Graphic Designer - (Temporary for 9 months)

SuperPlay
Full-time•Tel-Aviv, Israel
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📍 Job Overview

Job Title: Graphic Designer - (Temporary for 9 months)

Company: SuperPlay

Location: Tel Aviv-Yafo, Tel Aviv District, Israel

Job Type: Full-time, Temporary

Category: Creative & Media / Art & Design

Date Posted: November 5, 2026

Experience Level: 2-5 Years

Remote Status: On-site

🚀 Role Summary

  • This role is central to shaping the visual identity and communication strategies for SuperPlay's monetization efforts, directly impacting player engagement and revenue generation.

  • You will be instrumental in designing key user interface (UI) elements and game assets, ensuring a cohesive and compelling brand language across various game features and markets.

  • The position requires a strong collaborative spirit, working closely with the design team and cross-functional stakeholders to develop creative concepts that drive growth and player retention in a fast-paced environment.

  • As a temporary role for 9 months, this presents an opportunity to contribute significantly to a high-impact project within a leading mobile gaming company known for its successful titles and exciting new collaborations.

📝 Enhancement Note: While the role is temporary, the responsibilities described indicate a significant contribution to strategic visual development, particularly in monetization and player engagement. This suggests that candidates should highlight their ability to make a substantial impact within a defined timeframe. The emphasis on "shaping visual language" and "leading creative concepts" points to a role with considerable creative autonomy and strategic input, not just execution.

📈 Primary Responsibilities

  • Develop and design a wide range of visual assets, including pop-ups, game information pages, and mini-games, ensuring strict adherence to SuperPlay's established brand language and visual identity.

  • Create compelling UI elements and graphical assets that enhance player experience and drive engagement with monetization features and in-game events.

  • Collaborate closely with the broader design team to conceptualize and execute creative strategies that support growth objectives and monetization goals across diverse global markets.

  • Produce high-quality design assets efficiently within a dynamic, fast-paced production environment, meeting all project deadlines and quality standards.

  • Contribute to brainstorming sessions and team discussions, offering creative input and solutions to design challenges, fostering a collaborative and innovative team dynamic.

  • Maintain a deep understanding of rendered casual game art styles and apply this knowledge to create visually appealing and contextually appropriate designs.

📝 Enhancement Note: The responsibilities emphasize a dual focus on creative execution and strategic contribution to monetization and growth. Candidates should be prepared to demonstrate how their design work directly supports business objectives, particularly in engaging players and driving revenue through creative visual solutions.

🎓 Skills & Qualifications

Education:

  • While no specific degree is mandated, a strong portfolio demonstrating proficiency in graphic design principles and practical application is essential. Equivalent practical experience and a demonstrable skill set will be highly valued. Experience:

  • Minimum of 3 years of professional experience in graphic design, with a proven track record of creating impactful visual assets and UI elements.

  • Experience within the gaming industry, particularly in casual or mobile gaming, is highly advantageous for understanding the specific aesthetic and user engagement requirements. Required Skills:

  • Strong proficiency in Adobe Photoshop for image manipulation, asset creation, and detailed design work.

  • Demonstrated UI element design and placement skills, with an understanding of user flow and interaction principles.

  • Deep understanding of rendered casual art styles, with the ability to apply and adapt them effectively.

  • Excellent illustration abilities, capable of creating original artwork and assets.

  • Strong grasp of typography, including hierarchy, readability, and aesthetic application.

  • Solid understanding of composition, color theory, and visual design principles.

  • Proven ability to manage time effectively, meet deadlines, and work independently in a fast-paced environment.

  • Strong team collaboration and communication skills, with a proactive approach to brainstorming and problem-solving. Preferred Skills:

  • Experience with other design software such as Adobe Illustrator, After Effects, or Figma.

  • Familiarity with game development pipelines and asset integration processes.

  • Understanding of A/B testing principles for creative assets and their impact on monetization.

  • Experience designing for global markets, considering cultural nuances in visual communication.

📝 Enhancement Note: The "must-have" qualifications are heavily weighted towards practical, hands-on design skills, particularly Photoshop and UI/casual style understanding. The emphasis on independent time management and team collaboration suggests a need for candidates who are both self-sufficient and effective team players.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a minimum of 3 years of graphic design work, with a strong emphasis on UI elements and casual game art.

  • Clear examples of design projects that demonstrate an understanding of visual language, composition, and color theory.

  • Specific case studies or examples of pop-up designs, game info pages, or mini-game assets that highlight creative problem-solving and brand consistency.

  • Evidence of strong illustration abilities and typography application within design projects.

  • Projects that illustrate the ability to produce quality assets in a high-paced environment and manage multiple design tasks. Process Documentation:

  • While not explicitly requested for submission, candidates should be prepared to discuss their design process, from concept ideation to final asset delivery, including how they approach feedback and revisions.

  • Be ready to articulate how you ensure brand consistency and visual hierarchy in your design workflow.

  • Demonstrate an understanding of how your design process integrates with broader team objectives, particularly for monetization and player engagement strategies.

📝 Enhancement Note: The requirement for a portfolio is paramount. Candidates should curate their submissions to directly address the stated needs: UI elements, casual style, illustration, typography, and monetization-focused design. The emphasis on "producing quality assets in a high-paced environment" means the portfolio should reflect efficiency and strong output.

💵 Compensation & Benefits

Salary Range:

  • Estimated Annual Salary: ₪120,000 - ₪180,000 ILS (approximately $32,500 - $48,700 USD, as of late 2023/early 2024).

  • This estimate is based on the typical salary range for experienced Graphic Designers (2-5 years) in Tel Aviv, Israel, within the technology and gaming sectors. It accounts for the specialized skills required, including UI design and casual gaming aesthetics, and the temporary nature of the contract. Benefits:

  • While specific benefits for this temporary role are not detailed, typical offerings in the Israeli tech and gaming industry often include:

  • Competitive salary package reflecting experience and skills.

  • Opportunity to work on high-profile, successful mobile games like Dice Dreams, Domino Dreams, and the new Disney Solitaire.

  • Exposure to a dynamic and innovative gaming company environment.

  • Potential for networking and professional development within the industry.

  • Contribution to impactful projects with significant player reach. Working Hours:

  • The role is likely based on a standard 40-hour work week, typical for full-time positions in Israel.

  • Given the "high-paced environment" and "dynamic team" context, some flexibility may be expected, potentially including occasional overtime during critical project phases.

📝 Enhancement Note: Salary is estimated based on Israeli market data for experienced designers in the tech/gaming sector. The temporary nature might influence the overall benefits package compared to a permanent role, with compensation likely weighted towards salary.

🎯 Team & Company Context

🏢 Company Culture

Industry: Mobile Gaming / Entertainment Technology. SuperPlay operates in a highly competitive and rapidly evolving sector, focusing on casual and hyper-casual mobile games that aim for broad global appeal and long-term player retention.

Company Size: SuperPlay, founded in 2019, has grown significantly, evidenced by its successful flagship games and new collaborations like the Disney partnership. While exact employee numbers are not provided, its status as a "leading gaming company" with multiple successful titles suggests a mid-to-large sized organization with specialized teams.

Founded: 2019. The company was founded by industry experts from established gaming giants like Playtika and Rovio, bringing a wealth of experience and a strategic approach to game development and monetization.

Team Structure:

  • The Graphic Designer will likely be part of a dedicated Design team, reporting to a Design Lead or Art Director.

  • This team collaborates closely with Product Managers, Monetization Specialists, Game Developers, and Marketing teams.

  • The structure supports a cross-functional approach, essential for integrating visual design into game mechanics, monetization strategies, and player communication. Methodology:

  • SuperPlay emphasizes a data-driven approach to game development and live operations, leveraging player analytics to inform design decisions and optimize monetization strategies.

  • Agile methodologies are likely employed to facilitate rapid iteration and adaptation in response to market trends and player feedback.

  • A strong focus on creative concept development and execution is evident, aiming to create engaging and visually appealing experiences that captivate a global audience.

Company Website: https://www.superplay.co/

📝 Enhancement Note: The company's background, with founders from major gaming companies and successful titles, suggests a culture that values expertise, innovation, and a strong understanding of the gaming market and player psychology. The Disney partnership further underscores their ambition and ability to secure high-profile collaborations.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as an experienced Graphic Designer with a focus on UI and monetization within the gaming industry. It's an individual contributor role that requires significant creative input and execution capability.

Reporting Structure: The Graphic Designer will report to a Design Manager or Art Director, working within a specialized design team. Collaboration will extend across product, monetization, and potentially marketing departments.

Operations Impact: The role's impact is directly tied to the success of SuperPlay's monetization strategies and player engagement initiatives. Effective visual design in pop-ups, game info pages, and mini-games can significantly influence player conversion rates, retention, and overall revenue. The creative concepts led by this role will shape how players interact with and perceive the game's commercial aspects.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in UI design for casual games, monetization design, and potentially motion graphics or animation for in-game assets.

  • Project Impact: Contribute to major game launches and updates, including high-profile collaborations like Disney Solitaire, gaining valuable experience and portfolio pieces.

  • Industry Exposure: Work within a leading mobile gaming company, building a network and understanding of industry best practices.

  • Temporary to Permanent Potential: While explicitly a temporary role, strong performance could potentially lead to opportunities for permanent positions if business needs and candidate fit align.

📝 Enhancement Note: For a temporary role, the growth is primarily measured by skill enhancement, portfolio building, and industry experience gained. The impact is direct and measurable through contribution to monetization and engagement KPIs.

🌐 Work Environment

Office Type: The company is headquartered in Tel Aviv, and the role is specified as "On-site," indicating a traditional office-based work environment. This suggests a collaborative atmosphere where team members work together physically.

Office Location(s): Tel Aviv, Israel. This vibrant tech hub offers a dynamic environment for professionals in the gaming and technology sectors.

Workspace Context:

  • The office environment is likely to be dynamic and fast-paced, reflecting the nature of the mobile gaming industry.

  • Expect a collaborative workspace where interaction with colleagues, including designers, product managers, and developers, is frequent and encouraged.

  • Access to necessary design tools and technology will be provided to facilitate efficient work.

  • The culture likely fosters creativity and innovation, with opportunities for team members to share ideas and contribute to the company's vision.

Work Schedule: Standard full-time hours (likely 40 hours/week) are expected, with potential for flexibility or occasional overtime during peak periods, common in project-driven environments like game development.

📝 Enhancement Note: The "on-site" requirement is key. Candidates should be prepared for a collaborative office setting and appreciate the benefits of in-person teamwork for creative roles, especially in a fast-paced industry.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: HR or Recruiter call to assess basic qualifications, experience, and cultural fit.

  • Portfolio Review & Technical Interview: A dedicated session where candidates present their portfolio, discuss their design process, and answer technical questions related to UI design, casual art styles, Photoshop proficiency, and problem-solving.

  • Team/Hiring Manager Interview: Discussion focused on specific responsibilities, team collaboration, and how the candidate's skills align with SuperPlay's needs.

  • Potential Final Interview: May involve higher-level management or cross-functional leads to assess strategic thinking and overall fit.

Portfolio Review Tips:

  • Curate for Relevance: Ensure your portfolio prominently features UI elements, casual game art, pop-up designs, and examples of strong illustration and typography. Prioritize work that aligns with SuperPlay's game style and monetization focus.

  • Showcase Process: Be prepared to walk through your design process for 2-3 key projects. Explain your problem-solving approach, design choices, and how you iterated based on feedback or objectives.

  • Quantify Impact (if possible): If any of your designs contributed to measurable improvements in engagement or monetization, highlight this. Even qualitative feedback on how your design solved a user problem is valuable.

  • Highlight Collaboration: Include examples of projects where you worked effectively within a team or collaborated with cross-functional stakeholders.

  • Demonstrate Photoshop Mastery: Be ready to discuss specific techniques or complex manipulations you’ve performed in Photoshop.

Challenge Preparation:

  • While not explicitly mentioned, be prepared for a potential design exercise or a detailed discussion on how you would approach a specific design challenge (e.g., designing a new in-game popup for a special event).

  • Practice articulating your design rationale clearly and concisely. Focus on how your designs support business goals like player engagement and monetization.

📝 Enhancement Note: The portfolio is the most critical element. Candidates must tailor their presentation to demonstrate direct experience and understanding of the specific requirements of designing for casual mobile games and monetization.

🛠 Tools & Technology Stack

Primary Tools:

  • Adobe Photoshop: Essential and explicitly required. Candidates must demonstrate expert-level proficiency.

  • Adobe Illustrator: Likely used for vector-based assets, logos, and scalable graphics.

  • UI Design Tools: While not specified, tools like Figma, Sketch, or Adobe XD are common in UI design and may be used for wireframing, prototyping, and high-fidelity mockups.

  • Motion Graphics/Animation Tools: Potentially Adobe After Effects or similar, for animated UI elements, pop-up animations, or mini-game sequences.

Analytics & Reporting:

  • While not a direct responsibility, understanding how design impacts key metrics (e.g., click-through rates on pop-ups, engagement with mini-games) is crucial. Familiarity with analytics platforms (e.g., Firebase, GameAnalytics) and how to interpret data to inform design choices is a plus. CRM & Automation:

  • Not directly applicable to this design role, but an understanding of how design assets are deployed through various platforms or marketing automation tools could be beneficial.

📝 Enhancement Note: Photoshop is the non-negotiable tool. Candidates should emphasize their mastery of this software and be prepared to discuss their proficiency with other relevant design tools commonly used in the gaming industry.

👥 Team Culture & Values

Operations Values:

  • Player-Centricity: A core value in gaming, focusing on creating enjoyable and engaging experiences for players.

  • Innovation & Creativity: Encouraging new ideas and pushing creative boundaries to stand out in a competitive market.

  • Collaboration & Teamwork: Fostering a supportive environment where team members work together towards common goals.

  • Data-Driven Decision Making: Using analytics to inform strategy and optimize game performance, including design elements.

  • Passion for Games: A genuine enthusiasm for mobile gaming and understanding player motivations.

Collaboration Style:

  • Expect a highly collaborative environment where designers work closely with product managers, monetization specialists, and developers.

  • Open communication and feedback are likely encouraged to ensure design solutions align with game objectives and technical feasibility.

  • The team likely values a proactive approach to problem-solving and a willingness to brainstorm and iterate on ideas collectively.

📝 Enhancement Note: The company's description highlights a team of "talented, passionate, and ambitious professionals." This suggests a culture that values high performance, dedication, and a shared enthusiasm for creating successful games.

⚡ Challenges & Growth Opportunities

Challenges:

  • Fast-Paced Environment: The mobile gaming industry is constantly evolving, requiring designers to adapt quickly to new trends, technologies, and project demands.

  • Balancing Creativity with Monetization: Designing visually appealing assets that also effectively drive monetization without alienating players requires a delicate balance and strategic thinking.

  • Global Market Considerations: Adapting visual designs to resonate with diverse international audiences can be challenging.

  • Meeting High Output Demands: Producing quality assets consistently in a high-paced environment requires strong organizational skills and efficiency.

Learning & Development Opportunities:

  • Specialized Skill Development: Deepen expertise in UI/UX for mobile games, casual art styles, and monetization design best practices.

  • Industry Exposure: Gain invaluable experience working on successful, globally recognized titles and collaborating with industry veterans.

  • Portfolio Enhancement: Develop a strong portfolio with tangible results from a leading gaming company, significantly boosting career prospects.

  • Cross-Functional Learning: Understand the intricacies of game development, product management, and monetization strategy from a design perspective.

📝 Enhancement Note: The temporary nature of the role means growth is focused on immediate skill enhancement and portfolio building rather than long-term career pathing within SuperPlay, though strong performance can open doors.

💡 Interview Preparation

Strategy Questions:

  • "How would you approach designing a new popup to encourage players to engage with our latest mini-game, balancing visual appeal with a clear call-to-action?" (Focus on process, player psychology, and monetization goals).

  • "Describe a time you had to adapt your design based on player feedback or data analytics. What was the outcome?" (Demonstrates adaptability, data-driven approach, and impact).

  • "How do you ensure brand consistency across different game assets and features, especially when working in a fast-paced environment?" (Highlights process, attention to detail, and efficiency). Company & Culture Questions:

  • "What excites you about SuperPlay and our games, such as Dice Dreams or our Disney collaboration?" (Shows genuine interest and research).

  • "How do you contribute to a collaborative team environment, especially when working on tight deadlines?" (Assesses teamwork and communication skills).

  • "What are your thoughts on the current trends in casual mobile game UI design?" (Tests industry awareness and creative perspective). Portfolio Presentation Strategy:

  • Structure: Organize your portfolio logically. Start with your strongest, most relevant pieces (UI, casual style, monetization focus).

  • Storytelling: For each project, clearly state the objective, your role, the challenges, your design process, the solution, and the outcome/impact.

  • Visuals: Ensure all visuals are high-resolution and clearly showcase your design skills. Use annotations to highlight key design decisions.

  • Conciseness: Be mindful of time. Focus on the most impactful projects and be prepared to answer questions efficiently.

  • Technical Details: Be ready to discuss your specific use of Photoshop and any other tools involved.

📝 Enhancement Note: Interview preparation should heavily focus on demonstrating how the candidate's design skills directly contribute to player engagement and monetization within the casual mobile gaming context. The portfolio presentation is the primary opportunity to showcase this.

📌 Application Steps

To apply for this Graphic Designer position:

  • Submit your application through the provided Comeet link.

  • Curate your resume and portfolio: Ensure your resume highlights your 3+ years of graphic design experience, with specific emphasis on UI design, illustration, and Photoshop proficiency. Tailor your portfolio to showcase relevant work, particularly casual game art, pop-ups, and mini-game assets.

  • Prepare your portfolio presentation: Practice walking through 2-3 key projects, detailing your design process, creative decisions, and any measurable impact. Be ready to discuss your experience with casual game aesthetics and monetization-focused design.

  • Research SuperPlay: Familiarize yourself with SuperPlay's games (Dice Dreams, Domino Dreams, Disney Solitaire) and their visual styles. Understand the company's mission and recent achievements to articulate your interest and cultural fit.

  • Anticipate interview questions: Prepare to answer questions about your design process, collaboration style, ability to work under pressure, and your understanding of the mobile gaming market.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

The role requires at least 3 years of graphic design experience with strong illustration, typography, and Photoshop skills. Candidates must demonstrate proficiency in UI design and rendered casual styles while being able to work effectively in a fast-paced team environment.