Internship within Simulator UI Design (d/f/m)
π Job Overview
Job Title: Internship within Simulator UI Design (d/f/m)
Company: Airbus Defence and Space GmbH
Location: Manching, Germany
Job Type: Internship
Category: UI/UX Design & Engineering Support
Date Posted: May 22, 2026
Experience Level: Student / Entry-Level
Remote Status: Hybrid
π Role Summary
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This internship focuses on the User Interface (UI) and User Experience (UX) design for simulation control stations, critical for engineering and training simulations in the aerospace sector.
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The role involves defining UI/UX concepts and designing intuitive, user-friendly interfaces using a custom GUI framework based on Qt/QML.
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Collaboration with stakeholders and customers is essential to gather and understand requirements for the simulation control and monitoring software.
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The intern will actively participate in agile software development methodology, including planning, stand-up, review, and retrospective meetings.
π Enhancement Note: While the raw job description mentions "Internship," this role is positioned within "Air Power Engineering" and "Defence and Space," indicating a significant level of technical engagement and contribution beyond typical intern tasks. The focus on UI/UX for complex simulation software suggests a specialized and impactful experience.
π Primary Responsibilities
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Collaborate with stakeholders and customers to gather, analyze, and document user and system requirements for simulation control station software.
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Develop comprehensive UI/UX concepts and design intuitive, user-friendly interfaces for simulation control and monitoring applications, leveraging a custom GUI framework based on Qt/QML.
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Conduct design reviews and usability testing to ensure the developed user interface aligns with defined concepts and enhances overall usability.
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Participate actively in agile software development lifecycle meetings, including sprint planning, daily stand-ups, sprint reviews, and retrospectives, contributing to team discussions and decision-making.
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Support the development and refinement of GUI elements and workflows within the simulation environment, ensuring a seamless user experience for instructors and operators.
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Contribute to the creation of design documentation, wireframes, mockups, and prototypes to effectively communicate UI/UX concepts to the development team and stakeholders.
π Enhancement Note: The responsibilities are inferred to include detailed UI/UX design work, requirement analysis, and active participation in agile development processes, common for roles involving software interface design within engineering contexts. The emphasis on "custom GUI framework based on Qt/QML" implies a hands-on design and potentially some light implementation or specification role.
π Skills & Qualifications
Education: Enrolled full-time student in UI/UX Design, Human-Computer Interaction, Computer Science, Engineering, or a closely related field.
Experience: Prior experience through academic projects or previous internships in UI/UX design, GUI development, or related areas is beneficial.
Required Skills:
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Strong understanding of UI/UX design principles and methodologies.
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Proficiency in using GUI design and prototyping tools (e.g., Figma, Sketch, Adobe XD, or similar).
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Familiarity with Qt/QML is highly desirable for designing within the specified framework.
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Excellent communication and interpersonal skills for effective collaboration with cross-functional teams and stakeholders.
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Ability to clearly articulate design concepts and rationale.
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Fluency in English, both written and spoken.
Preferred Skills:
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Experience with custom GUI frameworks or specific UI toolkits.
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Knowledge of software development methodologies, particularly Agile frameworks (Scrum, Kanban).
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Understanding of simulation software, aerospace engineering, or defence systems is a plus.
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Basic understanding of programming concepts, especially in C++ or related languages, can be advantageous for understanding technical constraints.
π Enhancement Note: The requirement for "Enrolled full time Student within UI/UX design or relevant field" is interpreted as a minimum educational background. The "Proactive and pragmatic mindset with strong willingness to learn" implies a need for self-starters who can quickly adapt to new technologies and project demands.
π
Application Requirements
Candidates must be full-time students in UI/UX design or a relevant field with knowledge of GUI design and prototyping tools. Fluency in English and a proactive mindset for collaborating with cross-functional teams are required.