alternant(e) UX Designer / Product Designer Junior.
📍 Job Overview
Job Title: Alternant(e) UX Designer / Product Designer Junior
Company: Galileo Global Education
Location: Labège, Occitania, France
Job Type: FULL_TIME, INTERN
Category: UX/Product Design
Date Posted: 2026-03-30
Experience Level: Junior (0-2 years)
Remote Status: On-site
🚀 Role Summary
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This is a junior-level apprenticeship opportunity focused on User Experience (UX) and Product Design within the digital education sector.
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The role emphasizes hands-on contribution to creating user-centric digital experiences, from initial research to interface design.
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The position is designed for individuals pursuing a Master's degree (Bac+4/5) in UX Design, Digital Design, or Product, offering a structured learning and development path.
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Successful candidates will work within dynamic digital teams in startups, agencies, or large corporations, gaining practical experience in a collaborative, user-focused environment.
📝 Enhancement Note: The job title "Alternant(e)" clearly indicates an apprenticeship or work-study contract, common in France for students pursuing higher education. The "Junior" designation and required Bac+4/5 level position this role squarely within entry-level or early-career development for design professionals. The context of "Digital Campus Toulouse" and "Galileo Global Education" suggests a strong focus on digital learning platforms and user engagement within an educational framework, requiring a deep understanding of user needs in that specific context.
📈 Primary Responsibilities
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User-Centric Design Conception: Design digital experiences that are useful, intuitive, and engaging, prioritizing user needs over purely aesthetic considerations.
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User Research & Analysis: Conduct user research activities, including interviews, usability testing, and competitive benchmarking, to understand user behaviors and gather insights.
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Information Architecture & Prototyping: Create clear user flows, wireframes, and interactive prototypes to map out and visualize user journeys and product interactions.
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UI Design & Implementation: Develop high-fidelity mockups (UI) that adhere to UX best practices and existing design systems, ensuring visual consistency and usability.
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Cross-Functional Collaboration: Work closely with product, engineering, and marketing teams to ensure design solutions are technically feasible, align with product strategy, and meet business objectives.
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Continuous Improvement: Contribute to the ongoing enhancement of digital products by analyzing user feedback, usage data, and performance metrics.
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User-Centric Culture Advocacy: Promote and embed a user-centered mindset within the design and development teams.
📝 Enhancement Note: The responsibilities highlight a progressive learning curve, starting with research and moving towards UI design and data analysis. The emphasis on cross-functional collaboration and fostering a user-centric culture indicates a role that requires strong communication and advocacy skills, typical for design roles within maturing product organizations.
🎓 Skills & Qualifications
Education:
Experience:
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A foundational understanding of user experience principles and methodologies.
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Familiarity with design and prototyping tools such as Figma, Adobe XD, Sketch, or similar.
Required Skills:
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UX Design Principles: Solid understanding of user-centered design processes, information architecture, and interaction design.
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Prototyping & Wireframing: Proficiency in creating wireframes, user flows, and interactive prototypes to communicate design concepts.
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User Research Fundamentals: Ability to conduct and analyze basic user research (interviews, surveys, usability testing).
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Design Tool Proficiency: Experience with industry-standard design software (e.g., Figma, Adobe XD).
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Analytical Thinking: Capability to analyze user data and feedback to inform design decisions.
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Teamwork & Collaboration: Strong ability to work effectively within a cross-functional team environment.
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Communication Skills: Clear and concise verbal and written communication, with the ability to articulate design choices and rationale.
Preferred Skills:
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UI Design: Experience in creating visually appealing and functional user interfaces.
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Design Systems: Understanding of and ability to work with design systems.
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Product Strategy Acumen: Basic understanding of product development lifecycles and strategy.
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Agile Methodologies: Familiarity with Agile or Scrum development processes.
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Digital Marketing Fundamentals: Awareness of how design impacts marketing and user acquisition.
📝 Enhancement Note: The requirements emphasize a blend of foundational design skills and soft skills crucial for collaborative environments. The explicit mention of Figma and Adobe XD points to the expected technical toolkit. The preference for a portfolio indicates that practical demonstration of skills is highly valued over formal experience for this junior, apprenticeship role.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
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User-Centric Case Studies: Showcase 2-3 detailed projects that demonstrate a strong user-centered design process, from problem definition to solution.
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Problem/Solution Framing: Clearly articulate the user problem or business challenge addressed in each project.
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Process Documentation: Illustrate your design process, including research methods, ideation techniques, user flows, wireframes, prototyping, and final UI designs.
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Impact & Rationale: Explain the rationale behind your design decisions and, where possible, demonstrate the impact or outcome of your design solutions.
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Tool Proficiency Examples: Include examples that highlight your mastery of design tools like Figma or Adobe XD.
Process Documentation:
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Workflow Mapping: Demonstrate your ability to map out user journeys and system workflows clearly.
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Iterative Design: Showcase how you iterate on designs based on feedback and testing.
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Collaboration Evidence: Where possible, show how you collaborated with stakeholders or team members on design projects.
📝 Enhancement Note: For a junior and apprenticed role, the portfolio is critical for demonstrating potential and fundamental understanding. The emphasis should be on the process and thinking behind the designs, rather than solely on polished final outputs. Showing how the candidate approaches user problems and translates them into design solutions through structured documentation is key.
💵 Compensation & Benefits
Salary Range:
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As an apprenticeship, remuneration will be based on the student's age, level of study (Bac+4/5), and the legal framework for work-study contracts in France. This typically follows a percentage of the minimum wage (SMIC) or a higher contractual rate, varying between 50% and 100%.
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Estimated Range: €1,000 - €1,800 per month, subject to legal regulations and company policy.
Benefits:
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Professional Development: Hands-on experience in UX/Product Design within a professional setting.
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Mentorship: Guidance and support from experienced Lead UX Designers or Product Managers.
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Educational Support: Integration with the Digital Campus Toulouse Mastère Lead UX program.
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Work Environment: Exposure to creative, collaborative, and user-focused team environments.
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Potential for Future Employment: Successful apprentices may be considered for future full-time roles.
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Meal Vouchers (Tickets Restaurant): Common benefit in France to subsidize meals.
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Partial Transportation Reimbursement: May be offered depending on company policy.
Working Hours:
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Standard full-time working hours, typically 35-40 hours per week, aligned with the apprenticeship contract and company policy.
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The schedule will be coordinated to accommodate both work responsibilities and academic requirements.
📝 Enhancement Note: Salary for apprentices in France is legally regulated and varies. The provided range reflects typical figures for a Bac+4/5 apprentice, but the exact amount will be determined by specific French labor laws and the company's internal pay scales for apprentices. Benefits are focused on development and educational support, aligning with the nature of an apprenticeship.
🎯 Team & Company Context
🏢 Company Culture
Industry: Education Technology (EdTech) & Digital Learning Services. Galileo Global Education is a prominent player in private higher education, with a focus on digital skills and professional training.
Company Size: Galileo Global Education is a large, international group of educational institutions. Digital Campus Toulouse operates within this framework, likely functioning as a specialized school or department.
Founded: Galileo Global Education was founded in 2002, indicating a mature organization with established educational pathways and industry connections.
Team Structure:
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The intern will join a digital team, which could be within a startup, agency, or large corporate entity that partners with Digital Campus Toulouse.
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Reporting structure will be under a Lead UX Designer or Product Manager, providing direct mentorship and supervision.
Methodology:
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User-Centric Design: The core methodology revolves around understanding and serving user needs.
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Agile Development: While not explicitly stated, modern digital teams often operate within Agile or Lean frameworks, promoting iterative development and collaboration.
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Data-Informed Decisions: Emphasis on using user feedback and data analytics to refine products.
Company Website: https://galileo.wd3.myworkdayjobs.com/galileo_career_site
📝 Enhancement Note: The company context positions this role within a large, established educational group that likely values structured learning and career development. The specific team environment (startup, agency, large group) will influence the day-to-day culture, but the overarching emphasis on digital skills, user experience, and educational innovation is consistent.
📈 Career & Growth Analysis
Operations Career Level: Junior Apprentice (Bac+4/5) in UX/Product Design. This is an entry-level, developmental role designed to build foundational skills and practical experience.
Reporting Structure: Reports to a Lead UX Designer or Product Manager, who provides direct guidance, feedback, and oversight. This structure is ideal for learning and skill acquisition.
Operations Impact: While direct revenue impact might be limited at this junior level, the role contributes to improving user engagement, satisfaction, and conversion rates for digital products, which indirectly supports business objectives. The focus is on learning how design decisions influence user behavior and product success.
Growth Opportunities:
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Skill Specialization: Opportunity to deepen expertise in specific areas of UX (research, interaction design, UI) or Product Design.
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Industry Exposure: Gain experience working with different types of organizations (startup, agency, enterprise) and learn diverse industry best practices.
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Portfolio Development: Build a robust professional portfolio with real-world project experience, crucial for future career advancement.
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Networking: Build professional connections within the digital design and EdTech industries.
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Potential for Full-Time Role: Successful completion of the apprenticeship and strong performance can lead to opportunities for full-time employment within the partner company or Galileo network.
📝 Enhancement Note: This apprenticeship is a stepping stone. The primary growth opportunity is learning and skill development, culminating in a strong portfolio and potential for full-time employment. The "impact" is measured more in terms of learning and contribution to team projects rather than direct business metrics at this stage.
🌐 Work Environment
Office Type: The role is on-site, meaning the intern will work from the partner company's office. This environment is likely dynamic, possibly fast-paced, and collaborative, depending on whether the partner is a startup, agency, or larger corporation.
Office Location(s): Labège, France. This location is near Toulouse, a hub for technology and innovation in the Occitania region.
Workspace Context:
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Collaborative Spaces: Expect to work in open-plan offices or dedicated team spaces designed for collaboration.
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Design Tools & Technology: Access to standard design software (Figma, Adobe XD) and potentially other project management or collaboration tools.
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Team Interaction: Frequent interaction with designers, product managers, developers, and other team members, fostering a learning environment.
Work Schedule:
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Aligned with a full-time apprenticeship contract (e.g., 35-40 hours per week).
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Specific daily hours will be determined by the partner company's standard operating procedures and coordinated with academic commitments.
📝 Enhancement Note: The physical workspace will be determined by the partner company. The key takeaway is the on-site nature, which facilitates direct mentorship and integration into a professional team, essential for an apprenticeship.
📄 Application & Portfolio Review Process
Interview Process:
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Initial Screening: Review of CV and portfolio to assess basic qualifications and design aptitude.
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Skills Assessment/Technical Interview: May involve a design challenge or a discussion of portfolio projects to evaluate problem-solving skills, design process, and tool proficiency.
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Cultural Fit Interview: Discussion with the hiring manager or potential team members to assess alignment with the company culture and team dynamics.
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Final Interview: May involve a more in-depth discussion with senior leadership or HR.
Portfolio Review Tips:
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Curate Selectively: Choose 2-3 of your strongest projects that best showcase your UX/Product Design process and skills relevant to the role.
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Tell a Story: For each project, clearly outline the problem, your role, your process, the challenges faced, your solutions, and the outcomes. Use visuals effectively.
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Highlight Your Process: Emphasize your thinking, research methods, iteration, and decision-making rationale. Show how you arrived at the final design.
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Demonstrate Tool Proficiency: Include examples of wireframes, prototypes, and UI designs created using tools like Figma or Adobe XD.
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Tailor to the Role: If possible, highlight projects that align with digital learning or user engagement, showing you've researched the company's domain.
Challenge Preparation:
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Design Thinking Practice: Be prepared to discuss how you would approach a given design problem, outlining your research and ideation steps.
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Tool Familiarity: Ensure you can articulate your experience with Figma, Adobe XD, or similar tools.
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Problem-Solving Scenarios: Practice explaining how you would tackle common UX challenges, such as improving user retention or simplifying a complex interface.
📝 Enhancement Note: The portfolio is paramount for this role. Candidates should focus on demonstrating their design thinking process and their ability to learn and apply UX/Product Design principles effectively. The interview process will likely assess both technical design skills and the candidate's potential to grow within the organization.
🛠 Tools & Technology Stack
Primary Tools:
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Design & Prototyping: Figma, Adobe XD (explicitly mentioned). Proficiency in at least one is essential.
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Wireframing & User Flows: Tools integrated within Figma/Adobe XD or standalone like Balsamiq.
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UI Design: Skills applied within Figma/Adobe XD.
Analytics & Reporting:
CRM & Automation:
- Not directly relevant to core UX/Product Design responsibilities at this level, but awareness of how design impacts user journeys within CRM or marketing automation contexts is a plus.
📝 Enhancement Note: The focus is heavily on core design tools. While familiarity with analytics is a plus, the primary expectation is proficiency in Figma and/or Adobe XD for design and prototyping tasks.
👥 Team Culture & Values
Operations Values:
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User Centricity: A fundamental value, prioritizing the needs and experiences of users in all design decisions.
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Collaboration: Working effectively with diverse teams (product, tech, marketing) to achieve shared goals.
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Innovation & Creativity: Encouraging new ideas and approaches to problem-solving through design.
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Continuous Learning: Commitment to staying updated with design trends, tools, and user behavior insights.
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Rigor & Quality: Maintaining high standards in design execution and attention to detail.
Collaboration Style:
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Cross-Functional Integration: Active participation in team meetings, design reviews, and project discussions involving various departments.
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Feedback-Driven: Openness to constructive criticism and iterative improvement based on team and user feedback.
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Knowledge Sharing: Willingness to share insights, best practices, and learnings within the team.
📝 Enhancement Note: The values emphasize a modern, collaborative, and user-focused approach to digital product development, typical of forward-thinking design teams. The apprentice is expected to integrate into this culture by actively participating and learning.
⚡ Challenges & Growth Opportunities
Challenges:
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Balancing User Needs with Business Goals: Learning to find optimal solutions that satisfy both user requirements and business objectives.
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Navigating Diverse Stakeholder Needs: Understanding and integrating feedback from various departments (product, tech, marketing) which may have competing priorities.
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Rapid Learning Curve: Adapting quickly to new tools, methodologies, and project demands within a professional environment.
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Translating Abstract Concepts: Effectively communicating complex design ideas and user flows to non-designers.
Learning & Development Opportunities:
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Hands-on Project Experience: Gaining practical experience on real-world design projects.
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Mentorship: Direct guidance from experienced professionals in UX and Product Design.
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Formal Education: Integration with the Mastère Lead UX program provides structured learning.
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Industry Exposure: Learning about different company types and their design processes.
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Skill Development: Opportunity to master industry-standard design tools and methodologies.
📝 Enhancement Note: The challenges are typical for junior roles and apprenticeships, focusing on learning to navigate professional environments and complex projects. The growth opportunities are significant, leveraging both formal education and practical, on-the-job training.
💡 Interview Preparation
Strategy Questions:
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Design Process: "Walk me through a project in your portfolio. What was the problem, how did you approach it, what were your key decisions, and what was the outcome?" (Focus on demonstrating your UX thinking).
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User Research: "How would you go about understanding the needs of students using an online learning platform?" (Showcase your research methodology).
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Tooling: "What are your favorite features in Figma/Adobe XD, and why?" (Demonstrate practical tool knowledge).
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Collaboration: "Describe a time you worked with others on a design project. How did you handle disagreements or feedback?" (Highlight teamwork and communication skills).
Company & Culture Questions:
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"What interests you about UX/Product Design within the EdTech sector?"
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"What do you know about Digital Campus Toulouse or Galileo Global Education?"
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"How do you stay updated with the latest design trends?"
Portfolio Presentation Strategy:
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Structure: Use a clear narrative for each project: Problem -> Your Role -> Process -> Solution -> Impact/Learnings.
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Visuals: Use high-quality images of wireframes, user flows, prototypes, and final UI. Annotate key elements.
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Conciseness: Be prepared to present each project within a set timeframe (e.g., 5-10 minutes). Focus on the most critical aspects.
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Engagement: Be ready to answer questions about your design choices and process in detail.
📝 Enhancement Note: Interview preparation should focus on showcasing a structured design process, understanding of user-centered principles, and the ability to articulate design decisions clearly. The portfolio presentation is the most critical part of demonstrating these capabilities.
📌 Application Steps
To apply for this operations position:
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Submit your application through the provided Workday link.
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Portfolio Customization: Ensure your portfolio prominently features 2-3 well-documented projects that clearly illustrate your UX/Product Design process, from problem identification to solution.
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Resume Optimization: Tailor your CV to highlight relevant skills such as UX Design, Product Design, User Research, Figma, Adobe XD, and any project experience, using keywords from the job description.
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Interview Practice: Rehearse your portfolio presentation, focusing on clearly explaining your design process and rationale for key decisions. Prepare answers for common UX interview questions.
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Company Research: Familiarize yourself with Digital Campus Toulouse, Galileo Global Education, and the EdTech industry to demonstrate genuine interest and understanding during the interview.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates must be pursuing a Bac+4/5 level education in UX design, digital design, or product, demonstrating an appreciation for user experience and familiarity with design tools like Figma or Adobe XD. Essential qualities include curiosity, creativity, analytical skills, strong teamwork, rigor, and a strong desire for rapid professional growth.