiarize yourself with Nothing's brand and design language, ensuring your challenge submission aligns with the company's visual identity.
  • Practice presenting your work, focusing on your design process, creative problem-solving, and technical skills.
  • Prepare questions to ask the interview panel, demonstrating your interest in the role and the company.

ATS Keywords: Motion Design, Graphic Design, Animation, Adobe Creative Suite, After Effects, Photoshop, Illustrator, Premiere Pro, Cinema 4D, Blender, Typography, Collaboration, Post-production, Visual Rhythm, Conceptual Thinking, Layout, Composition, Brand Storytelling, Product Launches, Digital Platforms, Social Content, UI Mockups, Editing, Sound Design, Final Rendering, Design Trends, Design Process, Design Thinking, User-centered Design, Cross-functional Collaboration, Creative Problem-solving, Design Challenges, Portfolio Presentation, Design Interview Preparation.

📝 Enhancement Note: To increase your chances of success, tailor your portfolio and interview preparation to Nothing's design culture, brand identity, and the specific requirements of the role.

🛠 Tools & Technology Stack

Primary Design Tools:

  • Adobe Creative Suite (After Effects, Photoshop, Illustrator, Premiere Pro) - Essential for creating and editing motion graphics, images, and videos.
  • Cinema 4D or Blender - Useful for creating 3D animations and visual effects (not required but preferred).

Collaboration & Handoff:

  • Nothing uses various collaboration tools to facilitate cross-functional teamwork, including Slack, Google Drive, and Figma.
  • For handoff to developers, designers use Zeplin or Figma to create interactive prototypes and design specifications.

Research & Testing:

  • Nothing values user research and testing, with designers using tools like Google Forms, Typeform, and UsabilityHub to gather user feedback and validate design decisions.
📝 Enhancement Note: While Nothing has a preferred toolset, designers are encouraged to use the tools they are most comfortable with, as long as they meet the project's requirements.

👥 Team Culture & Values

Design Values:

  • Innovation: Nothing values designers who can think conceptually, design precisely, and animate fluidly, pushing the boundaries of what's possible.
  • Collaboration: Designers at Nothing work closely with cross-functional teams, fostering open communication and creative problem-solving.
  • User-centered Design: Nothing prioritizes creating products that bring joy to users, with designers conducting user research and testing to inform their design decisions.
  • Sustainability: Nothing is committed to creating products that minimize environmental impact, with designers considering the entire product lifecycle in their design process.

Collaboration Style:

  • Nothing encourages open communication and active listening, with designers providing and receiving feedback throughout the design process.
  • Designers at Nothing use a variety of collaboration techniques, including brainstorming sessions, design critiques, and co-creation workshops.
  • Nothing values a culture of continuous learning and improvement, with designers regularly seeking feedback and opportunities for growth.
📝 Enhancement Note: Nothing's design culture emphasizes innovation, collaboration, and a user-centered approach to design, with a focus on creating products that bring joy to users and minimize environmental impact.

⚡ Challenges & Growth Opportunities

Design Challenges:

  • Keeping up with design trends and tools: The design industry is constantly evolving, with new trends, tools, and technologies emerging regularly. Designers at Nothing must stay current and adapt to these changes.
  • Balancing creativity and brand consistency: Designers must find the right balance between pushing creative boundaries and maintaining brand consistency across various platforms and campaigns.
  • Collaborating effectively with cross-functional teams: Designers at Nothing work closely with product, marketing, and engineering teams, requiring strong communication and collaboration skills.
  • Managing project timelines and deadlines: Designers must effectively manage their time and prioritize tasks to meet project deadlines and maintain work-life balance.

Learning & Development Opportunities:

  • Design workshops and training: Nothing offers regular workshops and training sessions to help designers develop their skills and stay current with industry trends.
  • Mentorship and coaching: Designers at Nothing have access to mentorship and coaching opportunities, with senior designers providing guidance and support for their professional development.
  • Conferences and events: Nothing encourages designers to attend industry conferences and events, providing opportunities to learn from experts, network with peers, and gain new insights.
📝 Enhancement Note: Nothing offers various learning and development opportunities to help designers grow both personally and professionally.

💡 Interview Preparation

Design Process Questions:

  • Walk us through your design process, from research and ideation to prototyping and testing.
  • How do you approach collaborating with cross-functional teams, and how do you incorporate feedback into your design process?
  • Can you share an example of a design challenge you faced and how you overcame it, demonstrating your problem-solving skills and creative thinking?

Company Culture Questions:

  • How do you see your role contributing to Nothing's design culture and creative direction?
  • How do you approach working with a diverse team, and how do you foster a culture of collaboration and open communication?
  • How do you ensure that your design decisions align with Nothing's brand identity and user-centered design approach?

Portfolio Presentation Strategy:

  • Highlight your design process, including research, ideation, prototyping, and testing, demonstrating your ability to work within brand guidelines and meet project requirements.
  • Showcase your ability to collaborate with teams and adapt to feedback, emphasizing your communication skills and creative problem-solving.
  • Demonstrate your understanding of timing, pacing, and visual rhythm in animation, with examples of your work that showcase your technical skills and attention to detail.
📝 Enhancement Note: To succeed in your interview, tailor your responses to Nothing's design culture, brand identity, and the specific requirements of the role.

📌 Application Steps

To apply for this motion graphic designer position:

  • Submit your application through this link
  • Customize your portfolio to showcase your motion graphic design skills, with a focus on brand storytelling, product launches, and digital platforms.
  • Tailor your resume to highlight your design skills, experience, and relevant keywords, emphasizing your ability to work within brand guidelines and meet project requirements.
  • Prepare for your design interview by practicing your portfolio presentation, focusing on your design process, creative problem-solving, and technical skills. Research Nothing's design culture and brand identity to ensure your responses align with the company's values and expectations.
  • Before your interview, familiarize yourself with Nothing's products, design language, and user-centered design approach, ensuring you can contribute to the company's creative direction and design impact.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and design industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.